diff --git a/code/game/gamemodes/events/holidays/Christmas.dm b/code/game/gamemodes/events/holidays/Christmas.dm index 2ee79e7c65b..72d42318e60 100644 --- a/code/game/gamemodes/events/holidays/Christmas.dm +++ b/code/game/gamemodes/events/holidays/Christmas.dm @@ -4,8 +4,8 @@ for(var/turf/simulated/floor/T in orange(1,xmas)) for(var/i=1,i<=rand(1,5),i++) new /obj/item/weapon/a_gift(T) - for(var/mob/living/simple_animal/corgi/Ian/Ian in mob_list) - Ian.place_on_head(new /obj/item/clothing/head/helmet/space/santahat(Ian)) + //for(var/mob/living/simple_animal/corgi/Ian/Ian in mob_list) + // Ian.place_on_head(new /obj/item/clothing/head/helmet/space/santahat(Ian)) /proc/ChristmasEvent() for(var/obj/structure/flora/tree/pine/xmas in world) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 24a3df847a5..a58e8b553ff 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -82,6 +82,10 @@ var/bomb_set flick("nuclearbombc", src) return + if (istype(O, /obj/item/weapon/wirecutters) || istype(O, /obj/item/device/multitool)) + if (src.opened == 1) + nukehack_win(user) + return if (src.extended) if (istype(O, /obj/item/weapon/disk/nuclear)) diff --git a/code/game/objects/effects/decals/Cleanable/misc.dm b/code/game/objects/effects/decals/Cleanable/misc.dm index 67c82a8f440..0b257a3e111 100644 --- a/code/game/objects/effects/decals/Cleanable/misc.dm +++ b/code/game/objects/effects/decals/Cleanable/misc.dm @@ -16,6 +16,13 @@ icon_state = "ash" anchored = 1 +/obj/effect/decal/cleanable/ash/attack_hand(mob/user as mob) + user << "[src] sifts through your fingers." + var/turf/simulated/floor/F = get_turf(src) + if (istype(F)) + F.dirt += 4 + del(src) + /obj/effect/decal/cleanable/greenglow New() diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 1b55ca6b039..87ed4787058 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -479,7 +479,6 @@ dat += "Show Objective" dat += "" - /* if(ticker.mode.ninjas.len > 0) dat += "
" for(var/datum/mind/ninja in ticker.mode.ninjas) @@ -491,7 +490,6 @@ else dat += "" dat += "
Ninjas
Ninja not found!
" - */ if(ticker.mode.cult.len) dat += "
" diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 153451431c7..304e96b0fad 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -1122,6 +1122,8 @@ datum/preferences UI_style = "Orange" if("Orange") UI_style = "old" + if("old") + UI_style = "White" else UI_style = "Midnight" diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index 0141d9c5c1a..8c98daaa872 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -22,6 +22,7 @@ var/obj/item/inventory_back var/facehugger +/* /mob/living/simple_animal/corgi/Life() ..() regenerate_icons() @@ -253,6 +254,7 @@ if(/obj/item/clothing/head/soft) name = "Corgi Tech [real_name]" desc = "The reason your yellow gloves have chew-marks." +*/ //IAN! SQUEEEEEEEEE~ diff --git a/code/modules/mob/living/simple_animal/hostile/bear.dm b/code/modules/mob/living/simple_animal/hostile/bear.dm index 6fd7db5d10e..b375755f546 100644 --- a/code/modules/mob/living/simple_animal/hostile/bear.dm +++ b/code/modules/mob/living/simple_animal/hostile/bear.dm @@ -79,7 +79,7 @@ if(stance_step in list(1,4,7)) //every 3 ticks var/action = pick( list( "growls at [target_mob]", "stares angrily at [target_mob]", "prepares to attack [target_mob]", "closely watches [target_mob]" ) ) if(action) - emote(action) + custom_emote(1,action) if(!found_mob) stance_step-- @@ -90,7 +90,7 @@ if(HOSTILE_STANCE_ATTACKING) if(stance_step >= 20) //attacks for 20 ticks, then it gets tired and needs to rest - emote( "is worn out and needs to rest" ) + custom_emote(1, "is worn out and needs to rest" ) stance = HOSTILE_STANCE_TIRED stance_step = 0 walk(src, 0) //This stops the bear's walking @@ -118,14 +118,16 @@ /mob/living/simple_animal/hostile/bear/FindTarget() . = ..() if(.) - emote("stares alertly at [.]") + custom_emote(1,"stares alertly at [.]") stance = HOSTILE_STANCE_ALERT /mob/living/simple_animal/hostile/bear/LoseTarget() ..(5) /mob/living/simple_animal/hostile/bear/AttackingTarget() - emote( pick( list("slashes at [target_mob]", "bites [target_mob]") ) ) + if(!Adjacent(target_mob)) + return + custom_emote(1, pick( list("slashes at [target_mob]", "bites [target_mob]") ) ) var/damage = rand(20,30) diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm index 353ca6156f3..f1a5c15c4b9 100644 --- a/code/modules/mob/living/simple_animal/hostile/carp.dm +++ b/code/modules/mob/living/simple_animal/hostile/carp.dm @@ -44,7 +44,7 @@ /mob/living/simple_animal/hostile/carp/FindTarget() . = ..() if(.) - emote("nashes at [.]") + custom_emote(1,"nashes at [.]") /mob/living/simple_animal/hostile/carp/AttackingTarget() . =..() diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 403c31b17f2..2dcbe0d949f 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -87,6 +87,8 @@ return 1 /mob/living/simple_animal/hostile/proc/AttackingTarget() + if(!Adjacent(target_mob)) + return if(isliving(target_mob)) var/mob/living/L = target_mob L.attack_animal(src) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index bb3bbcdb3dc..560590cbad0 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -218,6 +218,7 @@ if (istype(user, /mob/living/silicon) && get_dist(src,user)>1) return src.attack_hand(user) + src.add_fingerprint(user) if (istype(W, /obj/item/weapon/crowbar) && opened) if (has_electronics==1) if (terminal) diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index 685122e05c5..18be233b9b9 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -51,6 +51,9 @@ if(istype(A, /obj/item/ammo_magazine)) if((load_method == MAGAZINE) && loaded.len) return var/obj/item/ammo_magazine/AM = A + if(AM.stored_ammo.len <= 0) + user << "The magazine is empty!" + return for(var/obj/item/ammo_casing/AC in AM.stored_ammo) if(loaded.len >= max_shells) break @@ -93,6 +96,7 @@ AM.loc = get_turf(src) empty_mag = null update_icon() + AM.update_icon() user << "\blue You unload magazine from \the [src]!" else user << "\red Nothing loaded in \the [src]!" diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 0b3145cb9a5..07bf9bd0f6c 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -89,6 +89,7 @@ if(!loaded.len && empty_mag) empty_mag.loc = get_turf(src.loc) empty_mag = null + user << "The Magazine falls out and clatters on the floor!" return diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index 84aa670c5a1..a230140edca 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ
Cultists