From c464b27dfd668a72ef1c4d2d4ebb836c65655752 Mon Sep 17 00:00:00 2001 From: Unknown Date: Sun, 21 Feb 2021 17:25:58 -0500 Subject: [PATCH] More compat fixes --- code/modules/mob/living/living.dm | 100 --------------------- code/modules/mob/living/living_movement.dm | 11 +++ 2 files changed, 11 insertions(+), 100 deletions(-) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 47f3981875a..5c56b8a4482 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -621,106 +621,6 @@ return -<<<<<<< HEAD -// Almost all of this handles pulling movables behind us -/mob/living/Move(atom/newloc, direct, movetime) - if(buckled && buckled.loc != newloc) //not updating position - if(!buckled.anchored && buckled.buckle_movable) - return buckled.Move(newloc, direct) - else - return 0 - - var/atom/movable/pullee = pulling - // Prior to our move it's already too far away - if(pullee && get_dist(src, pullee) > 1) - stop_pulling() - // Shenanigans! Pullee closed into locker for eg. - if(pullee && !isturf(pullee.loc) && pullee.loc != loc) - stop_pulling() - // Can't pull with no hands - if(restrained()) - stop_pulling() - - // Will move our mob (probably) - . = ..() // Moved() called at this point if successful - - if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1) //seperated from our puller and not in the middle of a diagonal move - pulledby.stop_pulling() - - if(s_active && !(s_active in contents) && get_turf(s_active) != get_turf(src)) //check !( s_active in contents ) first so we hopefully don't have to call get_turf() so much. - s_active.close(src) - -/mob/living/proc/dragged(var/mob/living/dragger, var/oldloc) - var/area/A = get_area(src) - if(lying && !buckled && pull_damage() && A.has_gravity() && (prob(getBruteLoss() * 200 / maxHealth))) - adjustBruteLoss(2) - visible_message("\The [src]'s [isSynthetic() ? "state" : "wounds"] worsen terribly from being dragged!") - -/mob/living/Moved(var/atom/oldloc, direct, forced, movetime) - . = ..() - handle_footstep(loc) - // Begin VOREstation edit - if(is_shifted) - is_shifted = FALSE - pixel_x = default_pixel_x - pixel_y = default_pixel_y - // End VOREstation edit - - if(pulling) // we were pulling a thing and didn't lose it during our move. - var/pull_dir = get_dir(src, pulling) - - if(pulling.anchored || !isturf(pulling.loc)) - stop_pulling() - - else if(get_dist(src, pulling) > 1 || (moving_diagonally != SECOND_DIAG_STEP && ((pull_dir - 1) & pull_dir))) // puller and pullee more than one tile away or in diagonal position - // If it is too far away or across z-levels from old location, stop pulling. - if(get_dist(pulling.loc, oldloc) > 1 || pulling.loc.z != oldloc?.z) - stop_pulling() - - // living might take damage from drags - else if(isliving(pulling)) - var/mob/living/M = pulling - M.dragged(src, oldloc) - - pulling.Move(oldloc, 0, movetime) // the pullee tries to reach our previous position - if(pulling && get_dist(src, pulling) > 1) // the pullee couldn't keep up - stop_pulling() - - if(!isturf(loc)) - return - else if(lastarea?.has_gravity == 0) - inertial_drift() - //VOREStation Edit Start - else if(flying) - inertial_drift() - make_floating(1) - //VOREStation Edit End - else if(!isspace(loc)) - inertia_dir = 0 - make_floating(0) - -/mob/living/proc/inertial_drift() - if(x > 1 && x < (world.maxx) && y > 1 && y < (world.maxy)) - if(Process_Spacemove(1)) - inertia_dir = 0 - return - - var/locthen = loc - spawn(5) - if(!anchored && !pulledby && loc == locthen) - var/stepdir = inertia_dir ? inertia_dir : last_move - if(!stepdir) - return - var/turf/T = get_step(src, stepdir) - if(!T) - return - Move(T, stepdir, 5) - -/mob/living/proc/handle_footstep(turf/T) - return FALSE - -======= ->>>>>>> 47f71b2... Reworks stairs to be sensible (#7783) /mob/living/verb/resist() set name = "Resist" set category = "IC" diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index 5782ca62472..20d2c4a2079 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -258,6 +258,12 @@ default behaviour is: /mob/living/Moved(var/atom/oldloc, direct, forced, movetime) . = ..() handle_footstep(loc) + // Begin VOREstation edit + if(is_shifted) + is_shifted = FALSE + pixel_x = default_pixel_x + pixel_y = default_pixel_y + // End VOREstation edit if(pulling) // we were pulling a thing and didn't lose it during our move. var/pull_dir = get_dir(src, pulling) @@ -283,6 +289,11 @@ default behaviour is: return else if(lastarea?.has_gravity == 0) inertial_drift() + //VOREStation Edit Start + else if(flying) + inertial_drift() + make_floating(1) + //VOREStation Edit End else if(!isspace(loc)) inertia_dir = 0 make_floating(0)