diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index f5c3e71999f..e0978042749 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -293,6 +293,8 @@ var/global/list/damage_icon_parts = list() base_icon = chest.get_icon() for(var/obj/item/organ/external/part in organs) + if(isnull(part) || part.is_stump()) + continue var/icon/temp = part.get_icon(skeleton) //That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST //And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part)