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New to init final (#17512)
* Initial * some more * next few * only light left * fix things up * some rmore fixes * guh * Update ai_vr.dm * comment * lets try something * . * hmm * . * . * hmm * push that here * fix layout * grrr
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@@ -22,8 +22,8 @@
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icon_modifier = "grey_"
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icon_state = "grey_railing0"
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/obj/structure/railing/New(loc, constructed = 0)
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..()
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/obj/structure/railing/Initialize(mapload, constructed = 0)
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. = ..()
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// TODO - "constructed" is not passed to us. We need to find a way to do this safely.
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if (constructed) // player-constructed railings
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anchored = FALSE
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