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Redo how animation metadata is stored
Better fix than just copying Skyrat further
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@@ -26,7 +26,6 @@
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closet_appearance = null
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open_sound = 'sound/items/zip.ogg'
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close_sound = 'sound/items/zip.ogg'
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door_anim_time = 0 //Unsupported
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var/item_path = /obj/item/bodybag
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density = FALSE
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storage_capacity = (MOB_MEDIUM * 2) - 1
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@@ -65,7 +65,6 @@
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closet_appearance = null
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catalogue_data = list(/datum/category_item/catalogue/information/objects/oldreactor)
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climbable = FALSE
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door_anim_time = 0 //Unsupported
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starts_with = list(
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/obj/item/weapon/fuel_assembly/deuterium = 6)
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