diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 68930cdb78..cc3bcf1648 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -268,7 +268,7 @@
state = 3 - state
update_nearby_icons()
playsound(src, W.usesound, 75, 1)
- to_chat(user, "You have [state ? "un" : ""]fastened the window [state ? "from" : "to"] the frame.")
+ to_chat(user, "You have [state == 1 ? "un" : ""]fastened the window [state ? "from" : "to"] the frame.")
else if(reinf && state == 0)
anchored = !anchored
update_nearby_icons()