Merge pull request #12165 from Very-Soft/another_bank_patch

The final Item Bank patch?
This commit is contained in:
Casey
2022-02-06 18:28:22 -05:00
committed by GitHub
3 changed files with 20 additions and 1 deletions
+11
View File
@@ -134,6 +134,15 @@
to_chat(user, "<span class='warning'>You cannot store \the [O]. You already have something stored.</span>")
busy_bank = FALSE
return
var/choice = tgui_alert(user, "If you store \the [O], anything it contains may be lost to \the [src]. Are you sure?", "[src]", list("Store", "Cancel"), timeout = 10 SECONDS)
if(!choice || choice == "Cancel" || !Adjacent(user) || inoperable() || panel_open)
busy_bank = FALSE
return
for(var/obj/check in O.contents)
if(!check.persist_storable)
to_chat(user, "<span class='warning'>\The [src] buzzes. \The [O] contains [check], which cannot be stored. Please remove this item before attempting to store \the [O]. As a reminder, any contents of \the [O] will be lost if you store it with contents.</span>")
busy_bank = FALSE
return
user.visible_message("<span class='notice'>\The [user] begins storing \the [O] in \the [src].</span>","<span class='notice'>You begin storing \the [O] in \the [src].</span>")
icon_state = "item_bank_o"
if(!do_after(user, 10 SECONDS, src, exclusive = TASK_ALL_EXCLUSIVE) || inoperable())
@@ -217,4 +226,6 @@
persist_storable = FALSE
/obj/item/weapon/gun/energy/sizegun/abductor
persist_storable = FALSE
/obj/item/stack
persist_storable = FALSE