diff --git a/baystation12.dme b/baystation12.dme
index 32628ed0aec..d7a17504932 100644
--- a/baystation12.dme
+++ b/baystation12.dme
@@ -1615,6 +1615,7 @@
#include "code\modules\research\circuitprinter.dm"
#include "code\modules\research\designs.dm"
#include "code\modules\research\destructive_analyzer.dm"
+#include "code\modules\research\mechfab_designs.dm"
#include "code\modules\research\message_server.dm"
#include "code\modules\research\protolathe.dm"
#include "code\modules\research\rd-readme.dm"
diff --git a/code/__defines/machinery.dm b/code/__defines/machinery.dm
index 5fc66791c67..13df4a5160e 100644
--- a/code/__defines/machinery.dm
+++ b/code/__defines/machinery.dm
@@ -43,8 +43,8 @@ var/list/restricted_camera_networks = list("thunder","ERT","NUKE","Secret")
#define NETWORK_MINE "MINE"
#define NETWORK_RESEARCH "Research"
#define NETWORK_RESEARCH_OUTPOST "Research Outpost"
-#define NETWORK_PRISON "Prison"
#define NETWORK_ROBOTS "Robots"
+#define NETWORK_PRISON "Prison"
#define NETWORK_SECURITY "Security"
#define NETWORK_TELECOM "Tcomsat"
#define NETWORK_THUNDER "thunder"
diff --git a/code/__defines/research.dm b/code/__defines/research.dm
index 0cfc2aded6f..d40722d0cf6 100644
--- a/code/__defines/research.dm
+++ b/code/__defines/research.dm
@@ -14,5 +14,5 @@
#define IMPRINTER 0x1 //For circuits. Uses glass/chemicals.
#define PROTOLATHE 0x2 //New stuff. Uses glass/metal/chemicals
-#define MECHFAB 0x4 //Remember, objects utilising this flag should have construction_time and construction_cost vars.
+#define MECHFAB 0x4 //Mechfab
#define CHASSIS 0x8 //For protolathe, but differently
diff --git a/code/_helpers/time.dm b/code/_helpers/time.dm
index 707d399c762..336d72fc136 100644
--- a/code/_helpers/time.dm
+++ b/code/_helpers/time.dm
@@ -36,9 +36,12 @@ proc/round_duration()
var/mills = world.time // 1/10 of a second, not real milliseconds but whatever
//var/secs = ((mills % 36000) % 600) / 10 //Not really needed, but I'll leave it here for refrence.. or something
- var/mins = (mills % 36000) / 600
- var/hours = mills / 36000
+ var/mins = round((mills % 36000) / 600)
+ var/hours = round(mills / 36000)
- last_round_duration = "[round(hours)]h [round(mins)]m"
+ mins = mins < 10 ? add_zero(mins, 1) : mins
+ hours = hours < 10 ? add_zero(hours, 1) : hours
+
+ last_round_duration = "[hours]:[mins]"
next_duration_update = world.time + 1 MINUTES
return last_round_duration
diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm
index 366fcbbbc10..69c891d2a41 100644
--- a/code/_helpers/unsorted.dm
+++ b/code/_helpers/unsorted.dm
@@ -1053,12 +1053,10 @@ proc/get_mob_with_client_list()
//gets the turf the atom is located in (or itself, if it is a turf).
//returns null if the atom is not in a turf.
-/proc/get_turf(atom/location)
- while(location)
- if(isturf(location))
- return location
- location = location.loc
- return null
+/proc/get_turf(atom/A)
+ if(!istype(A)) return
+ for(A, A && !isturf(A), A=A.loc);
+ return A
/proc/get(atom/loc, type)
while(loc)
diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm
index 4e3a2544f98..29bbb67cca6 100644
--- a/code/game/jobs/job/security.dm
+++ b/code/game/jobs/job/security.dm
@@ -96,7 +96,6 @@
economic_modifier = 5
access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels)
minimal_access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels)
- alt_titles = list("Forensic Technician")
minimal_player_age = 3
equip(var/mob/living/carbon/human/H)
if(!H) return 0
@@ -135,6 +134,7 @@
spawn_positions = 4
supervisors = "the head of security"
selection_color = "#ffeeee"
+ alt_titles = list("Junior Officer")
economic_modifier = 4
access = list(access_security, access_eva, access_sec_doors, access_brig, access_maint_tunnels, access_morgue, access_external_airlocks)
minimal_access = list(access_security, access_eva, access_sec_doors, access_brig, access_maint_tunnels, access_external_airlocks)
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 2fa0281ecd3..94f9bc70dfa 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -623,7 +623,6 @@ var/list/turret_icons
else
A = new projectile(loc)
playsound(loc, shot_sound, 75, 1)
- A.original = target
// Lethal/emagged turrets use twice the power due to higher energy beams
// Emagged turrets again use twice as much power due to higher firing rates
@@ -631,19 +630,15 @@ var/list/turret_icons
//Turrets aim for the center of mass by default.
//If the target is grabbing someone then the turret smartly aims for extremities
+ var/def_zone
var/obj/item/weapon/grab/G = locate() in target
if(G && G.state >= GRAB_NECK) //works because mobs are currently not allowed to upgrade to NECK if they are grabbing two people.
- A.def_zone = pick("head", "l_hand", "r_hand", "l_foot", "r_foot", "l_arm", "r_arm", "l_leg", "r_leg")
+ def_zone = pick("head", "l_hand", "r_hand", "l_foot", "r_foot", "l_arm", "r_arm", "l_leg", "r_leg")
else
- A.def_zone = pick("chest", "groin")
+ def_zone = pick("chest", "groin")
//Shooting Code:
- A.current = T
- A.starting = T
- A.yo = U.y - T.y
- A.xo = U.x - T.x
- spawn(1)
- A.process()
+ A.launch(target, def_zone)
/datum/turret_checks
var/enabled
diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm
index 607e8f445c9..db1cb3d004f 100644
--- a/code/game/mecha/equipment/mecha_equipment.dm
+++ b/code/game/mecha/equipment/mecha_equipment.dm
@@ -7,8 +7,6 @@
icon_state = "mecha_equip"
force = 5
origin_tech = list(TECH_MATERIAL = 2)
- construction_time = 100
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000)
var/equip_cooldown = 0
var/equip_ready = 1
var/energy_drain = 0
diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm
index 498a9dfff6e..98a49af28a3 100644
--- a/code/game/mecha/equipment/tools/medical_tools.dm
+++ b/code/game/mecha/equipment/tools/medical_tools.dm
@@ -6,7 +6,6 @@
origin_tech = list(TECH_DATA = 2, TECH_BIO = 3)
energy_drain = 20
range = MELEE
- construction_cost = list(DEFAULT_WALL_MATERIAL=5000,"glass"=10000)
equip_cooldown = 20
var/mob/living/carbon/occupant = null
var/datum/global_iterator/pr_mech_sleeper
@@ -384,8 +383,6 @@
range = MELEE|RANGED
equip_cooldown = 10
origin_tech = list(TECH_MATERIAL = 3, TECH_BIO = 4, TECH_MAGNET = 4, TECH_DATA = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=3000,"glass"=2000)
required_type = /obj/mecha/medical
New()
diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm
index 4b9a17483f7..ca51d1e1b35 100644
--- a/code/game/mecha/equipment/tools/tools.dm
+++ b/code/game/mecha/equipment/tools/tools.dm
@@ -126,9 +126,8 @@
/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
name = "diamond drill"
desc = "This is an upgraded version of the drill that'll pierce the heavens! (Can be attached to: Combat and Engineering Exosuits)"
- icon_state = "mecha_diamond_drill"
- origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"diamond"=6500)
+ icon_state = "mecha_diamond_drill"
+ origin_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
equip_cooldown = 20
force = 15
@@ -255,8 +254,6 @@
equip_cooldown = 10
energy_drain = 250
range = MELEE|RANGED
- construction_time = 1200
- construction_cost = list(DEFAULT_WALL_MATERIAL=30000,"phoron"=25000,"silver"=20000,"gold"=20000)
var/mode = 0 //0 - deconstruct, 1 - wall or floor, 2 - airlock.
var/disabled = 0 //malf
@@ -506,7 +503,6 @@
equip_cooldown = 10
energy_drain = 50
range = 0
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"silver"=5000)
var/deflect_coeff = 1.15
var/damage_coeff = 0.8
@@ -556,7 +552,6 @@
equip_cooldown = 10
energy_drain = 50
range = 0
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"gold"=5000)
var/deflect_coeff = 1.15
var/damage_coeff = 0.8
@@ -627,7 +622,6 @@
equip_cooldown = 20
energy_drain = 100
range = 0
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"gold"=1000,"silver"=2000,"glass"=5000)
var/health_boost = 2
var/datum/global_iterator/pr_repair_droid
var/icon/droid_overlay
@@ -722,7 +716,6 @@
equip_cooldown = 10
energy_drain = 0
range = 0
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"gold"=2000,"silver"=3000,"glass"=2000)
var/datum/global_iterator/pr_energy_relay
var/coeff = 100
var/list/use_channels = list(EQUIP,ENVIRON,LIGHT)
@@ -839,7 +832,6 @@
equip_cooldown = 10
energy_drain = 0
range = MELEE
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"silver"=500,"glass"=1000)
var/datum/global_iterator/pr_mech_generator
var/coeff = 100
var/obj/item/stack/material/fuel
@@ -972,9 +964,8 @@
/obj/item/mecha_parts/mecha_equipment/generator/nuclear
name = "\improper ExoNuclear reactor"
desc = "Generates power using uranium. Pollutes the environment."
- icon_state = "tesla"
- origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3)
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"silver"=500,"glass"=1000)
+ icon_state = "tesla"
+ origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3)
max_fuel = 50000
fuel_per_cycle_idle = 10
fuel_per_cycle_active = 30
@@ -1072,7 +1063,6 @@
origin_tech = list(TECH_ENGINEERING = 1, TECH_BIO = 1)
energy_drain = 10
range = MELEE
- construction_cost = list(DEFAULT_WALL_MATERIAL=5000,"glass"=5000)
equip_cooldown = 20
var/mob/living/carbon/occupant = null
var/door_locked = 1
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index f034f275507..913f9acb72f 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -274,7 +274,6 @@
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve
name = "\improper SOP-6 grenade launcher"
projectile = /obj/item/weapon/grenade/flashbang/clusterbang
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"gold"=6000,"uranium"=6000)
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited/get_equip_info()//Limited version of the clusterbang launcher that can't reload
return "* [chassis.selected==src?"":""][src.name][chassis.selected==src?"":""]\[[src.projectiles]\]"
diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm
index 3fb9ed8bf43..7fc5f17e86d 100644
--- a/code/game/mecha/mech_fabricator.dm
+++ b/code/game/mecha/mech_fabricator.dm
@@ -1,126 +1,29 @@
-/////////////////////////////
-///// Part Fabricator ///////
-/////////////////////////////
-
/obj/machinery/mecha_part_fabricator
icon = 'icons/obj/robotics.dmi'
icon_state = "fab-idle"
name = "Exosuit Fabricator"
- desc = "Nothing is being built."
+ desc = "A machine used for construction of robotcs and mechas."
density = 1
anchored = 1
use_power = 1
idle_power_usage = 20
active_power_usage = 5000
req_access = list(access_robotics)
- var/current_manufacturer
- var/time_coeff = 1.5 //can be upgraded with research
- var/resource_coeff = 1.5 //can be upgraded with research
- var/list/resources = list(
- DEFAULT_WALL_MATERIAL=0,
- "glass"=0,
- "gold"=0,
- "silver"=0,
- "diamond"=0,
- "phoron"=0,
- "uranium"=0,
- )
+
+ var/speed = 1
+ var/mat_efficiency = 1
+ var/list/materials = list(DEFAULT_WALL_MATERIAL = 0, "glass" = 0, "gold" = 0, "silver" = 0, "diamond" = 0, "phoron" = 0, "uranium" = 0)
var/res_max_amount = 200000
+
var/datum/research/files
- var/id
- var/sync = 0
- var/part_set
- var/obj/being_built
- var/list/queue = list()
- var/processing_queue = 0
- var/screen = "main"
- var/opened = 0
- var/temp
- var/output_dir = SOUTH //the direction relative to the fabber at which completed parts appear.
- var/list/part_sets = list( //set names must be unique
- "Robot"=list(
- /obj/item/robot_parts/robot_suit,
- /obj/item/robot_parts/chest,
- /obj/item/robot_parts/head,
- /obj/item/robot_parts/l_arm,
- /obj/item/robot_parts/r_arm,
- /obj/item/robot_parts/l_leg,
- /obj/item/robot_parts/r_leg,
- /obj/item/robot_parts/robot_component/binary_communication_device,
- /obj/item/robot_parts/robot_component/radio,
- /obj/item/robot_parts/robot_component/actuator,
- /obj/item/robot_parts/robot_component/diagnosis_unit,
- /obj/item/robot_parts/robot_component/camera,
- /obj/item/robot_parts/robot_component/armour
- ),
- "Ripley"=list(
- /obj/item/mecha_parts/chassis/ripley,
- /obj/item/mecha_parts/part/ripley_torso,
- /obj/item/mecha_parts/part/ripley_left_arm,
- /obj/item/mecha_parts/part/ripley_right_arm,
- /obj/item/mecha_parts/part/ripley_left_leg,
- /obj/item/mecha_parts/part/ripley_right_leg
- ),
-// "Hoverpod"=list(
-// /obj/structure/largecrate/hoverpod // Doesn't work, even with required vars. Why? - Gamerofthegame
-// ),
- "Odysseus"=list(
- /obj/item/mecha_parts/chassis/odysseus,
- /obj/item/mecha_parts/part/odysseus_torso,
- /obj/item/mecha_parts/part/odysseus_head,
- /obj/item/mecha_parts/part/odysseus_left_arm,
- /obj/item/mecha_parts/part/odysseus_right_arm,
- /obj/item/mecha_parts/part/odysseus_left_leg,
- /obj/item/mecha_parts/part/odysseus_right_leg
- ),
+ var/list/datum/design/queue = list()
+ var/progress = 0
+ var/busy = 0
- "Gygax"=list(
- /obj/item/mecha_parts/chassis/gygax,
- /obj/item/mecha_parts/part/gygax_torso,
- /obj/item/mecha_parts/part/gygax_head,
- /obj/item/mecha_parts/part/gygax_left_arm,
- /obj/item/mecha_parts/part/gygax_right_arm,
- /obj/item/mecha_parts/part/gygax_left_leg,
- /obj/item/mecha_parts/part/gygax_right_leg,
- /obj/item/mecha_parts/part/gygax_armour
- ),
- "Durand"=list(
- /obj/item/mecha_parts/chassis/durand,
- /obj/item/mecha_parts/part/durand_torso,
- /obj/item/mecha_parts/part/durand_head,
- /obj/item/mecha_parts/part/durand_left_arm,
- /obj/item/mecha_parts/part/durand_right_arm,
- /obj/item/mecha_parts/part/durand_left_leg,
- /obj/item/mecha_parts/part/durand_right_leg,
- /obj/item/mecha_parts/part/durand_armour
- ),
- "Exosuit Equipment"=list(
- /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,
- /obj/item/mecha_parts/mecha_equipment/tool/drill,
- /obj/item/mecha_parts/mecha_equipment/tool/extinguisher,
- /obj/item/mecha_parts/mecha_equipment/tool/cable_layer,
- /obj/item/mecha_parts/mecha_equipment/tool/sleeper,
- /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,
- /obj/item/mecha_parts/mecha_equipment/tool/passenger,
- /obj/item/mecha_parts/chassis/firefighter,
- ///obj/item/mecha_parts/mecha_equipment/repair_droid,
- /obj/item/mecha_parts/mecha_equipment/generator,
- ///obj/item/mecha_parts/mecha_equipment/jetpack, //TODO MECHA JETPACK SPRITE MISSING
- /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
- /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
- ),
-
- "Robotic Upgrade Modules" = list(
- /obj/item/borg/upgrade/reset,
- /obj/item/borg/upgrade/rename,
- /obj/item/borg/upgrade/restart,
- /obj/item/borg/upgrade/vtec,
- /obj/item/borg/upgrade/tasercooler,
- /obj/item/borg/upgrade/jetpack
- ),
-
- "Misc"=list(/obj/item/mecha_parts/mecha_tracking)
- )
+ var/list/categories = list()
+ var/category = null
+ var/manufacturer = null
+ var/sync_message = ""
/obj/machinery/mecha_part_fabricator/New()
..()
@@ -134,643 +37,129 @@
component_parts += new /obj/item/weapon/stock_parts/console_screen(src)
RefreshParts()
- // part_sets["Cyborg Upgrade Modules"] = typesof(/obj/item/borg/upgrade/) - /obj/item/borg/upgrade/ // Eh. This does it dymaically, but to support having the items referenced otherwhere in the code but not being constructable, going to do it manaully.
-
- for(var/part_set in part_sets)
- convert_part_set(part_set)
files = new /datum/research(src) //Setup the research data holder.
- /*
- if(!id)
- for(var/obj/machinery/r_n_d/server/centcom/S in world)
- S.initialize()
- break
- */
return
/obj/machinery/mecha_part_fabricator/initialize()
- current_manufacturer = basic_robolimb.company
+ manufacturer = basic_robolimb.company
+ update_categories()
+
+/obj/machinery/mecha_part_fabricator/process()
+ ..()
+ if(stat)
+ return
+ if(busy)
+ use_power = 2
+ progress += speed
+ check_build()
+ else
+ use_power = 1
+ update_icon()
+
+/obj/machinery/mecha_part_fabricator/update_icon()
+ overlays.Cut()
+ if(panel_open)
+ icon_state = "fab-o"
+ else
+ icon_state = "fab-idle"
+ if(busy)
+ overlays += "fab-active"
+
+/obj/machinery/mecha_part_fabricator/dismantle()
+ for(var/f in materials)
+ eject_materials(f, -1)
+ ..()
/obj/machinery/mecha_part_fabricator/RefreshParts()
- var/T = 0
+ res_max_amount = 0
for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
+ res_max_amount += M.rating * 100000 // 200k -> 600k
+ var/T = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
T += M.rating
- res_max_amount = (187500+(T * 37500))
- T = 0
- for(var/obj/item/weapon/stock_parts/micro_laser/Ma in component_parts)
- T += Ma.rating
- if(T >= 1)
- T -= 1
- var/diff
- diff = round(initial(resource_coeff) - (initial(resource_coeff)*(T))/25,0.01)
- if(resource_coeff!=diff)
- resource_coeff = diff
- T = 0
- for(var/obj/item/weapon/stock_parts/manipulator/Ml in component_parts)
- T += Ml.rating
- if(T>= 1)
- T -= 1
- diff = round(initial(time_coeff) - (initial(time_coeff)*(T))/25,0.01)
- if(time_coeff!=diff)
- time_coeff = diff
+ mat_efficiency = 1 - (T - 1) / 4 // 1 -> 0.5
+ for(var/obj/item/weapon/stock_parts/micro_laser/M in component_parts) // Not resetting T is intended; speed is affected by both
+ T += M.rating
+ speed = T / 2 // 1 -> 3
-/obj/machinery/mecha_part_fabricator/Destroy()
- for(var/atom/A in src)
- qdel(A)
- ..()
- return
-
-/obj/machinery/mecha_part_fabricator/proc/operation_allowed(mob/M)
- if(isrobot(M) || isAI(M))
- return 1
- if(!istype(req_access) || !req_access.len)
- return 1
- else if(istype(M, /mob/living/carbon/human))
- var/mob/living/carbon/human/H = M
- for(var/ID in list(H.get_active_hand(), H.wear_id, H.belt))
- if(src.check_access(ID))
- return 1
- M << "You don't have required permissions to use [src]"
- return 0
-
-/obj/machinery/mecha_part_fabricator/proc/convert_part_set(set_name as text)
- var/list/parts = part_sets[set_name]
- if(istype(parts, /list))
- for(var/i=1;i<=parts.len;i++)
- var/path = parts[i]
- var/part = new path(src)
- if(part)
- parts[i] = part
- //debug below
- if(!istype(parts[i],/obj/item)) return 0
- return
-
-
-/obj/machinery/mecha_part_fabricator/proc/add_part_set(set_name as text,parts=null)
- if(set_name in part_sets)//attempt to create duplicate set
- return 0
- if(isnull(parts))
- part_sets[set_name] = list()
- else
- part_sets[set_name] = parts
- convert_part_set(set_name)
- return 1
-
-/obj/machinery/mecha_part_fabricator/proc/add_part_to_set(set_name as text,part)
- if(!part) return 0
- src.add_part_set(set_name)//if no "set_name" set exists, create
- var/list/part_set = part_sets[set_name]
- var/atom/apart
- if(ispath(part))
- apart = new part(src)
- else
- apart = part
- if(!istype(apart)) return 0
- for(var/obj/O in part_set)
- if(O.type == apart.type)
- qdel(apart)
- return 0
- part_set[++part_set.len] = apart
- return 1
-
-/obj/machinery/mecha_part_fabricator/proc/remove_part_set(set_name as text)
- for(var/i=1,i<=part_sets.len,i++)
- if(part_sets[i]==set_name)
- part_sets.Cut(i,++i)
- return
-/*
- proc/sanity_check()
- for(var/p in resources)
- var/index = resources.Find(p)
- index = resources.Find(p, ++index)
- if(index) //duplicate resource
- world << "Duplicate resource definition for [src](\ref[src])"
- return 0
- for(var/set_name in part_sets)
- var/index = part_sets.Find(set_name)
- index = part_sets.Find(set_name, ++index)
- if(index) //duplicate part set
- world << "Duplicate part set definition for [src](\ref[src])"
- return 0
- return 1
-*/
-
-/obj/machinery/mecha_part_fabricator/proc/output_parts_list(set_name)
- var/output = ""
- var/list/part_set = listgetindex(part_sets, set_name)
- if(istype(part_set))
- for(var/obj/item/part in part_set)
- var/resources_available = check_resources(part)
- output += "
"
- return output
-
-/obj/machinery/mecha_part_fabricator/proc/output_part_info(var/obj/item/part)
- var/output = "[part.name] (Cost: [output_part_cost(part)]) [get_construction_time_w_coeff(part)/10]sec"
- return output
-
-/obj/machinery/mecha_part_fabricator/proc/output_part_cost(var/obj/item/part)
- var/i = 0
- var/output
- if(part.vars.Find("construction_time") && part.vars.Find("construction_cost"))//The most efficient way to go about this. Not all objects have these vars, but if they don't then they CANNOT be made by the mech fab. Doing it this way reduces a major amount of typecasting and switches, while cutting down maintenece for them as well -Sieve
- for(var/c in part:construction_cost)//The check should ensure that anything without the var doesn't make it to this point
- if(c in resources)
- output += "[i?" | ":null][get_resource_cost_w_coeff(part,c)] [c]"
- i++
- return output
- else
- return 0
-
-/obj/machinery/mecha_part_fabricator/proc/output_available_resources()
- var/output
- for(var/resource in resources)
- var/amount = min(res_max_amount, resources[resource])
- output += "[resource]: [amount] cm³"
- if(amount>0)
- output += " - Remove \[1\] | \[10\] | \[All\]"
- output += "
"
- return output
-
-/obj/machinery/mecha_part_fabricator/proc/remove_resources(var/obj/item/part)
-//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
- if(part.vars.Find("construction_time") && part.vars.Find("construction_cost"))
- for(var/resource in part:construction_cost)
- if(resource in src.resources)
- src.resources[resource] -= get_resource_cost_w_coeff(part,resource)
- else
+/obj/machinery/mecha_part_fabricator/attack_hand(var/mob/user)
+ if(..())
return
-
-/obj/machinery/mecha_part_fabricator/proc/check_resources(var/obj/item/part)
-// if(istype(part, /obj/item/robot_parts) || istype(part, /obj/item/mecha_parts) || istype(part,/obj/item/borg/upgrade))
-//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
- if(part.vars.Find("construction_time") && part.vars.Find("construction_cost"))
- for(var/resource in part:construction_cost)
- if(resource in src.resources)
- if(src.resources[resource] < get_resource_cost_w_coeff(part,resource))
- return 0
- return 1
- else
- return 0
-
-/obj/machinery/mecha_part_fabricator/proc/build_part(var/obj/item/part)
- if(!part) return
-
- // critical exploit prevention, do not remove unless you replace it -walter0o
- if( !(locate(part, src.contents)) || !(part.vars.Find("construction_time")) || !(part.vars.Find("construction_cost")) ) // these 3 are the current requirements for an object being buildable by the mech_fabricator
+ if(!allowed(user))
return
+ ui_interact(user)
- if(current_manufacturer)
- src.being_built = new part.type(src, current_manufacturer)
- else
- src.being_built = new part.type(src, basic_robolimb.company)
+/obj/machinery/mecha_part_fabricator/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
+ var/data[0]
- src.desc = "It's building [src.being_built]."
- src.remove_resources(part)
- src.overlays += "fab-active"
- src.use_power = 2
- src.updateUsrDialog()
- sleep(get_construction_time_w_coeff(part))
- src.use_power = 1
- src.overlays -= "fab-active"
- src.desc = initial(src.desc)
- if(being_built)
- src.being_built.Move(get_step(src,output_dir))
- src.visible_message("\icon[src] [src] beeps, \"The following has been completed: [src.being_built] is built\".")
- src.being_built = null
- src.updateUsrDialog()
- return 1
+ var/datum/design/current = queue.len ? queue[1] : null
+ if(current)
+ data["current"] = current.name
+ data["queue"] = get_queue_names()
+ data["buildable"] = get_build_options()
+ data["category"] = category
+ data["categories"] = categories
+ if(all_robolimbs)
+ var/list/T = list()
+ for(var/A in all_robolimbs)
+ var/datum/robolimb/R = all_robolimbs[A]
+ T += list(list("id" = A, "company" = R.company))
+ data["manufacturers"] = T
+ data["manufacturer"] = manufacturer
+ data["materials"] = get_materials()
+ data["maxres"] = res_max_amount
+ data["sync"] = sync_message
+ if(current)
+ data["builtperc"] = round((progress / current.time) * 100)
-/obj/machinery/mecha_part_fabricator/proc/update_queue_on_page()
- send_byjax(usr,"mecha_fabricator.browser","queue",src.list_queue())
- return
-
-/obj/machinery/mecha_part_fabricator/proc/add_part_set_to_queue(set_name)
- if(set_name in part_sets)
- var/list/part_set = part_sets[set_name]
- if(islist(part_set))
- for(var/obj/item/part in part_set)
- add_to_queue(part)
- return
-
-/obj/machinery/mecha_part_fabricator/proc/add_to_queue(part)
- if(!istype(queue))
- queue = list()
- if(part)
- queue[++queue.len] = part
- return queue.len
-
-/obj/machinery/mecha_part_fabricator/proc/remove_from_queue(index)
- if(!isnum(index) || !istype(queue) || (index<1 || index>queue.len))
- return 0
- queue.Cut(index,++index)
- return 1
-
-/obj/machinery/mecha_part_fabricator/proc/process_queue()
- var/obj/item/part = listgetindex(src.queue, 1)
- if(!part)
- remove_from_queue(1)
- if(src.queue.len)
- return process_queue()
- else
- return
- if(!(part.vars.Find("construction_time")) || !(part.vars.Find("construction_cost")))//If it shouldn't be printed
- remove_from_queue(1)//Take it out of the quene
- return process_queue()//Then reprocess it
- temp = null
- while(part)
- if(stat&(NOPOWER|BROKEN))
- return 0
- if(!check_resources(part))
- src.visible_message("\icon[src] [src] beeps, \"Not enough resources. Queue processing stopped\".")
- temp = {"Not enough resources to build next part.
- Try again | Return"}
- return 0
- remove_from_queue(1)
- build_part(part)
- part = listgetindex(src.queue, 1)
- src.visible_message("\icon[src] [src] beeps, \"Queue processing finished successfully\".")
- return 1
-
-/obj/machinery/mecha_part_fabricator/proc/list_queue()
- var/output = "Queue contains:"
- if(!istype(queue) || !queue.len)
- output += "
Nothing"
- else
- output += ""
- for(var/i=1;i<=queue.len;i++)
- var/obj/item/part = listgetindex(src.queue, i)
- if(istype(part))
- if(part.vars.Find("construction_time") && part.vars.Find("construction_cost"))
- output += "- [part.name] - [i>1?"↑":null] [i↓
":null] Remove"
- else//Prevents junk items from even appearing in the list, and they will be silently removed when the fab processes
- remove_from_queue(i)//Trash it
- return list_queue()//Rebuild it
- output += ""
- output += "\[Process queue | Clear queue\]"
- return output
-
-/obj/machinery/mecha_part_fabricator/proc/convert_designs()
- if(!files) return
- var/i = 0
- for(var/datum/design/D in files.known_designs)
- if(D.build_type&16)
- if(D.category in part_sets)//Checks if it's a valid category
- if(add_part_to_set(D.category, D.build_path))//Adds it to said category
- i++
- else
- if(add_part_to_set("Misc", D.build_path))//If in doubt, chunk it into the Misc
- i++
- return i
-
-/obj/machinery/mecha_part_fabricator/proc/update_tech()
- if(!files) return
- var/output
- for(var/datum/tech/T in files.known_tech)
- if(T && T.level > 1)
- var/diff
- switch(T.id) //bad, bad formulas
- if("materials")
- var/pmat = 0//Calculations to make up for the fact that these parts and tech modify the same thing
- for(var/obj/item/weapon/stock_parts/micro_laser/Ml in component_parts)
- pmat += Ml.rating
- if(pmat >= 1)
- pmat -= 1//So the equations don't have to be reworked, upgrading a single part from T1 to T2 is == to 1 tech level
- diff = round(initial(resource_coeff) - (initial(resource_coeff)*(T.level+pmat))/25,0.01)
- if(resource_coeff!=diff)
- resource_coeff = diff
- output+="Production efficiency increased.
"
- if("programming")
- var/ptime = 0
- for(var/obj/item/weapon/stock_parts/manipulator/Ma in component_parts)
- ptime += Ma.rating
- if(ptime >= 2)
- ptime -= 2
- diff = round(initial(time_coeff) - (initial(time_coeff)*(T.level+ptime))/25,0.1)
- if(time_coeff!=diff)
- time_coeff = diff
- output+="Production routines updated.
"
- return output
-
-
-/obj/machinery/mecha_part_fabricator/proc/sync(silent=null)
-/* if(queue.len)
- if(!silent)
- temp = "Error. Please clear processing queue before updating!"
- src.updateUsrDialog()
- return
-*/
- if(!silent)
- temp = "Updating local R&D database..."
- src.updateUsrDialog()
- sleep(30) //only sleep if called by user
- var/found = 0
- for(var/obj/machinery/computer/rdconsole/RDC in get_area_all_atoms(get_area(src)))
- if(!RDC.sync)
- continue
- found++
- for(var/datum/tech/T in RDC.files.known_tech)
- files.AddTech2Known(T)
- for(var/datum/design/D in RDC.files.known_designs)
- files.AddDesign2Known(D)
- files.RefreshResearch()
- var/i = src.convert_designs()
- var/tech_output = update_tech()
- if(!silent)
- temp = "Processed [i] equipment designs.
"
- temp += tech_output
- temp += "Return"
- src.updateUsrDialog()
- if(i || tech_output)
- src.visible_message("\icon[src] [src] beeps, \"Successfully synchronized with R&D server. New data processed.\"")
- if(found == 0)
- temp = "Couldn't contact R&D server.
