mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-25 21:19:44 +01:00
Attack verbs!
Instead of 'x has been attacked with y by z' it now reads 'x has been 'y.attack_verb-ed' with y by z'!
Example:
Monkeyman has been bashed in the head with a riot shield by Nodrak!
or
Monkeyman has been stabbed in the chest with an energy sword by Nodrak!
- Every obj now has a list named "attack_verbs"
- When declaring an object, just use attack_verb = list("verb1", "verb2") and so on to initialize the list for that specific item.
- I've added a bunch of these to a ton of items already, feel free to modify or add more. Just try to stay away from gimmicky verbs (clown stuff being the exception.)
clothing.dm and spawner.dm only had a single definition in each of them, so their definitins have been moved to obj.dm and their original dm files deleted. I'm not sure about spawner but clothing had all of its other definitions removed recently.
radio.dm was a completely blank file, so it was removed.
Changelog updated
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4182 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
+13
-1
@@ -12,6 +12,7 @@
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var/datum/marked_datum
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animate_movement = 2
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var/throwforce = 1
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var/list/attack_verb = list() //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
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proc/handle_internal_lifeform(mob/lifeform_inside_me, breath_request)
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//Return: (NONSTANDARD)
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@@ -380,6 +381,7 @@
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desc = "Blueprints of the station. There's stamp \"Classified\" and several coffee stains on it."
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icon = 'icons/obj/items.dmi'
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icon_state = "blueprints"
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attack_verb = list("attacked", "bapped", "hit")
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/obj/item/apc_frame
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name = "APC frame"
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@@ -745,7 +747,7 @@
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density = 1
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anchored = 1.0
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layer = 2.8
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throwpass = 1 //You can throw objects over this, despite it's density.
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throwpass = 1 //You can throw objects over this, despite it's density.")
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/obj/structure/table/New()
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..()
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@@ -1002,6 +1004,7 @@
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throw_speed = 3
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throw_range = 5
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origin_tech = "biotech=3"
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attack_verb = list("attacked", "slapped", "whacked")
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var/mob/living/carbon/brain/brainmob = null
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@@ -1200,6 +1203,7 @@
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throw_range = 20
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m_amt = 1875
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max_amount = 60
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attack_verb = list("hit", "bludgeoned", "whacked")
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/obj/item/stack/sheet
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name = "sheet"
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@@ -1213,6 +1217,7 @@
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max_amount = 50
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throw_speed = 3
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throw_range = 3
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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var/perunit = 3750
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/obj/item/stack/sheet/attackby(obj/item/weapon/W as obj, mob/user as mob)
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@@ -1394,6 +1399,7 @@
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throw_range = 20
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flags = FPRINT | TABLEPASS | CONDUCT
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max_amount = 60
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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var/on = 1
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var/state //0 = fine, 1 = flickering, 2 = breaking, 3 = broken
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@@ -1449,3 +1455,9 @@
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name = "Geas"
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desc = "You can't resist."
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// name = ""
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/obj/item/clothing
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name = "clothing"
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/obj/effect/spawner
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name = "object spawner"
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@@ -1,21 +0,0 @@
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// All currently in-game clothing. Gimmicks moved to obj\clothing\gimmick.dm for all of your gay fantasy roleplay dress-up shenanigans.
