diff --git a/baystation12.int b/baystation12.int index b82874fded5..51210a3f17e 100644 --- a/baystation12.int +++ b/baystation12.int @@ -1,6 +1,11 @@ // BEGIN_INTERNALS /* MAP_ICON_TYPE: 0 +WINDOW: maps\exodus-1.dmm;maps\exodus-2.dmm;maps\exodus-3.dmm;maps\exodus-4.dmm;maps\exodus-5.dmm +LAST_COMPILE_VERSION: 506.1247 +DIR: code code\modules code\modules\clothing code\modules\clothing\spacesuits code\modules\clothing\spacesuits\rig code\modules\clothing\spacesuits\rig\modules code\modules\clothing\spacesuits\rig\suits icons icons\mob icons\obj icons\obj\clothing maps +FILE: maps\exodus-5.dmm +LAST_COMPILE_TIME: 1428182322 AUTO_FILE_DIR: OFF */ // END_INTERNALS diff --git a/code/modules/clothing/spacesuits/rig/modules/combat.dm b/code/modules/clothing/spacesuits/rig/modules/combat.dm index a9f7f53f8ce..57b66ddcf41 100644 --- a/code/modules/clothing/spacesuits/rig/modules/combat.dm +++ b/code/modules/clothing/spacesuits/rig/modules/combat.dm @@ -12,6 +12,7 @@ name = "mounted grenade launcher" desc = "A shoulder-mounted micro-explosive dispenser." selectable = 1 + icon_state = "grenade_launcher" interface_name = "integrated grenade launcher" interface_desc = "Discharges loaded grenades against the wearer's location." @@ -86,6 +87,7 @@ selectable = 1 usable = 1 module_cooldown = 0 + icon_state = "lcannon" engage_string = "Configure" @@ -115,6 +117,7 @@ name = "mounted energy gun" desc = "A forearm-mounted energy projector." + icon_state = "egun" interface_name = "mounted energy gun" interface_desc = "A forearm-mounted suit-powered energy gun." @@ -124,7 +127,8 @@ /obj/item/rig_module/mounted/taser name = "mounted taser" - desc = "A shoulder-mounted energy projector." + desc = "A palm-mounted nonlethal energy projector." + icon_state = "taser" usable = 0 @@ -140,6 +144,7 @@ name = "energy blade projector" desc = "A powerful cutting beam projector." + icon_state = "eblade" activate_string = "Project Blade" deactivate_string = "Cancel Blade" @@ -200,6 +205,7 @@ selectable = 1 usable = 1 use_power_cost = 15 + icon_state = "enet" engage_string = "Fabricate Star" diff --git a/code/modules/clothing/spacesuits/rig/modules/computer.dm b/code/modules/clothing/spacesuits/rig/modules/computer.dm index a6c549b6663..3d7b36124b7 100644 --- a/code/modules/clothing/spacesuits/rig/modules/computer.dm +++ b/code/modules/clothing/spacesuits/rig/modules/computer.dm @@ -29,6 +29,7 @@ name = "IIS module" desc = "An integrated intelligence system module suitable for most hardsuits." + icon_state = "IIS" toggleable = 1 usable = 1 disruptive = 0 @@ -202,6 +203,7 @@ name = "datajack module" desc = "A simple induction datalink module." + icon_state = "datajack" toggleable = 1 activates_on_touch = 1 usable = 0 @@ -292,6 +294,7 @@ name = "electrowarfare module" desc = "A bewilderingly complex bundle of fiber optics and chips." + icon_state = "ewar" toggleable = 1 usable = 0 @@ -322,6 +325,7 @@ name = "hardsuit power sink" desc = "An heavy-duty power sink." + icon_state = "powersink" toggleable = 1 activates_on_touch = 1 disruptive = 0 diff --git a/code/modules/clothing/spacesuits/rig/modules/ninja.dm b/code/modules/clothing/spacesuits/rig/modules/ninja.dm index 6d572cdcb3e..7458ca1bc9b 100644 --- a/code/modules/clothing/spacesuits/rig/modules/ninja.dm +++ b/code/modules/clothing/spacesuits/rig/modules/ninja.dm @@ -66,6 +66,7 @@ name = "teleportation module" desc = "A complex, sleek-looking, hardsuit-integrated teleportation module." + icon_state = "teleporter" use_power_cost = 40 redundant = 1 usable = 1 @@ -126,6 +127,7 @@ name = "net projector" desc = "Some kind of complex energy projector with a hardsuit mount." + icon_state = "enet" interface_name = "energy net launcher" interface_desc = "An advanced energy-patterning projector used to capture targets." @@ -147,6 +149,7 @@ name = "self-destruct module" desc = "Oh my God, Captain. A bomb." + icon_state = "deadman" usable = 1 active = 1 permanent = 1 diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm index b4a622075e2..f0001e680ae 100644 --- a/code/modules/clothing/spacesuits/rig/modules/utility.dm +++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm @@ -28,6 +28,7 @@ /obj/item/rig_module/device/plasmacutter name = "hardsuit plasma cutter" desc = "A lethal-looking industrial cutter." + icon_state = "plasmacutter" interface_name = "plasma cutter" interface_desc = "A self-sustaining plasma arc capable of cutting through walls." suit_overlay_active = "plasmacutter" @@ -38,6 +39,7 @@ /obj/item/rig_module/device/healthscanner name = "health scanner module" desc = "A hardsuit-mounted health scanner." + icon_state = "scanner" interface_name = "health scanner" interface_desc = "Shows an informative health readout when used on a subject." @@ -46,6 +48,7 @@ /obj/item/rig_module/device/drill name = "hardsuit drill mount" desc = "A very heavy diamond-tipped drill." + icon_state = "drill" interface_name = "mounted drill" interface_desc = "A diamond-tipped industrial drill." suit_overlay_active = "mounted-drill" @@ -56,6 +59,7 @@ /obj/item/rig_module/device/anomaly_scanner name = "hardsuit anomaly scanner" desc = "You think it's called an Elder Sarsparilla or something." + icon_state = "eldersasparilla" interface_name = "Alden-Saraspova counter" interface_desc = "An exotic particle detector commonly used by xenoarchaeologists." engage_string = "Begin Scan" @@ -66,6 +70,7 @@ /obj/item/rig_module/device/orescanner name = "ore scanner module" desc = "A clunky old ore scanner." + icon_state = "scanner" interface_name = "ore detector" interface_desc = "A sonar system for detecting large masses of ore." engage_string = "Begin Scan" @@ -76,6 +81,7 @@ /obj/item/rig_module/device/rcd name = "RCD mount" desc = "A cell-powered rapid construction device for a hardsuit." + icon_state = "rcd" interface_name = "mounted RCD" interface_desc = "A device for building or removing walls. Cell-powered." usable = 1 @@ -105,9 +111,12 @@ device.afterattack(target,holder.wearer,1) return 1 + + /obj/item/rig_module/chem_dispenser name = "mounted chemical dispenser" desc = "A complex web of tubing and needles suitable for hardsuit use." + icon_state = "injector" usable = 1 selectable = 0 toggleable = 0 @@ -223,6 +232,19 @@ /obj/item/rig_module/chem_dispenser/combat + name = "combat chemical injector" + desc = "A complex web of tubing and needles suitable for hardsuit use." + + charges = list( + list("synaptizine", "synaptizine", 0, 30), + list("hyperzine", "hyperzine", 0, 30), + list("oxycodone", "oxycodone", 0, 30), + list("nutrients", "nutriment", 0, 80), + ) + + interface_name = "combat chem dispenser" + interface_desc = "Dispenses loaded chemicals directly into the bloodstream." + /obj/item/rig_module/chem_dispenser/injector @@ -239,6 +261,7 @@ name = "hardsuit voice synthesiser" desc = "A speaker box and sound processor." + icon_state = "megaphone" usable = 1 selectable = 0 toggleable = 0 @@ -291,6 +314,7 @@ name = "hardsuit maneuvering jets" desc = "A compact gas thruster system for a hardsuit." + icon_state = "thrusters" usable = 1 toggleable = 1 selectable = 0 diff --git a/code/modules/clothing/spacesuits/rig/modules/vision.dm b/code/modules/clothing/spacesuits/rig/modules/vision.dm index ec37b58f05a..aa106eda02a 100644 --- a/code/modules/clothing/spacesuits/rig/modules/vision.dm +++ b/code/modules/clothing/spacesuits/rig/modules/vision.dm @@ -1,8 +1,12 @@ /* * Contains * /obj/item/rig_module/vision + * /obj/item/rig_module/vision/multi * /obj/item/rig_module/vision/meson * /obj/item/rig_module/vision/thermal + * /obj/item/rig_module/vision/nvg + * /obj/item/rig_module/vision/medhud + * /obj/item/rig_module/vision/sechud */ /datum/rig_vision @@ -24,10 +28,21 @@ /datum/rig_vision/meson/New() glasses = new /obj/item/clothing/glasses/meson +/datum/rig_vision/sechud + mode = "security HUD" +/datum/rig_vision/sechud/New() + glasses = new /obj/item/clothing/glasses/hud/security + +/datum/rig_vision/medhud + mode = "medical HUD" +/datum/rig_vision/medhud/New() + glasses = new /obj/item/clothing/glasses/hud/health + /obj/item/rig_module/vision name = "hardsuit visor" desc = "A layered, translucent visor system for a hardsuit." + icon_state = "optics" interface_name = "optical scanners" interface_desc = "An integrated multi-mode vision system." @@ -49,10 +64,27 @@ var/vision_index +/obj/item/rig_module/vision/multi + + name = "hardsuit optical package" + desc = "A complete visor system of optical scanners and vision modes." + icon_state = "fulloptics" + + + interface_name = "multi optical visor" + interface_desc = "An integrated multi-mode vision system." + + vision_modes = list(/datum/rig_vision/meson, + /datum/rig_vision/nvg, + /datum/rig_vision/thermal, + /datum/rig_vision/sechud, + /datum/rig_vision/medhud) + /obj/item/rig_module/vision/meson name = "hardsuit meson scanner" desc = "A layered, translucent visor system for a hardsuit." + icon_state = "meson" usable = 0 @@ -65,6 +97,7 @@ name = "hardsuit thermal scanner" desc = "A layered, translucent visor system for a hardsuit." + icon_state = "thermal" usable = 0 @@ -73,6 +106,46 @@ vision_modes = list(/datum/rig_vision/thermal) +/obj/item/rig_module/vision/nvg + + name = "hardsuit night vision interface" + desc = "A multi input night vision system for a hardsuit." + icon_state = "night" + + usable = 0 + + interface_name = "night vision interface" + interface_desc = "An integrated night vision system." + + vision_modes = list(/datum/rig_vision/nvg) + +/obj/item/rig_module/vision/sechud + + name = "hardsuit security hud" + desc = "A simple tactical information system for a hardsuit." + icon_state = "securityhud" + + usable = 0 + + interface_name = "security HUD" + interface_desc = "An integrated security heads up display." + + vision_modes = list(/datum/rig_vision/sechud) + +/obj/item/rig_module/vision/medhud + + name = "hardsuit medical hud" + desc = "A simple medical status indicator for a hardsuit." + icon_state = "healthhud" + + usable = 0 + + interface_name = "medical HUD" + interface_desc = "An integrated medical heads up display." + + vision_modes = list(/datum/rig_vision/medhud) + + // There should only ever be one vision module installed in a suit. /obj/item/rig_module/vision/installed() ..() diff --git a/code/modules/clothing/spacesuits/rig/suits/combat.dm b/code/modules/clothing/spacesuits/rig/suits/combat.dm index 9be2576838b..3965d57d4a9 100644 --- a/code/modules/clothing/spacesuits/rig/suits/combat.dm +++ b/code/modules/clothing/spacesuits/rig/suits/combat.dm @@ -8,11 +8,16 @@ suit_type = "combat hardsuit" armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60) slowdown = 1 + offline_slowdown = 3 offline_vision_restriction = 1 helm_type = /obj/item/clothing/head/helmet/space/rig/combat allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton) + +/obj/item/weapon/rig/combat/equipped + + initial_modules = list( /obj/item/rig_module/mounted, /obj/item/rig_module/vision/thermal, diff --git a/code/modules/clothing/spacesuits/rig/suits/ert.dm b/code/modules/clothing/spacesuits/rig/suits/ert.dm index feec1f58103..70c21d51089 100644 --- a/code/modules/clothing/spacesuits/rig/suits/ert.dm +++ b/code/modules/clothing/spacesuits/rig/suits/ert.dm @@ -1,6 +1,6 @@ /obj/item/clothing/head/helmet/space/rig/ert light_overlay = "helmet_light_dual" - camera_networks = list("ERT","SS13") + camera_networks = list("ERT") /obj/item/weapon/rig/ert name = "ERT-C hardsuit control module" @@ -12,11 +12,11 @@ req_access = list(access_cent_specops) - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 60) + armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100) allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \ /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \ - /obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, \ - /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, /obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller) + /obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \ + /obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller) initial_modules = list( /obj/item/rig_module/ai_container, @@ -29,7 +29,6 @@ desc = "A suit worn by the engineering division of a NanoTrasen Emergency Response Team. Has orange highlights. Armoured and space ready." suit_type = "ERT engineer" icon_state = "ert_engineer_rig" - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 100) glove_type = /obj/item/clothing/gloves/rig/ert_engineer @@ -68,4 +67,23 @@ /obj/item/rig_module/maneuvering_jets, /obj/item/rig_module/grenade_launcher, /obj/item/rig_module/mounted/egun, + ) + +/obj/item/weapon/rig/ert/assetprotection + name = "Heavy Asset Protection suit control module" + desc = "A heavy suit worn by the highest level of Nanotrasen Asset Protection, don't mess with the person wearing this. Armoured and space ready." + suit_type = "heavy asset protection" + icon_state = "asset_protection_rig" + armor = list(melee = 60, bullet = 50, laser = 50,energy = 40, bomb = 40, bio = 100, rad = 100) + + initial_modules = list( + /obj/item/rig_module/ai_container, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/grenade_launcher, + /obj/item/rig_module/vision/multi, + /obj/item/rig_module/mounted/egun, + /obj/item/rig_module/chem_dispenser/injector, + /obj/item/rig_module/device/plasmacutter, + /obj/item/rig_module/device/rcd, + /obj/item/rig_module/datajack ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/suits/merc.dm b/code/modules/clothing/spacesuits/rig/suits/merc.dm index 8e7b70d5f2b..22add920141 100644 --- a/code/modules/clothing/spacesuits/rig/suits/merc.dm +++ b/code/modules/clothing/spacesuits/rig/suits/merc.dm @@ -9,6 +9,7 @@ suit_type = "crimson hardsuit" armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60) slowdown = 1 + offline_slowdown = 3 offline_vision_restriction = 1 helm_type = /obj/item/clothing/head/helmet/space/rig/merc diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm index 2723a573604..5ba33b2fc1e 100644 --- a/code/modules/clothing/spacesuits/rig/suits/station.dm +++ b/code/modules/clothing/spacesuits/rig/suits/station.dm @@ -1,19 +1,45 @@ +/obj/item/clothing/head/helmet/space/rig/industrial + camera_networks = list("Mine") + +/obj/item/clothing/head/helmet/space/rig/ce + camera_networks = list("Engineering") + +/obj/item/clothing/head/helmet/space/rig/eva + light_overlay = "helmet_light_dual" + camera_networks = list("Engineering") + +/obj/item/clothing/head/helmet/space/rig/hazmat + light_overlay = "hardhat_light" + camera_networks = list("Research") + +/obj/item/clothing/head/helmet/space/rig/medical + camera_networks = list("Medbay") + +/obj/item/clothing/head/helmet/space/rig/hazard + light_overlay = "helmet_light_dual" + camera_networks = list("Security") + /obj/item/weapon/rig/industrial name = "industrial suit control module" suit_type = "industrial hardsuit" desc = "A heavy, powerful rig used by construction crews and mining corporations." icon_state = "engineering_rig" - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) + armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 50) slowdown = 3 offline_slowdown = 10 offline_vision_restriction = 2 emp_protection = -20 + helm_type = /obj/item/clothing/head/helmet/space/rig/industrial + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) req_access = list() req_one_access = list() + +/obj/item/weapon/rig/industrial/equipped + initial_modules = list( /obj/item/rig_module/device/plasmacutter, /obj/item/rig_module/device/drill, @@ -22,6 +48,32 @@ /obj/item/rig_module/vision/meson ) +/obj/item/weapon/rig/eva + name = "EVA suit control module" + suit_type = "EVA hardsuit" + desc = "A light rig for repairs and maintenance to the outside of habitats and vessels." + icon_state = "eva_rig" + armor = list(melee = 30, bullet = 10, laser = 20,energy = 25, bomb = 20, bio = 100, rad = 100) + slowdown = 0 + offline_slowdown = 1 + offline_vision_restriction = 1 + + helm_type = /obj/item/clothing/head/helmet/space/rig/eva + + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/briefcase/inflatable,/obj/item/device/t_scanner,/obj/item/weapon/rcd) + + req_access = list() + req_one_access = list() + +/obj/item/weapon/rig/eva/equipped + + initial_modules = list( + /obj/item/rig_module/device/plasmacutter, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/device/rcd, + /obj/item/rig_module/vision/meson + ) + //Chief Engineer's rig. This is sort of a halfway point between the old hardsuits (voidsuits) and the rig class. /obj/item/weapon/rig/ce @@ -29,13 +81,24 @@ suit_type = "advanced voidsuit" desc = "An advanced voidsuit that protects against hazardous, low pressure environments. Shines with a high polish." icon_state = "ce_rig" - armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) + armor = list(melee = 40, bullet = 10, laser = 30,energy = 25, bomb = 40, bio = 100, rad = 100) slowdown = 0 offline_slowdown = 0 offline_vision_restriction = 0 + helm_type = /obj/item/clothing/head/helmet/space/rig/ce + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) + + req_access = list() + req_one_access = list() + + boot_type = null + glove_type = null + +/obj/item/weapon/rig/ce/equipped + req_access = list(access_ce) initial_modules = list( @@ -55,14 +118,21 @@ suit_type = "hazmat hardsuit" desc = "An Anomalous Material Interaction hardsuit that protects against the strangest energies the universe can throw at it." icon_state = "science_rig" - armor = list(melee = 15, bullet = 15, laser = 80, energy = 80, bomb = 60, bio = 100, rad = 100) + armor = list(melee = 45, bullet = 5, laser = 45, energy = 80, bomb = 60, bio = 100, rad = 100) slowdown = 1 offline_vision_restriction = 1 + helm_type = /obj/item/clothing/head/helmet/space/rig/hazmat + helm_type = /obj/item/clothing/head/helmet/space/rig/ert allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/box/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils) + req_access = list() + req_one_access = list() + +/obj/item/weapon/rig/hazmat/equipped + req_access = list(access_rd) initial_modules = list( @@ -81,30 +151,45 @@ slowdown = 1 offline_vision_restriction = 1 + helm_type = /obj/item/clothing/head/helmet/space/rig/medical + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller ) req_access = list() req_one_access = list() +/obj/item/weapon/rig/medical/equipped + initial_modules = list( /obj/item/rig_module/chem_dispenser/injector, /obj/item/rig_module/maneuvering_jets, - /obj/item/rig_module/device/healthscanner + /obj/item/rig_module/device/healthscanner, + /obj/item/rig_module/vision/medhud ) /obj/item/weapon/rig/hazard name = "hazard hardsuit control module" suit_type = "hazard hardsuit" - desc = "A Nanotrasen security hardsuit designed for prolonged EVA in dangerous environments. The name HARPER is printed on the control unit." + desc = "A Nanotrasen security hardsuit designed for prolonged EVA in dangerous environments." icon_state = "hazard_rig" - armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) + armor = list(melee = 60, bullet = 40, laser = 30, energy = 15, bomb = 60, bio = 100, rad = 30) slowdown = 1 + offline_slowdown = 3 offline_vision_restriction = 1 - helm_type = /obj/item/clothing/head/helmet/space/rig/ert + helm_type = /obj/item/clothing/head/helmet/space/rig/hazard allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton) req_access = list() req_one_access = list() + +/obj/item/weapon/rig/hazard/equipped + + initial_modules = list( + /obj/item/rig_module/vision/sechud, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/grenade_launcher, + /obj/item/rig_module/mounted/taser + ) \ No newline at end of file diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index 0c99056632e..ed60b1fa86a 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/hands.dmi b/icons/mob/hands.dmi index 091ecf1269f..f79c6641cb0 100644 Binary files a/icons/mob/hands.dmi and b/icons/mob/hands.