diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index ded7ebc9b98..74f60a3a729 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -7,10 +7,12 @@ icon = 'icons/obj/power.dmi' icon_state = "light1" anchored = 1.0 + use_power = 1 + idle_power_usage = 10 + power_channel = LIGHT var/on = 1 var/area/area = null var/otherarea = null - // luminosity = 1 /obj/machinery/light_switch/New() ..() @@ -31,8 +33,12 @@ /obj/machinery/light_switch/proc/updateicon() if(stat & NOPOWER) icon_state = "light-p" + set_light(0) + layer = OBJ_LAYER else icon_state = "light[on]" + set_light(2, 1.5, on ? "#82FF4C" : "#F86060") + layer = LIGHTING_LAYER+0.1 /obj/machinery/light_switch/examine(mob/user) if(..(user, 1))