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Fixes invisibility potions (#18565)
* Fixes invisibility potions Fixed invisibility potions being able to spawn in fruit. Cleaned up some missing reagent defines for glamour potions. * Fix thingies * Oopsies
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@@ -54,8 +54,8 @@
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rtotal += round(potency/reagent_data[2])
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if(rid == REAGENT_ID_NUTRIMENT)
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data[seed.seed_name] = max(1,rtotal)
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reagents.add_reagent(rid,max(1,rtotal),data)
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if(rid != REAGENT_ID_GLAMOUR_INVIS)
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reagents.add_reagent(rid,max(1,rtotal),data)
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update_desc()
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if(reagents.total_volume > 0)
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bitesize = 1+round(reagents.total_volume / 2, 1)
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@@ -11,11 +11,11 @@
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/obj/item/reagent_containers/glass/bottle/potion/invisibility
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name = "transparent potion"
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desc = "A small white potion, the clear liquid inside can barely be seen at all."
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prefill = list("transparent glamour" = 1)
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prefill = list(REAGENT_ID_GLAMOUR_INVIS = 1)
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/datum/reagent/glamour_transparent
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name = "Clear Glamour"
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id = "transparent glamour"
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name = REAGENT_GLAMOUR_INVIS
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id = REAGENT_ID_GLAMOUR_INVIS
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description = "This material is from somewhere else, it can barely be seen by the naked eye."
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taste_description = "nothingness"
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reagent_state = LIQUID
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@@ -49,11 +49,11 @@
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/obj/item/reagent_containers/glass/bottle/potion/scaling
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name = "scaling potion"
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desc = "A small white potion, the clear liquid inside can barely be seen at all."
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prefill = list("scaling glamour" = 1)
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prefill = list(REAGENT_ID_GLAMOUR_SCALE = 1)
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/datum/reagent/glamour_scaling
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name = "Scaling Glamour"
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id = "scaling glamour"
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name = REAGENT_GLAMOUR_SCALE
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id = REAGENT_ID_GLAMOUR_SCALE
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description = "This material is from somewhere else, it appears to change volumes readily at a glance."
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taste_description = "difficult to discern"
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reagent_state = LIQUID
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@@ -84,11 +84,11 @@
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/obj/item/reagent_containers/glass/bottle/potion/darksight
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name = "twinling potion"
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desc = "A small white potion, the thin white liquid inside twinkles brightly."
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prefill = list("twinkling glamour" = 1)
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prefill = list(REAGENT_ID_GLAMOUR_TWINKLING = 1)
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/datum/reagent/glamour_twinkling
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name = "Twinkling Glamour"
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id = "twinkling glamour"
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name = REAGENT_GLAMOUR_TWINKLING
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id = REAGENT_ID_GLAMOUR_TWINKLING
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description = "This material is from somewhere else, it appears to be twinkling."
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taste_description = "bright"
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reagent_state = LIQUID
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