Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
Reo Lozzot
2025-10-27 01:58:37 -05:00
committed by GitHub
parent c42dfc3efc
commit ceb33e3e7d
56 changed files with 75 additions and 497 deletions
-1
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@@ -57,7 +57,6 @@
// Note that these are combined with the mob's real armor values additatively. You can also omit specific armor types.
var/list/armor_percent = null // List of armor values to add to the holder when doing armor calculations. This is for percentage based armor. E.g. 50 = half damage.
var/list/armor_flat = null // Same as above but only for flat armor calculations. E.g. 5 = 5 less damage (this comes after percentage).
// Unlike armor, this is multiplicative. Two 50% protection modifiers will be combined into 75% protection (assuming no base protection on the mob).
var/heat_protection = null // Modifies how 'heat' protection is calculated, like wearing a firesuit. 1 = full protection.
var/cold_protection = null // Ditto, but for cold, like wearing a winter coat.