"
- temp += "Return"
- src.updateUsrDialog()
- src.visible_message("\icon[src] [src] beeps, \"Error! Couldn't connect to R&D server.\"")
- return
-
-/obj/machinery/mecha_part_fabricator/proc/get_resource_cost_w_coeff(var/obj/item/part as obj,var/resource as text, var/roundto=1)
-//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
- if(part.vars.Find("construction_time") && part.vars.Find("construction_cost"))
- return round(part:construction_cost[resource]*resource_coeff, roundto)
- else
- return 0
-
-/obj/machinery/mecha_part_fabricator/proc/get_construction_time_w_coeff(var/obj/item/part as obj, var/roundto=1)
-//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
- if(part.vars.Find("construction_time") && part.vars.Find("construction_cost"))
- return round(part:construction_time*time_coeff, roundto)
- else
- return 0
-
-
-/obj/machinery/mecha_part_fabricator/attack_hand(mob/user as mob)
- var/dat, left_part
- if (..())
- return
- if(!operation_allowed(user))
- return
- user.set_machine(src)
- var/turf/exit = get_step(src,SOUTH)
- if(exit.density)
- src.visible_message("\icon[src] [src] beeps, \"Error! Part outlet is obstructed\".")
- return
- if(temp)
- left_part = temp
- else if(src.being_built)
- left_part = {"Building [src.being_built.name].
- Please wait until completion..."}
- else
- switch(screen)
- if("main")
- left_part = output_available_resources()+"
"
- left_part += "Sync with R&D servers | Set manufacturer ([current_manufacturer])
"
- for(var/part_set in part_sets)
- left_part += "[part_set] - \[Add all parts to queue\]
"
- if("parts")
- left_part += output_parts_list(part_set)
- left_part += "
Return"
- dat = {"
-
- [src.name]
-
-
-
-
-
-
- |
- [left_part]
- |
-
- [list_queue()]
- |
-
-
-
- "}
- user << browse(dat, "window=mecha_fabricator;size=1000x400")
- onclose(user, "mecha_fabricator")
- return
-
-/obj/machinery/mecha_part_fabricator/proc/exploit_prevention(var/obj/Part, mob/user as mob, var/desc_exploit)
-// critical exploit prevention, feel free to improve or replace this, but do not remove it -walter0o
-
- if(!Part || !user || !istype(Part) || !istype(user)) // sanity
- return 1
-
- if( !(locate(Part, src.contents)) || !(Part.vars.Find("construction_time")) || !(Part.vars.Find("construction_cost")) ) // these 3 are the current requirements for an object being buildable by the mech_fabricator
-
- var/turf/LOC = get_turf(user)
- message_admins("[key_name_admin(user)] tried to exploit an Exosuit Fabricator to [desc_exploit ? "get the desc of" : "duplicate"] [Part] ! ([LOC ? "JMP" : "null"])", 0)
- log_admin("EXPLOIT : [key_name(user)] tried to exploit an Exosuit Fabricator to [desc_exploit ? "get the desc of" : "duplicate"] [Part] !")
- return 1
-
- return null
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if(!ui)
+ ui = new(user, src, ui_key, "mechfab.tmpl", "Exosuit Fabricator UI", 800, 600)
+ ui.set_initial_data(data)
+ ui.open()
+ ui.set_auto_update(1)
/obj/machinery/mecha_part_fabricator/Topic(href, href_list)
-
- if(..()) // critical exploit prevention, do not remove unless you replace it -walter0o
+ if(..())
return
- var/datum/topic_input/filter = new /datum/topic_input(href,href_list)
- if(href_list["set_manufacturer"])
- var/choice = input(usr, "Which manufacturer do you wish to use for this fabricator?") as null|anything in all_robolimbs
- if(choice) current_manufacturer = choice
- if(href_list["part_set"])
- var/tpart_set = filter.getStr("part_set")
- if(tpart_set)
- if(tpart_set=="clear")
- src.part_set = null
- else
- src.part_set = tpart_set
- screen = "parts"
- if(href_list["part"])
- var/obj/part = filter.getObj("part")
+ if(href_list["build"])
+ add_to_queue(text2num(href_list["build"]))
- // critical exploit prevention, do not remove unless you replace it -walter0o
- if(src.exploit_prevention(part, usr))
- return
+ if(href_list["remove"])
+ remove_from_queue(text2num(href_list["remove"]))
- if(!processing_queue)
- build_part(part)
- else
- add_to_queue(part)
- if(href_list["add_to_queue"])
- var/obj/part = filter.getObj("add_to_queue")
+ if(href_list["category"])
+ if(href_list["category"] in categories)
+ category = href_list["category"]
- // critical exploit prevention, do not remove unless you replace it -walter0o
- if(src.exploit_prevention(part, usr))
- return
+ if(href_list["manufacturer"])
+ if(href_list["manufacturer"] in all_robolimbs)
+ manufacturer = href_list["manufacturer"]
- add_to_queue(part)
+ if(href_list["eject"])
+ eject_materials(href_list["eject"], text2num(href_list["amount"]))
- return update_queue_on_page()
- if(href_list["remove_from_queue"])
- remove_from_queue(filter.getNum("remove_from_queue"))
- return update_queue_on_page()
- if(href_list["partset_to_queue"])
- add_part_set_to_queue(filter.get("partset_to_queue"))
- return update_queue_on_page()
- if(href_list["process_queue"])
- spawn(-1)
- if(processing_queue || being_built)
- return 0
- processing_queue = 1
- process_queue()
- processing_queue = 0
-/*
- if(href_list["list_queue"])
- list_queue()
-*/
- if(href_list["clear_temp"])
- temp = null
- if(href_list["screen"])
- src.screen = href_list["screen"]
- if(href_list["queue_move"] && href_list["index"])
- var/index = filter.getNum("index")
- var/new_index = index + filter.getNum("queue_move")
- if(isnum(index) && isnum(new_index))
- if(InRange(new_index,1,queue.len))
- queue.Swap(index,new_index)
- return update_queue_on_page()
- if(href_list["clear_queue"])
- queue = list()
- return update_queue_on_page()
if(href_list["sync"])
- queue = list()
- src.sync()
- return update_queue_on_page()
- if(href_list["part_desc"])
- var/obj/part = filter.getObj("part_desc")
-
- // critical exploit prevention, do not remove unless you replace it -walter0o
- if(src.exploit_prevention(part, usr, 1))
- return
-
- if(part)
- temp = {"[part] description:
- [part.desc]
- Return
- "}
- if(href_list["remove_mat"] && href_list["material"])
- temp = "Ejected [remove_material(href_list["material"],text2num(href_list["remove_mat"]))] of [href_list["material"]]
Return"
- src.updateUsrDialog()
- return
-
-/obj/machinery/mecha_part_fabricator/proc/remove_material(var/mat_string, var/amount)
- var/type
- switch(mat_string)
- if(DEFAULT_WALL_MATERIAL)
- type = /obj/item/stack/material/steel
- if("glass")
- type = /obj/item/stack/material/glass
- if("gold")
- type = /obj/item/stack/material/gold
- if("silver")
- type = /obj/item/stack/material/silver
- if("diamond")
- type = /obj/item/stack/material/diamond
- if("phoron")
- type = /obj/item/stack/material/phoron
- if("uranium")
- type = /obj/item/stack/material/uranium
- else
- return 0
- var/result = 0
- var/obj/item/stack/material/res = new type(src)
-
- // amount available to take out
- var/total_amount = round(resources[mat_string]/res.perunit)
-
- // number of stacks we're going to take out
- res.amount = round(min(total_amount,amount))
-
- if(res.amount>0)
- resources[mat_string] -= res.amount*res.perunit
- res.Move(src.loc)
- result = res.amount
+ sync()
else
- qdel(res)
- return result
+ sync_message = ""
+
+ return 1
-/obj/machinery/mecha_part_fabricator/emag_act(var/remaining_charges, var/mob/user)
- sleep()
- switch(emagged)
- if(0)
- emagged = 0.5
- src.visible_message("\icon[src] [src] beeps: \"DB error \[Code 0x00F1\]\"")
- sleep(10)
- src.visible_message("\icon[src] [src] beeps: \"Attempting auto-repair\"")
- sleep(15)
- src.visible_message("\icon[src] [src] beeps: \"User DB corrupted \[Code 0x00FA\]. Truncating data structure...\"")
- sleep(30)
- src.visible_message("\icon[src] [src] beeps: \"User DB truncated. Please contact your [company_name] system operator for future assistance.\"")
- req_access = null
- emagged = 1
- return 1
- if(0.5)
- src.visible_message("\icon[src] [src] beeps: \"DB not responding \[Code 0x0003\]...\"")
- if(1)
- src.visible_message("\icon[src] [src] beeps: \"No records in User DB\"")
-
-/obj/machinery/mecha_part_fabricator/attackby(obj/W as obj, mob/user as mob)
- if(istype(W,/obj/item/weapon/screwdriver))
- if (!opened)
- opened = 1
- icon_state = "fab-o"
- user << "You open the maintenance hatch of [src]."
- else
- opened = 0
- icon_state = "fab-idle"
- user << "You close the maintenance hatch of [src]."
+/obj/machinery/mecha_part_fabricator/attackby(var/obj/item/I, var/mob/user)
+ if(busy)
+ user << "\The [src] is busy. Please wait for completion of previous operation."
+ return 1
+ if(default_deconstruction_screwdriver(user, I))
+ return
+ if(default_deconstruction_crowbar(user, I))
+ return
+ if(default_part_replacement(user, I))
return
- if (opened)
- if(istype(W, /obj/item/weapon/crowbar))
- playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
- M.state = 2
- M.icon_state = "box_1"
- for(var/obj/I in component_parts)
- I.loc = src.loc
- if(src.resources[DEFAULT_WALL_MATERIAL] >= 3750)
- var/obj/item/stack/material/steel/G = new /obj/item/stack/material/steel(src.loc)
- G.amount = round(src.resources[DEFAULT_WALL_MATERIAL] / G.perunit)
- if(src.resources["glass"] >= 3750)
- var/obj/item/stack/material/glass/G = new /obj/item/stack/material/glass(src.loc)
- G.amount = round(src.resources["glass"] / G.perunit)
- if(src.resources["phoron"] >= 2000)
- var/obj/item/stack/material/phoron/G = new /obj/item/stack/material/phoron(src.loc)
- G.amount = round(src.resources["phoron"] / G.perunit)
- if(src.resources["silver"] >= 2000)
- var/obj/item/stack/material/silver/G = new /obj/item/stack/material/silver(src.loc)
- G.amount = round(src.resources["silver"] / G.perunit)
- if(src.resources["gold"] >= 2000)
- var/obj/item/stack/material/gold/G = new /obj/item/stack/material/gold(src.loc)
- G.amount = round(src.resources["gold"] / G.perunit)
- if(src.resources["uranium"] >= 2000)
- var/obj/item/stack/material/uranium/G = new /obj/item/stack/material/uranium(src.loc)
- G.amount = round(src.resources["uranium"] / G.perunit)
- if(src.resources["diamond"] >= 2000)
- var/obj/item/stack/material/diamond/G = new /obj/item/stack/material/diamond(src.loc)
- G.amount = round(src.resources["diamond"] / G.perunit)
- qdel(src)
- return 1
- else
- user << "You can't load the [src.name] while it's opened."
- return 1
var/material
- switch(W.type)
+ switch(I.type)
if(/obj/item/stack/material/gold)
material = "gold"
if(/obj/item/stack/material/silver)
@@ -788,30 +177,171 @@
else
return ..()
- if(src.being_built)
- user << "The fabricator is currently processing. Please wait until completion."
- return
-
- var/obj/item/stack/material/stack = W
-
+ var/obj/item/stack/material/stack = I
var/sname = "[stack.name]"
var/amnt = stack.perunit
- if(src.resources[material] < res_max_amount)
+
+ if(materials[material] + amnt <= res_max_amount)
if(stack && stack.amount >= 1)
var/count = 0
- src.overlays += "fab-load-[material]"//loading animation is now an overlay based on material type. No more spontaneous conversion of all ores to metal. -vey
- sleep(10)
-
- while(src.resources[material] < res_max_amount && stack.amount >= 1)
- src.resources[material] += amnt
+ overlays += "fab-load-metal"
+ spawn(10)
+ overlays -= "fab-load-metal"
+ while(materials[material] + amnt <= res_max_amount && stack.amount >= 1)
+ materials[material] += amnt
stack.use(1)
count++
- src.overlays -= "fab-load-[material]"
user << "You insert [count] [sname] into the fabricator."
- src.updateUsrDialog()
- else
- user << "The fabricator can only accept full sheets of [sname]."
- return
+ update_busy()
else
user << "The fabricator cannot hold more [sname]."
- return
+
+/obj/machinery/mecha_part_fabricator/emag_act(var/remaining_charges, var/mob/user)
+ switch(emagged)
+ if(0)
+ emagged = 0.5
+ visible_message("\icon[src] [src] beeps: \"DB error \[Code 0x00F1\]\"")
+ sleep(10)
+ visible_message("\icon[src] [src] beeps: \"Attempting auto-repair\"")
+ sleep(15)
+ visible_message("\icon[src] [src] beeps: \"User DB corrupted \[Code 0x00FA\]. Truncating data structure...\"")
+ sleep(30)
+ visible_message("\icon[src] [src] beeps: \"User DB truncated. Please contact your [company_name] system operator for future assistance.\"")
+ req_access = null
+ emagged = 1
+ return 1
+ if(0.5)
+ visible_message("\icon[src] [src] beeps: \"DB not responding \[Code 0x0003\]...\"")
+ if(1)
+ visible_message("\icon[src] [src] beeps: \"No records in User DB\"")
+
+/obj/machinery/mecha_part_fabricator/proc/update_busy()
+ if(queue.len)
+ if(can_build(queue[1]))
+ busy = 1
+ else
+ busy = 0
+ else
+ busy = 0
+
+/obj/machinery/mecha_part_fabricator/proc/add_to_queue(var/index)
+ var/datum/design/D = files.known_designs[index]
+ queue += D
+ update_busy()
+
+/obj/machinery/mecha_part_fabricator/proc/remove_from_queue(var/index)
+ if(index == 1)
+ progress = 0
+ queue.Cut(index, index + 1)
+ update_busy()
+
+/obj/machinery/mecha_part_fabricator/proc/can_build(var/datum/design/D)
+ for(var/M in D.materials)
+ if(materials[M] < D.materials[M])
+ return 0
+ return 1
+
+/obj/machinery/mecha_part_fabricator/proc/check_build()
+ if(!queue.len)
+ progress = 0
+ return
+ var/datum/design/D = queue[1]
+ if(!can_build(D))
+ progress = 0
+ return
+ if(D.time > progress)
+ return
+ for(var/M in D.materials)
+ materials[M] = max(0, materials[M] - D.materials[M] * mat_efficiency)
+ if(D.build_path)
+ var/obj/new_item = new D.build_path(loc, manufacturer)
+ visible_message("\The [src] pings, indicating that \the [D] is complete.", "You hear a ping.")
+ if(mat_efficiency != 1)
+ if(new_item.matter && new_item.matter.len > 0)
+ for(var/i in new_item.matter)
+ new_item.matter[i] = new_item.matter[i] * mat_efficiency
+ remove_from_queue(1)
+
+/obj/machinery/mecha_part_fabricator/proc/get_queue_names()
+ . = list()
+ for(var/i = 2 to queue.len)
+ var/datum/design/D = queue[i]
+ . += D.name
+
+/obj/machinery/mecha_part_fabricator/proc/get_build_options()
+ . = list()
+ for(var/i = 1 to files.known_designs.len)
+ var/datum/design/D = files.known_designs[i]
+ if(!D.build_path || !(D.build_type & MECHFAB))
+ continue
+ . += list(list("name" = D.name, "id" = i, "category" = D.category, "resourses" = get_design_resourses(D), "time" = get_design_time(D)))
+
+/obj/machinery/mecha_part_fabricator/proc/get_design_resourses(var/datum/design/D)
+ var/list/F = list()
+ for(var/T in D.materials)
+ F += "[capitalize(T)]: [D.materials[T] * mat_efficiency]"
+ return english_list(F, and_text = ", ")
+
+/obj/machinery/mecha_part_fabricator/proc/get_design_time(var/datum/design/D)
+ return time2text(round(10 * D.time / speed), "mm:ss")
+
+/obj/machinery/mecha_part_fabricator/proc/update_categories()
+ categories = list()
+ for(var/datum/design/D in files.known_designs)
+ if(!D.build_path || !(D.build_type & MECHFAB))
+ continue
+ categories |= D.category
+ if(!category || !(category in categories))
+ category = categories[1]
+
+/obj/machinery/mecha_part_fabricator/proc/get_materials()
+ . = list()
+ for(var/T in materials)
+ . += list(list("mat" = capitalize(T), "amt" = materials[T]))
+
+/obj/machinery/mecha_part_fabricator/proc/eject_materials(var/material, var/amount) // 0 amount = 0 means ejecting a full stack; -1 means eject everything
+ var/recursive = amount == -1 ? 1 : 0
+ material = lowertext(material)
+ var/mattype
+ switch(material)
+ if(DEFAULT_WALL_MATERIAL)
+ mattype = /obj/item/stack/material/steel
+ if("glass")
+ mattype = /obj/item/stack/material/glass
+ if("gold")
+ mattype = /obj/item/stack/material/gold
+ if("silver")
+ mattype = /obj/item/stack/material/silver
+ if("diamond")
+ mattype = /obj/item/stack/material/diamond
+ if("phoron")
+ mattype = /obj/item/stack/material/phoron
+ if("uranium")
+ mattype = /obj/item/stack/material/uranium
+ else
+ return
+ var/obj/item/stack/material/S = new mattype(loc)
+ if(amount <= 0)
+ amount = S.max_amount
+ var/ejected = min(round(materials[material] / S.perunit), amount)
+ S.amount = min(ejected, amount)
+ if(S.amount <= 0)
+ qdel(S)
+ return
+ materials[material] -= ejected * S.perunit
+ if(recursive && materials[material] >= S.perunit)
+ eject_materials(material, -1)
+ update_busy()
+
+/obj/machinery/mecha_part_fabricator/proc/sync()
+ sync_message = "Error: no console found."
+ for(var/obj/machinery/computer/rdconsole/RDC in get_area_all_atoms(get_area(src)))
+ if(!RDC.sync)
+ continue
+ for(var/datum/tech/T in RDC.files.known_tech)
+ files.AddTech2Known(T)
+ for(var/datum/design/D in RDC.files.known_designs)
+ files.AddDesign2Known(D)
+ files.RefreshResearch()
+ sync_message = "Sync complete."
+ update_categories()
diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm
index e3bee7a816d..e9dbd93edf7 100644
--- a/code/game/mecha/mecha_control_console.dm
+++ b/code/game/mecha/mecha_control_console.dm
@@ -70,8 +70,6 @@
icon = 'icons/obj/device.dmi'
icon_state = "motion2"
origin_tech = list(TECH_DATA = 2, TECH_MAGNET = 2)
- construction_time = 50
- construction_cost = list(DEFAULT_WALL_MATERIAL=500)
proc/get_mecha_info()
if(!in_mecha())
diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm
index fbc6a1d7aaa..876e6c3f6b0 100644
--- a/code/game/mecha/mecha_parts.dm
+++ b/code/game/mecha/mecha_parts.dm
@@ -11,15 +11,12 @@
w_class = 5
flags = CONDUCT
origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2)
- var/construction_time = 100
- var/list/construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"glass"=5000)
/obj/item/mecha_parts/chassis
name="Mecha Chassis"
icon_state = "backbone"
var/datum/construction/construct
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000)
flags = CONDUCT
attackby(obj/item/W as obj, mob/user as mob)
@@ -42,48 +39,37 @@
/obj/item/mecha_parts/part/ripley_torso
name="Ripley Torso"
desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
- icon_state = "ripley_harness"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=40000,"glass"=15000)
+ icon_state = "ripley_harness"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_left_arm
name="Ripley Left Arm"
desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "ripley_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 150
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000)
+ icon_state = "ripley_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_right_arm
name="Ripley Right Arm"
desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "ripley_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 150
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000)
+ icon_state = "ripley_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_left_leg
name="Ripley Left Leg"
desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "ripley_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 150
- construction_cost = list(DEFAULT_WALL_MATERIAL=30000)
+ icon_state = "ripley_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/ripley_right_leg
name="Ripley Right Leg"
desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "ripley_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 150
- construction_cost = list(DEFAULT_WALL_MATERIAL=30000)
+ icon_state = "ripley_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
///////// Gygax
/obj/item/mecha_parts/chassis/gygax
name = "Gygax Chassis"
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000)
New()
..()
@@ -92,62 +78,47 @@
/obj/item/mecha_parts/part/gygax_torso
name="Gygax Torso"
desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
- icon_state = "gygax_harness"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 3, TECH_ENGINEERING = 3)
- construction_time = 300
- construction_cost = list(DEFAULT_WALL_MATERIAL=50000,"glass"=20000)
+ icon_state = "gygax_harness"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_head
name="Gygax Head"
desc="A Gygax head. Houses advanced surveilance and targeting sensors."
- icon_state = "gygax_head"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"glass"=10000)
+ icon_state = "gygax_head"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_left_arm
name="Gygax Left Arm"
desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
- icon_state = "gygax_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=30000)
+ icon_state = "gygax_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_right_arm
name="Gygax Right Arm"
desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
- icon_state = "gygax_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=30000)
+ icon_state = "gygax_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_left_leg
name="Gygax Left Leg"
- icon_state = "gygax_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=35000)
+ icon_state = "gygax_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_right_leg
name="Gygax Right Leg"
- icon_state = "gygax_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=35000)
+ icon_state = "gygax_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/gygax_armour
name="Gygax Armour Plates"
- icon_state = "gygax_armour"
- origin_tech = list(TECH_MATERIAL = 6, TECH_COMBAT = 4, TECH_ENGINEERING = 5)
- construction_time = 600
- construction_cost = list(DEFAULT_WALL_MATERIAL=50000,"diamond"=10000)
+ icon_state = "gygax_armour"
+ origin_tech = list(TECH_MATERIAL = 6, TECH_COMBAT = 4, TECH_ENGINEERING = 5)
//////////// Durand
/obj/item/mecha_parts/chassis/durand
name = "Durand Chassis"
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000)
New()
..()
@@ -155,52 +126,38 @@
/obj/item/mecha_parts/part/durand_torso
name="Durand Torso"
- icon_state = "durand_harness"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINEERING = 3)
- construction_time = 300
- construction_cost = list(DEFAULT_WALL_MATERIAL=55000,"glass"=20000,"silver"=10000)
+ icon_state = "durand_harness"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_head
name="Durand Head"
- icon_state = "durand_head"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000,"glass"=10000,"silver"=3000)
+ icon_state = "durand_head"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_left_arm
name="Durand Left Arm"
- icon_state = "durand_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=35000,"silver"=3000)
+ icon_state = "durand_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_right_arm
name="Durand Right Arm"
- icon_state = "durand_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=35000,"silver"=3000)
+ icon_state = "durand_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_left_leg
name="Durand Left Leg"
- icon_state = "durand_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=40000,"silver"=3000)
+ icon_state = "durand_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_right_leg
name="Durand Right Leg"
- icon_state = "durand_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=40000,"silver"=3000)
+ icon_state = "durand_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
/obj/item/mecha_parts/part/durand_armour
name="Durand Armour Plates"
- icon_state = "durand_armour"
- origin_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4, TECH_ENGINEERING = 5)
- construction_time = 600
- construction_cost = list(DEFAULT_WALL_MATERIAL=50000,"uranium"=10000)
+ icon_state = "durand_armour"
+ origin_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4, TECH_ENGINEERING = 5)
@@ -247,43 +204,43 @@
/obj/item/mecha_parts/part/phazon_torso
name="Phazon Torso"
icon_state = "phazon_harness"
- construction_time = 300
- construction_cost = list(DEFAULT_WALL_MATERIAL=35000,"glass"=10000,"phoron"=20000)
+ //construction_time = 300
+ //construction_cost = list(DEFAULT_WALL_MATERIAL=35000,"glass"=10000,"phoron"=20000)
origin_tech = list(TECH_DATA = 5, TECH_MATERIAL = 7, TECH_BLUESPACE = 6, TECH_POWER = 6)
/obj/item/mecha_parts/part/phazon_head
name="Phazon Head"
icon_state = "phazon_head"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=15000,"glass"=5000,"phoron"=10000)
+ //construction_time = 200
+ //construction_cost = list(DEFAULT_WALL_MATERIAL=15000,"glass"=5000,"phoron"=10000)
origin_tech = list(TECH_DATA = 4, TECH_MATERIAL = 5, TECH_MAGNET = 6)
/obj/item/mecha_parts/part/phazon_left_arm
name="Phazon Left Arm"
icon_state = "phazon_l_arm"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
+ //construction_time = 200
+ //construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
origin_tech = list(TECH_MATERIAL = 5, TECH_BLUESPACE = 2, TECH_MAGNET = 2)
/obj/item/mecha_parts/part/phazon_right_arm
name="Phazon Right Arm"
icon_state = "phazon_r_arm"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
+ //construction_time = 200
+ //construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
origin_tech = list(TECH_MATERIAL = 5, TECH_BLUESPACE = 2, TECH_MAGNET = 2)
/obj/item/mecha_parts/part/phazon_left_leg
name="Phazon Left Leg"
icon_state = "phazon_l_leg"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
+ //construction_time = 200
+ //construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
origin_tech = list(TECH_MATERIAL = 5, TECH_BLUESPACE = 3, TECH_MAGNET = 3)
/obj/item/mecha_parts/part/phazon_right_leg
name="Phazon Right Leg"
icon_state = "phazon_r_leg"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
+ //construction_time = 200
+ //construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"phoron"=10000)
origin_tech = list(TECH_MATERIAL = 5, TECH_BLUESPACE = 3, TECH_MAGNET = 3)
///////// Odysseus
@@ -299,49 +256,37 @@
/obj/item/mecha_parts/part/odysseus_head
name="Odysseus Head"
icon_state = "odysseus_head"
- construction_time = 100
- construction_cost = list(DEFAULT_WALL_MATERIAL=2000,"glass"=10000)
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 2)
/obj/item/mecha_parts/part/odysseus_torso
name="Odysseus Torso"
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems."
- icon_state = "odysseus_torso"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2)
- construction_time = 180
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000)
+ icon_state = "odysseus_torso"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_BIO = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_left_arm
name="Odysseus Left Arm"
desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "odysseus_l_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 120
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000)
+ icon_state = "odysseus_l_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_right_arm
name="Odysseus Right Arm"
desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
- icon_state = "odysseus_r_arm"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 120
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000)
+ icon_state = "odysseus_r_arm"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_left_leg
name="Odysseus Left Leg"
desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "odysseus_l_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 130
- construction_cost = list(DEFAULT_WALL_MATERIAL=15000)
+ icon_state = "odysseus_l_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/obj/item/mecha_parts/part/odysseus_right_leg
name="Odysseus Right Leg"
desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
- icon_state = "odysseus_r_leg"
- origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
- construction_time = 130
- construction_cost = list(DEFAULT_WALL_MATERIAL=15000)
+ icon_state = "odysseus_r_leg"
+ origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
/*/obj/item/mecha_parts/part/odysseus_armour
name="Odysseus Carapace"
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index 8f9fa270939..c253976b766 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -194,8 +194,6 @@
desc = "When a problem arises, SCIENCE is the solution."
icon_state = "sflash"
origin_tech = list(TECH_MAGNET = 2, TECH_COMBAT = 1)
- var/construction_cost = list(DEFAULT_WALL_MATERIAL=750,"glass"=750)
- var/construction_time=100
/obj/item/device/flash/synthetic/attack(mob/living/M as mob, mob/user as mob)
..()
diff --git a/code/game/objects/items/devices/t_scanner.dm b/code/game/objects/items/devices/t_scanner.dm
index 3bd706f11eb..7dc13cb9e87 100644
--- a/code/game/objects/items/devices/t_scanner.dm
+++ b/code/game/objects/items/devices/t_scanner.dm
@@ -8,7 +8,7 @@
w_class = 2
item_state = "electronic"
matter = list(DEFAULT_WALL_MATERIAL = 150)
- origin_tech = list(TECH_MAGNET = 1, TECH_ENGINERING = 1)
+ origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)
var/scan_range = 1
diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm
index 83c5ea20982..78a4e41f284 100644
--- a/code/game/objects/items/robot/robot_parts.dm
+++ b/code/game/objects/items/robot/robot_parts.dm
@@ -5,8 +5,6 @@
icon_state = "blank"
flags = CONDUCT
slot_flags = SLOT_BELT
- var/construction_time = 100
- var/list/construction_cost = list(DEFAULT_WALL_MATERIAL=20000,"glass"=5000)
var/list/part = null // Order of args is important for installing robolimbs.
var/sabotaged = 0 //Emagging limbs can have repercussions when installed as prosthetics.
var/model_info
@@ -32,8 +30,6 @@
name = "left arm"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "l_arm"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=18000)
part = list("l_arm","l_hand")
model_info = 1
@@ -41,8 +37,6 @@
name = "right arm"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "r_arm"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=18000)
part = list("r_arm","r_hand")
model_info = 1
@@ -50,8 +44,6 @@
name = "left leg"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "l_leg"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=15000)
part = list("l_leg","l_foot")
model_info = 1
@@ -59,8 +51,6 @@
name = "right leg"
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
icon_state = "r_leg"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=15000)
part = list("r_leg","r_foot")
model_info = 1
@@ -69,8 +59,6 @@
desc = "A heavily reinforced case containing cyborg logic boards, with space for a standard power cell."
icon_state = "chest"
part = list("groin","chest")
- construction_time = 350
- construction_cost = list(DEFAULT_WALL_MATERIAL=40000)
var/wires = 0.0
var/obj/item/weapon/cell/cell = null
@@ -79,8 +67,6 @@
desc = "A standard reinforced braincase, with spine-plugged neural socket and sensor gimbals."
icon_state = "head"
part = list("head")
- construction_time = 350
- construction_cost = list(DEFAULT_WALL_MATERIAL=25000)
var/obj/item/device/flash/flash1 = null
var/obj/item/device/flash/flash2 = null
@@ -88,8 +74,6 @@
name = "endoskeleton"
desc = "A complex metal backbone with standard limb sockets and pseudomuscle anchors."
icon_state = "robo_suit"
- construction_time = 500
- construction_cost = list(DEFAULT_WALL_MATERIAL=50000)
var/obj/item/robot_parts/l_arm/l_arm = null
var/obj/item/robot_parts/r_arm/r_arm = null
var/obj/item/robot_parts/l_leg/l_leg = null
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 1dc489d75eb..ccd6ab0adb4 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -6,8 +6,6 @@
desc = "Protected by FRM."
icon = 'icons/obj/module.dmi'
icon_state = "cyborg_upgrade"
- var/construction_time = 120
- var/construction_cost = list(DEFAULT_WALL_MATERIAL=10000)
var/locked = 0
var/require_module = 0
var/installed = 0
@@ -43,7 +41,6 @@
name = "robot reclassification board"
desc = "Used to rename a cyborg."
icon_state = "cyborg_upgrade1"
- construction_cost = list(DEFAULT_WALL_MATERIAL=35000)
var/heldname = "default name"
/obj/item/borg/upgrade/rename/attack_self(mob/user as mob)
@@ -61,7 +58,6 @@
/obj/item/borg/upgrade/restart
name = "robot emergency restart module"
desc = "Used to force a restart of a disabled-but-repaired robot, bringing it back online."