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/obj/item/clothing
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name = "clothing"
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// var/obj/item/clothing/master = null
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// Belt slot clothing (only suspenders for now, because utility belt is a storage item)
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/*
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/obj/item/clothing/belt
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name = "belt"
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flags = FPRINT | TABLEPASS | ONBELT
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*/
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@@ -1728,6 +1728,7 @@
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plant_type = 2
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origin_tech = "materials=1"
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seed = "/obj/item/seeds/towermycelium"
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attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
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attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || (istype(W, /obj/item/weapon/twohanded/fireaxe) && W:wielded) || istype(W, /obj/item/weapon/melee/energy))
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@@ -1812,6 +1813,7 @@
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plant_type = 1
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seed = "/obj/item/seeds/deathnettleseed"
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origin_tech = "combat=3"
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attack_verb = list("stung")
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New()
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..()
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reagents.add_reagent("nutriment", 1+round((potency / 50), 1))
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@@ -1926,6 +1928,7 @@
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throwforce = 7.0
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w_class = 2.0
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m_amt = 50
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attack_verb = list("slashed", "sliced", "cut", "clawed")
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// *************************************
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// Weedkiller defines for hydroponics
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@@ -1,3 +0,0 @@
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/obj/effect/spawner
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name = "object spawner"
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@@ -420,6 +420,7 @@
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throw_range = 7
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w_class = 4.0
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origin_tech = "combat=1"
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attack_verb = "robusted"
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/obj/item/weapon/storage/toolbox/emergency
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name = "emergency toolbox"
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@@ -134,6 +134,7 @@
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w_class = 3.0
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g_amt = 10
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m_amt = 10
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attack_verb = list("struck", "pistol whipped", "hit", "bashed")
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var/bullets = 7.0
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examine()
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@@ -188,6 +189,7 @@
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var/active = 0.0
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w_class = 2.0
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flags = FPRINT | TABLEPASS | NOSHIELD
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attack_verb = list("attacked", "struck", "hit")
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attack_self(mob/user as mob)
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src.active = !( src.active )
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@@ -214,6 +216,7 @@
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item_state = "crossbow"
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flags = FPRINT | TABLEPASS | USEDELAY
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w_class = 2.0
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attack_verb = list("attacked", "struck", "hit")
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var/bullets = 5
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examine()
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@@ -319,6 +322,7 @@
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icon = 'icons/obj/crayons.dmi'
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icon_state = "crayonred"
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w_class = 1.0
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attack_verb = list("attacked", "coloured")
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var/colour = "#FF0000" //RGB
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var/shadeColour = "#220000" //RGB
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var/uses = 30 //0 for unlimited uses
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@@ -22,6 +22,7 @@
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g_amt = 7500
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m_amt = 1000
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origin_tech = "materials=2"
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attack_verb = list("shoved", "bashed")
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IsShield()
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return 1
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@@ -38,6 +39,7 @@
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throw_range = 4
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w_class = 1
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origin_tech = "materials=4;magnets=3;syndicate=4"
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attack_verb = list("shoved", "bashed")
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var/active = 0
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@@ -64,6 +66,7 @@
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force = 2
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throwforce = 1
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w_class = 3
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/claymore
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name = "claymore"
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@@ -75,6 +78,7 @@
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force = 40
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throwforce = 10
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w_class = 3
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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IsShield()
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return 1
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@@ -89,6 +93,7 @@
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force = 40
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throwforce = 10
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w_class = 3
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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IsShield()
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return 1
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@@ -227,6 +232,7 @@
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throwforce = 7
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w_class = 3
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origin_tech = "combat=4"
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attack_verb = list("flogged", "whipped", "lashed", "disciplined")
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/obj/item/weapon/melee/energy
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var/active = 0
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@@ -242,6 +248,7 @@
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w_class = 3.0
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flags = FPRINT | CONDUCT | NOSHIELD | TABLEPASS
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origin_tech = "combat=3"
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attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
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/obj/item/weapon/melee/energy/sword
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color
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@@ -255,6 +262,7 @@
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w_class = 2.0
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flags = FPRINT | TABLEPASS | NOSHIELD
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origin_tech = "magnets=3;syndicate=4"
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/melee/energy/sword/chainsword
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color = "chain"
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@@ -276,6 +284,7 @@
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throw_range = 1
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w_class = 4.0//So you can't hide it in your pocket or some such.
