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Merge pull request #2664 from Verkister/buppers
Fixes non-dogborgs butting into dogborg icon update territory.
This commit is contained in:
@@ -256,12 +256,12 @@
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if(patient in contents)
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if(patient_laststat != patient.stat)
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if(patient.stat & DEAD)
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hound.sleeper_r = 1
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hound.sleeper_g = 0
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hound.sleeper_r = TRUE
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hound.sleeper_g = FALSE
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patient_laststat = patient.stat
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else
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hound.sleeper_r = 0
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hound.sleeper_g = 1
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hound.sleeper_r = FALSE
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hound.sleeper_g = TRUE
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patient_laststat = patient.stat
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//Update icon
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hound.updateicon()
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@@ -273,12 +273,12 @@
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for(var/mob/living/carbon/human/C in contents)
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patient = C
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if(patient.stat & DEAD)
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hound.sleeper_r = 1
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hound.sleeper_g = 0
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hound.sleeper_r = TRUE
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hound.sleeper_g = FALSE
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patient_laststat = patient.stat
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else
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hound.sleeper_r = 0
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hound.sleeper_g = 1
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hound.sleeper_r = FALSE
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hound.sleeper_g = TRUE
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patient_laststat = patient.stat
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//Update icon and return new patient
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hound.updateicon()
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@@ -286,13 +286,13 @@
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//Cleaning looks better with red on, even with nobody in it
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if((cleaning && !patient) || (length(contents) > 11))
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hound.sleeper_r = 1
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hound.sleeper_g = 0
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hound.sleeper_r = TRUE
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hound.sleeper_g = FALSE
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//Couldn't find anyone, and not cleaning
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else if(!cleaning && !patient)
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hound.sleeper_r = 0
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hound.sleeper_g = 0
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hound.sleeper_r = FALSE
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hound.sleeper_g = FALSE
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patient_laststat = null
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patient = null
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@@ -522,7 +522,7 @@
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user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [target.name] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [target] slips inside.</span>")
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playsound(hound, 'sound/vore/gulp.ogg', 30, 1)
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if(length(contents) > 11) //grow that tum after a certain junk amount
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hound.sleeper_r = 1
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hound.sleeper_r = TRUE
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hound.updateicon()
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if(UI_open == 1)
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sleeperUI(usr)
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@@ -537,7 +537,7 @@
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user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashmouse] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashmouse] slips inside.</span>")
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playsound(hound, 'sound/vore/gulp.ogg', 30, 1)
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if(length(contents) > 11) //grow that tum after a certain junk amount
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hound.sleeper_r = 1
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hound.sleeper_r = TRUE
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hound.updateicon()
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if(UI_open == 1)
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sleeperUI(usr)
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@@ -559,7 +559,7 @@
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processing_objects.Add(src)
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user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashman] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashman] slips inside.</span>")
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playsound(hound, 'sound/vore/gulp.ogg', 80, 1)
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hound.sleeper_r = 1
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hound.sleeper_r = TRUE
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hound.updateicon()
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if(UI_open == 1)
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sleeperUI(usr)
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@@ -81,6 +81,7 @@
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//R.icon_state = "k9"
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R.pixel_x = -16
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R.old_x = -16
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R.dogborg = TRUE
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..()
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/obj/item/weapon/robot_module/robot/knine/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
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@@ -131,6 +132,7 @@
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//R.icon_state = "medihound"
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R.pixel_x = -16
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R.old_x = -16
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R.dogborg = TRUE
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..()
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/obj/item/weapon/robot_module/robot/ert
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@@ -157,6 +159,7 @@
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R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
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R.pixel_x = -16
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R.old_x = -16
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R.dogborg = TRUE
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..()
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/obj/item/weapon/robot_module/robot/scrubpup
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@@ -179,6 +182,7 @@
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//R.icon_state = "scrubpup"
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R.pixel_x = -16
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R.old_x = -16
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R.dogborg = TRUE
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..()
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/obj/item/weapon/robot_module/robot/scrubpup/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
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@@ -5,6 +5,7 @@
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var/pounce_cooldown = 0
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var/pounce_cooldown_time = 40
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var/leap_at
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var/dogborg = FALSE
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/mob/living/silicon/robot/verb/robot_nom(var/mob/living/T in oview(1))
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set name = "Robot Nom"
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@@ -17,24 +18,23 @@
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/mob/living/silicon/robot/updateicon()
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..()
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if(icon == 'icons/mob/widerobot_vr.dmi' || 'icons/mob/64x64robot_vr.dmi')
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if(stat == CONSCIOUS)
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if(sleeper_g == 1)
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overlays += "[module_sprites[icontype]]-sleeper_g"
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if(sleeper_r == 1)
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overlays += "[module_sprites[icontype]]-sleeper_r"
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if(istype(module_active,/obj/item/weapon/gun/energy/laser/mounted))
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overlays += "laser"
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if(istype(module_active,/obj/item/weapon/gun/energy/taser/mounted/cyborg))
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overlays += "taser"
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if(resting)
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overlays.Cut() // Hide that gut for it has no ground sprite yo.
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icon_state = "[module_sprites[icontype]]-rest"
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else
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icon_state = module_sprites[icontype]
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else if(stat == DEAD)
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icon_state = "[module_sprites[icontype]]-wreck"
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overlays += "wreck-overlay"
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if(dogborg == TRUE && stat == CONSCIOUS)
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if(sleeper_g == TRUE)
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overlays += "[module_sprites[icontype]]-sleeper_g"
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if(sleeper_r == TRUE)
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overlays += "[module_sprites[icontype]]-sleeper_r"
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if(istype(module_active,/obj/item/weapon/gun/energy/laser/mounted))
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overlays += "laser"
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if(istype(module_active,/obj/item/weapon/gun/energy/taser/mounted/cyborg))
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overlays += "taser"
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if(resting)
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overlays.Cut() // Hide that gut for it has no ground sprite yo.
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icon_state = "[module_sprites[icontype]]-rest"
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else
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icon_state = "[module_sprites[icontype]]"
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if(dogborg == TRUE && stat == DEAD)
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icon_state = "[module_sprites[icontype]]-wreck"
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overlays += "wreck-overlay"
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/mob/living/silicon/robot/Move(a, b, flag)
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