- construction_cost = list(DEFAULT_WALL_MATERIAL=60000 , "glass"=5000)
icon_state = "cyborg_upgrade1"
@@ -85,7 +81,6 @@
/obj/item/borg/upgrade/vtec
name = "robotic VTEC Module"
desc = "Used to kick in a robot's VTEC systems, increasing their speed."
- construction_cost = list(DEFAULT_WALL_MATERIAL=80000 , "glass"=6000 , "gold"= 5000)
icon_state = "cyborg_upgrade2"
require_module = 1
@@ -102,7 +97,6 @@
/obj/item/borg/upgrade/tasercooler
name = "robotic Rapid Taser Cooling Module"
desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
- construction_cost = list(DEFAULT_WALL_MATERIAL=80000 , "glass"=6000 , "gold"= 2000, "diamond" = 500)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -137,7 +131,6 @@
/obj/item/borg/upgrade/jetpack
name = "mining robot jetpack"
desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"phoron"=15000,"uranium" = 20000)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -159,7 +152,6 @@
/obj/item/borg/upgrade/syndicate/
name = "illegal equipment module"
desc = "Unlocks the hidden, deadlier functions of a robot"
- construction_cost = list(DEFAULT_WALL_MATERIAL=10000,"glass"=15000,"diamond" = 10000)
icon_state = "cyborg_upgrade3"
require_module = 1
diff --git a/code/game/objects/items/weapons/material/shards.dm b/code/game/objects/items/weapons/material/shards.dm
index 27d6e84f124..65bb1d4ebc6 100644
--- a/code/game/objects/items/weapons/material/shards.dm
+++ b/code/game/objects/items/weapons/material/shards.dm
@@ -62,8 +62,7 @@
/obj/item/weapon/material/shard/Crossed(AM as mob|obj)
..()
-
- if(ismob(AM))
+ if(isliving(AM))
var/mob/M = AM
if(M.buckled) //wheelchairs, office chairs, rollerbeds
diff --git a/code/game/objects/items/weapons/power_cells.dm b/code/game/objects/items/weapons/power_cells.dm
index a4715958860..e61875f5ecb 100644
--- a/code/game/objects/items/weapons/power_cells.dm
+++ b/code/game/objects/items/weapons/power_cells.dm
@@ -14,8 +14,6 @@
var/maxcharge = 1000
var/rigged = 0 // true if rigged to explode
var/minor_fault = 0 //If not 100% reliable, it will build up faults.
- var/construction_cost = list(DEFAULT_WALL_MATERIAL=750,"glass"=75)
- var/construction_time=100
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 50)
suicide_act(mob/user)
@@ -83,7 +81,6 @@
icon_state = "scell"
maxcharge = 20000
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 70)
- construction_cost = list(DEFAULT_WALL_MATERIAL=750,"glass"=100)
/obj/item/weapon/cell/super/empty/New()
..()
@@ -95,7 +92,6 @@
icon_state = "hpcell"
maxcharge = 30000
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 80)
- construction_cost = list(DEFAULT_WALL_MATERIAL=500,"glass"=150,"gold"=200,"silver"=200)
/obj/item/weapon/cell/hyper/empty/New()
..()
diff --git a/code/modules/hydroponics/trays/tray_tools.dm b/code/modules/hydroponics/trays/tray_tools.dm
index 1371aa943f2..6ce3c9931e5 100644
--- a/code/modules/hydroponics/trays/tray_tools.dm
+++ b/code/modules/hydroponics/trays/tray_tools.dm
@@ -198,6 +198,12 @@
if(grown_seed.get_trait(TRAIT_TELEPORTING))
dat += "
The fruit is temporal/spatially unstable."
+ if(grown_seed.get_trait(TRAIT_EXUDE_GASSES))
+ dat += "
It will release gas into the environment."
+
+ if(grown_seed.get_trait(TRAIT_CONSUME_GASSES))
+ dat += "
It will remove gas from the environment."
+
if(dat)
last_data = dat
dat += "
\[print report\]"
diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm
index 862602bd5cf..8b44fb86273 100644
--- a/code/modules/mob/holder.dm
+++ b/code/modules/mob/holder.dm
@@ -57,7 +57,7 @@
slot_flags = SLOT_HEAD | SLOT_OCLOTHING
/obj/item/weapon/holder/drone
- origin_tech = list(TECH_MAGNET = 3, TECH_ENGINERING = 5)
+ origin_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 5)
/obj/item/weapon/holder/mouse
w_class = 1
diff --git a/code/modules/mob/living/carbon/brain/MMI.dm b/code/modules/mob/living/carbon/brain/MMI.dm
index d9b84ea3b06..07004f97546 100644
--- a/code/modules/mob/living/carbon/brain/MMI.dm
+++ b/code/modules/mob/living/carbon/brain/MMI.dm
@@ -25,10 +25,6 @@
w_class = 3
origin_tech = list(TECH_BIO = 3)
- var/list/construction_cost = list(DEFAULT_WALL_MATERIAL=1000,"glass"=500)
- var/construction_time = 75
- //these vars are so the mecha fabricator doesn't shit itself anymore. --NEO
-
req_access = list(access_robotics)
//Revised. Brainmob is now contained directly within object of transfer. MMI in this case.
diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm
index 4af00df6043..05198f38bff 100644
--- a/code/modules/mob/living/carbon/brain/posibrain.dm
+++ b/code/modules/mob/living/carbon/brain/posibrain.dm
@@ -6,8 +6,6 @@
w_class = 3
origin_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2, TECH_DATA = 4)
- construction_cost = list(DEFAULT_WALL_MATERIAL=500,"glass"=500,"silver"=200,"gold"=200,"phoron"=100,"diamond"=10)
- construction_time = 75
var/searching = 0
var/askDelay = 10 * 60 * 1
req_access = list(access_robotics)
diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm
index b6587af0877..5f9d7e827cf 100644
--- a/code/modules/mob/living/carbon/human/appearance.dm
+++ b/code/modules/mob/living/carbon/human/appearance.dm
@@ -95,6 +95,8 @@
g_hair = green
b_hair = blue
+ force_update_limbs()
+ update_body()
update_hair()
return 1
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 1fe6843ce65..cd3d8bf07de 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -1371,7 +1371,7 @@
handle_regular_hud_updates()
/mob/living/carbon/human/Check_Shoegrip()
- if((shoes.item_flags & NOSLIP) && istype(shoes, /obj/item/clothing/shoes/magboots)) //magboots + dense_object = no floating
+ if(shoes && (shoes.item_flags & NOSLIP) && istype(shoes, /obj/item/clothing/shoes/magboots)) //magboots + dense_object = no floating
return 1
return 0
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index 44b8e6f238d..685b122590d 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -162,10 +162,11 @@
/mob/living/carbon/human/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
switch(message_mode)
if("intercom")
- for(var/obj/item/device/radio/intercom/I in view(1))
- I.talk_into(src, message, verb, speaking)
- I.add_fingerprint(src)
- used_radios += I
+ if(!src.restrained())
+ for(var/obj/item/device/radio/intercom/I in view(1))
+ I.talk_into(src, message, null, verb, speaking)
+ I.add_fingerprint(src)
+ used_radios += I
if("headset")
if(l_ear && istype(l_ear,/obj/item/device/radio))
var/obj/item/device/radio/R = l_ear
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 94fe7fd9495..55bce8251cd 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -271,8 +271,13 @@ var/global/list/damage_icon_parts = list()
icon_key += "[part.species.race_key]"
icon_key += "[part.dna.GetUIState(DNA_UI_GENDER)]"
icon_key += "[part.dna.GetUIValue(DNA_UI_SKIN_TONE)]"
- if(part.s_col)
+ if(part.s_col && part.s_col.len >= 3)
icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]"
+ if(part.body_hair && part.h_col && part.h_col.len >= 3)
+ icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
+ else
+ icon_key += "#000000"
+
icon_key = "[icon_key][husk ? 1 : 0][fat ? 1 : 0][hulk ? 1 : 0][skeleton ? 1 : 0]"
var/icon/base_icon
diff --git a/code/modules/mob/living/silicon/robot/component.dm b/code/modules/mob/living/silicon/robot/component.dm
index 1894d62942b..6f0b3d81bd2 100644
--- a/code/modules/mob/living/silicon/robot/component.dm
+++ b/code/modules/mob/living/silicon/robot/component.dm
@@ -217,8 +217,6 @@
/obj/item/robot_parts/robot_component
icon = 'icons/obj/robot_component.dmi'
icon_state = "working"
- construction_time = 200
- construction_cost = list(DEFAULT_WALL_MATERIAL=5000)
var/brute = 0
var/burn = 0
var/icon_state_broken = "broken"
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index a0555a003dc..14f19b62901 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -649,7 +649,7 @@
/mob/Stat()
..()
- . = (client && client.inactivity < 1200)
+ . = (is_client_active(10 MINUTES))
if(.)
if(statpanel("Status") && ticker && ticker.current_state != GAME_STATE_PREGAME)
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index 37f0f29803d..dde2d734c5f 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -398,6 +398,10 @@
icon_state = "hair_joestar"
gender = MALE
+ volaju
+ name = "Volaju"
+ icon_state = "hair_volaju"
+
bald
name = "Bald"
icon_state = "bald"
@@ -557,6 +561,10 @@
name = "Adam Jensen Beard"
icon_state = "facial_jensen"
+ volaju
+ name = "Volaju"
+ icon_state = "facial_volaju"
+
dwarf
name = "Dwarf Beard"
icon_state = "facial_dwarf"
diff --git a/code/modules/nano/modules/human_appearance.dm b/code/modules/nano/modules/human_appearance.dm
index ae072145bb0..c90dc6de8ab 100644
--- a/code/modules/nano/modules/human_appearance.dm
+++ b/code/modules/nano/modules/human_appearance.dm
@@ -152,6 +152,8 @@
generate_data()
/datum/nano_module/appearance_changer/proc/generate_data()
+ if(!owner)
+ return
if(!valid_species.len)
valid_species = owner.generate_valid_species(check_whitelist, whitelist, blacklist)
if(!valid_hairstyles.len || !valid_facial_hairstyles.len)
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 1b6108c2385..da12fdbb1c2 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -35,6 +35,7 @@
var/cannot_break
var/s_tone
var/list/s_col
+ var/list/h_col
var/list/wounds = list()
var/number_wounds = 0 // cache the number of wounds, which is NOT wounds.len!
var/perma_injury = 0
@@ -55,6 +56,7 @@
var/dislocated = 0 // If you target a joint, you can dislocate the limb, causing temporary damage to the organ.
var/can_grasp //It would be more appropriate if these two were named "affects_grasp" and "affects_stand" at this point
var/can_stand
+ var/body_hair
/obj/item/organ/external/Destroy()
if(parent && parent.children)
@@ -258,7 +260,7 @@
createwound(BURN, min(burn,can_inflict))
//How much burn damage is left to inflict
spillover += max(0, burn - can_inflict)
-
+
//If there are still hurties to dispense
if (spillover)
owner.shock_stage += spillover * config.organ_damage_spillover_multiplier
@@ -275,7 +277,7 @@
//2. If the damage amount dealt exceeds the disintegrate threshold, the organ is completely obliterated.
//3. If the organ has already reached or would be put over it's max damage amount (currently redundant),
// and the brute damage dealt exceeds the tearoff threshold, the organ is torn off.
-
+
//Check edge eligibility
var/edge_eligible = 0
if(edge)
diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm
index d74548ccbe6..bcc8de7694c 100644
--- a/code/modules/organs/organ_icon.dm
+++ b/code/modules/organs/organ_icon.dm
@@ -15,6 +15,7 @@ var/global/list/limb_icon_cache = list()
/obj/item/organ/external/proc/sync_colour_to_human(var/mob/living/carbon/human/human)
s_tone = null
s_col = null
+ h_col = null
if(status & ORGAN_ROBOT)
return
if(species && human.species && species.name != human.species.name)
@@ -23,16 +24,19 @@ var/global/list/limb_icon_cache = list()
s_tone = human.s_tone
if(human.species.appearance_flags & HAS_SKIN_COLOR)
s_col = list(human.r_skin, human.g_skin, human.b_skin)
+ h_col = list(human.r_hair, human.g_hair, human.b_hair)
/obj/item/organ/external/proc/sync_colour_to_dna()
s_tone = null
s_col = null
+ h_col = null
if(status & ORGAN_ROBOT)
return
if(!isnull(dna.GetUIValue(DNA_UI_SKIN_TONE)) && (species.appearance_flags & HAS_SKIN_TONE))
s_tone = dna.GetUIValue(DNA_UI_SKIN_TONE)
if(species.appearance_flags & HAS_SKIN_COLOR)
s_col = list(dna.GetUIValue(DNA_UI_SKIN_R), dna.GetUIValue(DNA_UI_SKIN_G), dna.GetUIValue(DNA_UI_SKIN_B))
+ h_col = list(dna.GetUIValue(DNA_UI_HAIR_R),dna.GetUIValue(DNA_UI_HAIR_G),dna.GetUIValue(DNA_UI_HAIR_B))
/obj/item/organ/external/head/sync_colour_to_human(var/mob/living/carbon/human/human)
..()
@@ -77,8 +81,8 @@ var/global/list/limb_icon_cache = list()
var/datum/sprite_accessory/hair_style = hair_styles_list[owner.h_style]
if(hair_style && (species.get_bodytype() in hair_style.species_allowed))
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
- if(hair_style.do_colouration)
- hair_s.Blend(rgb(owner.r_hair, owner.g_hair, owner.b_hair), ICON_ADD)
+ if(hair_style.do_colouration && islist(h_col) && h_col.len >= 3)
+ hair_s.Blend(rgb(h_col[1], h_col[2], h_col[3]), ICON_ADD)
overlays |= hair_s
return mob_icon
@@ -121,6 +125,14 @@ var/global/list/limb_icon_cache = list()
else if(s_col && s_col.len >= 3)
mob_icon.Blend(rgb(s_col[1], s_col[2], s_col[3]), ICON_ADD)
+ if(body_hair && islist(h_col) && h_col.len >= 3)
+ var/cache_key = "[body_hair]-[icon_name]-[h_col[1]][h_col[2]][h_col[3]]"
+ if(!limb_icon_cache[cache_key])
+ var/icon/I = icon(species.icobase, "[icon_name]_[body_hair]")
+ I.Blend(rgb(h_col[1],h_col[2],h_col[3]), ICON_ADD)
+ limb_icon_cache[cache_key] = I
+ mob_icon.Blend(limb_icon_cache[cache_key], ICON_OVERLAY)
+
dir = EAST
icon = mob_icon
diff --git a/code/modules/paperwork/faxmachine.dm b/code/modules/paperwork/faxmachine.dm
index c0535f48659..8ff1a680d74 100644
--- a/code/modules/paperwork/faxmachine.dm
+++ b/code/modules/paperwork/faxmachine.dm
@@ -1,5 +1,5 @@
var/list/obj/machinery/photocopier/faxmachine/allfaxes = list()
-var/list/admin_departments = list("[boss_name]", "Sol Government")
+var/list/admin_departments = list("[boss_name]", "Sol Government", "Supply")
var/list/alldepartments = list()
var/list/adminfaxes = list() //cache for faxes that have been sent to admins
@@ -9,7 +9,7 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins
icon = 'icons/obj/library.dmi'
icon_state = "fax"
insert_anim = "faxsend"
- req_one_access = list(access_lawyer, access_heads, access_armory) //Warden needs to be able to Fax solgov too.
+ req_one_access = list(access_lawyer, access_heads, access_armory, access_qm)
use_power = 1
idle_power_usage = 30
@@ -201,6 +201,8 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins
if ("Sol Government")
message_admins(sender, "SOL GOVERNMENT FAX", rcvdcopy, "CentcommFaxReply", "#1F66A0")
//message_admins(sender, "SOL GOVERNMENT FAX", rcvdcopy, "SolGovFaxReply", "#1F66A0")
+ if ("Supply")
+ message_admins(sender, "[uppertext(boss_short)] SUPPLY FAX", rcvdcopy, "CentcommFaxReply", "#5F4519")
sendcooldown = 1800
sleep(50)
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index ceb41d4588d..51093296b27 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -126,27 +126,16 @@
//need to calculate the power per shot as the emitter doesn't fire continuously.
var/burst_time = (min_burst_delay + max_burst_delay)/2 + 2*(burst_shots-1)
var/power_per_shot = active_power_usage * (burst_time/10) / burst_shots
- var/obj/item/projectile/beam/emitter/A = new /obj/item/projectile/beam/emitter( src.loc )
- A.damage = round(power_per_shot/EMITTER_DAMAGE_POWER_TRANSFER)
playsound(src.loc, 'sound/weapons/emitter.ogg', 25, 1)
if(prob(35))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
- A.set_dir(src.dir)
- A.starting = get_turf(src)
- switch(dir)
- if(NORTH)
- A.original = locate(x, y+1, z)
- if(EAST)
- A.original = locate(x+1, y, z)
- if(WEST)
- A.original = locate(x-1, y, z)
- else // Any other
- A.original = locate(x, y-1, z)
- A.process()
+ var/obj/item/projectile/beam/emitter/A = new /obj/item/projectile/beam/emitter( src.loc )
+ A.damage = round(power_per_shot/EMITTER_DAMAGE_POWER_TRANSFER)
+ A.launch( get_step(src.loc, src.dir) )
/obj/machinery/power/emitter/attackby(obj/item/W, mob/user)
@@ -225,7 +214,7 @@
return
..()
return
-
+
/obj/machinery/power/emitter/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
locked = 0
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 9d5bfd40da8..ce5fb4670bd 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -63,7 +63,7 @@ other types of metals and chemistry for reagents).
desc = "Produce additional disks for storing device designs."
id = "design_disk"
req_tech = list(TECH_DATA = 1)
- materials = list("metal" = 30, "glass" = 10)
+ materials = list(DEFAULT_WALL_MATERIAL = 30, "glass" = 10)
build_path = /obj/item/weapon/disk/design_disk
sort_string = "GAAAA"
@@ -72,7 +72,7 @@ other types of metals and chemistry for reagents).
desc = "Produce additional disks for storing technology data."
id = "tech_disk"
req_tech = list(TECH_DATA = 1)
- materials = list("metal" = 30, "glass" = 10)
+ materials = list(DEFAULT_WALL_MATERIAL = 30, "glass" = 10)
build_path = /obj/item/weapon/disk/tech_disk
sort_string = "GAAAB"
@@ -90,114 +90,114 @@ other types of metals and chemistry for reagents).
/datum/design/item/stock_part/basic_capacitor
id = "basic_capacitor"
req_tech = list(TECH_POWER = 1)
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/weapon/stock_parts/capacitor
sort_string = "CAAAA"
/datum/design/item/stock_part/adv_capacitor
id = "adv_capacitor"
req_tech = list(TECH_POWER = 3)
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/weapon/stock_parts/capacitor/adv
sort_string = "CAAAB"
/datum/design/item/stock_part/super_capacitor
id = "super_capacitor"
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
- materials = list("metal" = 50, "glass" = 50, "gold" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50, "gold" = 20)
build_path = /obj/item/weapon/stock_parts/capacitor/super
sort_string = "CAAAC"
/datum/design/item/stock_part/micro_mani
id = "micro_mani"
req_tech = list(TECH_MATERIAL = 1, TECH_DATA = 1)
- materials = list("metal" = 30)
+ materials = list(DEFAULT_WALL_MATERIAL = 30)
build_path = /obj/item/weapon/stock_parts/manipulator
sort_string = "CAABA"
/datum/design/item/stock_part/nano_mani
id = "nano_mani"
req_tech = list(TECH_MATERIAL = 3, TECH_DATA = 2)
- materials = list("metal" = 30)
+ materials = list(DEFAULT_WALL_MATERIAL = 30)
build_path = /obj/item/weapon/stock_parts/manipulator/nano
sort_string = "CAABB"
/datum/design/item/stock_part/pico_mani
id = "pico_mani"
req_tech = list(TECH_MATERIAL = 5, TECH_DATA = 2)
- materials = list("metal" = 30)
+ materials = list(DEFAULT_WALL_MATERIAL = 30)
build_path = /obj/item/weapon/stock_parts/manipulator/pico
sort_string = "CAABC"
/datum/design/item/stock_part/basic_matter_bin
id = "basic_matter_bin"
req_tech = list(TECH_MATERIAL = 1)
- materials = list("metal" = 80)
+ materials = list(DEFAULT_WALL_MATERIAL = 80)
build_path = /obj/item/weapon/stock_parts/matter_bin
sort_string = "CAACA"
/datum/design/item/stock_part/adv_matter_bin
id = "adv_matter_bin"
req_tech = list(TECH_MATERIAL = 3)
- materials = list("metal" = 80)
+ materials = list(DEFAULT_WALL_MATERIAL = 80)
build_path = /obj/item/weapon/stock_parts/matter_bin/adv
sort_string = "CAACB"
/datum/design/item/stock_part/super_matter_bin
id = "super_matter_bin"
req_tech = list(TECH_MATERIAL = 5)
- materials = list("metal" = 80)
+ materials = list(DEFAULT_WALL_MATERIAL = 80)
build_path = /obj/item/weapon/stock_parts/matter_bin/super
sort_string = "CAACC"
/datum/design/item/stock_part/basic_micro_laser
id = "basic_micro_laser"
req_tech = list(TECH_MAGNET = 1)
- materials = list("metal" = 10, "glass" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 10, "glass" = 20)
build_path = /obj/item/weapon/stock_parts/micro_laser
sort_string = "CAADA"
/datum/design/item/stock_part/high_micro_laser
id = "high_micro_laser"
req_tech = list(TECH_MAGNET = 3)
- materials = list("metal" = 10, "glass" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 10, "glass" = 20)
build_path = /obj/item/weapon/stock_parts/micro_laser/high
sort_string = "CAADB"
/datum/design/item/stock_part/ultra_micro_laser
id = "ultra_micro_laser"
req_tech = list(TECH_MAGNET = 5, TECH_MATERIAL = 5)
- materials = list("metal" = 10, "glass" = 20, "uranium" = 10)
+ materials = list(DEFAULT_WALL_MATERIAL = 10, "glass" = 20, "uranium" = 10)
build_path = /obj/item/weapon/stock_parts/micro_laser/ultra
sort_string = "CAADC"
/datum/design/item/stock_part/basic_sensor
id = "basic_sensor"
req_tech = list(TECH_MAGNET = 1)
- materials = list("metal" = 50, "glass" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 20)
build_path = /obj/item/weapon/stock_parts/scanning_module
sort_string = "CAAEA"
/datum/design/item/stock_part/adv_sensor
id = "adv_sensor"
req_tech = list(TECH_MAGNET = 3)
- materials = list("metal" = 50, "glass" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 20)
build_path = /obj/item/weapon/stock_parts/scanning_module/adv
sort_string = "CAAEB"
/datum/design/item/stock_part/phasic_sensor
id = "phasic_sensor"
req_tech = list(TECH_MAGNET = 5, TECH_MATERIAL = 3)
- materials = list("metal" = 50, "glass" = 20, "silver" = 10)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 20, "silver" = 10)
build_path = /obj/item/weapon/stock_parts/scanning_module/phasic
sort_string = "CAAEC"
/datum/design/item/stock_part/RPED
name = "Rapid Part Exchange Device"
desc = "Special mechanical module made to store, sort, and apply standard machine parts."
- id = "rped"
+ id = "rped"
req_tech = list(TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
- materials = list("metal" = 15000, "glass" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 5000)
build_path = /obj/item/weapon/storage/part_replacer
sort_string = "CBAAA"
@@ -217,7 +217,7 @@ other types of metals and chemistry for reagents).
build_type = PROTOLATHE | MECHFAB
id = "basic_cell"
req_tech = list(TECH_POWER = 1)
- materials = list("metal" = 700, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 50)
build_path = /obj/item/weapon/cell
category = "Misc"
sort_string = "DAAAA"
@@ -227,7 +227,7 @@ other types of metals and chemistry for reagents).
build_type = PROTOLATHE | MECHFAB
id = "high_cell"
req_tech = list(TECH_POWER = 2)
- materials = list("metal" = 700, "glass" = 60)
+ materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 60)
build_path = /obj/item/weapon/cell/high
category = "Misc"
sort_string = "DAAAB"
@@ -236,7 +236,7 @@ other types of metals and chemistry for reagents).
name = "super-capacity"
id = "super_cell"
req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 2)
- materials = list("metal" = 700, "glass" = 70)
+ materials = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 70)
build_path = /obj/item/weapon/cell/super
category = "Misc"
sort_string = "DAAAC"
@@ -245,13 +245,13 @@ other types of metals and chemistry for reagents).
name = "hyper-capacity"
id = "hyper_cell"
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
- materials = list("metal" = 400, "gold" = 150, "silver" = 150, "glass" = 70)
+ materials = list(DEFAULT_WALL_MATERIAL = 400, "gold" = 150, "silver" = 150, "glass" = 70)
build_path = /obj/item/weapon/cell/hyper
category = "Misc"
sort_string = "DAAAD"
/datum/design/item/hud
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
/datum/design/item/hud/AssembleDesignName()
..()
@@ -277,9 +277,9 @@ other types of metals and chemistry for reagents).
/datum/design/item/mesons
name = "Optical meson scanners design"
desc = "Using the meson-scanning technology those glasses allow you to see through walls, floor or anything else."
- id = "mesons"
+ id = "mesons"
req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2)
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/clothing/glasses/meson
sort_string = "GAAAC"
@@ -288,23 +288,23 @@ other types of metals and chemistry for reagents).
name = "Mining equipment design ([item_name])"
/datum/design/item/weapon/mining/jackhammer
- id = "jackhammer"
+ id = "jackhammer"
req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2)
- materials = list("metal" = 2000, "glass" = 500, "silver" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 500, "silver" = 500)
build_path = /obj/item/weapon/pickaxe/jackhammer
sort_string = "KAAAA"
/datum/design/item/weapon/mining/drill
- id = "drill"
+ id = "drill"
req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2)
- materials = list("metal" = 6000, "glass" = 1000) //expensive, but no need for miners.
+ materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1000) //expensive, but no need for miners.
build_path = /obj/item/weapon/pickaxe/drill
sort_string = "KAAAB"
/datum/design/item/weapon/mining/plasmacutter
- id = "plasmacutter"
+ id = "plasmacutter"
req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3)
- materials = list("metal" = 1500, "glass" = 500, "gold" = 500, "phoron" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 1500, "glass" = 500, "gold" = 500, "phoron" = 500)
build_path = /obj/item/weapon/pickaxe/plasmacutter
sort_string = "KAAAC"
@@ -316,9 +316,9 @@ other types of metals and chemistry for reagents).
sort_string = "KAAAD"
/datum/design/item/weapon/mining/drill_diamond
- id = "drill_diamond"
+ id = "drill_diamond"
req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 4)
- materials = list("metal" = 3000, "glass" = 1000, "diamond" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 1000, "diamond" = 2000)
build_path = /obj/item/weapon/pickaxe/diamonddrill
sort_string = "KAAAE"
///////////////////////////////////
@@ -329,7 +329,7 @@ other types of metals and chemistry for reagents).
materials = list("$glass" = 2000, "sacid" = 20, "$phoron" = 10000, "$diamond" = 5000, "$gold" = 10000)
/datum/design/item/medical
- materials = list("metal" = 30, "glass" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 30, "glass" = 20)
/datum/design/item/medical/AssembleDesignName()
..()
@@ -337,9 +337,9 @@ other types of metals and chemistry for reagents).
/datum/design/item/medical/robot_scanner
desc = "A hand-held scanner able to diagnose robotic injuries."
- id = "robot_scanner"
+ id = "robot_scanner"
req_tech = list(TECH_MAGNET = 3, TECH_BIO = 2, TECH_ENGINEERING = 3)
- materials = list("metal" = 500, "glass" = 200)
+ materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 200)
build_path = /obj/item/device/robotanalyzer
sort_string = "MACFA"
@@ -379,7 +379,7 @@ other types of metals and chemistry for reagents).
desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
id = "splitbeaker"
req_tech = list(TECH_MATERIAL = 2)
- materials = list("metal" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3000)
build_path = /obj/item/weapon/reagent_containers/glass/beaker/noreact
sort_string = "MADAA"
@@ -388,15 +388,15 @@ other types of metals and chemistry for reagents).
desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
id = "bluespacebeaker"
req_tech = list(TECH_BLUESPACE = 2, TECH_MATERIAL = 6)
- materials = list("metal" = 3000, "phoron" = 3000, "diamond" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 3000, "phoron" = 3000, "diamond" = 500)
build_path = /obj/item/weapon/reagent_containers/glass/beaker/bluespace
sort_string = "MADAB"
/datum/design/item/medical/nanopaste
desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
- id = "nanopaste"
+ id = "nanopaste"
req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
- materials = list("metal" = 7000, "glass" = 7000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000)
build_path = /obj/item/stack/nanopaste
sort_string = "MBAAA"
@@ -405,7 +405,7 @@ other types of metals and chemistry for reagents).
desc = "A scalpel augmented with a directed laser, for more precise cutting without blood entering the field. This one looks basic and could be improved."
id = "scalpel_laser1"
req_tech = list(TECH_BIO = 2, TECH_MATERIAL = 2, TECH_MAGNET = 2)
- materials = list("metal" = 12500, "glass" = 7500)
+ materials = list(DEFAULT_WALL_MATERIAL = 12500, "glass" = 7500)
build_path = /obj/item/weapon/scalpel/laser1
sort_string = "MBBAA"
@@ -414,7 +414,7 @@ other types of metals and chemistry for reagents).
desc = "A scalpel augmented with a directed laser, for more precise cutting without blood entering the field. This one looks somewhat advanced."
id = "scalpel_laser2"
req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 4, TECH_MAGNET = 4)
- materials = list("metal" = 12500, "glass" = 7500, "silver" = 2500)
+ materials = list(DEFAULT_WALL_MATERIAL = 12500, "glass" = 7500, "silver" = 2500)
build_path = /obj/item/weapon/scalpel/laser2
sort_string = "MBBAB"
@@ -423,7 +423,7 @@ other types of metals and chemistry for reagents).
desc = "A scalpel augmented with a directed laser, for more precise cutting without blood entering the field. This one looks to be the pinnacle of precision energy cutlery!"
id = "scalpel_laser3"
req_tech = list(TECH_BIO = 4, TECH_MATERIAL = 6, TECH_MAGNET = 5)
- materials = list("metal" = 12500, "glass" = 7500, "silver" = 2000, "gold" = 1500)
+ materials = list(DEFAULT_WALL_MATERIAL = 12500, "glass" = 7500, "silver" = 2000, "gold" = 1500)
build_path = /obj/item/weapon/scalpel/laser3
sort_string = "MBBAC"
@@ -432,12 +432,12 @@ other types of metals and chemistry for reagents).
desc = "A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps."
id = "scalpel_manager"
req_tech = list(TECH_BIO = 4, TECH_MATERIAL = 7, TECH_MAGNET = 5, TECH_DATA = 4)
- materials = list ("metal" = 12500, "glass" = 7500, "silver" = 1500, "gold" = 1500, "diamond" = 750)
+ materials = list (DEFAULT_WALL_MATERIAL = 12500, "glass" = 7500, "silver" = 1500, "gold" = 1500, "diamond" = 750)
build_path = /obj/item/weapon/scalpel/manager
sort_string = "MBBAD"
/datum/design/item/implant
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
/datum/design/item/implant/AssembleDesignName()
..()
@@ -471,14 +471,14 @@ other types of metals and chemistry for reagents).
