diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm
index 10b11648d1..68df16d020 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm
@@ -69,7 +69,7 @@
wrapped = null
return
- src.loc << "\red You drop \the [wrapped]."
+ src.loc << "You drop \the [wrapped]."
wrapped.loc = get_turf(src)
wrapped = null
//update_icon()
@@ -79,6 +79,9 @@
/obj/item/weapon/gripper/afterattack(var/atom/target, var/mob/living/user, proximity, params)
+ if(!proximity)
+ return // This will prevent them using guns at range but adminbuse can add them directly to modules, so eh.
+
//There's some weirdness with items being lost inside the arm. Trying to fix all cases. ~Z
if(!wrapped)
for(var/obj/item/thing in src.contents)
@@ -123,7 +126,7 @@
wrapped = I
return
else
- user << "\red Your gripper cannot hold \the [target]."
+ user << "Your gripper cannot hold \the [target]."
else if(istype(target,/obj/machinery/power/apc))
var/obj/machinery/power/apc/A = target
@@ -140,7 +143,7 @@
A.charging = 0
A.update_icon()
- user.visible_message("\red [user] removes the power cell from [A]!", "You remove the power cell.")
+ user.visible_message("[user] removes the power cell from [A]!", "You remove the power cell.")
//TODO: Matter decompiler.
/obj/item/weapon/matter_decompiler
@@ -173,7 +176,7 @@
for(var/mob/M in T)
if(istype(M,/mob/living/simple_animal/lizard) || istype(M,/mob/living/simple_animal/mouse))
- src.loc.visible_message("\red [src.loc] sucks [M] into its decompiler. There's a horrible crunching noise.","\red It's a bit of a struggle, but you manage to suck [M] into your decompiler. It makes a series of visceral crunching noises.")
+ src.loc.visible_message("[src.loc] sucks [M] into its decompiler. There's a horrible crunching noise.","It's a bit of a struggle, but you manage to suck [M] into your decompiler. It makes a series of visceral crunching noises.")
new/obj/effect/decal/cleanable/blood/splatter(get_turf(src))
del(M)
if(wood)
@@ -270,16 +273,16 @@
grabbed_something = 1
if(grabbed_something)
- user << "\blue You deploy your decompiler and clear out the contents of \the [T]."
+ user << "You deploy your decompiler and clear out the contents of \the [T]."
else
- user << "\red Nothing on \the [T] is useful to you."
+ user << "Nothing on \the [T] is useful to you."
return
//PRETTIER TOOL LIST.
/mob/living/silicon/robot/drone/installed_modules()
if(weapon_lock)
- src << "\red Weapon lock active, unable to use modules! Count:[weaponlock_time]"
+ src << "Weapon lock active, unable to use modules! Count:[weaponlock_time]"
return
if(!module)