diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm index 19e16251261..16d623d3dae 100644 --- a/code/modules/events/carp_migration.dm +++ b/code/modules/events/carp_migration.dm @@ -18,19 +18,27 @@ /datum/event/carp_migration/start() if(severity == EVENT_LEVEL_MAJOR) - for(var/i = 1 to rand(3,5)) - spawn_fish(landmarks_list.len) + spawn_fish(landmarks_list.len) else if(severity == EVENT_LEVEL_MODERATE) - spawn_fish(rand(10,30)) + spawn_fish(rand(4, 6)) //12 to 30 carp, in small groups else - spawn_fish(rand(1, 5)) + spawn_fish(rand(1, 3), 1, 2) //1 to 6 carp, alone or in pairs + +/datum/event/carp_migration/proc/spawn_fish(var/num_groups, var/group_size_min=3, var/group_size_max=5) + var/list/spawn_locations = list() -/datum/event/carp_migration/proc/spawn_fish(var/limit) for(var/obj/effect/landmark/C in landmarks_list) if(C.name == "carpspawn") - spawned_carp.Add(new /mob/living/simple_animal/hostile/carp(C.loc)) - if(spawned_carp.len >= limit) - return + spawn_locations.Add(C.loc) + spawn_locations = shuffle(spawn_locations) + num_groups = min(num_groups, spawn_locations.len) + + var/i = 1 + while (i <= num_groups) + var/group_size = rand(group_size_min, group_size_max) + for (var/j = 1, j <= group_size, j++) + spawned_carp.Add(new /mob/living/simple_animal/hostile/carp(spawn_locations[i])) + i++ /datum/event/carp_migration/end() for(var/mob/living/simple_animal/hostile/carp/C in spawned_carp)