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flags = FPRINT | TABLEPASS | NOSHIELD
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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var/datum/effect/effect/system/spark_spread/spark_system
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/obj/item/weapon/bananapeel
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@@ -410,6 +419,7 @@
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w_class = 1.0
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throw_speed = 3
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throw_range = 15
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attack_verb = list("HONKED")
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var/spam_flag = 0
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/obj/item/stack/medical
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@@ -569,6 +579,7 @@
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flags = TABLEPASS | USEDELAY | FPRINT | CONDUCT
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slot_flags = SLOT_BELT
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item_state = "coil_red"
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attack_verb = list("whipped", "lashed", "disciplined", "flogged")
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/obj/item/weapon/cable_coil/cut
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item_state = "coil_red2"
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@@ -620,6 +631,7 @@
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w_class = 2.0
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m_amt = 50
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origin_tech = "engineering=1"
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attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "thrashed", "whacked")
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/obj/item/weapon/crowbar/red
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icon = 'icons/obj/items.dmi'
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@@ -637,6 +649,7 @@
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item_state = "cane"
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w_class = 2.0
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m_amt = 50
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attack_verb = list("bludgeoned", "whacked", "disciplined")
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/obj/item/weapon/cane/browncane
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name = " browncane"
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@@ -675,6 +688,7 @@
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force = 10.0
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item_state = "fire_extinguisher"
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m_amt = 90
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attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed")
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/obj/item/weapon/extinguisher/mini
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name = "fire extinguisher"
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@@ -894,6 +908,7 @@
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throw_range = 5
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w_class = 2.0
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flags = FPRINT | TABLEPASS
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attack_verb = list("warned", "cautioned", "smashed")
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/obj/item/weapon/caution/cone
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desc = "This cone is trying to warn you of something!"
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@@ -958,6 +973,7 @@
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w_class = 1.0
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throw_speed = 7
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throw_range = 15
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attack_verb = list("banned")
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/obj/item/weapon/pen/sleepypen
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desc = "It's a normal black ink pen with a sharp point and a carefully engraved \"Waffle Co.\""
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@@ -1001,6 +1017,7 @@
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throw_range = 5
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g_amt = 0
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m_amt = 75
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attack_verb = list("stabbed")
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/obj/item/weapon/shard
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name = "shard"
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@@ -1012,6 +1029,7 @@
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throwforce = 15.0
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item_state = "shard-glass"
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g_amt = 3750
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attack_verb = list("stabbed", "slashed", "sliced", "cut")
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/*/obj/item/weapon/syndicate_uplink
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name = "station bounced radio"
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@@ -1081,7 +1099,7 @@
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throw_range = 5
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w_class = 2.0
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flags = FPRINT | TABLEPASS | NOSHIELD
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attack_verb = list("bludgeoned", "whacked", "disciplined")
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/obj/item/weapon/staff/stick
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name = "stick"
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@@ -1104,6 +1122,7 @@
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icon_state = "table_parts"
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m_amt = 3750
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flags = FPRINT | TABLEPASS| CONDUCT
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attack_verb = list("slammed", "bashed", "battered", "bludgeoned", "thrashed", "whacked")
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/obj/item/weapon/table_parts/reinforced
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name = "reinforced table parts"
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@@ -1141,6 +1160,7 @@
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var/laying = 0.0
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var/old_lay = null
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m_amt = 40
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attack_verb = list("whipped", "lashed", "disciplined", "tickled")
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/obj/item/weapon/wrapping_paper
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name = "wrapping paper"
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@@ -1340,6 +1360,7 @@
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throw_speed = 2
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throw_range = 7
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w_class = 3.0
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") //I think the rollingpin attackby will end up ignoring this anyway.
