From c61537f2651dfec9cc3a9bfde87757df8700cf4b Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Wed, 31 Dec 2014 16:04:49 +1030 Subject: [PATCH] Adjusting twohanded values as discussed in diff. --- code/game/objects/items/weapons/twohanded.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index d24f4a0140..3a02549272 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -220,7 +220,7 @@ throwforce = 7 attack_verb = list("smashed", "beaten", "slammed", "smacked", "striked", "battered", "bonked") hitsound = 'sound/weapons/genhit3.ogg' - force_wielded = 30 + force_wielded = 23 /obj/item/weapon/twohanded/baseballbat/metal name = "metal bat" @@ -230,4 +230,4 @@ item_state = "metalbat" force = 18 w_class = 3.0 - force_wielded = 36 \ No newline at end of file + force_wielded = 27 \ No newline at end of file