diff --git a/code/modules/clothing/under/accessories/armor.dm b/code/modules/clothing/under/accessories/armor.dm index f05b96183dd..b440c0b8342 100644 --- a/code/modules/clothing/under/accessories/armor.dm +++ b/code/modules/clothing/under/accessories/armor.dm @@ -205,15 +205,15 @@ /obj/item/clothing/accessory/armor/armguards/laserproof name = "ablative arm guards" desc = "These arm guards will protect your arms from energy weapons." - icon_state = "armguards_laser" + icon_state = "armguards_ablative" item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat") - siemens_coefficient = 0.4 //This is worse than the other ablative pieces, to avoid this from becoming the poor warden's insulated gloves. + siemens_coefficient = 0.1 //These don't cover the hands, so the siemens doesn't need to be worse than normal ablative. armor = list(melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0) /obj/item/clothing/accessory/armor/armguards/bulletproof name = "bullet resistant arm guards" desc = "These arm guards will protect your arms from ballistic weapons." - icon_state = "armguards_bullet" + icon_state = "armguards_ballistic" item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat") siemens_coefficient = 0.7 armor = list(melee = 10, bullet = 80, laser = 10, energy = 50, bomb = 0, bio = 0, rad = 0) @@ -264,7 +264,7 @@ /obj/item/clothing/accessory/armor/legguards/laserproof name = "ablative leg guards" desc = "These will protect your legs from energy weapons." - icon_state = "legguards_laser" + icon_state = "legguards_ablative" item_state_slots = list(slot_r_hand_str = "jackboots", slot_l_hand_str = "jackboots") siemens_coefficient = 0.1 armor = list(melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0) @@ -272,7 +272,7 @@ /obj/item/clothing/accessory/armor/legguards/bulletproof name = "bullet resistant leg guards" desc = "These will protect your legs from ballistic weapons." - icon_state = "legguards_bullet" + icon_state = "legguards_ballistic" item_state_slots = list(slot_r_hand_str = "jackboots", slot_l_hand_str = "jackboots") siemens_coefficient = 0.7 armor = list(melee = 10, bullet = 80, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0) diff --git a/icons/mob/modular_armor.dmi b/icons/mob/modular_armor.dmi index 7f57ad830ff..f6fef773e79 100644 Binary files a/icons/mob/modular_armor.dmi and b/icons/mob/modular_armor.dmi differ