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Fixes dropnoms
CanPass checks for density var, which is enabled for nearly all mobs by default.
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@@ -319,6 +319,8 @@
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return FALSE
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// See if something in turf below prevents us from falling into it.
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for(var/atom/A in landing)
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if(ismob(A))
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continue
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if(!A.CanPass(src, src.loc, 1, 0))
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return FALSE
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return TRUE
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