/datum/design/item/weapon/stunrevolver
id = "stunrevolver"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2)
- materials = list("metal" = 4000)
+ materials = list(DEFAULT_WALL_MATERIAL = 4000)
build_path = /obj/item/weapon/gun/energy/stunrevolver
sort_string = "TAAAA"
/datum/design/item/weapon/nuclear_gun
id = "nuclear_gun"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 5, TECH_POWER = 3)
- materials = list("metal" = 5000, "glass" = 1000, "uranium" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000, "uranium" = 500)
build_path = /obj/item/weapon/gun/energy/gun/nuclear
sort_string = "TAAAB"
@@ -486,14 +486,14 @@ other types of metals and chemistry for reagents).
desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
id = "lasercannon"
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
- materials = list("metal" = 10000, "glass" = 1000, "diamond" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 1000, "diamond" = 2000)
build_path = /obj/item/weapon/gun/energy/lasercannon
sort_string = "TAAAC"
/datum/design/item/weapon/phoronpistol
id = "ppistol"
req_tech = list(TECH_COMBAT = 5, TECH_PHORON = 4)
- materials = list("metal" = 5000, "glass" = 1000, "phoron" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000, "phoron" = 3000)
build_path = /obj/item/weapon/gun/energy/toxgun
sort_string = "TAAAD"
@@ -507,14 +507,14 @@ other types of metals and chemistry for reagents).
/datum/design/item/weapon/smg
id = "smg"
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3)
- materials = list("metal" = 8000, "silver" = 2000, "diamond" = 1000)
+ materials = list(DEFAULT_WALL_MATERIAL = 8000, "silver" = 2000, "diamond" = 1000)
build_path = /obj/item/weapon/gun/projectile/automatic
sort_string = "TAABA"
/datum/design/item/weapon/ammo_9mm
id = "ammo_9mm"
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3)
- materials = list("metal" = 3750, "silver" = 100)
+ materials = list(DEFAULT_WALL_MATERIAL = 3750, "silver" = 100)
build_path = /obj/item/ammo_magazine/c9mm
sort_string = "TAACA"
@@ -522,22 +522,22 @@ other types of metals and chemistry for reagents).
desc = "A stunning shell for a shotgun."
id = "stunshell"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
- materials = list("metal" = 4000)
+ materials = list(DEFAULT_WALL_MATERIAL = 4000)
build_path = /obj/item/ammo_casing/shotgun/stunshell
sort_string = "TAACB"
/datum/design/item/weapon/chemsprayer
desc = "An advanced chem spraying device."
- id = "chemsprayer"
+ id = "chemsprayer"
req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2)
- materials = list("metal" = 5000, "glass" = 1000)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000)
build_path = /obj/item/weapon/reagent_containers/spray/chemsprayer
sort_string = "TABAA"
/datum/design/item/weapon/rapidsyringe
- id = "rapidsyringe"
+ id = "rapidsyringe"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_BIO = 2)
- materials = list("metal" = 5000, "glass" = 1000)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 1000)
build_path = /obj/item/weapon/gun/launcher/syringe/rapid
sort_string = "TABAB"
@@ -545,56 +545,56 @@ other types of metals and chemistry for reagents).
desc = "A gun that shoots high-powered glass-encased energy temperature bullets."
id = "temp_gun"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 4, TECH_POWER = 3, TECH_MAGNET = 2)
- materials = list("metal" = 5000, "glass" = 500, "silver" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 500, "silver" = 3000)
build_path = /obj/item/weapon/gun/energy/temperature
sort_string = "TABAC"
/datum/design/item/weapon/large_grenade
id = "large_Grenade"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2)
- materials = list("metal" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3000)
build_path = /obj/item/weapon/grenade/chem_grenade/large
sort_string = "TACAA"
/datum/design/item/weapon/flora_gun
id = "flora_gun"
req_tech = list(TECH_MATERIAL = 2, TECH_BIO = 3, TECH_POWER = 3)
- materials = list("metal" = 2000, "glass" = 500, "uranium" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 500, "uranium" = 500)
build_path = /obj/item/weapon/gun/energy/floragun
sort_string = "TBAAA"
/datum/design/item/stock_part/subspace_ansible
id = "s-ansible"
req_tech = list(TECH_DATA = 3, TECH_MAGNET = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2)
- materials = list("metal" = 80, "silver" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 80, "silver" = 20)
build_path = /obj/item/weapon/stock_parts/subspace/ansible
sort_string = "UAAAA"
/datum/design/item/stock_part/hyperwave_filter
id = "s-filter"
req_tech = list(TECH_DATA = 3, TECH_MAGNET = 3)
- materials = list("metal" = 40, "silver" = 10)
+ materials = list(DEFAULT_WALL_MATERIAL = 40, "silver" = 10)
build_path = /obj/item/weapon/stock_parts/subspace/filter
sort_string = "UAAAB"
/datum/design/item/stock_part/subspace_amplifier
id = "s-amplifier"
req_tech = list(TECH_DATA = 3, TECH_MAGNET = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2)
- materials = list("metal" = 10, "gold" = 30, "uranium" = 15)
+ materials = list(DEFAULT_WALL_MATERIAL = 10, "gold" = 30, "uranium" = 15)
build_path = /obj/item/weapon/stock_parts/subspace/amplifier
sort_string = "UAAAC"
/datum/design/item/stock_part/subspace_treatment
id = "s-treatment"
req_tech = list(TECH_DATA = 3, TECH_MAGNET = 2, TECH_MATERIAL = 4, TECH_BLUESPACE = 2)
- materials = list("metal" = 10, "silver" = 20)
+ materials = list(DEFAULT_WALL_MATERIAL = 10, "silver" = 20)
build_path = /obj/item/weapon/stock_parts/subspace/treatment
sort_string = "UAAAD"
/datum/design/item/stock_part/subspace_analyzer
id = "s-analyzer"
req_tech = list(TECH_DATA = 3, TECH_MAGNET = 4, TECH_MATERIAL = 4, TECH_BLUESPACE = 2)
- materials = list("metal" = 10, "gold" = 15)
+ materials = list(DEFAULT_WALL_MATERIAL = 10, "gold" = 15)
build_path = /obj/item/weapon/stock_parts/subspace/analyzer
sort_string = "UAAAE"
@@ -617,7 +617,7 @@ other types of metals and chemistry for reagents).
desc = "A device to automatically replace lights. Refill with working lightbulbs."
id = "light_replacer"
req_tech = list(TECH_MAGNET = 3, TECH_MATERIAL = 4)
- materials = list("metal" = 1500, "silver" = 150, "glass" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 1500, "silver" = 150, "glass" = 3000)
build_path = /obj/item/device/lightreplacer
sort_string = "VAAAH"
@@ -625,7 +625,7 @@ other types of metals and chemistry for reagents).
name = "'pAI', personal artificial intelligence device"
id = "paicard"
req_tech = list(TECH_DATA = 2)
- materials = list("glass" = 500, "metal" = 500)
+ materials = list("glass" = 500, DEFAULT_WALL_MATERIAL = 500)
build_path = /obj/item/device/paicard
sort_string = "VABAI"
@@ -639,26 +639,31 @@ other types of metals and chemistry for reagents).
sort_string = "VACAA"
/datum/design/item/posibrain
- id = "posibrain"
+ name = "Positronic brain"
+ id = "posibrain"
req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 6, TECH_BLUESPACE = 2, TECH_DATA = 4)
- materials = list("metal" = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500, "phoron" = 500, "diamond" = 100)
+ build_type = PROTOLATHE | MECHFAB
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "silver" = 1000, "gold" = 500, "phoron" = 500, "diamond" = 100)
build_path = /obj/item/device/mmi/digital/posibrain
+ category = "Misc"
sort_string = "VACAB"
-/datum/design/item/medical/mmi
+/datum/design/item/mmi
+ name = "Man-machine interface"
id = "mmi"
req_tech = list(TECH_DATA = 2, TECH_BIO = 3)
build_type = PROTOLATHE | MECHFAB
- materials = list("metal" = 1000, "glass" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 500)
build_path = /obj/item/device/mmi
category = "Misc"
sort_string = "VACBA"
-/datum/design/item/medical/mmi_radio
+/datum/design/item/mmi_radio
+ name = "Radio-enabled man-machine interface"
id = "mmi_radio"
req_tech = list(TECH_DATA = 2, TECH_BIO = 4)
build_type = PROTOLATHE | MECHFAB
- materials = list("metal" = 1200, "glass" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 1200, "glass" = 500)
build_path = /obj/item/device/mmi/radio_enabled
category = "Misc"
sort_string = "VACBB"
@@ -667,7 +672,7 @@ other types of metals and chemistry for reagents).
name = "Bluespace tracking beacon design"
id = "beacon"
req_tech = list(TECH_BLUESPACE = 1)
- materials = list ("metal" = 20, "glass" = 10)
+ materials = list (DEFAULT_WALL_MATERIAL = 20, "glass" = 10)
build_path = /obj/item/device/radio/beacon
sort_string = "VADAA"
@@ -685,7 +690,7 @@ other types of metals and chemistry for reagents).
desc = "Allows for deciphering the binary channel on-the-fly."
id = "binaryencrypt"
req_tech = list(TECH_ILLEGAL = 2)
- materials = list("metal" = 300, "glass" = 300)
+ materials = list(DEFAULT_WALL_MATERIAL = 300, "glass" = 300)
build_path = /obj/item/device/encryptionkey/binary
sort_string = "VASAA"
@@ -694,7 +699,7 @@ other types of metals and chemistry for reagents).
desc = "A kit of dangerous, high-tech equipment with changeable looks."
id = "chameleon"
req_tech = list(TECH_ILLEGAL = 2)
- materials = list("metal" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 500)
build_path = /obj/item/weapon/storage/box/syndie_kit/chameleon
sort_string = "VASBA"
@@ -1349,16 +1354,16 @@ CIRCUITS BELOW
/datum/design/item/pda
name = "PDA design"
desc = "Cheaper than whiny non-digital assistants."
- id = "pda"
+ id = "pda"
req_tech = list(TECH_ENGINEERING = 2, TECH_POWER = 3)
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
build_path = /obj/item/device/pda
sort_string = "VAAAA"
// Cartridges
-/datum/design/item/pda_cartridge
+/datum/design/item/pda_cartridge
req_tech = list(TECH_ENGINEERING = 2, TECH_POWER = 3)
- materials = list("metal" = 50, "glass" = 50)
+ materials = list(DEFAULT_WALL_MATERIAL = 50, "glass" = 50)
/datum/design/item/pda_cartridge/AssembleDesignName()
..()
@@ -1438,155 +1443,7 @@ CIRCUITS BELOW
id = "cart_captain"
build_path = /obj/item/weapon/cartridge/captain
sort_string = "VBAAO"
-
-/*
-MECHAS BELOW
-*/
-
-/datum/design/item/mecha
- build_type = MECHFAB
- req_tech = list(TECH_COMBAT = 3)
- category = "Exosuit Equipment"
-
-/datum/design/item/mecha/AssembleDesignName()
- ..()
- name = "Exosuit module design ([item_name])"
-
-/datum/design/item/mecha/weapon/AssembleDesignName()
- ..()
- name = "Exosuit weapon design ([item_name])"
-
-/datum/design/item/mecha/AssembleDesignDesc()
- if(!desc)
- desc = "Allows for the construction of \a '[item_name]' exosuit module."
-
-// *** Weapon modules
-/datum/design/item/mecha/weapon/scattershot
- id = "mech_scattershot"
- req_tech = list(TECH_COMBAT = 4)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
-
-/datum/design/item/mecha/weapon/laser
- id = "mech_laser"
- req_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
-
-/datum/design/item/mecha/weapon/laser_rigged
- desc = "Allows for the construction of a welder-laser assembly package for non-combat exosuits."
- id = "mech_laser_rigged"
- req_tech = list(TECH_COMBAT = 2, TECH_MAGNET = 2)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser
-
-/datum/design/item/mecha/weapon/laser_heavy
- id = "mech_laser_heavy"
- req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
-
-/datum/design/item/mecha/weapon/ion
- id = "mech_ion"
- req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
-
-/datum/design/item/mecha/weapon/grenade_launcher
- id = "mech_grenade_launcher"
- req_tech = list(TECH_COMBAT = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
-
-/datum/design/item/mecha/weapon/clusterbang_launcher
- desc = "A weapon that violates the Geneva Convention at 6 rounds per minute."
- id = "clusterbang_launcher"
- req_tech = list(TECH_COMBAT= 5, TECH_MATERIAL = 5, TECH_ILLEGAL = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited
-
-// *** Nonweapon modules
-/datum/design/item/mecha/wormhole_gen
- desc = "An exosuit module that can generate small quasi-stable wormholes."
- id = "mech_wormhole_gen"
- req_tech = list(TECH_BLUESPACE = 3, TECH_MAGNET = 2)
- build_path = /obj/item/mecha_parts/mecha_equipment/wormhole_generator
-
-/datum/design/item/mecha/teleporter
- desc = "An exosuit module that allows teleportation to any position in view."
- id = "mech_teleporter"
- req_tech = list(TECH_BLUESPACE = 10, TECH_MAGNET = 5)
- build_path = /obj/item/mecha_parts/mecha_equipment/teleporter
-
-/datum/design/item/mecha/rcd
- desc = "An exosuit-mounted rapid construction device."
- id = "mech_rcd"
- req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER=4, TECH_ENGINEERING = 4)
- build_path = /obj/item/mecha_parts/mecha_equipment/tool/rcd
-
-/datum/design/item/mecha/gravcatapult
- desc = "An exosuit-mounted gravitational catapult."
- id = "mech_gravcatapult"
- req_tech = list(TECH_BLUESPACE = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult
-
-/datum/design/item/mecha/repair_droid
- desc = "Automated repair droid, exosuits' best companion. BEEP BOOP"
- id = "mech_repair_droid"
- req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINEERING = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
-
-/datum/design/item/mecha/phoron_generator
- desc = "Exosuit-mounted phoron generator."
- id = "mech_phoron_generator"
- req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINEERING = 2)
- build_path = /obj/item/mecha_parts/mecha_equipment/generator
-
-/datum/design/item/mecha/energy_relay
- id = "mech_energy_relay"
- req_tech = list(TECH_MAGNET = 4, TECH_POWER = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
-
-/datum/design/item/mecha/ccw_armor
- desc = "Exosuit close-combat armor booster."
- id = "mech_ccw_armor"
- req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4)
- build_path = /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster
-
-/datum/design/item/mecha/proj_armor
- desc = "Exosuit projectile armor booster."
- id = "mech_proj_armor"
- req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINEERING=3)
- build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
-
-/datum/design/item/mecha/syringe_gun
- desc = "Exosuit-mounted syringe gun and chemical synthesizer."
- id = "mech_syringe_gun"
- req_tech = list(TECH_MATERIAL = 3, TECH_BIO=4, TECH_MAGNET=4, TECH_DATA=3)
- build_path = /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
-
-/datum/design/item/mecha/diamond_drill
- desc = "A diamond version of the exosuit drill. It's harder, better, faster, stronger."
- id = "mech_diamond_drill"
- req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
-
-/datum/design/item/mecha/generator_nuclear
- desc = "Exosuit-held nuclear reactor. Converts uranium and everyone's health to energy."
- id = "mech_generator_nuclear"
- req_tech = list(TECH_POWER= 3, TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
- build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear
-
-/datum/design/item/synthetic_flash
- id = "sflash"
- req_tech = list(TECH_MAGNET = 3, TECH_COMBAT = 2)
- build_type = MECHFAB
- materials = list("metal" = 750, "glass" = 750)
- build_path = /obj/item/device/flash/synthetic
- category = "Misc"
-
-/datum/design/item/borg_syndicate_module
- name = "Cyborg lethal weapons upgrade"
- desc = "Allows for the construction of lethal upgrades for cyborgs."
- id = "borg_syndicate_module"
- build_type = MECHFAB
- req_tech = list(TECH_COMBAT = 4, TECH_ILLEGAL = 3)
- build_path = /obj/item/borg/upgrade/syndicate
- category = "Cyborg Upgrade Modules"
-
+
/* Uncomment if someone makes these buildable
/datum/design/circuit/general_alert
name = "general alert console"
@@ -1598,7 +1455,7 @@ MECHAS BELOW
name = "loyalty"
id = "implant_loyal"
req_tech = list(TECH_MATERIAL = 2, TECH_BIO = 3)
- materials = list("metal" = 7000, "glass" = 7000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000)
build_path = /obj/item/weapon/implantcase/loyalty"
/datum/design/rust_core_control
diff --git a/code/modules/research/mechfab_designs.dm b/code/modules/research/mechfab_designs.dm
new file mode 100644
index 00000000000..cfdce572b11
--- /dev/null
+++ b/code/modules/research/mechfab_designs.dm
@@ -0,0 +1,589 @@
+/datum/design/item/mechfab
+ build_type = MECHFAB
+ category = "Misc"
+ req_tech = list(TECH_MATERIAL = 1)
+
+/datum/design/item/mechfab/robot
+ category = "Robot"
+
+/datum/design/item/mechfab/robot/exoskeleton
+ name = "Robot exoskeleton"
+ id = "robot_exoskeleton"
+ build_path = /obj/item/robot_parts/robot_suit
+ time = 50
+ materials = list(DEFAULT_WALL_MATERIAL = 50000)
+
+/datum/design/item/mechfab/robot/torso
+ name = "Robot torso"
+ id = "robot_torso"
+ build_path = /obj/item/robot_parts/chest
+ time = 35
+ materials = list(DEFAULT_WALL_MATERIAL = 40000)
+
+/datum/design/item/mechfab/robot/head
+ name = "Robot head"
+ id = "robot_head"
+ build_path = /obj/item/robot_parts/head
+ time = 35
+ materials = list(DEFAULT_WALL_MATERIAL = 25000)
+
+/datum/design/item/mechfab/robot/l_arm
+ name = "Robot left arm"
+ id = "robot_l_arm"
+ build_path = /obj/item/robot_parts/l_arm
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 18000)
+
+/datum/design/item/mechfab/robot/r_arm
+ name = "Robot right arm"
+ id = "robot_r_arm"
+ build_path = /obj/item/robot_parts/r_arm
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 18000)
+
+/datum/design/item/mechfab/robot/l_leg
+ name = "Robot left leg"
+ id = "robot_l_leg"
+ build_path = /obj/item/robot_parts/l_leg
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 15000)
+
+/datum/design/item/mechfab/robot/r_leg
+ name = "Robot right leg"
+ id = "robot_r_leg"
+ build_path = /obj/item/robot_parts/r_leg
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 15000)
+
+/datum/design/item/mechfab/robot/component
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 5000)
+
+/datum/design/item/mechfab/robot/component/binary_communication_device
+ name = "Binary communication device"
+ id = "binary_communication_device"
+ build_path = /obj/item/robot_parts/robot_component/binary_communication_device
+
+/datum/design/item/mechfab/robot/component/radio
+ name = "Radio"
+ id = "radio"
+ build_path = /obj/item/robot_parts/robot_component/radio
+
+/datum/design/item/mechfab/robot/component/actuator
+ name = "Actuator"
+ id = "actuator"
+ build_path = /obj/item/robot_parts/robot_component/actuator
+
+/datum/design/item/mechfab/robot/component/diagnosis_unit
+ name = "Diagnosis unit"
+ id = "diagnosis_unit"
+ build_path = /obj/item/robot_parts/robot_component/diagnosis_unit
+
+/datum/design/item/mechfab/robot/component/camera
+ name = "Camera"
+ id = "camera"
+ build_path = /obj/item/robot_parts/robot_component/camera
+
+/datum/design/item/mechfab/robot/component/armour
+ name = "Armour plating"
+ id = "armour"
+ build_path = /obj/item/robot_parts/robot_component/armour
+
+/datum/design/item/mechfab/ripley
+ category = "Ripley"
+
+/datum/design/item/mechfab/ripley/chassis
+ name = "Ripley chassis"
+ id = "ripley_chassis"
+ build_path = /obj/item/mecha_parts/chassis/ripley
+ time = 10
+ materials = list(DEFAULT_WALL_MATERIAL = 20000)
+
+/datum/design/item/mechfab/ripley/chassis/firefighter
+ name = "Firefigher chassis"
+ id = "firefighter_chassis"
+ build_path = /obj/item/mecha_parts/chassis/firefighter
+
+/datum/design/item/mechfab/ripley/torso
+ name = "Ripley torso"
+ id = "ripley_torso"
+ build_path = /obj/item/mecha_parts/part/ripley_torso
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 40000, "glass" = 15000)
+
+/datum/design/item/mechfab/ripley/left_arm
+ name = "Ripley left arm"
+ id = "ripley_left_arm"
+ build_path = /obj/item/mecha_parts/part/ripley_left_arm
+ time = 15
+ materials = list(DEFAULT_WALL_MATERIAL = 25000)
+
+/datum/design/item/mechfab/ripley/right_arm
+ name = "Ripley right arm"
+ id = "ripley_right_arm"
+ build_path = /obj/item/mecha_parts/part/ripley_right_arm
+ time = 15
+ materials = list(DEFAULT_WALL_MATERIAL = 25000)
+
+/datum/design/item/mechfab/ripley/left_leg
+ name = "Ripley left leg"
+ id = "ripley_left_leg"
+ build_path = /obj/item/mecha_parts/part/ripley_left_leg
+ time = 15
+ materials = list(DEFAULT_WALL_MATERIAL = 30000)
+
+/datum/design/item/mechfab/ripley/right_leg
+ name = "Ripley right leg"
+ id = "ripley_right_leg"
+ build_path = /obj/item/mecha_parts/part/ripley_right_leg
+ time = 15
+ materials = list(DEFAULT_WALL_MATERIAL = 30000)
+
+/datum/design/item/mechfab/odysseus
+ category = "Odysseus"
+
+/datum/design/item/mechfab/odysseus/chassis
+ name = "Odysseus chassis"
+ id = "odysseus_chassis"
+ build_path = /obj/item/mecha_parts/chassis/odysseus
+ time = 10
+ materials = list(DEFAULT_WALL_MATERIAL = 20000)
+
+/datum/design/item/mechfab/odysseus/torso
+ name = "Odysseus torso"
+ id = "odysseus_torso"
+ build_path = /obj/item/mecha_parts/part/odysseus_torso
+ time = 18
+ materials = list(DEFAULT_WALL_MATERIAL = 25000)
+
+/datum/design/item/mechfab/odysseus/head
+ name = "Odysseus head"
+ id = "odysseus_head"
+ build_path = /obj/item/mecha_parts/part/odysseus_head
+ time = 10
+ materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 10000)
+
+/datum/design/item/mechfab/odysseus/left_arm
+ name = "Odysseus left arm"
+ id = "odysseus_left_arm"
+ build_path = /obj/item/mecha_parts/part/odysseus_left_arm
+ time = 12
+ materials = list(DEFAULT_WALL_MATERIAL = 10000)
+
+/datum/design/item/mechfab/odysseus/right_arm
+ name = "Odysseus right arm"
+ id = "odysseus_right_arm"
+ build_path = /obj/item/mecha_parts/part/odysseus_right_arm
+ time = 12
+ materials = list(DEFAULT_WALL_MATERIAL = 10000)
+
+/datum/design/item/mechfab/odysseus/left_leg
+ name = "Odysseus left leg"
+ id = "odysseus_left_leg"
+ build_path = /obj/item/mecha_parts/part/odysseus_left_leg
+ time = 13
+ materials = list(DEFAULT_WALL_MATERIAL = 15000)
+
+/datum/design/item/mechfab/odysseus/right_leg
+ name = "Odysseus right leg"
+ id = "odysseus_right_leg"
+ build_path = /obj/item/mecha_parts/part/odysseus_right_leg
+ time = 13
+ materials = list(DEFAULT_WALL_MATERIAL = 15000)
+
+/datum/design/item/mechfab/gygax
+ category = "Gygax"
+
+/datum/design/item/mechfab/gygax/chassis
+ name = "Gygax chassis"
+ id = "gygax_chassis"
+ build_path = /obj/item/mecha_parts/chassis/gygax
+ time = 10
+ materials = list(DEFAULT_WALL_MATERIAL = 25000)
+
+/datum/design/item/mechfab/gygax/torso
+ name = "Gygax torso"
+ id = "gygax_torso"
+ build_path = /obj/item/mecha_parts/part/gygax_torso
+ time = 30
+ materials = list(DEFAULT_WALL_MATERIAL = 50000, "glass" = 20000)
+
+/datum/design/item/mechfab/gygax/head
+ name = "Gygax head"
+ id = "gygax_head"
+ build_path = /obj/item/mecha_parts/part/gygax_head
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 20000, "glass" = 10000)
+
+/datum/design/item/mechfab/gygax/left_arm
+ name = "Gygax left arm"
+ id = "gygax_left_arm"
+ build_path = /obj/item/mecha_parts/part/gygax_left_arm
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 30000)
+
+/datum/design/item/mechfab/gygax/right_arm
+ name = "Gygax right arm"
+ id = "gygax_right_arm"
+ build_path = /obj/item/mecha_parts/part/gygax_right_arm
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 30000)
+
+/datum/design/item/mechfab/gygax/left_leg
+ name = "Gygax left leg"
+ id = "gygax_left_leg"
+ build_path = /obj/item/mecha_parts/part/gygax_left_leg
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 35000)
+
+/datum/design/item/mechfab/gygax/right_leg
+ name = "Gygax right leg"
+ id = "gygax_right_leg"
+ build_path = /obj/item/mecha_parts/part/gygax_right_leg
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 35000)
+
+/datum/design/item/mechfab/gygax/armour
+ name = "Gygax armour plates"
+ id = "gygax_armour"
+ build_path = /obj/item/mecha_parts/part/gygax_armour
+ time = 60
+ materials = list(DEFAULT_WALL_MATERIAL = 50000, "diamond" = 10000)
+
+/datum/design/item/mechfab/durand
+ category = "Durand"
+
+/datum/design/item/mechfab/durand/chassis
+ name = "Durand chassis"
+ id = "durand_chassis"
+ build_path = /obj/item/mecha_parts/chassis/durand
+ time = 10
+ materials = list(DEFAULT_WALL_MATERIAL = 25000)
+
+/datum/design/item/mechfab/durand/torso
+ name = "Durand torso"
+ id = "durand_torso"
+ build_path = /obj/item/mecha_parts/part/durand_torso
+ time = 30
+ materials = list(DEFAULT_WALL_MATERIAL = 55000, "glass" = 20000, "silver" = 10000)
+
+/datum/design/item/mechfab/durand/head
+ name = "Durand head"
+ id = "durand_head"
+ build_path = /obj/item/mecha_parts/part/durand_head
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 25000, "glass" = 10000, "silver" = 3000)
+
+/datum/design/item/mechfab/durand/left_arm
+ name = "Durand left arm"
+ id = "durand_left_arm"
+ build_path = /obj/item/mecha_parts/part/durand_left_arm
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 35000, "silver" = 3000)
+
+/datum/design/item/mechfab/durand/right_arm
+ name = "Durand right arm"
+ id = "durand_right_arm"
+ build_path = /obj/item/mecha_parts/part/durand_right_arm
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 35000, "silver" = 3000)
+
+/datum/design/item/mechfab/durand/left_leg
+ name = "Durand left leg"
+ id = "durand_left_leg"
+ build_path = /obj/item/mecha_parts/part/durand_left_leg
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 40000, "silver" = 3000)
+
+/datum/design/item/mechfab/durand/right_leg
+ name = "Durand right leg"
+ id = "durand_right_leg"
+ build_path = /obj/item/mecha_parts/part/durand_right_leg
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 40000, "silver" = 3000)
+
+/datum/design/item/mechfab/durand/armour
+ name = "Durand armour plates"
+ id = "durand_armour"
+ build_path = /obj/item/mecha_parts/part/durand_armour
+ time = 60
+ materials = list(DEFAULT_WALL_MATERIAL = 50000, "uranium" = 10000)
+
+/datum/design/item/robot_upgrade
+ build_type = MECHFAB
+ time = 12
+ materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ category = "Cyborg Upgrade Modules"
+
+/datum/design/item/robot_upgrade/rename
+ name = "Rename module"
+ desc = "Used to rename a cyborg."
+ id = "borg_rename_module"
+ build_path = /obj/item/borg/upgrade/rename
+
+/datum/design/item/robot_upgrade/reset
+ name = "Reset module"
+ desc = "Used to reset a cyborg's module. Destroys any other upgrades applied to the robot."
+ id = "borg_reset_module"
+ build_path = /obj/item/borg/upgrade/reset
+
+/datum/design/item/robot_upgrade/restart
+ name = "Emergency restart module"
+ desc = "Used to force a restart of a disabled-but-repaired robot, bringing it back online."
+ id = "borg_restart_module"
+ materials = list(DEFAULT_WALL_MATERIAL = 60000, "glass" = 5000)
+ build_path = /obj/item/borg/upgrade/restart
+
+/datum/design/item/robot_upgrade/vtec
+ name = "VTEC module"
+ desc = "Used to kick in a robot's VTEC systems, increasing their speed."
+ id = "borg_vtec_module"
+ materials = list(DEFAULT_WALL_MATERIAL = 80000, "glass" = 6000, "gold" = 5000)
+ build_path = /obj/item/borg/upgrade/vtec
+
+/datum/design/item/robot_upgrade/tasercooler
+ name = "Rapid taser cooling module"
+ desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
+ id = "borg_taser_module"
+ materials = list(DEFAULT_WALL_MATERIAL = 80000, "glass" = 6000, "gold" = 2000, "diamond" = 500)
+ build_path = /obj/item/borg/upgrade/tasercooler
+
+/datum/design/item/robot_upgrade/jetpack
+ name = "Jetpack module"
+ desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
+ id = "borg_jetpack_module"
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "phoron" = 15000, "uranium" = 20000)
+ build_path = /obj/item/borg/upgrade/jetpack
+
+/datum/design/item/robot_upgrade/syndicate
+ name = "Illegal upgrade"
+ desc = "Allows for the construction of lethal upgrades for cyborgs."
+ id = "borg_syndicate_module"
+ req_tech = list(TECH_COMBAT = 4, TECH_ILLEGAL = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 15000, "diamond" = 10000)
+ build_path = /obj/item/borg/upgrade/syndicate
+
+/datum/design/item/mecha_tracking
+ name = "Exosuit tracking beacon"
+ build_type = MECHFAB
+ time = 5
+ materials = list(DEFAULT_WALL_MATERIAL = 500)
+ build_path = /obj/item/mecha_parts/mecha_tracking
+ category = "Misc"
+
+/datum/design/item/mecha
+ build_type = MECHFAB
+ category = "Exosuit Equipment"
+ time = 10
+ materials = list(DEFAULT_WALL_MATERIAL = 10000)
+
+/datum/design/item/mecha/AssembleDesignDesc()
+ if(!desc)
+ desc = "Allows for the construction of \a '[item_name]' exosuit module."
+
+/datum/design/item/mecha/hydraulic_clamp
+ name = "Hydraulic clamp"
+ id = "hydraulic_clamp"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp
+
+/datum/design/item/mecha/drill
+ name = "Drill"
+ id = "drill"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/drill
+
+/datum/design/item/mecha/extinguisher
+ name = "Extinguisher"
+ id = "extinguisher"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/extinguisher
+
+/datum/design/item/mecha/cable_layer
+ name = "Cable layer"
+ id = "mech_cable_layer"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/cable_layer
+
+/datum/design/item/mecha/sleeper
+ name = "Sleeper"
+ id = "mech_sleeper"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/sleeper
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 10000)
+
+/datum/design/item/mecha/syringe_gun
+ name = "Syringe gun"
+ id = "mech_syringe_gun"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
+ time = 20
+ materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 2000)
+
+/*
+/datum/design/item/mecha/syringe_gun
+ desc = "Exosuit-mounted syringe gun and chemical synthesizer."