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/obj/item/weapon/kitchenknife
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name = "kitchen knife"
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@@ -1354,6 +1375,7 @@
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throw_range = 6
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m_amt = 12000
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origin_tech = "materials=1"
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attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/butch
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name = "butcher's Cleaver"
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@@ -1368,6 +1390,7 @@
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throw_range = 6
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m_amt = 12000
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origin_tech = "materials=1"
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attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/weapon/tray
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name = "tray"
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@@ -1410,6 +1433,7 @@
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throw_range = 5
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flags = FPRINT | TABLEPASS | CONDUCT
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origin_tech = "materials=1"
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attack_verb = list("attacked", "stabbed", "poked")
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/obj/item/weapon/kitchen/utensil/fork
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@@ -1428,6 +1452,7 @@
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name = "spoon"
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desc = "SPOON!"
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icon_state = "spoon"
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attack_verb = list("attacked", "poked")
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/obj/item/weapon/scalpel
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name = "scalpel"
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@@ -1443,6 +1468,7 @@
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m_amt = 10000
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g_amt = 5000
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
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|
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/obj/item/weapon/retractor
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name = "retractor"
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@@ -1465,6 +1491,7 @@
|
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flags = FPRINT | TABLEPASS | CONDUCT
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w_class = 1.0
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "pinched")
|
||||
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||||
/obj/item/weapon/cautery
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name = "cautery"
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@@ -1476,6 +1503,7 @@
|
||||
flags = FPRINT | TABLEPASS | CONDUCT
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w_class = 1.0
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||||
origin_tech = "materials=1;biotech=1"
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attack_verb = list("burnt")
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/obj/item/weapon/surgicaldrill
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name = "surgical drill"
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@@ -1489,6 +1517,7 @@
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force = 15.0
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w_class = 1.0
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("drilled")
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||||
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/obj/item/weapon/circular_saw
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name = "circular saw"
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@@ -1505,6 +1534,7 @@
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m_amt = 20000
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g_amt = 10000
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origin_tech = "materials=1;biotech=1"
|
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attack_verb = list("attacked", "slashed", "sawed", "cut")
|
||||
|
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/obj/item/weapon/syntiflesh
|
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name = "syntiflesh"
|
||||
@@ -1528,6 +1558,7 @@
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throw_range = 4
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||||
m_amt = 15000
|
||||
origin_tech = "materials=2;combat=1"
|
||||
attack_verb = list("chopped", "torn", "cut")
|
||||
|
||||
|
||||
/*
|
||||
@@ -1580,6 +1611,7 @@
|
||||
name = "data cable"
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "wire1"
|
||||
|
||||
var/obj/machinery/machine
|
||||
|
||||
/obj/item/weapon/plastique
|
||||
|
||||
@@ -7,6 +7,7 @@
|
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slot_flags = SLOT_BELT
|
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force = 40
|
||||
throwforce = 10
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
|
||||
|
||||
/obj/item/weapon/melee/cultblade/attack(mob/living/target as mob, mob/living/carbon/human/user as mob)
|
||||
|
||||
@@ -669,6 +669,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //list that will contain r
|
||||
desc = "An issue of The Griffon, the newspaper circulating aboard Nanotrasen Space Stations."
|
||||
icon_state = "newspaper"
|
||||
w_class = 2 //Let's make it fit in trashbags!
|
||||
attack_verb = list("bapped")
|
||||
var/screen = 0
|
||||
var/pages = 0
|
||||
var/curr_page = 0
|
||||
|
||||
@@ -178,6 +178,7 @@
|
||||
throw_range = 5
|
||||
w_class = 1.0
|
||||
flags = FPRINT | TABLEPASS
|
||||
attack_verb = list("bashed", "whacked", "educated")
|
||||
var/dat // Actual page content
|
||||
var/due_date = 0 // Game time in 1/10th seconds
|
||||
var/author // Who wrote the thing, can be changed by pen or PC. It is not automatically assigned
|
||||
|
||||
@@ -76,7 +76,10 @@
|
||||
/obj/effect/alien/egg/attackby(var/obj/item/weapon/W, var/mob/user)
|
||||
if(health <= 0)
|
||||
return
|
||||
src.visible_message("\red <B>\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]")
|
||||
if(W.attack_verb.len)
|
||||
src.visible_message("\red <B>\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]")
|
||||
else
|
||||
src.visible_message("\red <B>\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]")
|
||||
var/damage = W.force / 4.0
|
||||
|
||||
if(istype(W, /obj/item/weapon/weldingtool))
|
||||
|
||||
@@ -69,7 +69,10 @@ Alien plants should do something if theres a lot of poison
|
||||
return
|
||||
|
||||
/obj/effect/alien/weeds/attackby(var/obj/item/weapon/W, var/mob/user)
|
||||
visible_message("\red <B>\The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]")
|
||||
if(W.attack_verb.len)
|
||||
visible_message("\red <B>\The [src] have been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]")
|
||||
else
|
||||
visible_message("\red <B>\The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]")
|
||||
|
||||
var/damage = W.force / 4.0
|
||||
|
||||
|
||||
@@ -265,7 +265,10 @@
|
||||
showname = "."
