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New to init final (#17512)
* Initial * some more * next few * only light left * fix things up * some rmore fixes * guh * Update ai_vr.dm * comment * lets try something * . * hmm * . * . * hmm * push that here * fix layout * grrr
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@@ -338,8 +338,8 @@
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w_class = ITEMSIZE_NORMAL
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/obj/item/farmbot_arm_assembly/New(var/newloc, var/theTank)
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..(newloc)
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/obj/item/farmbot_arm_assembly/Initialize(mapload, var/theTank)
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. = ..()
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if(!theTank) // If an admin spawned it, it won't have a watertank it, so lets make one for em!
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tank = new /obj/structure/reagent_dispensers/watertank(src)
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else
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