+ id = "mech_syringe_gun"
+ req_tech = list(TECH_MATERIAL = 3, TECH_BIO = 4, TECH_MAGNET = 4, TECH_DATA = 3)
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
+ */
+
+/datum/design/item/mecha/passenger
+ name = "Passenger compartment"
+ id = "mech_passenger"
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/passenger
+ materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000)
+
+//obj/item/mecha_parts/mecha_equipment/repair_droid,
+//obj/item/mecha_parts/mecha_equipment/jetpack, //TODO MECHA JETPACK SPRITE MISSING
+
+/datum/design/item/mecha/generator
+ name = "Phoron generator"
+ id = "mech_generator"
+ build_path = /obj/item/mecha_parts/mecha_equipment/generator
+
+/datum/design/item/mecha/taser
+ name = "PBT \"Pacifier\" mounted taser"
+ id = "mech_taser"
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
+
+/datum/design/item/mecha/lmg
+ name = "Ultra AC 2"
+ id = "mech_lmg"
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
+
+/datum/design/item/mecha/weapon
+ req_tech = list(TECH_COMBAT = 3)
+
+// *** Weapon modules
+/datum/design/item/mecha/weapon/scattershot
+ name = "LBX AC 10 \"Scattershot\""
+ id = "mech_scattershot"
+ req_tech = list(TECH_COMBAT = 4)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
+
+/datum/design/item/mecha/weapon/laser
+ name = "CH-PS \"Immolator\" laser"
+ id = "mech_laser"
+ req_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 3)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
+
+/datum/design/item/mecha/weapon/laser_rigged
+ name = "Jury-rigged welder-laser"
+ desc = "Allows for the construction of a welder-laser assembly package for non-combat exosuits."
+ id = "mech_laser_rigged"
+ req_tech = list(TECH_COMBAT = 2, TECH_MAGNET = 2)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser
+
+/datum/design/item/mecha/weapon/laser_heavy
+ name = "CH-LC \"Solaris\" laser cannon"
+ id = "mech_laser_heavy"
+ req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
+
+/datum/design/item/mecha/weapon/ion
+ name = "mkIV ion heavy cannon"
+ id = "mech_ion"
+ req_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 4)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
+
+/datum/design/item/mecha/weapon/grenade_launcher
+ name = "SGL-6 grenade launcher"
+ id = "mech_grenade_launcher"
+ req_tech = list(TECH_COMBAT = 3)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
+
+/datum/design/item/mecha/weapon/clusterbang_launcher
+ name = "SOP-6 grenade launcher"
+ desc = "A weapon that violates the Geneva Convention at 6 rounds per minute."
+ id = "clusterbang_launcher"
+ req_tech = list(TECH_COMBAT= 5, TECH_MATERIAL = 5, TECH_ILLEGAL = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 6000, "uranium" = 6000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited
+
+// *** Nonweapon modules
+/datum/design/item/mecha/wormhole_gen
+ name = "Wormhole generator"
+ desc = "An exosuit module that can generate small quasi-stable wormholes."
+ id = "mech_wormhole_gen"
+ req_tech = list(TECH_BLUESPACE = 3, TECH_MAGNET = 2)
+ build_path = /obj/item/mecha_parts/mecha_equipment/wormhole_generator
+
+/datum/design/item/mecha/teleporter
+ name = "Teleporter"
+ desc = "An exosuit module that allows teleportation to any position in view."
+ id = "mech_teleporter"
+ req_tech = list(TECH_BLUESPACE = 10, TECH_MAGNET = 5)
+ build_path = /obj/item/mecha_parts/mecha_equipment/teleporter
+
+/datum/design/item/mecha/rcd
+ name = "RCD"
+ desc = "An exosuit-mounted rapid construction device."
+ id = "mech_rcd"
+ time = 120
+ materials = list(DEFAULT_WALL_MATERIAL = 30000, "phoron" = 25000, "silver" = 20000, "gold" = 20000)
+ req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER = 4, TECH_ENGINEERING = 4)
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/rcd
+
+/datum/design/item/mecha/gravcatapult
+ name = "Gravitational catapult"
+ desc = "An exosuit-mounted gravitational catapult."
+ id = "mech_gravcatapult"
+ req_tech = list(TECH_BLUESPACE = 2, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
+ build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult
+
+/datum/design/item/mecha/repair_droid
+ name = "Repair droid"
+ desc = "Automated repair droid, exosuits' best companion. BEEP BOOP"
+ id = "mech_repair_droid"
+ req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINEERING = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "gold" = 1000, "silver" = 2000, "glass" = 5000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
+
+/datum/design/item/mecha/phoron_generator
+ desc = "Phoron reactor."
+ id = "mech_phoron_generator"
+ req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINEERING = 2)
+ build_path = /obj/item/mecha_parts/mecha_equipment/generator
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "silver" = 500, "glass" = 1000)
+
+/datum/design/item/mecha/energy_relay
+ name = "Energy relay"
+ id = "mech_energy_relay"
+ req_tech = list(TECH_MAGNET = 4, TECH_POWER = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "gold" = 2000, "silver" = 3000, "glass" = 2000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
+
+/datum/design/item/mecha/ccw_armor
+ name = "CCW armor booster"
+ desc = "Exosuit close-combat armor booster."
+ id = "mech_ccw_armor"
+ req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4)
+ materials = list(DEFAULT_WALL_MATERIAL = 20000, "silver" = 5000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster
+
+/datum/design/item/mecha/proj_armor
+ desc = "Exosuit projectile armor booster."
+ id = "mech_proj_armor"
+ req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINEERING = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 5000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
+
+/datum/design/item/mecha/diamond_drill
+ name = "Diamond drill"
+ desc = "A diamond version of the exosuit drill. It's harder, better, faster, stronger."
+ id = "mech_diamond_drill"
+ req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "diamond" = 6500)
+ build_path = /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
+
+/datum/design/item/mecha/generator_nuclear
+ name = "Nuclear reactor"
+ desc = "Exosuit-held nuclear reactor. Converts uranium and everyone's health to energy."
+ id = "mech_generator_nuclear"
+ req_tech = list(TECH_POWER= 3, TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
+ materials = list(DEFAULT_WALL_MATERIAL = 10000, "silver" = 500, "glass" = 1000)
+ build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear
+
+/datum/design/item/synthetic_flash
+ name = "Synthetic flash"
+ id = "sflash"
+ req_tech = list(TECH_MAGNET = 3, TECH_COMBAT = 2)
+ build_type = MECHFAB
+ materials = list(DEFAULT_WALL_MATERIAL = 750, "glass" = 750)
+ build_path = /obj/item/device/flash/synthetic
+ category = "Misc"
\ No newline at end of file
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index 5ff3d23c746..9cb029f58ef 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -8,7 +8,7 @@
active_power_usage = 5000
var/max_material_storage = 100000
- var/list/materials = list("metal" = 0, "glass" = 0, "gold" = 0, "silver" = 0, "phoron" = 0, "uranium" = 0, "diamond" = 0)
+ var/list/materials = list(DEFAULT_WALL_MATERIAL = 0, "glass" = 0, "gold" = 0, "silver" = 0, "phoron" = 0, "uranium" = 0, "diamond" = 0)
var/list/datum/design/queue = list()
var/progress = 0
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 3f73929aadd..031c82a9584 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -16,7 +16,7 @@
/obj/machinery/r_n_d/proc/getMaterialType(var/name)
switch(name)
- if("metal")
+ if(DEFAULT_WALL_MATERIAL)
return /obj/item/stack/material/steel
if("glass")
return /obj/item/stack/material/glass
@@ -35,7 +35,7 @@
/obj/machinery/r_n_d/proc/getMaterialName(var/type)
switch(type)
if(/obj/item/stack/material/steel)
- return "metal"
+ return DEFAULT_WALL_MATERIAL
if(/obj/item/stack/material/glass)
return "glass"
if(/obj/item/stack/material/gold)
diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm
index ae928749e28..8dc8a12263f 100644
--- a/code/modules/research/research.dm
+++ b/code/modules/research/research.dm
@@ -98,7 +98,7 @@ research holder datum.
var/datum/design/A = known_designs[i]
if(A.id == D.id) // We are guaranteed to reach this if the ids are the same, because sort_string will also be the same
return
- if(A.sort_string >= D.sort_string)
+ if(A.sort_string > D.sort_string)
known_designs.Insert(i, D)
return
known_designs.Add(D)
diff --git a/code/modules/virus2/dishincubator.dm b/code/modules/virus2/dishincubator.dm
index b176dd3d5e2..ed6810980ca 100644
--- a/code/modules/virus2/dishincubator.dm
+++ b/code/modules/virus2/dishincubator.dm
@@ -128,14 +128,21 @@
nanomanager.update_uis(src)
if(beaker)
- if(!beaker.reagents.remove_reagent("virusfood",5))
- foodsupply += 10
+ if(foodsupply < 100 && beaker.reagents.remove_reagent("virusfood",5))
+ if(foodsupply + 10 <= 100)
+ foodsupply += 10
+ else
+ beaker.reagents.add_reagent("virusfood",(100 - foodsupply)/2)
+ foodsupply = 100
nanomanager.update_uis(src)
- if (locate(/datum/reagent/toxin) in beaker.reagents.reagent_list)
+ if (locate(/datum/reagent/toxin) in beaker.reagents.reagent_list && toxins < 100)
for(var/datum/reagent/toxin/T in beaker.reagents.reagent_list)
toxins += max(T.strength,1)
beaker.reagents.remove_reagent(T.id,1)
+ if(toxins > 100)
+ toxins = 100
+ break
nanomanager.update_uis(src)
/obj/machinery/disease2/incubator/Topic(href, href_list)
@@ -170,7 +177,7 @@
return 1
if (href_list["rad"])
- radiation += 10
+ radiation = min(100, radiation + 10)
return 1
if (href_list["flush"])
diff --git a/code/setup.dm b/code/setup.dm
deleted file mode 100644
index 1433e1b8bd4..00000000000
--- a/code/setup.dm
+++ /dev/null
@@ -1,984 +0,0 @@
-#define DEBUG
-
-#define GAME_STATE_PREGAME 1
-#define GAME_STATE_SETTING_UP 2
-#define GAME_STATE_PLAYING 3
-#define GAME_STATE_FINISHED 4
-
-// Math constants.
-#define M_E 2.71828183
-#define M_PI 3.14159265
-#define M_SQRT2 1.41421356
-
-#define R_IDEAL_GAS_EQUATION 8.31 // kPa*L/(K*mol).
-#define ONE_ATMOSPHERE 101.325 // kPa.
-#define IDEAL_GAS_ENTROPY_CONSTANT 1164 // (mol^3 * s^3) / (kg^3 * L).
-
-// Radiation constants.
-#define STEFAN_BOLTZMANN_CONSTANT 5.6704e-8 // W/(m^2*K^4).
-#define COSMIC_RADIATION_TEMPERATURE 3.15 // K.
-#define AVERAGE_SOLAR_RADIATION 200 // W/m^2. Kind of arbitrary. Really this should depend on the sun position much like solars.
-#define RADIATOR_OPTIMUM_PRESSURE 3771 // kPa at 20 C. This should be higher as gases aren't great conductors until they are dense. Used the critical pressure for air.
-#define GAS_CRITICAL_TEMPERATURE 132.65 // K. The critical point temperature for air.
-
-/*
- The pipe looks to be thin vertically and wide horizontally, so we'll assume that it's
- three centimeters thick, one meter wide, and only explosed to the sun 3 degrees off of edge-on.
- Since the radiatior is uniform along it's length, the ratio of surface area touched by sunlight
- to the total surface area is the same as the ratio of the perimeter of the cross-section.
-*/
-#define RADIATOR_EXPOSED_SURFACE_AREA_RATIO 0.04 // (3 cm + 100 cm * sin(3deg))/(2*(3+100 cm)). Unitless ratio.
-
-#define CELL_VOLUME 2500 // Liters in a cell.
-#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) // Moles in a 2.5 m^3 cell at 101.325 kPa and 20 C.
-
-#define O2STANDARD 0.21 // Percentage.
-#define N2STANDARD 0.79
-
-#define MOLES_PHORON_VISIBLE 0.7 // Moles in a standard cell after which phoron is visible.
-#define MOLES_O2STANDARD (MOLES_CELLSTANDARD * O2STANDARD) // O2 standard value (21%)
-#define MOLES_N2STANDARD (MOLES_CELLSTANDARD * N2STANDARD) // N2 standard value (79%)
-
-// These are for when a mob breathes poisonous air.
-#define MIN_TOXIN_DAMAGE 1
-#define MAX_TOXIN_DAMAGE 10
-
-#define BREATH_VOLUME 0.5 // Liters in a normal breath.
-#define BREATH_MOLES (ONE_ATMOSPHERE * BREATH_VOLUME / (T20C * R_IDEAL_GAS_EQUATION)) // Amount of air to take a from a tile
-#define BREATH_PERCENTAGE (BREATH_VOLUME / CELL_VOLUME) // Amount of air needed before pass out/suffocation commences.
-#define HUMAN_NEEDED_OXYGEN (MOLES_CELLSTANDARD * BREATH_PERCENTAGE * 0.16)
-
-#define SOUND_MINIMUM_PRESSURE 10
-
-// Pressure limits.
-#define HAZARD_HIGH_PRESSURE 550 // This determines at what pressure the ultra-high pressure red icon is displayed. (This one is set as a constant)
-#define WARNING_HIGH_PRESSURE 325 // This determines when the orange pressure icon is displayed (it is 0.7 * HAZARD_HIGH_PRESSURE)
-#define WARNING_LOW_PRESSURE 50 // This is when the gray low pressure icon is displayed. (it is 2.5 * HAZARD_LOW_PRESSURE)
-#define HAZARD_LOW_PRESSURE 20 // This is when the black ultra-low pressure icon is displayed. (This one is set as a constant)
-
-#define TEMPERATURE_DAMAGE_COEFFICIENT 1.5 // This is used in handle_temperature_damage() for humans, and in reagents that affect body temperature. Temperature damage is multiplied by this amount.
-#define BODYTEMP_AUTORECOVERY_DIVISOR 12 // This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive.
-#define BODYTEMP_AUTORECOVERY_MINIMUM 1 // Minimum amount of kelvin moved toward 310.15K per tick. So long as abs(310.15 - bodytemp) is more than 50.
-#define BODYTEMP_COLD_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is lower than their body temperature. Make it lower to lose bodytemp faster.
-#define BODYTEMP_HEAT_DIVISOR 6 // Similar to the BODYTEMP_AUTORECOVERY_DIVISOR, but this is the divisor which is applied at the stage that follows autorecovery. This is the divisor which comes into play when the human's loc temperature is higher than their body temperature. Make it lower to gain bodytemp faster.
-#define BODYTEMP_COOLING_MAX -30 // The maximum number of degrees that your body can cool down in 1 tick, when in a cold area.
-#define BODYTEMP_HEATING_MAX 30 // The maximum number of degrees that your body can heat up in 1 tick, when in a hot area.
-
-#define BODYTEMP_HEAT_DAMAGE_LIMIT 360.15 // The limit the human body can take before it starts taking damage from heat.
-#define BODYTEMP_COLD_DAMAGE_LIMIT 260.15 // The limit the human body can take before it starts taking damage from coldness.
-
-#define SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-helmet quality headwear. MUST NOT BE 0.
-#define SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // What min_cold_protection_temperature is set to for space-suit quality jumpsuits or suits. MUST NOT BE 0.
-#define HELMET_MIN_COLD_PROTECTION_TEMPERATURE 160 // For normal helmets.
-#define ARMOR_MIN_COLD_PROTECTION_TEMPERATURE 160 // For armor.
-#define GLOVES_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For some gloves.
-#define SHOE_MIN_COLD_PROTECTION_TEMPERATURE 2.0 // For shoes.
-
-#define SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE 5000 // These need better heat protect, but not as good heat protect as firesuits.
-#define FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // What max_heat_protection_temperature is set to for firesuit quality headwear. MUST NOT BE 0.
-#define FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 30000 // For fire-helmet quality items. (Red and white hardhats)
-#define HELMET_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For normal helmets.
-#define ARMOR_MAX_HEAT_PROTECTION_TEMPERATURE 600 // For armor.
-#define GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For some gloves.
-#define SHOE_MAX_HEAT_PROTECTION_TEMPERATURE 1500 // For shoes.
-
-// Fire.
-#define FIRE_MIN_STACKS -20
-#define FIRE_MAX_STACKS 25
-#define FIRE_MAX_FIRESUIT_STACKS 20 // If the number of stacks goes above this firesuits won't protect you anymore. If not, you can walk around while on fire like a badass.
-
-#define THROWFORCE_SPEED_DIVISOR 5 // The throwing speed value at which the throwforce multiplier is exactly 1.
-#define THROWNOBJ_KNOCKBACK_SPEED 15 // The minumum speed of a w_class 2 thrown object that will cause living mobs it hits to be knocked back. Heavier objects can cause knockback at lower speeds.
-#define THROWNOBJ_KNOCKBACK_DIVISOR 2 // Affects how much speed the mob is knocked back with.
-
-#define PRESSURE_DAMAGE_COEFFICIENT 4 // The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE.
-#define MAX_HIGH_PRESSURE_DAMAGE 4 // This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
-#define LOW_PRESSURE_DAMAGE 2 // The amount of damage someone takes when in a low pressure area. (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
-
-// Doors!
-#define DOOR_CRUSH_DAMAGE 10
-
-#define HUNGER_FACTOR 0.05 // Factor of how fast mob nutrition decreases
-#define REM 0.2 // Means 'Reagent Effect Multiplier'. This is how many units of reagent are consumed per tick
-#define CHEM_TOUCH 1
-#define CHEM_INGEST 2
-#define CHEM_BLOOD 3
-#define MINIMUM_CHEMICAL_VOLUME 0.01
-#define SOLID 1
-#define LIQUID 2
-#define GAS 3
-#define REAGENTS_OVERDOSE 30
-
-#define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 // Minimum ratio of air that must move to/from a tile to suspend group processing
-#define MINIMUM_AIR_TO_SUSPEND (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Minimum amount of air that has to move before a group processing can be suspended
-#define MINIMUM_MOLES_DELTA_TO_MOVE (MOLES_CELLSTANDARD * MINIMUM_AIR_RATIO_TO_SUSPEND) // Either this must be active
-#define MINIMUM_TEMPERATURE_TO_MOVE (T20C + 100) // or this (or both, obviously)
-
-#define MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND 0.012 // Minimum temperature difference before group processing is suspended.
-#define MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND 4
-#define MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER 0.5 // Minimum temperature difference before the gas temperatures are just set to be equal.
-#define MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION (T20C + 10)
-#define MINIMUM_TEMPERATURE_START_SUPERCONDUCTION (T20C + 200)
-
-// Must be between 0 and 1. Values closer to 1 equalize temperature faster. Should not exceed 0.4, else strange heat flow occurs.
-#define FLOOR_HEAT_TRANSFER_COEFFICIENT 0.4
-#define WALL_HEAT_TRANSFER_COEFFICIENT 0.0
-#define DOOR_HEAT_TRANSFER_COEFFICIENT 0.0
-#define SPACE_HEAT_TRANSFER_COEFFICIENT 0.2 // A hack to partly simulate radiative heat.
-#define OPEN_HEAT_TRANSFER_COEFFICIENT 0.4
-#define WINDOW_HEAT_TRANSFER_COEFFICIENT 0.1 // A hack for now.
-
-// Fire damage.
-#define CARBON_LIFEFORM_FIRE_RESISTANCE (T0C + 200)
-#define CARBON_LIFEFORM_FIRE_DAMAGE 4
-
-// Phoron fire properties.
-#define PHORON_MINIMUM_BURN_TEMPERATURE (T0C + 126) //400 K - autoignite temperature in tanks and canisters - enclosed environments I guess
-#define PHORON_FLASHPOINT (T0C + 246) //519 K - autoignite temperature in air if that ever gets implemented.
-
-//These control the mole ratio of oxidizer and fuel used in the combustion reaction
-#define FIRE_REACTION_OXIDIZER_AMOUNT 3 //should be greater than the fuel amount if fires are going to spread much
-#define FIRE_REACTION_FUEL_AMOUNT 2
-
-//These control the speed at which fire burns
-#define FIRE_GAS_BURNRATE_MULT 1
-#define FIRE_LIQUID_BURNRATE_MULT 1
-
-//If the fire is burning slower than this rate then the reaction is going too slow to be self sustaining and the fire burns itself out.
-//This ensures that fires don't grind to a near-halt while still remaining active forever.
-#define FIRE_GAS_MIN_BURNRATE 0.01
-#define FIRE_LIQUD_MIN_BURNRATE 0.01
-
-//How many moles of fuel are contained within one solid/liquid fuel volume unit
-#define LIQUIDFUEL_AMOUNT_TO_MOL 1 //mol/volume unit
-
-#define T0C 273.15 // 0.0 degrees celcius
-#define T20C 293.15 // 20.0 degrees celcius
-#define TCMB 2.7 // -270.3 degrees celcius
-
-// XGM gas flags.
-#define XGM_GAS_FUEL 1
-#define XGM_GAS_OXIDIZER 2
-#define XGM_GAS_CONTAMINANT 4
-
-#define TANK_LEAK_PRESSURE (30.*ONE_ATMOSPHERE) // Tank starts leaking.
-#define TANK_RUPTURE_PRESSURE (40.*ONE_ATMOSPHERE) // Tank spills all contents into atmosphere.
-#define TANK_FRAGMENT_PRESSURE (50.*ONE_ATMOSPHERE) // Boom 3x3 base explosion.
-#define TANK_FRAGMENT_SCALE (10.*ONE_ATMOSPHERE) // +1 for each SCALE kPa above threshold. Was 2 atm.
-
-#define HUMAN_STRIP_DELAY 40 // Takes 40ds = 4s to strip someone.
-#define ALIEN_SELECT_AFK_BUFFER 1 // How many minutes that a person can be AFK before not being allowed to be an alien.
-#define NORMPIPERATE 30 // Pipe-insulation rate divisor.
-#define HEATPIPERATE 8 // Heat-exchange pipe insulation.
-#define FLOWFRAC 0.99 // Fraction of gas transfered per process.
-#define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up.
-
-// Item inventory slot bitmasks.
-#define SLOT_OCLOTHING 1
-#define SLOT_ICLOTHING 2
-#define SLOT_GLOVES 4
-#define SLOT_EYES 8
-#define SLOT_EARS 16
-#define SLOT_MASK 32
-#define SLOT_HEAD 64
-#define SLOT_FEET 128
-#define SLOT_ID 256
-#define SLOT_BELT 512
-#define SLOT_BACK 1024
-#define SLOT_POCKET 2048 // This is to allow items with a w_class of 3 or 4 to fit in pockets.
-#define SLOT_DENYPOCKET 4096 // This is to deny items with a w_class of 2 or 1 from fitting in pockets.
-#define SLOT_TWOEARS 8192
-#define SLOT_TIE 16384
-#define SLOT_HOLSTER 32768 //16th bit
-
-// Flags bitmasks.
-#define STOPPRESSUREDAMAGE 1 // This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
- // To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
-#define NOBLUDGEON 2 // When an item has this it produces no "X has been hit by Y with Z" message with the default handler.
-#define AIRTIGHT 4 // Functions with internals.
-#define USEDELAY 8 // 1 second extra delay on use. (Can be used once every 2s)
-#define NOSHIELD 16 // Weapon not affected by shield.
-#define CONDUCT 32 // Conducts electricity. (metal etc.)
-#define ON_BORDER 64 // Item has priority to check when entering or leaving.
-#define NOBLOODY 512 // Used for items if they don't want to get a blood overlay.
-#define NODELAY 8192 // 1 second attack-by delay skipped (Can be used once every 0.2s). Most objects have a 1s attack-by delay, which doesn't require a flag.
-
-//Use these flags to indicate if an item obscures the specified slots from view, whereas body_parts_covered seems to be used to indicate what body parts the item protects.
-#define GLASSESCOVERSEYES 256
-#define MASKCOVERSEYES 256 // Get rid of some of the other retardation in these flags.
-#define HEADCOVERSEYES 256 // Feel free to reallocate these numbers for other purposes.
-#define MASKCOVERSMOUTH 512 // On other items, these are just for mask/head.
-#define HEADCOVERSMOUTH 512
-
-#define THICKMATERIAL 256 // From /tg/station: prevents syringes, parapens and hyposprays if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. (NOTE: flag shared with NOSLIP for shoes)
-#define NOSLIP 256 // Prevents from slipping on wet floors, in space, etc.
-#define OPENCONTAINER 1024 // Is an open container for chemistry purposes.
-#define BLOCK_GAS_SMOKE_EFFECT 2048 // Blocks the effect that chemical clouds would have on a mob -- glasses, mask and helmets ONLY! (NOTE: flag shared with ONESIZEFITSALL)
-#define PHORONGUARD 4096 // Does not get contaminated by phoron.
-#define NOREACT 4096 // Reagents don't react inside this container.
-#define BLOCKHEADHAIR 4 // Temporarily removes the user's hair overlay. Leaves facial hair.
-#define BLOCKHAIR 8192 // Temporarily removes the user's hair, facial and otherwise.
-
-// Flags for pass_flags.
-#define PASSTABLE 1
-#define PASSGLASS 2
-#define PASSGRILLE 4
-#define PASSBLOB 8
-
-// Turf-only flags.
-#define NOJAUNT 1 // This is used in literally one place, turf.dm, to block ethereal jaunt.
-
-// Bitmasks for the flags_inv variable. These determine when a piece of clothing hides another, i.e. a helmet hiding glasses.
-// WARNING: The following flags apply only to the external suit!
-#define HIDEGLOVES 1
-#define HIDESUITSTORAGE 2
-#define HIDEJUMPSUIT 4
-#define HIDESHOES 8
-#define HIDETAIL 16
-
-// WARNING: The following flags apply only to the helmets and masks!
-#define HIDEMASK 1
-#define HIDEEARS 2 // Headsets and such.
-#define HIDEEYES 4 // Glasses.
-#define HIDEFACE 8 // Dictates whether we appear as "Unknown".
-
-// Slots.
-#define slot_back 1
-#define slot_wear_mask 2
-#define slot_handcuffed 3
-#define slot_l_hand 4
-#define slot_r_hand 5
-#define slot_belt 6
-#define slot_wear_id 7
-#define slot_l_ear 8
-#define slot_glasses 9
-#define slot_gloves 10
-#define slot_head 11
-#define slot_shoes 12
-#define slot_wear_suit 13
-#define slot_w_uniform 14
-#define slot_l_store 15
-#define slot_r_store 16
-#define slot_s_store 17
-#define slot_in_backpack 18
-#define slot_legcuffed 19
-#define slot_r_ear 20
-#define slot_legs 21
-#define slot_tie 22
-
-// Inventory slot strings.
-// since numbers cannot be used as associative list keys.
-#define slot_back_str "back"
-#define slot_l_hand_str "slot_l_hand"
-#define slot_r_hand_str "slot_r_hand"
-#define slot_w_uniform_str "w_uniform"
-#define icon_head "slot_head"
-
-// Bitflags for clothing parts.
-#define HEAD 1
-#define FACE 2
-#define EYES 4
-#define UPPER_TORSO 8
-#define LOWER_TORSO 16
-#define LEG_LEFT 32
-#define LEG_RIGHT 64
-#define LEGS 96 // LEG_LEFT | LEG_RIGHT
-#define FOOT_LEFT 128
-#define FOOT_RIGHT 256
-#define FEET 384 // FOOT_LEFT | FOOT_RIGHT
-#define ARM_LEFT 512
-#define ARM_RIGHT 1024
-#define ARMS 1536 // ARM_LEFT | ARM_RIGHT
-#define HAND_LEFT 2048
-#define HAND_RIGHT 4096
-#define HANDS 6144 // HAND_LEFT | HAND_RIGHT
-#define FULL_BODY 8191
-
-// Bitflags for the percentual amount of protection a piece of clothing which covers the body part offers.
-// Used with human/proc/get_heat_protection() and human/proc/get_cold_protection().
-// The values here should add up to 1, e.g., the head has 30% protection.
-#define THERMAL_PROTECTION_HEAD 0.3
-#define THERMAL_PROTECTION_UPPER_TORSO 0.15
-#define THERMAL_PROTECTION_LOWER_TORSO 0.15
-#define THERMAL_PROTECTION_LEG_LEFT 0.075
-#define THERMAL_PROTECTION_LEG_RIGHT 0.075
-#define THERMAL_PROTECTION_FOOT_LEFT 0.025
-#define THERMAL_PROTECTION_FOOT_RIGHT 0.025
-#define THERMAL_PROTECTION_ARM_LEFT 0.075
-#define THERMAL_PROTECTION_ARM_RIGHT 0.075
-#define THERMAL_PROTECTION_HAND_LEFT 0.025
-#define THERMAL_PROTECTION_HAND_RIGHT 0.025
-
-// Bitflags for mutations.
-#define STRUCDNASIZE 27
-#define UNIDNASIZE 13
-
-// Generic mutations:
-#define TK 1
-#define COLD_RESISTANCE 2
-#define XRAY 3
-#define HULK 4
-#define CLUMSY 5
-#define FAT 6
-#define HUSK 7
-#define NOCLONE 8
-#define LASER 9 // Harm intent - click anywhere to shoot lasers from eyes.
-#define HEAL 10 // Healing people with hands.
-
-#define SKELETON 29
-#define PLANT 30
-
-// Other Mutations:
-#define mNobreath 100 // No need to breathe.
-#define mRemote 101 // Remote viewing.
-#define mRegen 102 // Health regeneration.
-#define mRun 103 // No slowdown.
-#define mRemotetalk 104 // Remote talking.
-#define mMorph 105 // Hanging appearance.
-#define mBlend 106 // Nothing. (seriously nothing)
-#define mHallucination 107 // Hallucinations.
-#define mFingerprints 108 // No fingerprints.
-#define mShock 109 // Insulated hands.
-#define mSmallsize 110 // Table climbing.
-
-// disabilities
-#define NEARSIGHTED 1
-#define EPILEPSY 2
-#define COUGHING 4
-#define TOURETTES 8
-#define NERVOUS 16
-
-// sdisabilities
-#define BLIND 1
-#define MUTE 2
-#define DEAF 4
-
-// /mob/var/stat things.
-#define CONSCIOUS 0
-#define UNCONSCIOUS 1
-#define DEAD 2
-
-// Channel numbers for power.
-#define EQUIP 1
-#define LIGHT 2
-#define ENVIRON 3
-#define TOTAL 4 // For total power used only.
-
-// Bitflags for machine stat variable.
-#define BROKEN 1
-#define NOPOWER 2
-#define POWEROFF 4 // TBD.
-#define MAINT 8 // Under maintenance.
-#define EMPED 16 // Temporary broken by EMP pulse.
-
-// Bitmasks for door switches.
-#define OPEN 1
-#define IDSCAN 2
-#define BOLTS 4
-#define SHOCK 8
-#define SAFE 16
-
-// Metal sheets, glass sheets, and rod stacks.
