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Port OD Pragma Lints (#17171)
* Experimental: Port OD Pragma Lints
* first pass: Includes icon forge fixes/updates
* 2nd pass
* third pass
* debug_ai: This what you're unhappy with?
* Revert "debug_ai: This what you're unhappy with?"
This reverts commit bc178792e6.
* How about this
* Or is it the else?
* Pass summer
---------
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
This commit is contained in:
@@ -195,7 +195,7 @@
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H.eye_blurry = max(H.eye_blurry, flash_strength + 5)
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H.flash_eyes()
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H.adjustHalLoss(halloss_per_flash * (flash_strength / 5)) // Should take four flashes to stun.
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H.apply_damage(flash_strength * H.species.flash_burn/5, BURN, BP_HEAD, 0, 0, "Photon burns")
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H.apply_damage(flash_strength * H.species.flash_burn/5, BURN, BP_HEAD, 0, 0)
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else
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flashfail = 1
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@@ -477,7 +477,7 @@
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//IF the crystal somehow ends up in a tummy and digesting with a bound mob who doesn't want to be eaten, let's move them to the ground
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/obj/item/capture_crystal/digest_act(var/atom/movable/item_storage = null)
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if(bound_mob in contents && !bound_mob.devourable)
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if((bound_mob in contents) && !bound_mob.devourable)
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bound_mob.forceMove(src.drop_location())
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return ..()
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@@ -89,11 +89,11 @@
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if(user.gloves && !protected_hands)
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to_chat(user, span_warning("\The [src] partially cuts into your hand through your gloves as you hit \the [target]!"))
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user.apply_damage(light_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src, src.sharp, src.edge) // Ternary to include break damage
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user.apply_damage(light_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src.sharp, src.edge, src) // Ternary to include break damage
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else if(!user.gloves)
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to_chat(user, span_warning("\The [src] cuts into your hand as you hit \the [target]!"))
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user.apply_damage(no_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src, src.sharp, src.edge)
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user.apply_damage(no_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src.sharp, src.edge, src)
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if(will_break && src.loc == user) // If it's not in our hand anymore
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user.visible_message(span_danger("[user] hit \the [target] with \the [src], shattering it!"), span_warning("You shatter \the [src] in your hand!"))
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@@ -351,7 +351,7 @@
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L.add_modifier(/datum/modifier/entangled, 3 SECONDS)
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if(!L.apply_damage(force * (issilicon(L) ? 0.25 : 1), BRUTE, target_zone, blocked, soaked, src, sharp, edge))
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if(!L.apply_damage(force * (issilicon(L) ? 0.25 : 1), BRUTE, target_zone, blocked, soaked, sharp, edge, src))
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return
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playsound(src, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds
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@@ -70,7 +70,6 @@ var/global/list/micro_tunnels = list()
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for(var/datum/planet/P in SSplanets.planets)
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if(myturf.z in P.expected_z_levels)
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planet = P
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else
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for(var/obj/structure/micro_tunnel/t in micro_tunnels)
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if(t == src)
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continue
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@@ -85,7 +84,6 @@ var/global/list/micro_tunnels = list()
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if(targetturf.z in planet.expected_z_levels)
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destinations |= t
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continue
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else
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var/above = GetAbove(myturf)
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if(above && t.z == z + 1)
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destinations |= t
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@@ -152,7 +152,6 @@
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if (prob(50))
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qdel(src)
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return
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else
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return
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/obj/structure/closet/crate/secure
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@@ -40,7 +40,7 @@
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comp.paused = FALSE
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identifier = length(comp.identifier) > 0 ? comp.identifier : initial(identifier)
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material = length(comp.material) > 0 ? comp.material : initial(material)
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tint = length(comp.tint) > 0 ? comp.tint : initial(tint)
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tint = length(comp.tint) > 0 ? comp.tint : initial(comp.tint)
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adjective = length(comp.adjective) > 0 ? comp.adjective : initial(adjective)
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if (copytext_char(adjective, -1) != "s")
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adjective += "s"
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@@ -321,7 +321,6 @@
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if (prob(5))
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dismantle()
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return
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else
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return
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/obj/structure/girder/cult
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@@ -50,7 +50,6 @@
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return
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if(3.0)
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return
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else
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return
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/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
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@@ -275,7 +275,7 @@
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to_chat(user, span_warning("There is no tank in \the [src]."))
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return
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if(is_loosen)
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to_chat(user, span_warning("Tighten \the nut with a wrench first."))
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to_chat(user, span_warning("Tighten the nut with a wrench first."))
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return
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if(!Adjacent(target))
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return
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@@ -277,7 +277,6 @@
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if(3.0)
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qdel(src)
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return
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else
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return
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// Duplicated from structures.dm, but its a bit different.
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@@ -1833,7 +1833,7 @@
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desc = "The red flag of the Five Arrows."
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description_fluff = "The Five Arrows is an independent government entity that seceded from the Solar Confederate Government in 2570, in response to perceived \
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failures in aiding the Sagittarius Heights during the Skathari Incursion. The success of the government in achieving effective local defense and prosperity has \
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since attracted the membership of Kauq'xum, a remote Skrellian colony. \The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
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since attracted the membership of Kauq'xum, a remote Skrellian colony. The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
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icon_state = "fivearrows"
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flagtype = /obj/item/flag/fivearrows
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@@ -1848,7 +1848,7 @@
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desc = "The red flag of the Five Arrows."
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description_fluff = "The Five Arrows is an independent government entity that seceded from the Solar Confederate Government in 2570, in response to perceived \
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failures in aiding the Sagittarius Heights during the Skathari Incursion. The success of the government in achieving effective local defense and prosperity has \
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since attracted the membership of Kauq'xum, a remote Skrellian colony. \The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
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since attracted the membership of Kauq'xum, a remote Skrellian colony. The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
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flag_path = "fivearrows"
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/obj/item/flag/fivearrows/l
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@@ -581,7 +581,6 @@
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return 6
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if("SOUTHWEST", "SW")
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return 10
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else
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return 0
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@@ -606,5 +605,4 @@
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return "NW"
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if(10)
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return "SW"
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else
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return
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