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Merge pull request #14752 from Heroman3003/ratname
Makes the tether trash rat into real boy/girl/creature
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@@ -245,6 +245,36 @@
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max_n2 = 0
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minbodytemp = 0
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/mob/living/simple_mob/vore/aggressive/rat/pet
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name = "pet rat"
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ai_holder_type = /datum/ai_holder/simple_mob/retaliate
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/mob/living/simple_mob/vore/aggressive/rat/pet/Initialize()
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.=..()
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var/chance = rand(1,101)
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switch(chance)
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if(1 to 50)
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name = "Ratthew"
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desc = "When this oversized rodent and its sibling were officially adopted by Nanotrasen, a poll for a name was held. \
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When said poll elected the name of one of station's altevian crewmembers twice in a row, ethics commitee stepped in. \
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Then the name of ethics officer was elected. Ultimately, after a dozen or so names involving people with ratlike qualities, \
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mental or physical, were removed from options as names, he was named Ratthew. Even though some still remember him as mouse number one."
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if(51 to 100)
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name = ";help maint"
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desc = "While the other of the two trash rat siblings was named based on the poll, this one had misfortune of having official announcement \
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of her poll results be interrupted by someone yelling on radio over an encounter with this rodent, earning her the name. Perhaps if not for \
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this cruel twist of fate, she really would be named Julius Cheesar, after the name Jeremy was eliminated from the poll, considering nine hundred \
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and eighty four rodent pets were named that already."
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if(101)
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name = "Brick"
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desc = "Despite some conspiracy theories, this rat is not younger sibling of the other two rats commonly found in local trashpits, nor is it a \
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younger sibling of any ratlike crew. Truth be told, it's just some random rat that barely ever shows up, yet people demanded it be given a name as well."
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maxHealth = 1750
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health = 1750
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melee_damage_lower = 1
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melee_damage_upper = 2
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/datum/say_list/rat
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speak = list("Squeek!","SQUEEK!","Squeek?")
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emote_hear = list("squeeks","squeaks","squiks")
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