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•Fixed small bug with poster #16's name
•Made psters actually dropped if the wall supporting them goes down •Made the dropping stuff into a different proc, for that matter •Some icon shit with poster #12 •Corrected changelog, I'm a fucking retard sometimes git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3431 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -130,10 +130,10 @@ obj/effect/decal/poster/New(var/serial)
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if(15)
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name += " - Leviating Skull"
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desc += " This particular one is the portrait of a certain flying, friendly and somewhat sex-crazed enchanted skull. Its adventures along with its fabled companion are now fading through history..."
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if(17)
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if(16)
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name += " - Augmented Legend"
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desc += " This particular one is of an obviously augmented individual, gazing towards the sky. The cyber-city in the backround is rather punkish."
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if(18)
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if(17)
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name += " - Dangerous Static"
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desc += " This particular one depicts nothing remarkable other than a rather mesmerising pattern of monitor static. There's a tag on the sides of the poster, urging you to \"tear this poster in half to receive your free sample\"."
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else
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@@ -149,14 +149,10 @@ obj/effect/decal/poster/attackby(obj/item/weapon/W as obj, mob/user as mob)
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del(src)
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else
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user << "<FONT COLOR='BLUE'>You carefully remove the poster from the wall.</FONT>"
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var/obj/item/weapon/contraband/poster/P = new(src,src.serial_number)
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P.resulting_poster = src
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P.loc = user.loc
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src.loc = P
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src.roll_and_drop(user.loc)
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return
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/obj/effect/decal/poster/attack_hand(mob/user as mob)
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if(src.ruined)
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return
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@@ -174,4 +170,10 @@ obj/effect/decal/poster/attackby(obj/item/weapon/W as obj, mob/user as mob)
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src.desc = "You can't make out anything from the poster's original print. It's ruined."
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src.add_fingerprint(user)
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if("No")
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return
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return
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/obj/effect/decal/poster/proc/roll_and_drop(turf/loc)
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var/obj/item/weapon/contraband/poster/P = new(src,src.serial_number)
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P.resulting_poster = src
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P.loc = loc
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src.loc = P
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