From c8f2d040a1936e594a03f160aeb182d53c3fba59 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Fri, 22 Aug 2014 01:15:17 -0400 Subject: [PATCH] Fix for rad suits not protecting against radiation Rad suits were not providing complete protection from radiation. This is probably not the best solution. Better solutions would be to either add the HANDS and FEET coverage flags as done here in addition to updating the sprite to reflect the additional coverage, or to add radiation proof gloves and boots as part of the radiation suit set (potentially problematic for taj and unathi engineers). --- code/modules/clothing/suits/utility.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm index 91153fee0fa..e75b3126902 100644 --- a/code/modules/clothing/suits/utility.dm +++ b/code/modules/clothing/suits/utility.dm @@ -102,7 +102,7 @@ w_class = 4//bulky item gas_transfer_coefficient = 0.90 permeability_coefficient = 0.50 - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS|FEET allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/head/radiation,/obj/item/clothing/mask/gas) slowdown = 1.5 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 100)