|
||||
|
||||
for(var/mob/O in viewers(messagesource, null))
|
||||
O.show_message(text("\red <B>[] has been attacked with [][] </B>", M, src, showname), 1)
|
||||
if(src.attack_verb.len)
|
||||
O.show_message("\red <B>[M] has been [pick(src.attack_verb)] with [src][showname] </B>", 1)
|
||||
else
|
||||
O.show_message("\red <B>[M] has been attacked with [src][showname] </B>", 1)
|
||||
|
||||
if(!showname && user)
|
||||
if(user.client)
|
||||
|
||||
@@ -23,6 +23,7 @@ ZIPPO
|
||||
var/smoketime = 5
|
||||
w_class = 1.0
|
||||
origin_tech = "materials=1"
|
||||
attack_verb = list("burnt", "singed")
|
||||
|
||||
|
||||
process()
|
||||
@@ -106,6 +107,7 @@ ZIPPO
|
||||
item_state = "cigoff"
|
||||
w_class = 1
|
||||
body_parts_covered = null
|
||||
attack_verb = list("burnt", "singed")
|
||||
var/lit = 0
|
||||
var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi
|
||||
var/icon_off = "cigoff"
|
||||
@@ -450,6 +452,7 @@ ZIPPO
|
||||
throwforce = 4
|
||||
flags = TABLEPASS | CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
attack_verb = list("burnt", "singed")
|
||||
var/lit = 0
|
||||
|
||||
/obj/item/weapon/lighter/zippo
|
||||
|
||||
@@ -349,6 +349,7 @@
|
||||
throw_range = 10
|
||||
w_class = 3.0
|
||||
flags = FPRINT | TABLEPASS
|
||||
attack_verb = list("mopped", "bashed", "bludgeoned", "whacked")
|
||||
|
||||
|
||||
/obj/item/weapon/mop/New()
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
var/status = 0
|
||||
origin_tech = "combat=2"
|
||||
|
||||
|
||||
/obj/item/weapon/melee/baton/update_icon()
|
||||
if(status)
|
||||
icon_state = "stunbaton_active"
|
||||
|
||||
@@ -6,6 +6,7 @@ CONTAINS:
|
||||
WRENCH
|
||||
SCREWDRIVER
|
||||
WELDINGTOOOL
|
||||
WIRECUTTERS
|
||||
*/
|
||||
|
||||
|
||||
@@ -22,7 +23,7 @@ WELDINGTOOOL
|
||||
w_class = 2.0
|
||||
m_amt = 150
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
|
||||
|
||||
|
||||
// SCREWDRIVER
|
||||
@@ -355,6 +356,10 @@ WELDINGTOOOL
|
||||
reagents += (gen_amount)
|
||||
if(reagents > max_fuel)
|
||||
reagents = max_fuel
|
||||
|
||||
|
||||
|
||||
//WIRECUTTERS
|
||||
/obj/item/weapon/wirecutters
|
||||
name = "wirecutters"
|
||||
desc = "This cuts wires."
