Added a decoy AI that spawns in the AI core chamber on Malfunction rounds, to reduce metagaming.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@39 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2010-09-01 05:04:01 +00:00
parent 42b972c3a0
commit c9c2f3c2ae
7 changed files with 42 additions and 1 deletions
@@ -0,0 +1,9 @@
/mob/living/silicon/decoy/death(gibbed)
src.icon_state = "ai-crash"
spawn(rand(10, 30))
explosion(src.loc, 3, 6, 12, 15)
for(var/obj/machinery/ai_status_display/O in world) //change status
spawn( 0 )
O.mode = 2
return ..(gibbed)
@@ -0,0 +1,14 @@
/mob/living/silicon/decoy/Life()
if (src.stat == 2)
return
else
if (src.health <= -100.0)
death()
return
/mob/living/silicon/decoy/updatehealth()
if (src.nodamage == 0)
src.health = 100 - src.oxyloss - src.toxloss - src.fireloss - src.bruteloss
else
src.health = 100
src.stat = 0
+6
View File
@@ -108,6 +108,7 @@
O:malf_picker = new /datum/game_mode/malfunction/AI_Module/module_picker
O.show_laws()
O << "<b>Kill all.</b>"
O.verbs += /mob/living/silicon/ai/proc/ai_call_shuttle
O.verbs += /mob/living/silicon/ai/proc/show_laws_verb
O.verbs += /mob/living/silicon/ai/proc/ai_camera_track
@@ -135,6 +136,11 @@
O.name = newname
world << text("<b>[O.real_name] is the AI!</b>")
if (ticker.mode.name == "AI malfunction")
for (var/obj/landmark/start/A in world)
if (A.name == "AI")
var/mob/living/silicon/decoy/D = new /mob/living/silicon/decoy(A.loc)
D.name = O.name
del(src)
return O