diff --git a/code/game/antagonist/station/traitor.dm b/code/game/antagonist/station/traitor.dm
index c8b8b95b2a6..8813c41fe57 100644
--- a/code/game/antagonist/station/traitor.dm
+++ b/code/game/antagonist/station/traitor.dm
@@ -147,13 +147,13 @@ var/datum/antagonist/traitor/traitors
freq += 2
if ((freq % 2) == 0)
freq += 1
- freq = freqlist[rand(1, freqlist.len)]
- var/obj/item/device/uplink/hidden/T = new(R)
- T.uplink_owner = traitor_mob.mind
- target_radio.hidden_uplink = T
- target_radio.traitor_frequency = freq
- traitor_mob << "A portable object teleportation relay has been installed in your [R.name] [loc]. Simply dial the frequency [format_frequency(freq)] to unlock its hidden features."
- traitor_mob.mind.store_memory("Radio Freq: [format_frequency(freq)] ([R.name] [loc]).")
+ freq = freqlist[rand(1, freqlist.len)]
+ var/obj/item/device/uplink/hidden/T = new(R)
+ T.uplink_owner = traitor_mob.mind
+ target_radio.hidden_uplink = T
+ target_radio.traitor_frequency = freq
+ traitor_mob << "A portable object teleportation relay has been installed in your [R.name] [loc]. Simply dial the frequency [format_frequency(freq)] to unlock its hidden features."
+ traitor_mob.mind.store_memory("Radio Freq: [format_frequency(freq)] ([R.name] [loc]).")
else if (istype(R, /obj/item/device/pda))
// generate a passcode if the uplink is hidden in a PDA