New Verb added for "Game Master"s: getruntimelog

This verb can only be accessed by typing it in full in the input bar down the bottom of the gamescreen.

HOW DO I LOG RUNTIMES?
Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" in dreamdeamon (or press the F3 key)
navigate the popup window to the log/runtime/ folder from where your tgstation .dmb is located.

OPTIONAL:
you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you start a world. Just remember to repeat these steps with a new name when you update to a new revision!

Save it with the name of the revision your server uses (e.g. r3459.txt).

This will allow us to gather information on bugs across multiple servers simply by logging on as a player and asking any Game Master to send us the logs.
Hence making maintaining our codebase for the entire community a TONNE easier :3 
If you're keeping runtime logs: Thanks for your help!

~love from #coderbus

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3475 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-04-17 18:59:31 +00:00
parent 8188207126
commit cbd74700fc
4 changed files with 61 additions and 1 deletions
+2
View File
@@ -271,6 +271,7 @@
verbs += /client/proc/everyone_random
verbs += /client/proc/only_one
verbs += /client/proc/deadmin_self
verbs += /client/proc/getruntimelog //used by coders to retrieve runtime logs
else return
return
@@ -395,6 +396,7 @@
verbs -= /client/proc/jumptocoord
verbs -= /client/proc/everyone_random
verbs -= /client/proc/Set_Holiday
verbs -= /client/proc/getruntimelog //used by coders to retrieve runtime logs
verbs -= /proc/possess
verbs -= /proc/release
//verbs -= /client/proc/give_spell --Merged with view variables