|
||||
@@ -368,6 +373,7 @@ WELDINGTOOOL
|
||||
w_class = 2.0
|
||||
m_amt = 80
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
attack_verb = list("pinched", "nipped")
|
||||
|
||||
/obj/item/weapon/wirecutters/New()
|
||||
if(prob(50))
|
||||
|
||||
@@ -87,6 +87,7 @@
|
||||
slot_flags = SLOT_BACK
|
||||
force_unwielded = 5
|
||||
force_wielded = 18
|
||||
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
|
||||
|
||||
/obj/item/weapon/twohanded/fireaxe/update_icon() //Currently only here to fuck with the on-mob icons.
|
||||
icon_state = "fireaxe[wielded]"
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
item_state = "utility"
|
||||
flags = FPRINT | TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
attack_verb = list("whipped", "lashed", "disciplined")
|
||||
|
||||
|
||||
/obj/item/weapon/storage/belt/proc/can_use()
|
||||
|
||||
@@ -2764,6 +2764,7 @@
|
||||
throw_range = 5
|
||||
item_state = "beer"
|
||||
//item_state - Need to find a bottle sprite
|
||||
attack_verb = list("stabbed", "slashed", "attacked")
|
||||
var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
|
||||
|
||||
|
||||
|
||||
@@ -11,3 +11,4 @@
|
||||
var/obj/item/weapon/cell/cell = 0
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
|
||||
@@ -192,6 +192,7 @@ proc/move_mining_shuttle()
|
||||
m_amt = 3750 //one sheet, but where can you make them?
|
||||
var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
attack_verb = list("hit", "pierced", "sliced", "attacked")
|
||||
|
||||
hammer
|
||||
name = "Mining Sledge Hammer"
|
||||
@@ -278,6 +279,7 @@ proc/move_mining_shuttle()
|
||||
w_class = 3.0
|
||||
m_amt = 50
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
|
||||
|
||||
/obj/item/weapon/shovel/spade
|
||||
name = "spade"
|
||||
|
||||
@@ -117,9 +117,12 @@ emp_act
|
||||
if((user != src) && check_shields(I.force, "the [I.name]"))
|
||||
return 0
|
||||
|
||||
visible_message("\red <B>[src] has been attacked in the [hit_area] with [I.name] by [user]!</B>")
|
||||
if(I.attack_verb.len)
|
||||
visible_message("\red <B>[src] has been [pick(I.attack_verb)] in the [hit_area] with [I.name] by [user]!</B>")
|
||||
else
|
||||
visible_message("\red <B>[src] has been attacked in the [hit_area] with [I.name] by [user]!</B>")
|
||||
|
||||
var/armor = run_armor_check(affecting, "melee", "Your armor has protected you from a hit to the [hit_area].", "Your armor has softened hit to your [hit_area].")
|
||||
var/armor = run_armor_check(affecting, "melee", "Your armor has protected your [hit_area].", "Your armor has softened hit to your [hit_area].")
|
||||
if(armor >= 2) return 0
|
||||
if(!I.force) return 0
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
slot_flags = SLOT_HEAD
|
||||
body_parts_covered = HEAD
|
||||
protective_temperature = 0
|
||||
attack_verb = list("")
|
||||
|
||||
var/info //What's actually written on the paper.
|
||||
var/info_links //A different version of the paper which includes html links at fields and EOF
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
m_amt = 60
|
||||
color = "cargo"
|
||||
pressure_resistance = 5
|
||||
attack_verb = list("stamped")
|
||||
|
||||
/obj/item/weapon/stamp/captain
|
||||
name = "captain's rubber stamp"
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
throw_range = 5
|
||||
force = 5.0
|
||||
origin_tech = "combat=1"
|
||||
attack_verb = list("struck", "hit", "bashed")
|
||||
|
||||
var/fire_sound = 'Gunshot.ogg'
|
||||
var/obj/item/projectile/in_chamber = null
|
||||
|
||||
Reference in New Issue
Block a user