Xenobotany machines can be constructed (#19342)

* required

* fixes for contents

* prevent deconstruction while activated

* node already existed

* part stuff

* corrected nodes

* oops
This commit is contained in:
Will
2026-03-26 21:08:04 -04:00
committed by GitHub
parent 01aee20aec
commit c7644c7877
5 changed files with 108 additions and 11 deletions
@@ -384,3 +384,30 @@
req_components = list(
/obj/item/stock_parts/capacitor = 1,
/obj/item/stock_parts/motor = 1)
/obj/item/circuitboard/botany_extractor
name = T_BOARD("lysis-isolation centrifuge")
build_path = /obj/machinery/botany/extractor
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/stock_parts/motor = 2,
/obj/item/stock_parts/scanning_module = 2,
/obj/item/stock_parts/gear = 3)
/obj/item/circuitboard/botany_editor
name = T_BOARD("bioballistic delivery system")
build_path = /obj/machinery/botany/editor
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/stock_parts/capacitor = 2,
/obj/item/stock_parts/scanning_module = 2,
/obj/item/stock_parts/manipulator = 2)
/obj/item/circuitboard/botany_seedextractor
name = T_BOARD("seed extractor")
build_path = /obj/machinery/seed_extractor
board_type = new /datum/frame/frame_types/machine
req_components = list(
/obj/item/stock_parts/motor = 1,
/obj/item/stock_parts/manipulator = 2,
/obj/item/stock_parts/console_screen = 1)