From ced5cf202086a30820ae4cb6dc1c1c1b084adad0 Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Thu, 5 Dec 2013 21:59:12 +1030 Subject: [PATCH] Actually fixes #4030, previous commit fixes #4014 --- code/game/objects/items/stacks/sheets/glass.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 30fcfbdd494..5d5c9415d43 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -285,7 +285,7 @@ playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1) if(ishuman(M)) var/mob/living/carbon/human/H = M - if(!H.shoes && !(H.wear_suit.body_parts_covered & FEET)) + if( !H.shoes && ( !H.wear_suit || !(H.wear_suit.body_parts_covered & FEET) ) ) var/datum/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot")) if(affecting.status & ORGAN_ROBOT) return