Merge pull request #1832 from Verkister/hunger

Adds a new neutral metabolism trait.
This commit is contained in:
Spades
2017-07-14 13:01:12 -04:00
committed by GitHub
@@ -3,12 +3,21 @@
desc = "You process ingested and injected reagents faster, but get hungry faster."
cost = 0
var_changes = list("metabolic_rate" = 1.2)
excludes = list(/datum/trait/metabolism_down, /datum/trait/metabolism_apex)
/datum/trait/metabolism_down
name = "Slow Metabolism"
desc = "You process ingested and injected reagents slower, but get hungry slower."
cost = 0
var_changes = list("metabolic_rate" = 0.8)
excludes = list(/datum/trait/metabolism_up, /datum/trait/metabolism_apex)
/datum/trait/metabolism_apex
name = "Apex Metabolism"
desc = "Finally a proper excuse for your predatory actions. Also makes you process reagents faster but that's totally irrelevant. May cause excessive immersions with large/taur characters. Not recommended for efficient law-abiding workers or eco-aware NIF users."
cost = 0
var_changes = list("metabolic_rate" = 2)
excludes = list(/datum/trait/metabolism_up, /datum/trait/metabolism_down)
/datum/trait/vore_numbing
name = "Prey Numbing"
@@ -28,4 +37,4 @@
desc = "You are too cold at the standard 20C. 22C is more suitable. Wearing clothing that covers your legs and torso helps."
cost = 0
var_changes = list("cold_discomfort_level" = T0C+21)
excludes = list(/datum/trait/cold_discomfort)
excludes = list(/datum/trait/cold_discomfort)