-#define MAX_STACK_AMOUNT_METAL 50
-#define MAX_STACK_AMOUNT_GLASS 50
-#define MAX_STACK_AMOUNT_RODS 60
-
-#define GAS_O2 (1 << 0)
-#define GAS_N2 (1 << 1)
-#define GAS_PL (1 << 2)
-#define GAS_CO2 (1 << 3)
-#define GAS_N2O (1 << 4)
-
-#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
-
-// Damage things. TODO: Merge these down to reduce on defines.
-// Way to waste perfectly good damage-type names (BRUTE) on this... If you were really worried about case sensitivity, you could have just used lowertext(damagetype) in the proc.
-#define BRUTE "brute"
-#define BURN "fire"
-#define TOX "tox"
-#define OXY "oxy"
-#define CLONE "clone"
-#define HALLOSS "halloss"
-
-#define CUT "cut"
-#define BRUISE "bruise"
-
-#define STUN "stun"
-#define WEAKEN "weaken"
-#define PARALYZE "paralize"
-#define IRRADIATE "irradiate"
-#define AGONY "agony" // Added in PAIN!
-#define SLUR "slur"
-#define STUTTER "stutter"
-#define EYE_BLUR "eye_blur"
-#define DROWSY "drowsy"
-
-// I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches.
-#define BRUTELOSS 1
-#define FIRELOSS 2
-#define TOXLOSS 4
-#define OXYLOSS 8
-
-// Bitflags defining which status effects could be or are inflicted on a mob.
-#define CANSTUN 1
-#define CANWEAKEN 2
-#define CANPARALYSE 4
-#define CANPUSH 8
-#define LEAPING 16
-#define PASSEMOTES 32 // Mob has a cortical borer or holders inside of it that need to see emotes.
-#define GODMODE 4096
-#define FAKEDEATH 8192 // Replaces stuff like changeling.changeling_fakedeath.
-#define DISFIGURED 16384 // I'll probably move this elsewhere if I ever get wround to writing a bitflag mob-damage system.
-#define XENO_HOST 32768 // Tracks whether we're gonna be a baby alien's mummy.
-
-// Grab levels.
-#define GRAB_PASSIVE 1
-#define GRAB_AGGRESSIVE 2
-#define GRAB_NECK 3
-#define GRAB_UPGRADING 4
-#define GRAB_KILL 5
-
-// Security levels.
-#define SEC_LEVEL_GREEN 0
-#define SEC_LEVEL_BLUE 1
-#define SEC_LEVEL_RED 2
-#define SEC_LEVEL_DELTA 3
-
-#define TRANSITIONEDGE 7 // Distance from edge to move to another z-level.
-
-// A set of constants used to determine which type of mute an admin wishes to apply.
-// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_IC << 1)
-// Therefore there needs to be a gap between the flags for the automute flags.
-#define MUTE_IC 1
-#define MUTE_OOC 2
-#define MUTE_PRAY 4
-#define MUTE_ADMINHELP 8
-#define MUTE_DEADCHAT 16
-#define MUTE_ALL 31
-
-// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
-#define SPAM_TRIGGER_WARNING 5
-#define SPAM_TRIGGER_AUTOMUTE 10
-
-// Some constants for DB_Ban
-#define BANTYPE_PERMA 1
-#define BANTYPE_TEMP 2
-#define BANTYPE_JOB_PERMA 3
-#define BANTYPE_JOB_TEMP 4
-#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
-
-// Invisibility constants.
-#define INVISIBILITY_LIGHTING 20
-#define INVISIBILITY_LEVEL_ONE 35
-#define INVISIBILITY_LEVEL_TWO 45
-#define INVISIBILITY_OBSERVER 60
-#define INVISIBILITY_EYE 61
-
-#define SEE_INVISIBLE_LIVING 25
-#define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15
-#define SEE_INVISIBLE_LEVEL_ONE 35
-#define SEE_INVISIBLE_LEVEL_TWO 45
-#define SEE_INVISIBLE_CULT 60
-#define SEE_INVISIBLE_OBSERVER 61
-
-#define SEE_INVISIBLE_MINIMUM 5
-#define INVISIBILITY_MAXIMUM 100
-
-// Object specific defines.
-#define CANDLE_LUM 3 // For how bright candles are.
-
-//Some mob defines below
-#define AI_CAMERA_LUMINOSITY 6
-
-#define BORGMESON 1
-#define BORGTHERM 2
-#define BORGXRAY 4
-
-// Some arbitrary defines to be used by self-pruning global lists. (see master_controller)
-#define PROCESS_KILL 26 // Used to trigger removal from a processing list.
-
-#define HOSTILE_STANCE_IDLE 1
-#define HOSTILE_STANCE_ALERT 2
-#define HOSTILE_STANCE_ATTACK 3
-#define HOSTILE_STANCE_ATTACKING 4
-#define HOSTILE_STANCE_TIRED 5
-
-#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
-
-// Organ defines.
-#define ORGAN_CUT_AWAY 1
-#define ORGAN_GAUZED 2
-#define ORGAN_ATTACHABLE 4
-#define ORGAN_BLEEDING 8
-#define ORGAN_BROKEN 32
-#define ORGAN_DESTROYED 64
-#define ORGAN_ROBOT 128
-#define ORGAN_SPLINTED 256
-#define SALVED 512
-#define ORGAN_DEAD 1024
-#define ORGAN_MUTATED 2048
-#define ORGAN_ASSISTED 4096
-
-// Admin permissions. Please don't edit these values without speaking to Errorage first. ~Carn
-#define R_BUILDMODE 1
-#define R_ADMIN 2
-#define R_BAN 4
-#define R_FUN 8
-#define R_SERVER 16
-#define R_DEBUG 32
-#define R_POSSESS 64
-#define R_PERMISSIONS 128
-#define R_STEALTH 256
-#define R_REJUVINATE 512
-#define R_VAREDIT 1024
-#define R_SOUNDS 2048
-#define R_SPAWN 4096
-#define R_MOD 8192
-#define R_MENTOR 16384
-#define R_HOST 32768
-
-#define R_MAXPERMISSION 32768 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
-
-// Preference toggles.
-#define SOUND_ADMINHELP 1
-#define SOUND_MIDI 2
-#define SOUND_AMBIENCE 4
-#define SOUND_LOBBY 8
-#define CHAT_OOC 16
-#define CHAT_DEAD 32
-#define CHAT_GHOSTEARS 64
-#define CHAT_GHOSTSIGHT 128
-#define CHAT_PRAYER 256
-#define CHAT_RADIO 512
-#define CHAT_ATTACKLOGS 1024
-#define CHAT_DEBUGLOGS 2048
-#define CHAT_LOOC 4096
-#define CHAT_GHOSTRADIO 8192
-#define SHOW_TYPING 16384
-#define CHAT_NOICONS 32768
-
-#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC)
-
-#define BE_TRAITOR 1
-#define BE_OPERATIVE 2
-#define BE_CHANGELING 4
-#define BE_WIZARD 8
-#define BE_MALF 16
-#define BE_REV 32
-#define BE_ALIEN 64
-#define BE_AI 128
-#define BE_CULTIST 256
-#define BE_MONKEY 512
-#define BE_NINJA 1024
-#define BE_RAIDER 2048
-#define BE_PLANT 4096
-#define BE_MUTINEER 8192
-#define BE_PAI 16384
-
-var/list/be_special_flags = list(
- "Traitor" = BE_TRAITOR,
- "Operative" = BE_OPERATIVE,
- "Changeling" = BE_CHANGELING,
- "Wizard" = BE_WIZARD,
- "Malf AI" = BE_MALF,
- "Revolutionary" = BE_REV,
- "Xenomorph" = BE_ALIEN,
- "Positronic Brain" = BE_AI,
- "Cultist" = BE_CULTIST,
- "Monkey" = BE_MONKEY,
- "Ninja" = BE_NINJA,
- "Raider" = BE_RAIDER,
- "Diona" = BE_PLANT,
- "Mutineer" = BE_MUTINEER,
- "pAI" = BE_PAI
-)
-
-// Age limits on a character.
-#define AGE_MIN 17
-#define AGE_MAX 85
-
-// Languages.
-#define LANGUAGE_HUMAN 1
-#define LANGUAGE_ALIEN 2
-#define LANGUAGE_DOG 4
-#define LANGUAGE_CAT 8
-#define LANGUAGE_BINARY 16
-#define LANGUAGE_OTHER 32768
-
-#define LANGUAGE_UNIVERSAL 65535
-
-#define LEFT 1
-#define RIGHT 2
-
-// For secHUDs and medHUDs and variants. The number is the location of the image on the list hud_list of humans.
-#define HEALTH_HUD 1 // A simple line rounding the mob's number health.
-#define STATUS_HUD 2 // Alive, dead, diseased, etc.
-#define ID_HUD 3 // The job asigned to your ID.
-#define WANTED_HUD 4 // Wanted, released, paroled, security status.
-#define IMPLOYAL_HUD 5 // Loyality implant.
-#define IMPCHEM_HUD 6 // Chemical implant.
-#define IMPTRACK_HUD 7 // Tracking implant.
-#define SPECIALROLE_HUD 8 // AntagHUD image.
-#define STATUS_HUD_OOC 9 // STATUS_HUD without virus DB check for someone being ill.
-#define LIFE_HUD 10 // STATUS_HUD that only reports dead or alive
-
-// Pulse levels, very simplified.
-#define PULSE_NONE 0 // So !M.pulse checks would be possible.
-#define PULSE_SLOW 1 // <60 bpm
-#define PULSE_NORM 2 // 60-90 bpm
-#define PULSE_FAST 3 // 90-120 bpm
-#define PULSE_2FAST 4 // >120 bpm
-#define PULSE_THREADY 5 // Occurs during hypovolemic shock
-#define GETPULSE_HAND 0 // Less accurate. (hand)
-#define GETPULSE_TOOL 1 // More accurate. (med scanner, sleeper, etc.)
-
-// Species flags.
-#define NO_BLOOD 1 // Vessel var is not filled with blood, cannot bleed out.
-#define NO_BREATHE 2 // Cannot suffocate or take oxygen loss.
-#define NO_SCAN 4 // Cannot be scanned in a DNA machine/genome-stolen.
-#define NO_PAIN 8 // Cannot suffer halloss/recieves deceptive health indicator.
-#define NO_SLIP 16 // Cannot fall over.
-#define NO_POISON 32 // Cannot not suffer toxloss.
-#define HAS_SKIN_TONE 64 // Skin tone selectable in chargen. (0-255)
-#define HAS_SKIN_COLOR 128 // Skin colour selectable in chargen. (RGB)
-#define HAS_LIPS 256 // Lips are drawn onto the mob icon. (lipstick)
-#define HAS_UNDERWEAR 512 // Underwear is drawn onto the mob icon.
-#define IS_PLANT 1024 // Is a treeperson.
-#define IS_WHITELISTED 2048 // Must be whitelisted to play.
-#define IS_SYNTHETIC 4096 // Is a machine race.
-#define HAS_EYE_COLOR 8192 // Eye colour selectable in chargen. (RGB)
-#define CAN_JOIN 16384 // Species is selectable in chargen.
-#define IS_RESTRICTED 32768 // Is not a core/normally playable species. (castes, mutantraces)
-#define REGENERATES_LIMBS 65536 // Attempts to regenerate unamputated limbs.
-
-// Language flags.
-#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
-#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
-#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight.
-#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
-#define HIVEMIND 16 // Broadcast to all mobs with this language.
-#define NONGLOBAL 32 // Do not add to general languages list.
-#define INNATE 64 // All mobs can be assumed to speak and understand this language. (audible emotes)
-#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
-#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
-
-//Flags for zone sleeping
-#define ZONE_ACTIVE 1
-#define ZONE_SLEEPING 0
-
-//some colors
-#define COLOR_RED "#FF0000"
-#define COLOR_GREEN "#00FF00"
-#define COLOR_BLUE "#0000FF"
-#define COLOR_CYAN "#00FFFF"
-#define COLOR_PINK "#FF00FF"
-#define COLOR_YELLOW "#FFFF00"
-#define COLOR_ORANGE "#FF9900"
-#define COLOR_WHITE "#FFFFFF"
-#define COLOR_BLACK "#000000"
-
-/*
- * Germs and infections.
-*/
-
-#define GERM_LEVEL_AMBIENT 110 // Maximum germ level you can reach by standing still.
-#define GERM_LEVEL_MOVE_CAP 200 // Maximum germ level you can reach by running around.
-
-#define INFECTION_LEVEL_ONE 100
-#define INFECTION_LEVEL_TWO 500
-#define INFECTION_LEVEL_THREE 1000
-
-/*
- * Shuttles.
-*/
-
-// These define the time taken for the shuttle to get to the space station, and the time before it leaves again.
-#define SHUTTLE_PREPTIME 300 // 5 minutes = 300 seconds - after this time, the shuttle departs centcom and cannot be recalled.
-#define SHUTTLE_LEAVETIME 180 // 3 minutes = 180 seconds - the duration for which the shuttle will wait at the station after arriving.
-#define SHUTTLE_TRANSIT_DURATION 300 // 5 minutes = 300 seconds - how long it takes for the shuttle to get to the station.
-#define SHUTTLE_TRANSIT_DURATION_RETURN 120 // 2 minutes = 120 seconds - for some reason it takes less time to come back, go figure.
-
-// Shuttle moving status.
-#define SHUTTLE_IDLE 0
-#define SHUTTLE_WARMUP 1
-#define SHUTTLE_INTRANSIT 2
-
-// Ferry shuttle processing status.
-#define IDLE_STATE 0
-#define WAIT_LAUNCH 1
-#define FORCE_LAUNCH 2
-#define WAIT_ARRIVE 3
-#define WAIT_FINISH 4
-
-// computer3 error codes, move lower in the file when it passes dev -Sayu
-#define PROG_CRASH 1 // Generic crash.
-#define MISSING_PERIPHERAL 2 // Missing hardware.
-#define BUSTED_ASS_COMPUTER 4 // Self-perpetuating error. BAC will continue to crash forever.
-#define MISSING_PROGRAM 8 // Some files try to automatically launch a program. This is that failing.
-#define FILE_DRM 16 // Some files want to not be copied/moved. This is them complaining that you tried.
-#define NETWORK_FAILURE 32
-
-// Some on_mob_life() procs check for alien races.
-#define IS_DIONA 1
-#define IS_VOX 2
-#define IS_SKRELL 3
-#define IS_UNATHI 4
-#define IS_XENOS 5
-
-#define MAX_GEAR_COST 5 // Used in chargen for accessory loadout limit.
-
-/*
- * Atmospherics Machinery.
-*/
-#define MAX_SIPHON_FLOWRATE 2500 // L/s. This can be used to balance how fast a room is siphoned. Anything higher than CELL_VOLUME has no effect.
-#define MAX_SCRUBBER_FLOWRATE 200 // L/s. Max flow rate when scrubbing from a turf.
-
-// These balance how easy or hard it is to create huge pressure gradients with pumps and filters.
-// Lower values means it takes longer to create large pressures differences.
-// Has no effect on pumping gasses from high pressure to low, only from low to high.
-#define ATMOS_PUMP_EFFICIENCY 2.5
-#define ATMOS_FILTER_EFFICIENCY 2.5
-
-// Will not bother pumping or filtering if the gas source as fewer than this amount of moles, to help with performance.
-#define MINIMUM_MOLES_TO_PUMP 0.01
-#define MINIMUM_MOLES_TO_FILTER 0.1
-
-// The flow rate/effectiveness of various atmos devices is limited by their internal volume,
-// so for many atmos devices these will control maximum flow rates in L/s.
-#define ATMOS_DEFAULT_VOLUME_PUMP 200 // Liters.
-#define ATMOS_DEFAULT_VOLUME_FILTER 200 // L.
-#define ATMOS_DEFAULT_VOLUME_MIXER 200 // L.
-#define ATMOS_DEFAULT_VOLUME_PIPE 70 // L.
-
-// Chemistry.
-#define CHEM_SYNTH_ENERGY 500 // How much energy does it take to synthesize 1 unit of chemical, in Joules.
-
-#define SPEED_OF_LIGHT 3e8 // Approximate.
-#define SPEED_OF_LIGHT_SQ 9e16
-#define FIRE_DAMAGE_MODIFIER 0.0215 // Higher values result in more external fire damage to the skin. (default 0.0215)
-#define AIR_DAMAGE_MODIFIER 2.025 // More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
-#define INFINITY 1.#INF
-#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can
- // cause gradual lag and is recommended you only turn this on if necessary.
- // 1 will enable set background. 0 will disable set background.
-
-// Setting this much higher than 1024 could allow spammers to DOS the server easily.
-#define MAX_MESSAGE_LEN 1024
-#define MAX_PAPER_MESSAGE_LEN 3072
-#define MAX_BOOK_MESSAGE_LEN 9216
-#define MAX_LNAME_LEN 64
-#define MAX_NAME_LEN 26
-
-// Event defines.
-#define EVENT_LEVEL_MUNDANE 1
-#define EVENT_LEVEL_MODERATE 2
-#define EVENT_LEVEL_MAJOR 3
-
-// Suit sensor levels
-#define SUIT_SENSOR_OFF 0
-#define SUIT_SENSOR_BINARY 1
-#define SUIT_SENSOR_VITAL 2
-#define SUIT_SENSOR_TRACKING 3
-
-// NanoUI flags
-#define STATUS_INTERACTIVE 2 // GREEN Visability
-#define STATUS_UPDATE 1 // ORANGE Visability
-#define STATUS_DISABLED 0 // RED Visability
-#define STATUS_CLOSE -1 // Close the interface
-
-//General-purpose life speed define for plants.
-#define HYDRO_SPEED_MULTIPLIER 1
-
-// Robot AI notifications
-#define ROBOT_NOTIFICATION_NEW_UNIT 1
-#define ROBOT_NOTIFICATION_NEW_NAME 2
-#define ROBOT_NOTIFICATION_NEW_MODULE 3
-#define ROBOT_NOTIFICATION_MODULE_RESET 4
-
-#define BOMBCAP_DVSTN_RADIUS (max_explosion_range/4)
-#define BOMBCAP_HEAVY_RADIUS (max_explosion_range/2)
-#define BOMBCAP_LIGHT_RADIUS max_explosion_range
-#define BOMBCAP_FLASH_RADIUS (max_explosion_range*1.5)
-
-#define DEFAULT_JOB_TYPE /datum/job/assistant
-
-// Appearance change flags
-#define APPEARANCE_UPDATE_DNA 1
-#define APPEARANCE_RACE (2|APPEARANCE_UPDATE_DNA)
-#define APPEARANCE_GENDER (4|APPEARANCE_UPDATE_DNA)
-#define APPEARANCE_SKIN 8
-#define APPEARANCE_HAIR 16
-#define APPEARANCE_HAIR_COLOR 32
-#define APPEARANCE_FACIAL_HAIR 64
-#define APPEARANCE_FACIAL_HAIR_COLOR 128
-#define APPEARANCE_EYE_COLOR 256
-#define APPEARANCE_ALL_HAIR (APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR)
-#define APPEARANCE_ALL 511
-
-// Mode/antag template macros.
-#define MODE_BORER "borer"
-#define MODE_XENOMORPH "xeno"
-#define MODE_LOYALIST "loyalist"
-#define MODE_MUTINEER "mutineer"
-#define MODE_COMMANDO "commando"
-#define MODE_DEATHSQUAD "deathsquad"
-#define MODE_ERT "ert"
-#define MODE_MERCENARY "mercenary"
-#define MODE_NINJA "ninja"
-#define MODE_RAIDER "raider"
-#define MODE_WIZARD "wizard"
-#define MODE_CHANGELING "changeling"
-#define MODE_CULTIST "cultist"
-#define MODE_HIGHLANDER "highlander"
-#define MODE_MONKEY "monkey"
-#define MODE_RENEGADE "renegade"
-#define MODE_REVOLUTIONARY "revolutionary"
-#define MODE_MALFUNCTION "malf"
-#define MODE_TRAITOR "traitor"
-
-#define MIN_SUPPLIED_LAW_NUMBER 15
-#define MAX_SUPPLIED_LAW_NUMBER 50
-
-//Area flags, possibly more to come
-#define RAD_SHIELDED 1 //shielded from radiation, clearly
-
-//intent flags, why wasn't this done the first time?
-#define I_HELP "help"
-#define I_DISARM "disarm"
-#define I_GRAB "grab"
-#define I_HURT "hurt"
-
-/*
- These are used Bump() code for living mobs, in the mob_bump_flag, mob_swap_flags, and mob_push_flags vars to determine whom can bump/swap with whom.
-*/
-#define HUMAN 1
-#define MONKEY 2
-#define ALIEN 4
-#define ROBOT 8
-#define SLIME 16
-#define SIMPLE_ANIMAL 32
-
-
-#define ALLMOBS (HUMAN|MONKEY|ALIEN|ROBOT|SLIME|SIMPLE_ANIMAL)
-
-#define NEXT_MOVE_DELAY 8
-
-#define DROPLIMB_EDGE 0
-#define DROPLIMB_BLUNT 1
-#define DROPLIMB_BURN 2
-
-// Custom layer definitions, supplementing the default TURF_LAYER, MOB_LAYER, etc.
-#define DOOR_OPEN_LAYER 2.7 //Under all objects if opened. 2.7 due to tables being at 2.6
-#define DOOR_CLOSED_LAYER 3.1 //Above most items if closed
-#define LIGHTING_LAYER 11
-#define OBFUSCATION_LAYER 14 //Where images covering the view for eyes are put
-#define SCREEN_LAYER 17 //Mob HUD/effects layer
-
-
-/////////////////
-////WIZARD //////
-/////////////////
-
-/* WIZARD SPELL FLAGS */
-#define GHOSTCAST 1 //can a ghost cast it?
-#define NEEDSCLOTHES 2 //does it need the wizard garb to cast? Nonwizard spells should not have this
-#define NEEDSHUMAN 4 //does it require the caster to be human?
-#define Z2NOCAST 8 //if this is added, the spell can't be cast at centcomm
-#define STATALLOWED 16 //if set, the user doesn't have to be conscious to cast. Required for ghost spells
-#define IGNOREPREV 32 //if set, each new target does not overlap with the previous one
-//The following flags only affect different types of spell, and therefore overlap
-//Targeted spells
-#define INCLUDEUSER 64 //does the spell include the caster in its target selection?
-#define SELECTABLE 128 //can you select each target for the spell?
-//AOE spells
-#define IGNOREDENSE 64 //are dense turfs ignored in selection?
-#define IGNORESPACE 128 //are space turfs ignored in selection?
-//End split flags
-#define CONSTRUCT_CHECK 256 //used by construct spells - checks for nullrods
-#define NO_BUTTON 512 //spell won't show up in the HUD with this
-
-//invocation
-#define SpI_SHOUT "shout"
-#define SpI_WHISPER "whisper"
-#define SpI_EMOTE "emote"
-#define SpI_NONE "none"
-
-//upgrading
-#define Sp_SPEED "speed"
-#define Sp_POWER "power"
-#define Sp_TOTAL "total"
-
-//casting costs
-#define Sp_RECHARGE "recharge"
-#define Sp_CHARGES "charges"
-#define Sp_HOLDVAR "holdervar"
-
-///////WIZ END/////////
-
-//singularity defines
-#define STAGE_ONE 1
-#define STAGE_TWO 3
-#define STAGE_THREE 5
-#define STAGE_FOUR 7
-#define STAGE_FIVE 9
-#define STAGE_SUPER 11
-
-// Camera networks
-#define NETWORK_CRESCENT "Crescent"
-#define NETWORK_CIVILIAN_EAST "Civilian East"
-#define NETWORK_CIVILIAN_WEST "Civilian West"
-#define NETWORK_COMMAND "Command"
-#define NETWORK_ENGINE "Engine"
-#define NETWORK_ENGINEERING "Engineering"
-#define NETWORK_ENGINEERING_OUTPOST "Engineering Outpost"
-#define NETWORK_ERT "ERT"
-#define NETWORK_EXODUS "Exodus"
-#define NETWORK_MEDICAL "Medical"
-#define NETWORK_MINE "MINE"
-#define NETWORK_RESEARCH "Research"
-#define NETWORK_RESEARCH_OUTPOST "Research Outpost"
-#define NETWORK_ROBOTS "Robots"
-#define NETWORK_PRISON "Prison"
-#define NETWORK_SECURITY "Security"
-#define NETWORK_TELECOM "Tcomsat"
-#define NETWORK_THUNDER "thunder"
-
-// Languages
-#define LANGUAGE_SOL_COMMON "Sol Common"
-#define LANGUAGE_UNATHI "Sinta'unathi"
-#define LANGUAGE_SIIK_MAAS "Siik'maas"
-#define LANGUAGE_SIIK_TAJR "Siik'tajr"
-#define LANGUAGE_SKRELLIAN "Skrellian"
-#define LANGUAGE_ROOTSPEAK "Rootspeak"
-#define LANGUAGE_TRADEBAND "Tradeband"
-#define LANGUAGE_GUTTER "Gutter"
-
-#define WALL_CAN_OPEN 1
-#define WALL_OPENING 2
-
-#define CLAMP01(x) max(0, min(1, x))
-
-#define DEFAULT_WALL_MATERIAL "steel"
-#define DEFAULT_TABLE_MATERIAL "plastic"
-
-// Convoluted setup so defines can be supplied by Bay12 main server compile script.
-// Should still work fine for people jamming the icons into their repo.
-#ifndef CUSTOM_ITEM_OBJ
-#define CUSTOM_ITEM_OBJ 'icons/obj/custom_items_obj.dmi'
-#endif
-#ifndef CUSTOM_ITEM_MOB
-#define CUSTOM_ITEM_MOB 'icons/mob/custom_items_mob.dmi'
-#endif
-
-#define SHARD_SHARD "shard"
-#define SHARD_SHRAPNEL "shrapnel"
-#define SHARD_STONE_PIECE "piece"
-#define SHARD_SPLINTER "splinters"
-#define SHARD_NONE ""
-
-#define MATERIAL_UNMELTABLE 1
-#define MATERIAL_BRITTLE 2
-#define MATERIAL_PADDING 4
-
-#define TABLE_BRITTLE_MATERIAL_MULTIPLIER 4 // Amount table damage is multiplied by if it is made of a brittle material (e.g. glass)
-
diff --git a/html/changelogs/Kelenius-ofMechbabAndPanic.yml b/html/changelogs/Kelenius-ofMechbabAndPanic.yml
new file mode 100644
index 00000000000..67f0c0806c3
--- /dev/null
+++ b/html/changelogs/Kelenius-ofMechbabAndPanic.yml
@@ -0,0 +1,6 @@
+author: Kelenius
+
+delete-after: True
+
+changes:
+ - tweak: "Mechfab can now be upgraded using RPED, and now uses NanoUI."
diff --git a/html/changelogs/Matthew951-Volaju-hair.yml b/html/changelogs/Matthew951-Volaju-hair.yml
new file mode 100644
index 00000000000..be87392bb69
--- /dev/null
+++ b/html/changelogs/Matthew951-Volaju-hair.yml
@@ -0,0 +1,5 @@
+author: Matthew951
+delete-after: True
+changes:
+ - rscadd: "Added Vincent Volaju's hair."
