diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 7d734339bb..c2f941c016 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -285,16 +285,18 @@ BLIND // can't see anything var/mob/M = usr if (istype(M, /mob/dead/)) return if (usr.stat) return - if(src.has_sensor >= 2) + if(has_sensor >= 2) usr << "The controls are locked." return 0 - if(src.has_sensor <= 0) + if(has_sensor <= 0) usr << "This suit does not have any sensors." return 0 - src.sensor_mode += 1 - if(src.sensor_mode > 3) - src.sensor_mode = 0 - switch(src.sensor_mode) + + var/list/modes = list("Off", "Binary sensors", "Vitals tracker", "Tracking beacon") + var/switchMode = input("Select a sensor mode:", "Suit Sensor Mode", modes[sensor_mode + 1]) in modes + sensor_mode = modes.Find(switchMode) - 1 + + switch(sensor_mode) if(0) usr << "You disable your suit's remote sensing equipment." if(1) diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index ca74ee74e9..14e07c3f8c 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -233,6 +233,7 @@ proc/move_mining_shuttle() digspeed = 30 origin_tech = "materials=2;powerstorage=3;engineering=2" desc = "Yours is the drill that will pierce through the rock walls." + drill_verb = "drilling" jackhammer name = "sonic jackhammer" @@ -241,6 +242,7 @@ proc/move_mining_shuttle() digspeed = 20 //faster than drill, but cannot dig origin_tech = "materials=3;powerstorage=2;engineering=2" desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards." + drill_verb = "hammering" gold name = "golden pickaxe" @@ -259,6 +261,7 @@ proc/move_mining_shuttle() digspeed = 20 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/ light thermite on fire origin_tech = "materials=4;plasmatech=3;engineering=3" desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff." + drill_verb = "cutting" diamond name = "diamond pickaxe" @@ -275,6 +278,7 @@ proc/move_mining_shuttle() digspeed = 5 //Digs through walls, girders, and can dig up sand origin_tech = "materials=6;powerstorage=4;engineering=5" desc = "Yours is the drill that will pierce the heavens!" + drill_verb = "drilling" borgdrill name = "cyborg mining drill" @@ -282,6 +286,7 @@ proc/move_mining_shuttle() item_state = "jackhammer" digspeed = 15 desc = "" + drill_verb = "drilling" /*****************************Shovel********************************/