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index e6903797d4e..8038dc3d785 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/rig_back.dmi b/icons/mob/rig_back.dmi index f5fef65c746..fdd761de541 100644 Binary files a/icons/mob/rig_back.dmi and b/icons/mob/rig_back.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index e8f9800334c..afb8b523618 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/gloves.dmi b/icons/obj/clothing/gloves.dmi index 1657f8b17a0..6399acfc15d 100644 Binary files a/icons/obj/clothing/gloves.dmi and b/icons/obj/clothing/gloves.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index a55c1b1cc22..ec29f0ce41b 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index 5f9553089be..50981432711 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index a5ed2192bcc..b8156cad06d 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/rig_modules.dmi b/icons/obj/rig_modules.dmi index eb542d07773..02af395159d 100644 Binary files a/icons/obj/rig_modules.dmi and b/icons/obj/rig_modules.dmi differ diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 1f0a960d34f..80cff067406 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -4508,7 +4508,7 @@ "bIJ" = (/turf/simulated/wall,/area/rnd/storage) "bIK" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/rnd/research) "bIL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/rnd/research) -"bIM" = (/obj/structure/table/rack,/obj/item/weapon/rig/hazmat,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bIM" = (/obj/structure/table/rack,/obj/item/weapon/rig/hazmat/equipped,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIO" = (/obj/machinery/computer/mecha,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bIP" = (/obj/machinery/computer/area_atmos,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) @@ -5542,7 +5542,7 @@ "ccD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ccE" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/research_starboard) "ccF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access = list(50)},/turf/simulated/floor,/area/quartermaster/office) -"ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) +"ccG" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce/equipped,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/crew_quarters/heads/chief) "ccH" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/heads/chief) "ccJ" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft) diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm index 98aae309719..22732bb0b88 100644 --- a/maps/exodus-5.dmm +++ b/maps/exodus-5.dmm @@ -1396,7 +1396,7 @@ "AR" = (/obj/item/weapon/cigbutt,/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/outpost/mining_main/dorms) "AS" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/cable/blue{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bar"},/area/outpost/mining_main/dorms) "AT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/outpost/mining_main/west_hall) -"AU" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/floor,/area/outpost/mining_main/west_hall) +"AU" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/table/rack,/obj/item/weapon/rig/industrial/equipped,/turf/simulated/floor,/area/outpost/mining_main/west_hall) "AV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/outpost/mining_main/west_hall) "AW" = (/obj/machinery/camera{c_tag = "Storage Room"; dir = 1; network = list("MINE")},/turf/simulated/floor,/area/outpost/mining_main/west_hall) "AX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)