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New to init final (#17512)
* Initial * some more * next few * only light left * fix things up * some rmore fixes * guh * Update ai_vr.dm * comment * lets try something * . * hmm * . * . * hmm * push that here * fix layout * grrr
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@@ -189,11 +189,13 @@
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light_color = "#ed9200"
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anchored = TRUE
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/obj/effect/engine_exhaust/New(var/turf/nloc, var/ndir, var/flame)
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..(nloc)
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/obj/effect/engine_exhaust/Initialize(mapload, var/ndir, var/flame)
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. = ..()
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if(flame)
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icon_state = "exhaust"
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nloc.hotspot_expose(1000,125)
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if(isturf(loc))
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var/turf/T = loc
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T.hotspot_expose(1000,125)
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set_light(0.5, 3)
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set_dir(ndir)
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QDEL_IN(src, 20)
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