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Merge pull request #5620 from Decius-R/loyalty_implants
Loyalty Implants
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@@ -83,9 +83,9 @@ proc/assign_sec_to_department(var/mob/living/carbon/human/H)
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else
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/handcuffs(H), slot_in_backpack)
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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implant_loyalty(H)
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return 1
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/obj/item/device/radio/headset/headset_sec/department/New()
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@@ -23,9 +23,9 @@
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H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/taser(H), slot_s_store)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/handcuffs(H), slot_in_backpack)
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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H.implant_loyalty(src) // Will not do so if config is set to disallow.
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return 1
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@@ -52,9 +52,9 @@
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H.equip_to_slot_or_del(new /obj/item/device/flash(H), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/handcuffs(H), slot_in_backpack)
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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H.implant_loyalty(src) // // Will not do so if config is set to disallow.
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return 1
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@@ -89,9 +89,7 @@
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/evidence(H), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/device/detective_scanner(H), slot_in_backpack)
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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H.implant_loyalty(src) // Will not do so if config is set to disallow.
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return 1
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@@ -118,9 +116,9 @@
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H.equip_to_slot_or_del(new /obj/item/device/flash(H), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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H.equip_to_slot_or_del(new /obj/item/weapon/handcuffs(H), slot_in_backpack)
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
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L.imp_in = H
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L.implanted = 1
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H.implant_loyalty(src) // Will not do so if config is set to disallow.
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return 1
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/datum/job/hop
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@@ -70,7 +70,7 @@
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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new /obj/item/weapon/cartridge/hos(src)
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new /obj/item/device/radio/headset/heads/hos(src)
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new /obj/item/weapon/storage/lockbox/loyalty(src)
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if (config.use_loyalty_implants) new /obj/item/weapon/storage/lockbox/loyalty(src)
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new /obj/item/weapon/storage/flashbang_kit(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/device/flash(src)
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@@ -231,9 +231,7 @@ var/global/admin_emergency_team = 0 // Used for admin-spawned response teams
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// equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/regular(src), slot_in_backpack) // Regular medkit
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// Loyalty implants
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var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(src)
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L.imp_in = src
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L.implanted = 1
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implant_loyalty(src)
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// ID cards
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var/obj/item/weapon/card/id/E = new(src)
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