+ - rscadd: "Added Vincent Volaju's beard."
diff --git a/icons/mob/human_face.dmi b/icons/mob/human_face.dmi
index d334efb02a6..cf23b8482b3 100644
Binary files a/icons/mob/human_face.dmi and b/icons/mob/human_face.dmi differ
diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm
index c05e4751d3e..c851696176f 100644
--- a/maps/exodus-1.dmm
+++ b/maps/exodus-1.dmm
@@ -223,13 +223,13 @@
"aeo" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/security/main)
"aep" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/security/main)
"aeq" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/solar/fore)
-"aer" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden)
-"aes" = (/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_y = 0},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
-"aet" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
-"aeu" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
-"aev" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"aer" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main)
+"aes" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/highsecurity{name = "Secure Armoury Section"; req_access = list(3)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/warden)
+"aet" = (/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/taperecorder{pixel_y = 0},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"aeu" = (/obj/machinery/light{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"aev" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
"aew" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
-"aex" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/main)
+"aex" = (/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced,/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/storage/box,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
"aey" = (/obj/machinery/portable_atmospherics/powered/scrubber,/turf/simulated/floor/plating,/area/maintenance/security_port)
"aez" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
"aeA" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main)
@@ -296,9 +296,9 @@
"afJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/meter,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"afK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/red,/area/security/main)
"afL" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"afM" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
-"afN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/main)
-"afO" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"afM" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
+"afN" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/security/main)
+"afO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled,/area/security/main)
"afP" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/escape_pod3/station)
"afQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/security_port)
"afR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/security_port)
@@ -313,22 +313,22 @@
"aga" = (/obj/item/weapon/cigbutt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/security_port)
"agb" = (/turf/simulated/floor/plating,/area/maintenance/security_port)
"agc" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/plating,/area/maintenance/security_port)
-"agd" = (/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
-"age" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main)
-"agf" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/main)
-"agg" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
-"agh" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_3"; pixel_x = 0; pixel_y = -25; tag_door = "escape_pod_3_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"agi" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/plating,/area/security/main)
-"agj" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
-"agk" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
-"agl" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
-"agm" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden)
-"agn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden)
+"agd" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"age" = (/obj/effect/floor_decal/corner/red{dir = 8},/turf/simulated/floor/tiled,/area/security/main)
+"agf" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled,/area/security/main)
+"agg" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access = list(1)},/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/security/main)
+"agh" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light/small/emergency{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
+"agi" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/security/main)
+"agj" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; dir = 1; freq = 1400; location = "Security"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/plating,/area/security/main)
+"agk" = (/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{frequency = 1380; id_tag = "escape_pod_3_berth"; pixel_x = 25; pixel_y = 25; tag_door = "escape_pod_3_berth_hatch"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
+"agl" = (/obj/structure/table/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"agm" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/security/warden)
+"agn" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/item/clothing/suit/storage/vest/heavy/officer,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden)
"ago" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/crew_quarters/heads/hos)
"agp" = (/turf/simulated/wall,/area/crew_quarters/heads/hos)
"agq" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_berth_hatch"; locked = 1; name = "Escape Pod"; req_access = list(13)},/turf/simulated/floor/plating,/area/maintenance/security_starboard)
"agr" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_pod_3_hatch"; locked = 1; name = "Escape Pod Hatch"; req_access = list(13)},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
-"ags" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light/small/emergency{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
+"ags" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/random/handgun,/obj/machinery/door/window/brigdoor/northleft{name = "Weapons locker"; req_access = list(2)},/turf/simulated/floor/tiled,/area/security/warden)
"agt" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main)
"agu" = (/obj/machinery/light{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1475; listening = 0; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/tiled,/area/security/main)
"agv" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hos)
@@ -1032,7 +1032,7 @@
"atR" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/landmark{name = "JoinLateCryo"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
"atS" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore)
"atT" = (/obj/machinery/computer/cryopod{density = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Cryo Storage"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
-"atU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"atU" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_1"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
"atV" = (/obj/structure/cryofeed,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
"atW" = (/obj/machinery/cryopod,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
"atX" = (/turf/simulated/floor/reinforced{name = "Holodeck Projector Floor"},/area/holodeck/alphadeck)
@@ -1050,90 +1050,90 @@
"auj" = (/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled/freezer,/area/security/prison)
"auk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/prison)
"aul" = (/obj/structure/urinal{pixel_y = 32},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/freezer,/area/security/prison)
-"aum" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aum" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{frequency = 1380; id_tag = "escape_pod_2"; pixel_x = -25; pixel_y = 0; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
"aun" = (/obj/machinery/door/airlock{name = "Brig Restroom"},/turf/simulated/floor/tiled/freezer,/area/security/prison)
-"auo" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/tiled,/area/security/prison)
-"aup" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/machinery/camera/network/prison{c_tag = "Security - Brig Bedroom"; dir = 6},/turf/simulated/floor/tiled,/area/security/prison)
-"auq" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor/tiled,/area/security/prison)
-"aur" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/tiled,/area/security/prison)
-"aus" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 24},/turf/simulated/floor/tiled,/area/security/prison)
-"aut" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/random/tech_supply,/obj/item/clothing/head/flatcap,/turf/simulated/floor/tiled,/area/security/prison)
-"auu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
-"auv" = (/obj/machinery/atm{pixel_x = -25},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
-"auw" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/red{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
-"aux" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitory Bedroom Fore"},/turf/simulated/floor/carpet,/area/crew_quarters/sleep/bedrooms)
-"auy" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/atmospherics/unary/vent_pump/on,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auz" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"auA" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/obj/effect/floor_decal/corner/grey/full{dir = 1},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
-"auB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey/full{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
-"auC" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
-"auD" = (/obj/machinery/cryopod{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
-"auE" = (/obj/effect/landmark{name = "JoinLateCryo"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
-"auF" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
-"auG" = (/obj/machinery/cryopod,/turf/simulated/floor/tiled/white,/area/crew_quarters/sleep/cryo)
-"auH" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 2; name = "Fitness Room"; sortType = "Fitness Room"},/obj/effect/floor_decal/corner/grey/full{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
-"auI" = (/obj/structure/window/basic{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"auJ" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/grey{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"auo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters/fitness)
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"avH" = (/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"avI" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
-"avJ" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/light/small/emergency{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station)
-"avK" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod1/station)
+"avI" = (/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"avJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
+"avK" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"avL" = (/obj/structure/table/rack,/obj/item/clothing/mask/gas,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avM" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avN" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"avO" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"avP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
+"avP" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod1/station)
"avQ" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/escape_pod1/station)
-"avR" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/light/small/emergency{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station)
+"avR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"avS" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 1},/area/shuttle/escape_pod2/station)
"avT" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/escape_pod2/station)
"avU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "arrivals_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access = list(13)},/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals)
@@ -1417,34 +1417,34 @@
"aBm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"aBn" = (/obj/structure/table/standard,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
"aBo" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aBp" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aBp" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"aBq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
-"aBr" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aBr" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"aBs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
-"aBt" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"aBt" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"aBu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aBw" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
+"aBw" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals North"; dir = 1},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
"aBx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aBz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/fore)
"aBA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
"aBB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/fore)
-"aBC" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
-"aBD" = (/obj/machinery/camera/network/exodus{c_tag = "Arrivals North"; dir = 1},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/fore)
-"aBE" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aBF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aBC" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aBD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aBE" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aBF" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aBH" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/effect/decal/cleanable/ash,/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/library)
"aBI" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/port)
"aBJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
-"aBK" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aBK" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway)
"aBL" = (/turf/simulated/wall,/area/hallway/secondary/entry/port)
-"aBM" = (/obj/item/weapon/stool,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
-"aBN" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway)
-"aBO" = (/turf/simulated/floor/tiled/dark,/area/gateway)
+"aBM" = (/turf/simulated/floor/tiled/dark,/area/gateway)
+"aBN" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aBO" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor/tiled/dark,/area/gateway)
"aBP" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aBQ" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aBQ" = (/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"aBR" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBS" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aBT" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway)
@@ -1453,87 +1453,87 @@
"aBW" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aBX" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aBY" = (/turf/simulated/wall/r_wall,/area/security/nuke_storage)
-"aBZ" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor/tiled/dark,/area/gateway)
-"aCa" = (/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aCb" = (/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera/network/security{c_tag = "EVA Northwest"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aBZ" = (/obj/machinery/requests_console{department = "EVA"; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera/network/security{c_tag = "EVA Northwest"; dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aCa" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aCb" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aCc" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table/reinforced,/obj/machinery/camera/network/security{c_tag = "EVA Northeast"; dir = 8},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/rods{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"aCd" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aCe" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aCf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table/reinforced,/obj/machinery/camera/network/security{c_tag = "EVA Northeast"; dir = 8},/obj/item/stack/material/glass/reinforced{amount = 50},/obj/item/stack/rods{amount = 50},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aCg" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aCh" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
-"aCi" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aCe" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aCf" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aCg" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aCh" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
+"aCi" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aCj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
-"aCk" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/mime,/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 22; pixel_y = 10},/obj/structure/curtain/open/bed,/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
-"aCl" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aCk" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aCl" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aCm" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/civilian_east)
"aCn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aCo" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aCp" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aCq" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
-"aCr" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
-"aCs" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aCt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aCo" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aCp" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/fitness)
+"aCq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
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-"aDz" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aDA" = (/obj/machinery/vending/assist,/turf/simulated/floor/tiled,/area/storage/primary)
-"aDB" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
+"aDz" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
+"aDA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aDB" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aDC" = (/turf/simulated/wall,/area/maintenance/library)
"aDD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/library)
"aDE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/library)
@@ -1585,27 +1585,27 @@
"aEy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Starboard Access"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aEz" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"aEA" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/library)
-"aEB" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aEB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
"aEC" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Starboard Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"aED" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/library)
-"aEE" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/arrival/station)
+"aED" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 4},/area/shuttle/arrival/station)
+"aEE" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/arrival/station)
"aEF" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/wood,/area/library)
-"aEG" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/space,/area/shuttle/arrival/station)
-"aEH" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/shuttle/arrival/station)
-"aEI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"aEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aEK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aEL" = (/obj/structure/closet/wardrobe/red,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aEM" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aEN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aEO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEG" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 8},/area/shuttle/arrival/station)
+"aEH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
+"aEI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aEJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEK" = (/obj/structure/closet/wardrobe/red,/obj/effect/floor_decal/corner/red{dir = 9},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEL" = (/obj/structure/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/corner/red{dir = 6},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aEO" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port Access"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aEP" = (/obj/item/weapon/storage/secure/safe{pixel_x = -22; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aEQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aER" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aES" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Fore Port Solar Access"; req_access = list(11)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
"aET" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = "Bar"; name = "Bar"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aEU" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Fore Port Access"},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aEV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aEU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aEV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aEW" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/library)
"aEX" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
"aEY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
@@ -1617,64 +1617,64 @@
"aFe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/library)
"aFf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/plating,/area/maintenance/library)
"aFg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
-"aFh" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/arrivals)
+"aFh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary)
"aFi" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/library)
-"aFj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary)
-"aFk" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFj" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFk" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/primary)
"aFl" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aFm" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aFn" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFn" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary)
"aFo" = (/obj/structure/closet/wardrobe/xenos,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aFp" = (/obj/structure/closet/wardrobe/mixed,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aFq" = (/obj/item/weapon/stool,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/tiled,/area/storage/primary)
-"aFr" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/storage/primary)
-"aFs" = (/obj/structure/closet/crate,/obj/item/stack/material/gold,/obj/item/weapon/storage/belt/champion,/obj/machinery/camera/network/command{c_tag = "Vault"; dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
-"aFt" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aFq" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/storage/primary)
+"aFr" = (/obj/structure/closet/crate,/obj/item/stack/material/gold,/obj/item/weapon/storage/belt/champion,/obj/machinery/camera/network/command{c_tag = "Vault"; dir = 4},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aFs" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aFt" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aFu" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 5; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFv" = (/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aFv" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway)
"aFw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
"aFx" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFy" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway)
-"aFz" = (/obj/machinery/vending/coffee,/obj/machinery/camera/network/civilian_west{c_tag = "Gateway Arrival Area"; dir = 4},/obj/structure/sign/biohazard{pixel_x = -32},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/gateway)
-"aFA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway)
+"aFy" = (/obj/machinery/vending/coffee,/obj/machinery/camera/network/civilian_west{c_tag = "Gateway Arrival Area"; dir = 4},/obj/structure/sign/biohazard{pixel_x = -32},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aFz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/gateway)
+"aFA" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway)
"aFB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"aFC" = (/turf/simulated/wall,/area/maintenance/substation/civilian_west)
"aFD" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/arrivals)
-"aFE" = (/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/closet/wardrobe/xenos,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled/dark,/area/gateway)
-"aFF" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aFG" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aFH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aFI" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aFJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
-"aFK" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
-"aFL" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aFE" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aFF" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aFG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aFH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aFI" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aFJ" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aFK" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/fore)
+"aFL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aFM" = (/obj/structure/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aFN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/dormitory)
+"aFN" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
"aFO" = (/obj/machinery/lapvend,/turf/simulated/floor,/area/storage/primary)
-"aFP" = (/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Civilian East Subgrid"; name_tag = "Civilian East Subgrid"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_east)
-"aFQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
-"aFR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories South"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
-"aFS" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aFT" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep)
-"aFU" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aFV" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/arrival/station)
+"aFP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/grey{dir = 6},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aFQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/civilian_east{c_tag = "Dormitories South"; dir = 4},/obj/effect/floor_decal/corner/grey{dir = 9},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/sleep)
+"aFR" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aFS" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/sleep)
+"aFT" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aFU" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_c"; dir = 8},/area/shuttle/arrival/station)
+"aFV" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/arrival/station)
"aFW" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aFX" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 1},/area/shuttle/arrival/station)
-"aFY" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/arrival/station)
+"aFX" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/airless,/area/shuttle/arrival/station)
+"aFY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
"aFZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access = list(25)},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar)
-"aGa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"aGb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aGc" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Arrival Checkpoint"; dir = 1},/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
-"aGd" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGb" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "Security - Arrival Checkpoint"; dir = 1},/obj/effect/floor_decal/corner/red/full,/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGc" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGd" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/wall,/area/hallway/secondary/entry/port)
-"aGf" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGf" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aGh" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/floor_decal/corner/red/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGh" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
"aGi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
-"aGj" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 10},/turf/simulated/floor/tiled/dark,/area/security/checkpoint2)
+"aGj" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
"aGk" = (/obj/effect/decal/cleanable/generic,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/library)
-"aGl" = (/obj/structure/table/standard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
-"aGm" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aGl" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aGm" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aGn" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/crew_quarters/toilet)
"aGo" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aGp" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -1682,74 +1682,74 @@
"aGr" = (/obj/structure/closet/wardrobe/black,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aGs" = (/turf/simulated/floor/plating,/area/maintenance/bar)
"aGt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aGu" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
-"aGv" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aGu" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aGv" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
"aGw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/bar)
"aGx" = (/obj/structure/closet/wardrobe/grey,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aGy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/auxsolarstarboard)
-"aGz" = (/obj/structure/safe,/obj/item/clothing/under/color/yellow,/obj/item/key,/obj/item/toy/katana,/turf/simulated/floor/tiled/dark,/area/security/nuke_storage)
+"aGz" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/gateway)
"aGA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/library)
"aGB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/reagent_dispensers/watertank,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/library)
"aGC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/library)
-"aGD" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/gateway)
+"aGD" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/gateway)
"aGE" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/library)
"aGF" = (/turf/simulated/wall,/area/chapel/office)
"aGG" = (/turf/simulated/wall,/area/chapel/main)
"aGH" = (/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aGI" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/vending/cola,/turf/simulated/floor/tiled/dark,/area/gateway)
+"aGI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/gateway)
"aGJ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/library)
-"aGK" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/gateway)
+"aGK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway)
"aGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/library)
-"aGM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway)
-"aGN" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled/dark,/area/gateway)
+"aGM" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled/dark,/area/gateway)
+"aGN" = (/obj/machinery/suit_cycler/medical,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"aGO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port)
"aGP" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/checkpoint2)
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"aHH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aHI" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/storage/primary)
-"aHJ" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHI" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHJ" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/storage/primary)
"aHK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHL" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
@@ -1757,35 +1757,35 @@
"aHO" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/effect/decal/cleanable/flour,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHP" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Kitchen"; name = "Kitchen"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled,/area/storage/primary)
-"aHS" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/storage/primary)
-"aHT" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/storage/primary)
-"aHU" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHR" = (/obj/effect/landmark/start{name = "Assistant"},/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/storage/primary)
+"aHS" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHT" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled,/area/storage/primary)
+"aHU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor/tiled,/area/security/nuke_storage)
"aHV" = (/obj/structure/closet,/obj/item/device/flashlight,/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/bar)
"aHX" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = "Hydroponics"; name = "Hydroponics"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aHY" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor/tiled,/area/security/nuke_storage)
+"aHY" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/gateway)
"aHZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/bar)
"aIa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/bar)
"aIb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/gateway)
+"aIc" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/standard,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/dark,/area/gateway)
"aId" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/library)
"aIe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library)
"aIf" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library)
"aIg" = (/turf/simulated/wall,/area/library)
-"aIh" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/table/standard,/obj/item/weapon/deck,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/dark,/area/gateway)
-"aIi" = (/turf/simulated/floor/tiled,/area/gateway)
-"aIj" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway)
+"aIh" = (/turf/simulated/floor/tiled,/area/gateway)
+"aIi" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/gateway)
+"aIj" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"aIk" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/machinery/light/small{dir = 4},/obj/item/glass_jar,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aIl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIm" = (/obj/machinery/suit_cycler/engineering,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aIm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
"aIn" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/bar)
-"aIo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Cycler Access"; req_one_access = list(18)},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aIp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aIq" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aIo" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aIp" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aIq" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/head/helmet/space/skrell/black,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/black,/obj/item/clothing/head/helmet/space/skrell/white,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/white,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"aIr" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 4; sortType = "Chapel"; name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIs" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/head/helmet/space/skrell/black,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/black,/obj/item/clothing/head/helmet/space/skrell/white,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/skrell/white,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aIt" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aIs" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aIt" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"aIu" = (/turf/space,/area/shuttle/escape/station)
"aIv" = (/obj/effect/landmark{name = "Marauder Entry"},/turf/space,/area/space)
"aIw" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/shuttle/arrival/station)
@@ -1793,138 +1793,138 @@
"aIy" = (/obj/machinery/hologram/holopad,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aIz" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_one_access = list(12,22)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main)
"aIA" = (/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
-"aIB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"aIC" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aIB" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aIC" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
"aID" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aIE" = (/obj/structure/sign/double/map/left,/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
"aIF" = (/obj/structure/sign/double/map/right,/turf/simulated/wall,/area/hallway/secondary/entry/starboard)
-"aIG" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"aIH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"aII" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"aIJ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aIH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Dormitory"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aII" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIJ" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aIK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Civilian West Substation"; req_one_access = list(11,24)},/turf/simulated/floor/plating,/area/maintenance/substation/civilian_west)
-"aIL" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aIM" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIL" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIM" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aIN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIO" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aIP" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIO" = (/obj/machinery/door/airlock{name = "Unit B"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aIP" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/bar)
"aIQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage)
"aIR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/meter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/library)
-"aIS" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/bar)
-"aIT" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/bar)
-"aIU" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/maintenance/bar)
+"aIS" = (/obj/machinery/door/window/southleft{name = "Bar Delivery"; icon_state = "left"; dir = 8; req_access = list(25); base_state = "left"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/bar)
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-"aKm" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/gateway)
-"aKn" = (/obj/machinery/light{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway)
-"aKo" = (/obj/machinery/suit_cycler/mining,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aKp" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aKq" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aKr" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
-"aKs" = (/obj/structure/dispenser/oxygen,/obj/machinery/camera/network/security{c_tag = "EVA South"; dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/gateway)
+"aKm" = (/obj/machinery/light{dir = 4},/obj/structure/closet/l3closet/scientist,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/tiled/dark,/area/gateway)
+"aKn" = (/obj/machinery/suit_cycler/mining,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aKo" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKp" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKq" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKr" = (/obj/structure/dispenser/oxygen,/obj/machinery/camera/network/security{c_tag = "EVA South"; dir = 1},/turf/simulated/floor/tiled,/area/ai_monitored/storage/eva)
+"aKs" = (/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
"aKt" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/storage/primary)
"aKu" = (/turf/simulated/wall/r_wall,/area/hallway/primary/port)
-"aKv" = (/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aKw" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
-"aKx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"aKy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"aKz" = (/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - North"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"aKA" = (/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"aKB" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKv" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/rig/unathi,/obj/item/clothing/mask/breath,/turf/simulated/floor/tiled/dark,/area/ai_monitored/storage/eva)
+"aKw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKy" = (/obj/machinery/light{dir = 1},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/security{dir = 1; icon_state = "direction_sec"; pixel_y = 32; pixel_z = 8},/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - North"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKz" = (/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKA" = (/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aKB" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
"aKC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aKD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/evahallway)
-"aKE" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"aKF" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"aKG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"aKH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Vacant Office"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/security/vacantoffice)
-"aKI" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aKE" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aKF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aKG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
+"aKH" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aKI" = (/obj/machinery/light,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
"aKJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aKK" = (/obj/machinery/light,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/toilet)
-"aKL" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/lino,/area/crew_quarters/bar)
+"aKK" = (/obj/machinery/door/airlock{name = "Bar Backroom"; req_access = list(25)},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/lino,/area/crew_quarters/bar)
+"aKL" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
"aKM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aKN" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
-"aKO" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/obj/item/glass_jar,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
+"aKN" = (/obj/structure/closet/chefcloset,/obj/machinery/light/small{dir = 1},/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/obj/item/glass_jar,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
+"aKO" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
"aKP" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary)
-"aKQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
+"aKQ" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/kitchen)
"aKR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/hallway/primary/port)
-"aKS" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access = list(28)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/kitchen)
-"aKT" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen Cold Room"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
-"aKU" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/hydroponics)
+"aKS" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen Cold Room"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/kitchen)
+"aKT" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/industrial/loading,/turf/simulated/floor/tiled,/area/hydroponics)
+"aKU" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office)
"aKV" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/turf/simulated/floor/plating,/area/gateway)
-"aKW" = (/obj/structure/disposalpipe/segment,/obj/machinery/button/crematorium{pixel_x = 25},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/chapel/office)
-"aKX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/office)
-"aKY" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/lino,/area/chapel/office)
+"aKW" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aKX" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/lino,/area/chapel/office)
+"aKY" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor/lino,/area/chapel/office)
"aKZ" = (/turf/simulated/wall,/area/crew_quarters/kitchen)
-"aLa" = (/obj/structure/table/woodentable,/obj/item/weapon/nullrod,/obj/item/device/eftpos{eftpos_name = "Chapel EFTPOS scanner"},/turf/simulated/floor/lino,/area/chapel/office)
-"aLb" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/chapel/office)
-"aLc" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/westleft{name = "Coffin Storage"},/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aLa" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/lino,/area/chapel/office)
+"aLb" = (/obj/structure/closet/coffin,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "chapel"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/window/westleft{name = "Coffin Storage"},/turf/simulated/floor/tiled/dark,/area/chapel/office)
+"aLc" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/dark,/area/chapel/main)
"aLd" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Kitchen Cold Room Maintenance"; req_access = list(28)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/bar)
"aLe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Bar\\Library Maintenance"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/bar)
"aLf" = (/turf/simulated/wall,/area/hydroponics)
@@ -1932,492 +1932,492 @@
"aLh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/hydroponics)
"aLi" = (/obj/structure/bed/chair/office/dark,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/network/civilian_east{c_tag = "Library North"},/turf/simulated/floor/wood,/area/library)
"aLj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLk" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aLk" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main)
"aLl" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/library)
-"aLm" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"aLn" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/arrival/station)
+"aLm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/arrival/station)
+"aLn" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/arrival/station)
"aLo" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/wood,/area/library)
-"aLp" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/arrival/station)
-"aLq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
-"aLr" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
-"aLs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aLt" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
-"aLu" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry/port)
+"aLq" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aLs" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLt" = (/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
+"aLu" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/starboard)
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-"aUa" = (/obj/machinery/computer/card,/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/bridge)
-"aUb" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/bridge)
-"aUc" = (/obj/machinery/computer/station_alert/all,/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge)
-"aUd" = (/obj/machinery/computer/power_monitor,/obj/effect/floor_decal/corner/yellow{dir = 5},/turf/simulated/floor/tiled,/area/bridge)
+"aTT" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"aTU" = (/obj/machinery/computer/security,/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge)
+"aTV" = (/obj/machinery/computer/secure_data,/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/tiled,/area/bridge)
+"aTW" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/storage/secure/briefcase,/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/bridge)
+"aTX" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor/tiled,/area/bridge)
+"aTY" = (/obj/machinery/computer/communications,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/bridge)
+"aTZ" = (/obj/machinery/computer/card,/obj/effect/floor_decal/corner/blue/full{dir = 8},/turf/simulated/floor/tiled,/area/bridge)
+"aUa" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/recharger{pixel_y = 0},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/bridge)
+"aUb" = (/obj/machinery/computer/station_alert/all,/obj/effect/floor_decal/corner/blue/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge)
+"aUc" = (/obj/machinery/computer/power_monitor,/obj/effect/floor_decal/corner/yellow{dir = 5},/turf/simulated/floor/tiled,/area/bridge)
+"aUd" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/window/reinforced{dir = 4},/obj/item/device/aicard,/turf/simulated/floor/tiled,/area/bridge)
"aUe" = (/turf/simulated/wall,/area/storage/art)
-"aUf" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/window/reinforced{dir = 4},/obj/item/device/aicard,/turf/simulated/floor/tiled,/area/bridge)
-"aUg" = (/obj/machinery/computer/rcon,/obj/effect/floor_decal/corner/yellow/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge)
-"aUh" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aUf" = (/obj/machinery/computer/rcon,/obj/effect/floor_decal/corner/yellow/full{dir = 1},/turf/simulated/floor/tiled,/area/bridge)
+"aUg" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"aUh" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/lino,/area/crew_quarters/bar)
"aUi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"aUj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/lino,/area/crew_quarters/bar)
+"aUj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar)
"aUk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port)
"aUl" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUm" = (/turf/simulated/wall,/area/storage/tools)
-"aUn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/table/marble,/turf/simulated/floor/lino,/area/crew_quarters/bar)
+"aUn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"aUo" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/mouse,/turf/simulated/floor/plating,/area/maintenance/locker)
"aUp" = (/turf/simulated/wall/r_wall,/area/bridge)
-"aUq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUr" = (/obj/machinery/vending/dinnerware,/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUs" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUt" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUv" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUw" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUq" = (/obj/machinery/vending/dinnerware,/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera/network/civilian_east{c_tag = "Kitchen"},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUr" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUs" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUt" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUu" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUv" = (/obj/structure/table/standard,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
+"aUw" = (/obj/structure/closet/secure_closet/freezer/kitchen,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"aUx" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -32},/obj/item/weapon/stool/padded,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aUy" = (/obj/structure/closet/secure_closet/freezer/kitchen,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
-"aUz" = (/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden)
-"aUA" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/lino,/area/hydroponics/garden)
-"aUB" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden)
+"aUy" = (/obj/structure/table/marble,/turf/simulated/floor/lino,/area/hydroponics/garden)
+"aUz" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/lino,/area/hydroponics/garden)
+"aUA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden)
+"aUB" = (/obj/effect/landmark/start{name = "Gardener"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics/garden)
"aUC" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/central_two)
"aUD" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -2426,252 +2426,252 @@
"aUH" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aUJ" = (/obj/structure/flora/pottedplant{tag = "icon-plant-22"; icon_state = "plant-22"},/obj/machinery/camera/network/civilian_east{c_tag = "Bar East"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aUK" = (/obj/effect/landmark/start{name = "Gardener"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/lime/full{dir = 8},/turf/simulated/floor/tiled,/area/hydroponics/garden)
+"aUK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics/garden)
"aUL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
-"aUM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/effect/floor_decal/corner/lime/full{dir = 1},/turf/simulated/floor/tiled,/area/hydroponics/garden)
-"aUN" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor/tiled/yellow,/area/library)
-"aUO" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"aUP" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"aUQ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel South"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"aUR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main)
-"aUS" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"aUT" = (/obj/machinery/alarm{pixel_y = 25},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"aUU" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"aUV" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUM" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor/tiled/yellow,/area/library)
+"aUN" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUO" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel{tag = "icon-chapel (WEST)"; icon_state = "chapel"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera/network/civilian_east{c_tag = "Chapel South"; dir = 8},/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/chapel,/turf/simulated/floor/tiled/dark,/area/chapel/main)
+"aUR" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white/diagonal{tag = "icon-corner_white_diagonal (EAST)"; icon_state = "corner_white_diagonal"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUS" = (/obj/machinery/alarm{pixel_y = 25},/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUT" = (/obj/effect/floor_decal/corner/red{dir = 1},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUU" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aUV" = (/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"aUW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/bed/chair/wood/wings,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aUX" = (/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"aUY" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aUX" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1331; master_tag = "nuke_shuttle_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aUY" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
"aUZ" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aVa" = (/obj/structure/flora/ausbushes/ppflowers,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aVb" = (/obj/structure/flora/ausbushes/brflowers,/obj/structure/sink/kitchen{pixel_y = 28},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/grass,/area/hydroponics/garden)
"aVc" = (/obj/structure/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor/wood,/area/library)
"aVd" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library)
-"aVe" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1331; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/airlock_sensor{frequency = 1331; id_tag = "nuke_shuttle_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aVf" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aVg" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aVh" = (/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVe" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVf" = (/obj/machinery/door/airlock/external{frequency = 1331; icon_state = "door_locked"; id_tag = "nuke_shuttle_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVg" = (/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
+"aVh" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
"aVi" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/chapel/main)
-"aVj" = (/obj/machinery/light,/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aVk" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
-"aVl" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/port)
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+"aZt" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aZu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aZv" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"aZw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics/garden)
"aZx" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/grass,/area/hydroponics/garden)
"aZy" = (/obj/structure/flora/ausbushes/brflowers,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/grass,/area/hydroponics/garden)
@@ -2685,43 +2685,43 @@
"aZG" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red{pixel_x = 2; pixel_y = 6},/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library)
"aZH" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library)
"aZI" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library)
-"aZJ" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"aZJ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"aZK" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"aZL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"aZM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"aZN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"aZO" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor/tiled,/area/security/vacantoffice)
+"aZL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"aZM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"aZN" = (/obj/structure/bed/chair/office/light{dir = 8},/turf/simulated/floor/tiled,/area/security/vacantoffice)
+"aZO" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled,/area/security/vacantoffice)
"aZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aZQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"aZR" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled,/area/security/vacantoffice)
-"aZS" = (/turf/simulated/floor/tiled,/area/security/vacantoffice)
-"aZT" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
+"aZR" = (/turf/simulated/floor/tiled,/area/security/vacantoffice)
+"aZS" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
+"aZT" = (/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice)
"aZU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"aZV" = (/obj/structure/window/basic{dir = 4},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled,/area/security/vacantoffice)
-"aZW" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/stamp,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/pen,/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
-"aZX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
-"aZY" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"aZZ" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"baa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bab" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bac" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bad" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bae" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"baf" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"aZV" = (/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/table/standard,/obj/item/weapon/stamp,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/item/weapon/pen,/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
+"aZW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/security/vacantoffice)
+"aZX" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"aZY" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"aZZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"baa" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bab" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bac" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bad" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bae" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; name = "Locker Room"; sortType = "Locker Room"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"baf" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
"bag" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker)
"bah" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/maintenance/locker)
"bai" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
"baj" = (/turf/simulated/wall,/area/maintenance/locker)
-"bak" = (/obj/structure/closet/secure_closet/personal,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bal" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bam" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/storage/tools)
-"ban" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/tools)
-"bao" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools)
-"bap" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/storage/tools)
-"baq" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/tools)
-"bar" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"bas" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"bat" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bak" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bal" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/storage/tools)
+"bam" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/tiled,/area/storage/tools)
+"ban" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/storage/tools)
+"bao" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/tiled,/area/storage/tools)
+"bap" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/storage/tools)
+"baq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bar" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bas" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bat" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bau" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/decal/cleanable/blood/oil,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker)
"bav" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/locker)
"baw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -2729,266 +2729,266 @@
"bay" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Medical Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/medical)
"baz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/civilian_west)
"baA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/substation/medical)
-"baB" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"baC" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge)
-"baD" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
-"baE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -25},/turf/simulated/floor/tiled,/area/bridge)
-"baF" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
-"baG" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/bridge)
-"baH" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/bridge)
+"baB" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/blast/regular/open{id = "bridge blast"; name = "Bridge Blast Doors"},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/bridge)
+"baC" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
+"baD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -25},/turf/simulated/floor/tiled,/area/bridge)
+"baE" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access = list(19)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/bridge)
+"baF" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/bridge)
+"baG" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/bridge)
+"baH" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/multitool,/obj/effect/floor_decal/corner/blue/full{dir = 4},/turf/simulated/floor/tiled,/area/bridge)
"baI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
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-"baK" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/bridge)
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+"beS" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"beT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Diner"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beV" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (WEST)"; icon_state = "corner_white_full"; dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beW" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beX" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beY" = (/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"beZ" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfa" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central West"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfb" = (/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfc" = (/obj/machinery/computer/guestpass{pixel_y = 28},/obj/effect/floor_decal/corner/white/full{tag = "icon-corner_white_full (NORTH)"; icon_state = "corner_white_full"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfd" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bfe" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access = list(31)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/quartermaster/storage)
-"bff" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bfg" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bfh" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bff" = (/obj/machinery/door/airlock/glass{name = "Garden"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfg" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bfh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
"bfi" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office)
"bfj" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bfk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
-"bfl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
+"bfk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
+"bfl" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"bfm" = (/turf/simulated/wall,/area/quartermaster/office)
"bfn" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfo" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfp" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"bfq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bfq" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"bfr" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfs" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bft" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bfv" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bfw" = (/obj/machinery/camera/network/civilian_east{c_tag = "Bar South"; dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bfx" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bfx" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"bfy" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/light/small,/obj/machinery/camera/network/civilian_east{c_tag = "Library South"; dir = 1},/turf/simulated/floor/wood,/area/library)
"bfz" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/green,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bfA" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bfA" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/locker)
"bfB" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bfC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -2998,60 +2998,60 @@
"bfH" = (/obj/machinery/status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bfI" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bfJ" = (/obj/machinery/computer/arcade,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bfK" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bfL" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"bfM" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"bfN" = (/obj/machinery/washing_machine,/obj/machinery/light,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bfK" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"bfL" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"bfM" = (/obj/machinery/washing_machine,/obj/machinery/light,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bfN" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
"bfO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bfP" = (/obj/machinery/washing_machine,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/white/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
+"bfP" = (/obj/structure/closet/crate,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
"bfQ" = (/obj/structure/sign/double/barsign,/turf/simulated/wall,/area/hallway/primary/starboard)
"bfR" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/starboard)
-"bfS" = (/obj/structure/closet/crate,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bfT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bfU" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bfV" = (/obj/structure/closet/crate,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bfW" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bfX" = (/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bfS" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfT" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfU" = (/obj/structure/closet/crate,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bfV" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bfW" = (/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bfX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/office)
"bfY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bfZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bga" = (/obj/structure/table/standard,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_y = 30},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bgb" = (/obj/item/weapon/storage/box,/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bfZ" = (/obj/structure/table/standard,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_y = 30},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bga" = (/obj/item/weapon/storage/box,/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bgb" = (/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/quartermaster/office)
"bgc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bgd" = (/obj/structure/table/standard,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bgd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bge" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
"bgg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bgh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bgh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bgi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/starboard)
-"bgj" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"bgk" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/papershredder,/turf/simulated/floor/wood,/area/bridge/meeting_room)
+"bgj" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/papershredder,/turf/simulated/floor/wood,/area/bridge/meeting_room)
+"bgk" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"bgl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bgm" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"bgm" = (/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"bgn" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/aft)
"bgo" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry/aft)
"bgp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bgq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bgr" = (/turf/simulated/wall,/area/hallway/secondary/entry/aft)
-"bgs" = (/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
-"bgt" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bgu" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Dorm"; location = "HOP2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bgv" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bgs" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/flora/pottedplant{tag = "icon-plant-01"; icon_state = "plant-01"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
+"bgt" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Dorm"; location = "HOP2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bgu" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bgv" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/science{dir = 4; icon_state = "direction_sci"; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
"bgw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bgx" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/directions/medical{dir = 4; icon_state = "direction_med"; pixel_y = 32},/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/science{dir = 4; icon_state = "direction_sci"; pixel_y = 32; pixel_z = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bgy" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgz" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgA" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgC" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgE" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgF" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgH" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgI" = (/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 8; icon_state = "direction_med"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgJ" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgK" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bgL" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgx" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgy" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgz" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgB" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgD" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgE" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgF" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgG" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgH" = (/obj/structure/sign/directions/evac{dir = 4; icon_state = "direction_evac"; pixel_y = 32; pixel_z = -8},/obj/structure/sign/directions/medical{dir = 8; icon_state = "direction_med"; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgI" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgJ" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgK" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgL" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgM" = (/obj/machinery/button/remote/blast_door{id = "heads_meeting"; name = "Security Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgN" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/effect/landmark{name = "blobstart"},/obj/machinery/camera/network/command{c_tag = "Bridge Conference Room"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bgO" = (/turf/simulated/floor/wood,/area/bridge/meeting_room)
@@ -3059,89 +3059,89 @@
"bgQ" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bgR" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bgS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"bgT" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgT" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - East"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgU" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bgV" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - East"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgV" = (/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/machinery/porta_turret,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bgY" = (/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bgY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bgZ" = (/obj/structure/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bha" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bha" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bhb" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhc" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhd" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bhe" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bhe" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"bhf" = (/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bhg" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bhh" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bhi" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/white{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bhj" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bhi" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "interior access button"; pixel_x = 26; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bhj" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"bhk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bhl" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bhm" = (/obj/machinery/light/small{dir = 1},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{frequency = 1380; id_tag = "escape_dock_south_airlock"; master_tag = "escape_dock"; pixel_y = -30; req_one_access = list(13); tag_airlock_mech_sensor = "escape_dock_south_mech"; tag_airpump = "escape_dock_south_pump"; tag_chamber_sensor = "escape_dock_south_sensor"; tag_exterior_door = "escape_dock_south_outer"; tag_interior_door = "escape_dock_south_inner"; tag_shuttle_mech_sensor = "shuttle_dock_south_mech"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1380; id_tag = "escape_dock_south_pump"},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bhn" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_inner"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bho" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "escape_dock_south_outer"; locked = 1; name = "Escape Airlock"; req_access = list(13)},/obj/machinery/mech_sensor{dir = 8; frequency = 1380; id_tag = "escape_dock_south_mech"; pixel_y = 19},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "escape_dock_south_airlock"; name = "exterior access button"; pixel_x = 4; pixel_y = 26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bhp" = (/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "escape_dock_south_sensor"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bhq" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8; icon_state = "map"; tag = "icon-manifold-f (WEST)"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bhr" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bhs" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MOVING PARTS'."; name = "\improper MOVING PARTS"; pixel_x = 0; pixel_y = -32},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bht" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bhu" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bhv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"bhw" = (/obj/machinery/portable_atmospherics/powered/scrubber,/obj/machinery/light,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bhx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room South"; dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bhy" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/crew_quarters/locker)
-"bhz" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bhA" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bhB" = (/obj/structure/closet/crate,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
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+"bim" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bin" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bio" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bip" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biq" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"bir" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bis" = (/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
-"bit" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bit" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"biu" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biv" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Bridge"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"biw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bix" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bix" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"biy" = (/turf/simulated/wall,/area/turret_protected/ai)
"biz" = (/obj/structure/bed/chair,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biA" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3149,61 +3149,61 @@
"biC" = (/turf/simulated/floor/wood,/area/crew_quarters/captain)
"biD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"biE" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"biF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"biF" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP2"; location = "Stbd"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"biG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"biH" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP2"; location = "Stbd"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"biI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"biJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"biK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"biH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"biI" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"biJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"biK" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"biL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"biM" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"biM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"biN" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"biO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"biP" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"biQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"biR" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"biS" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"biT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"biU" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"biV" = (/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Warehouse"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"biW" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Delivery Office"; dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"biX" = (/obj/structure/filingcabinet/filingcabinet,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"biY" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"biZ" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
-"bja" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
-"bjb" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Stbd"; location = "HOP"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bjc" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - East"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bjd" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bje" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bjf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjg" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjh" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bji" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"biO" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"biP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access = list(12)},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"biQ" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"biR" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"biS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"biT" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"biU" = (/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Warehouse"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"biV" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Delivery Office"; dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"biW" = (/obj/structure/filingcabinet/filingcabinet,/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"biX" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"biY" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"biZ" = (/obj/structure/cable/cyan{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"bja" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Stbd"; location = "HOP"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bjb" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - East"; dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bjc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bjd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bje" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjf" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjg" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjh" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bji" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjl" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - West"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"bjn" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - West"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjn" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjo" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjp" = (/turf/simulated/wall,/area/maintenance/disposal)
-"bjq" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjq" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bjs" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjt" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjs" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjt" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bju" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bjv" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjw" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/white,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjv" = (/obj/machinery/door/firedoor/border_only,/obj/effect/floor_decal/corner/white,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjw" = (/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjx" = (/obj/structure/disposalpipe/tagger/partial{name = "Sorting Office"; sort_tag = "Sorting Office"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bjy" = (/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjz" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (SOUTHWEST)"; icon_state = "corner_white"; dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjy" = (/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (SOUTHWEST)"; icon_state = "corner_white"; dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjz" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bjB" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bjC" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjD" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjC" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjE" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central"; dir = 1},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjF" = (/obj/machinery/door/blast/regular{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main)
"bjG" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bjH" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central"; dir = 1},/obj/machinery/light,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bjI" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjJ" = (/obj/item/weapon/folder/blue,/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bjK" = (/obj/machinery/light/small{dir = 4},/obj/machinery/porta_turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
@@ -3211,9 +3211,9 @@
"bjM" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bjN" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1343; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = -4},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjO" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/locker)
-"bjP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjQ" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central East"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bjR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bjP" = (/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Starboard - Central East"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bjQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bjR" = (/obj/machinery/newscaster{pixel_y = -32},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
"bjS" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1343; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = -3},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bjT" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3221,77 +3221,77 @@
"bjW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/captain)
"bjX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bjY" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/wall,/area/turret_protected/ai)
-"bjZ" = (/obj/machinery/newscaster{pixel_y = -32},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bka" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bkb" = (/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bkc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bkd" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bke" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
-"bkf" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bkg" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bkh" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bki" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bkj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bjZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bka" = (/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bkb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bkc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bkd" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "escape_dock_north_airlock;escape_dock_south_airlock"; frequency = 1380; id_tag = "escape_dock"; pixel_x = 0; pixel_y = -25; req_one_access = list(13)},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/hallway/secondary/exit)
+"bke" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "specops_dock_airlock"; pixel_x = 0; pixel_y = 30; req_one_access = list(13); tag_airpump = "specops_dock_pump"; tag_chamber_sensor = "specops_dock_sensor"; tag_exterior_door = "specops_dock_outer"; tag_interior_door = "specops_dock_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "specops_dock_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "specops_dock_pump"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bkf" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_outer"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = -26; req_one_access = list(13)},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bkg" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "specops_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bkh" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "specops_dock_inner"; locked = 1; name = "Docking Port Airlock"; req_access = list(13)},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bki" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc/high{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bkj" = (/obj/machinery/conveyor{dir = 10; id = "garbage"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/disposal)
"bkk" = (/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/locker)
-"bkl" = (/obj/machinery/conveyor{dir = 10; id = "garbage"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bkm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room Toilets"; dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"bkn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bko" = (/obj/structure/closet/crate/medical,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bkp" = (/obj/structure/closet/crate/internals,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bkq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bkr" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bks" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bkt" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bku" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bkv" = (/obj/effect/floor_decal/corner/brown{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"bkw" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills,/obj/item/weapon/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bkx" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bky" = (/obj/machinery/door/firedoor,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bkz" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "medbayquar"; name = "Medbay Emergency Quarantine Shutters"; opacity = 0},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera/network/civilian_west{c_tag = "Locker Room Toilets"; dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"bkm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bkn" = (/obj/structure/closet/crate/medical,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bko" = (/obj/structure/closet/crate/internals,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
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"bkA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/bridge/meeting_room)
-"bkB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Morgue"; req_access = list(6)},/turf/simulated/floor/tiled/dark,/area/hallway/primary/starboard)
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-"bkD" = (/obj/structure/sign/securearea{pixel_x = 32},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (NORTH)"; icon_state = "loadingarea"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bkE" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (NORTH)"; icon_state = "loadingarea"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bkF" = (/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bkG" = (/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkB" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkC" = (/obj/structure/sign/securearea{pixel_x = 32},/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (NORTH)"; icon_state = "loadingarea"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkD" = (/obj/effect/floor_decal/industrial/loading{tag = "icon-loadingarea (NORTH)"; icon_state = "loadingarea"; dir = 1},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkE" = (/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkF" = (/obj/effect/floor_decal/corner/purple{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkG" = (/obj/machinery/light,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bkH" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room)
-"bkI" = (/obj/machinery/light,/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bkJ" = (/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkI" = (/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bkJ" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bkK" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bkL" = (/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1343; name = "Private Channel"; pixel_x = 28; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = 4},/obj/effect/landmark/start{name = "AI"},/obj/item/device/radio/intercom{broadcasting = 1; freerange = 1; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 32},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = -32; pixel_y = 32},/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the AI core maintenance door."; id = "AICore"; name = "AI Maintenance Hatch"; pixel_x = 17; pixel_y = 25; req_access = list(109)},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bkM" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access = list(16)},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bkN" = (/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/camera/network/command{c_tag = "Bridge - Captain's Office"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bkO" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/corner/purple{dir = 10},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bkP" = (/obj/machinery/light{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bkO" = (/obj/machinery/light{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bkP" = (/obj/machinery/door/airlock{name = "Unit 4"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
"bkQ" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bkR" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bkS" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bkT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/disposal)
"bkU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bkV" = (/obj/machinery/door/airlock{name = "Unit 4"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
+"bkV" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
"bkW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bkX" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/locker/locker_toilet)
-"bkY" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bkZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bkX" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bkY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"bkZ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
"bla" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/locker)
"blb" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
"blc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bld" = (/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor/plating,/area/maintenance/locker)
"ble" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
"blf" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/quartermaster/storage)
-"blg" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"blh" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
-"bli" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"blj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"blk" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bll" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"blg" = (/obj/structure/disposalpipe/sortjunction/untagged{dir = 1},/turf/simulated/floor/tiled/steel,/area/quartermaster/storage)
+"blh" = (/obj/effect/floor_decal/industrial/loading{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bli" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"blj" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"blk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Mailing Room"; req_access = list(50)},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bll" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
"blm" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'MAIL DELIVERY'."; name = "MAIL DELIVERY"},/turf/simulated/wall,/area/quartermaster/office)
-"bln" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"blo" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - West"; dir = 8},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bln" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - West"; dir = 8},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"blo" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/maintenance/substation/command)
"blp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central_one)
-"blq" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = list(19)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/maintenance/substation/command)
-"blr" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"blq" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"blr" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
"bls" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"blt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"blu" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
@@ -3301,45 +3301,45 @@
"bly" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"blz" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"blA" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blB" = (/obj/machinery/ai_slipper{icon_state = "motion0"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
-"blC" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"blB" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai)
+"blC" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"blE" = (/obj/machinery/chemical_dispenser/full,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"blE" = (/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blF" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/megaphone,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blG" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"blH" = (/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{dir = 8},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"blH" = (/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blI" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blJ" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"blK" = (/obj/structure/table/woodentable,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"blL" = (/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/item/stack/material/phoron,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"blM" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/obj/machinery/camera/network/medbay{c_tag = "Medbay - Chemistry"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"blL" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/machinery/chem_master,/obj/machinery/camera/network/medbay{c_tag = "Medbay - Chemistry"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"blM" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"blN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"blO" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard)
"blP" = (/obj/structure/sign/nosmoking_1,/turf/simulated/wall,/area/hallway/primary/starboard)
"blQ" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"},/turf/simulated/wall,/area/hallway/primary/starboard)
-"blR" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/button/remote/blast_door{id = "chemcounter"; name = "Pharmacy Counter Lockdown Control"; pixel_y = 25},/obj/machinery/reagentgrinder,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"blS" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blT" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blU" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blV" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Port"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blW" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blX" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blY" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Starboard"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"blZ" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bma" = (/obj/machinery/alarm{pixel_y = 22},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bmb" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"blR" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/storage/box/cups{pixel_x = 0; pixel_y = 0},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blS" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blT" = (/obj/machinery/light{dir = 1},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blU" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Port"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blV" = (/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blW" = (/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blX" = (/obj/machinery/camera/network/medbay{c_tag = "Medbay Lobby Starboard"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blY" = (/obj/machinery/newscaster{pixel_x = 30},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/effect/floor_decal/corner/paleblue/full{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"blZ" = (/obj/machinery/alarm{pixel_y = 22},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bma" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/medical1,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bmb" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bmc" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/exit)
"bmd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/locker)
"bme" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/hallway/secondary/exit)
-"bmf" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Examination Room"},/obj/item/weapon/stool/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bmf" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bmg" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bmj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/locker)
"bml" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bmm" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/bed/chair/wheelchair,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
-"bmn" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bmm" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bmn" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bmo" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker)
"bmp" = (/obj/item/weapon/screwdriver,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmq" = (/obj/item/device/flashlight,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3348,26 +3348,26 @@
"bmt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bmv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bmw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmw" = (/obj/structure/table/standard,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bmx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bmy" = (/obj/structure/table/standard,/obj/item/device/camera{name = "Autopsy Camera"; pixel_x = -2; pixel_y = 7},/obj/item/weapon/paper_bin{pixel_y = -6},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = -9},/obj/item/weapon/pen/blue{pixel_x = 3; pixel_y = -5},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bmz" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bmA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bmB" = (/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bmC" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Morgue"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bmD" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmy" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmA" = (/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmB" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/network/medbay{c_tag = "Medbay Morgue"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmC" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bmD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bmE" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bmF" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access = list(109)},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{check_synth = 1; name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmG" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/command)
"bmH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 1},/obj/structure/cable/cyan{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bmI" = (/obj/machinery/light/small{dir = 8},/obj/machinery/porta_turret{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bmJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"bmJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bmK" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bmL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/blast/shutters{dir = 2; id = "Skynet_launch"; name = "Mech Bay"},/turf/simulated/floor/tiled,/area/assembly/chargebay)
-"bmM" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"bmN" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bmL" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bmM" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bmN" = (/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"bmO" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = -30; pixel_y = 0},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bmP" = (/obj/item/weapon/book/manual/robotics_cyborgs{pixel_x = 2; pixel_y = 5},/obj/item/weapon/storage/belt/utility,/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics RC"; pixel_y = 30},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bmP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics)
"bmQ" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmR" = (/obj/structure/table/woodentable,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bmS" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3377,57 +3377,57 @@
"bmW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/locker)
"bmX" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/item/stack/material/glass/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker)
"bmY" = (/obj/structure/sign/chemistry,/turf/simulated/wall/r_wall,/area/medical/chemistry)
-"bmZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics)
-"bna" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics)
+"bmZ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/folder/white,/obj/machinery/door/window/eastright{base_state = "left"; dir = 2; icon_state = "left"; name = "Robotics Desk"; req_access = list(29)},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/assembly/robotics)
+"bna" = (/obj/effect/floor_decal/corner/purple/full,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
"bnb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bnc" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 0; RCon_tag = "Substation - Command"},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bnd" = (/obj/effect/floor_decal/corner/purple/full,/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
-"bne" = (/obj/effect/floor_decal/corner/purple/full{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bnd" = (/obj/effect/floor_decal/corner/purple/full{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/starboard)
+"bne" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab)
"bnf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"bng" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab)
-"bnh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab)
+"bng" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Research and Development Desk"; req_access = list(7)},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/turf/simulated/floor/plating,/area/rnd/lab)
+"bnh" = (/obj/machinery/autolathe,/turf/simulated/floor/tiled/white,/area/rnd/lab)
"bni" = (/turf/simulated/wall,/area/medical/reception)
-"bnj" = (/obj/machinery/autolathe,/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"bnk" = (/obj/structure/table/standard,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/gloves/latex,/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"bnl" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/storage/emergency)
-"bnm" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bnj" = (/obj/structure/table/standard,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/gloves/latex,/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"bnk" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/storage/emergency)
+"bnl" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bnm" = (/obj/structure/closet/emcloset,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking South"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"bnn" = (/turf/simulated/wall,/area/medical/exam_room)
-"bno" = (/obj/structure/closet/emcloset,/obj/machinery/camera/network/exodus{c_tag = "Arrivals Auxiliary Docking South"},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bnp" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bnq" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bnr" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bns" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bnt" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bnu" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"bnv" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
+"bno" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"bnp" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/structure/sign/vacuum{pixel_x = -32},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bnq" = (/obj/machinery/door/blast/shutters{dir = 2; id = "qm_warehouse"; name = "Warehouse Shutters"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bnr" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bns" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/white{dir = 4},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bnt" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bnu" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
+"bnv" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/steel,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/command)
"bnw" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the office door."; id = "captaindoor"; name = "Office Door Control"; pixel_x = 15; pixel_y = 30; req_access = list(20)},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/button/remote/airlock{desc = "A remote control-switch for the starboard bridge doors."; id = "sbridgedoor"; name = "Bridge Door Control"; pixel_x = 15; pixel_y = 39; req_access = list(20)},/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bnx" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/steel,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bny" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/substation/command)
-"bnz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bnA" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
-"bnB" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bnC" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bnD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bnE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bnF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bnG" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bnH" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/substation/command)
+"bny" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bnz" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bnA" = (/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bnB" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bnC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bnD" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bnE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "chemcounter"; name = "Pharmacy Counter Shutters"; opacity = 0},/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Chemistry Desk"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bnF" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bnG" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnH" = (/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnI" = (/turf/simulated/wall/r_wall,/area/rnd/lab)
"bnJ" = (/obj/structure/closet/hydrant{pixel_x = -32},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency)
"bnK" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency)
-"bnL" = (/obj/effect/floor_decal/corner/paleblue{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnM" = (/turf/simulated/wall,/area/storage/emergency)
-"bnN" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnN" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnO" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bnP" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bnQ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bnR" = (/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bnS" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnP" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnQ" = (/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnR" = (/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bnS" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/medical/reception)
"bnT" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bnU" = (/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bnV" = (/turf/simulated/floor/tiled/white,/area/medical/exam_room)
-"bnW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
-"bnX" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bnU" = (/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bnV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bnW" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bnX" = (/obj/structure/filingcabinet/medical,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bnY" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/locker)
"bnZ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/locker)
"boa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
@@ -3435,20 +3435,20 @@
"boc" = (/obj/structure/grille,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/locker)
"bod" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/locker)
"boe" = (/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bof" = (/obj/structure/filingcabinet/medical,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bof" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bog" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/storage)
"boh" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/office)
"boi" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/office)
-"boj" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bok" = (/obj/structure/table/standard,/obj/item/weapon/autopsy_scanner,/obj/item/weapon/scalpel,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bol" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"boj" = (/obj/structure/table/standard,/obj/item/weapon/autopsy_scanner,/obj/item/weapon/scalpel,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bok" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bol" = (/obj/structure/morgue,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
"bom" = (/obj/machinery/alarm{pixel_y = 22},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bon" = (/obj/structure/morgue,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bon" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"boo" = (/obj/machinery/computer/card,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bop" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/tiled,/area/assembly/chargebay)
-"boq" = (/obj/machinery/button/remote/blast_door{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"bop" = (/obj/machinery/button/remote/blast_door{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24; req_access = list(29)},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"boq" = (/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bor" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bos" = (/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"bos" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bot" = (/turf/simulated/wall,/area/maintenance/substation/command)
"bou" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bov" = (/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
@@ -3462,102 +3462,102 @@
"boD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"boE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
"boF" = (/obj/machinery/photocopier/faxmachine{department = "Captain's Office"},/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"boG" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/assembly/chargebay)
-"boH" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"boI" = (/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boG" = (/obj/structure/reagent_dispensers/acid{density = 0; pixel_x = -32},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boH" = (/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boI" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"boJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"boK" = (/obj/structure/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"boL" = (/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"boM" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - Robotics"},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"boN" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"boO" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"boP" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/rnd/research)
-"boQ" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/item/stack/material/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/material/steel{amount = 50},/obj/item/clothing/glasses/welding,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"boR" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"boS" = (/obj/effect/landmark/start{name = "Scientist"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"boT" = (/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"boU" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - R&D Lab"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"boV" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/white,/area/rnd/lab)
-"boW" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"boK" = (/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boL" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - Robotics"},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boM" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boN" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"boO" = (/obj/machinery/door/airlock/research{id_tag = "researchdoor"; name = "Research Division Access"; req_access = list(47)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled/white,/area/rnd/research)
+"boP" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/item/stack/material/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/material/steel{amount = 50},/obj/item/clothing/glasses/welding,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boQ" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boR" = (/obj/effect/landmark/start{name = "Scientist"},/obj/item/weapon/stool/padded,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boS" = (/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boT" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/camera/network/research{c_tag = "Research - R&D Lab"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boU" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/white,/area/rnd/lab)
+"boV" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"boW" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
"boX" = (/obj/structure/sign/examroom,/turf/simulated/wall,/area/medical/reception)
-"boY" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"boZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
-"bpa" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpb" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bpc" = (/obj/structure/table/standard,/obj/item/clothing/head/soft,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft,/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bpd" = (/obj/structure/closet/secure_closet/cargotech,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay North"},/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bpe" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bpf" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bpg" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bph" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/quartermaster/storage)
-"bpi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"boY" = (/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/entry/aft)
+"boZ" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/blast/regular{density = 1; icon_state = "pdoor1"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 1},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bpa" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpb" = (/obj/structure/table/standard,/obj/item/clothing/head/soft,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpc" = (/obj/structure/closet/secure_closet/cargotech,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/civilian_west{c_tag = "Cargo Bay North"},/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpd" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpe" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpf" = (/obj/structure/closet/secure_closet/cargotech,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpg" = (/obj/machinery/button/remote/blast_door{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = 24; req_access = list(31)},/obj/machinery/atmospherics/unary/vent_pump/on,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bph" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/quartermaster/storage)
+"bpi" = (/obj/machinery/photocopier,/turf/simulated/floor/tiled,/area/quartermaster/office)
"bpj" = (/turf/simulated/wall/r_wall,/area/assembly/chargebay)
-"bpk" = (/obj/machinery/photocopier,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bpk" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Sorting Office"; sortType = "Sorting Office"},/obj/machinery/papershredder,/turf/simulated/floor/tiled,/area/quartermaster/office)
"bpl" = (/turf/simulated/floor,/area/assembly/chargebay)
"bpm" = (/obj/item/trash/candy,/obj/item/trash/popcorn,/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpn" = (/obj/structure/disposalpipe/sortjunction{dir = 1; name = "Sorting Office"; sortType = "Sorting Office"},/obj/machinery/papershredder,/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bpn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
"bpo" = (/obj/effect/decal/cleanable/blood/oil,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpp" = (/turf/simulated/wall,/area/assembly/robotics)
-"bpq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/tiled,/area/quartermaster/office)
+"bpq" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "packageExternal"},/turf/simulated/floor/tiled,/area/quartermaster/office)
"bpr" = (/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/disposal)
"bps" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/locker)
-"bpt" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "packageExternal"},/turf/simulated/floor/tiled,/area/quartermaster/office)
-"bpu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bpt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bpu" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bpv" = (/obj/effect/decal/cleanable/generic,/obj/item/weapon/material/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bpw" = (/obj/effect/floor_decal/corner/brown{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
+"bpw" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
"bpx" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/hallway/primary/starboard)
-"bpy" = (/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/effect/floor_decal/corner/blue,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/hallway/primary/central_one)
-"bpz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bpA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bpB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bpC" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/substation/command)
-"bpD" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/obj/effect/floor_decal/corner/blue{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_two)
+"bpy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/maintenance/substation/command)
+"bpz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green,/obj/machinery/power/sensor{name = "Powernet Sensor - Command Subgrid"; name_tag = "Command Subgrid"},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/substation/command)
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+"bpB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/maintenance/substation/command)
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+"bpD" = (/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bpE" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency)
"bpF" = (/turf/simulated/floor/plating,/area/storage/emergency)
"bpG" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/storage/emergency)
-"bpH" = (/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bpH" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/obj/item/device/mass_spectrometer/adv,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/machinery/button/remote/blast_door{id = "chemwindow"; name = "Pharmacy Windows Shutter Control"; pixel_x = -22; pixel_y = -10; pixel_z = 0},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bpI" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/aft)
-"bpJ" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24; pixel_y = 6},/obj/item/device/mass_spectrometer/adv,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/machinery/button/remote/blast_door{id = "chemwindow"; name = "Pharmacy Windows Shutter Control"; pixel_x = -22; pixel_y = -10; pixel_z = 0},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bpK" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bpL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bpM" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
-"bpN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bpJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bpK" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bpL" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28},/obj/item/weapon/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
+"bpM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bpN" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception)
"bpO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
-"bpP" = (/obj/effect/floor_decal/corner/paleblue{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/reception)
+"bpP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/reception)
"bpQ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal)
"bpR" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bpS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/reception)
-"bpT" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bpS" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Examination room"; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bpT" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
"bpU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/maintenance/locker)
"bpV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/locker)
"bpW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bpX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
"bpY" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/locker)
-"bpZ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/exam_room)
-"bqa" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
-"bqb" = (/obj/structure/bed/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
-"bqc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bqd" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bqe" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bqf" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
-"bqg" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bpZ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bqa" = (/obj/structure/bed/padded,/turf/simulated/floor/tiled/white,/area/medical/exam_room)
+"bqb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bqc" = (/obj/structure/filingcabinet/chestdrawer{desc = "A large drawer filled with autopsy reports."; name = "Autopsy Reports"},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bqd" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bqe" = (/obj/machinery/optable,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bqf" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/dark,/area/medical/morgue)
+"bqg" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bqh" = (/obj/structure/sign/poster{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage)
-"bqi" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/assembly/chargebay)
-"bqj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"bqi" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/chargebay)
+"bqj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"bqk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/quartermaster/office)
"bql" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/office)
-"bqm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/assembly/chargebay)
-"bqn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"bqo" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/robotics)
-"bqp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqn" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access = list(29)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled,/area/assembly/robotics)
+"bqo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqp" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
"bqq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/substation/command)
-"bqr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"bqs" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"bqt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
-"bqu" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research)
-"bqv" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/research{c_tag = "Research Division Access"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bqr" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/tiled/white,/area/assembly/robotics)
+"bqt" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bqu" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/research{c_tag = "Research Division Access"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bqv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research)
"bqw" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/crew_quarters/captain)
-"bqx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bqx" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab)
"bqy" = (/obj/item/weapon/cigbutt{pixel_x = -10; pixel_y = -10},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bqz" = (/obj/structure/table/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/armor/captain,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqA" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -3565,814 +3565,814 @@
"bqC" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqD" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bqE" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/captain)
-"bqF" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/rnd/lab)
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"bqG" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/locker)
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"bGc" = (/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
"bGd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/research_shuttle)
-"bGe" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/exodus{c_tag = "Primary Hallway Central - Southwest"; dir = 8},/obj/effect/floor_decal/corner/blue{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three)
-"bGf" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_server_room)
-"bGg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access = list(16)},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_cyborg_station)
+"bGe" = (/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access = list(16)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_server_room)
+"bGf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/highsecurity{name = "Cyborg Station"; req_access = list(16)},/turf/simulated/floor/tiled/dark,/area/turret_protected/ai_cyborg_station)
+"bGg" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
"bGh" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm)
"bGi" = (/obj/machinery/status_display/supply_display,/turf/simulated/wall,/area/quartermaster/qm)
"bGj" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/qm)
@@ -4381,751 +4381,751 @@
"bGm" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/rnd/research)
"bGn" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking)
"bGo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/shuttle/plating,/area/rnd/docking)
-"bGp" = (/obj/machinery/door/airlock/multi_tile/glass{autoclose = 1; dir = 2; req_access = list(5)},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
-"bGq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
-"bGr" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
+"bGp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
+"bGq" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
+"bGr" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
"bGs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
"bGt" = (/turf/simulated/wall,/area/quartermaster/miningdock)
-"bGu" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
+"bGu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
"bGv" = (/turf/simulated/wall,/area/quartermaster/qm)
-"bGw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/sleeper)
-"bGx" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"bGy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
-"bGz" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 21},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3)
-"bGA" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay)
+"bGw" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 1; sortType = "Chemistry"; name = "Chemistry"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
+"bGx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay)
+"bGy" = (/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = 21},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3)
+"bGz" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay)
+"bGA" = (/obj/structure/noticeboard{pixel_y = 28},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3)
"bGB" = (/obj/machinery/status_display,/turf/simulated/wall,/area/hallway/primary/central_three)
"bGC" = (/obj/machinery/camera/network/command{c_tag = "AI - Messaging Server"; dir = 1},/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_server_room)
-"bGD" = (/obj/structure/noticeboard{pixel_y = 28},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3)
+"bGD" = (/obj/machinery/light{dir = 1},/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 0; pixel_y = 30; pixel_z = 0},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
"bGE" = (/obj/machinery/recharge_station,/obj/machinery/camera/network/command{c_tag = "AI - Cyborg Station"; dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_cyborg_station)
-"bGF" = (/obj/machinery/light{dir = 1},/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 0; pixel_y = 30; pixel_z = 0},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"bGG" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3)
+"bGF" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay3)
+"bGG" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
"bGH" = (/obj/machinery/vending/medical,/turf/simulated/wall,/area/medical/medbay)
-"bGI" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"bGJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"bGK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
-"bGL" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
-"bGM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
-"bGN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
-"bGO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning)
-"bGP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(66)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
-"bGQ" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning)
-"bGR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning)
-"bGS" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
-"bGT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/medical/genetics)
-"bGU" = (/obj/item/frame/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/medical/genetics)
-"bGV" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research)
-"bGW" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research)
-"bGX" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/rnd/research)
-"bGY" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/rnd/research)
-"bGZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research)
-"bHa" = (/obj/structure/table/standard,/obj/machinery/computer/skills,/obj/effect/floor_decal/corner/grey/diagonal,/turf/simulated/floor/tiled/white,/area/crew_quarters/heads/hor)
+"bGI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
+"bGJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
+"bGK" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/corner/pink{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/medbay2)
+"bGL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
+"bGM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
+"bGN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning)
+"bGO" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Cloning Laboratory"; req_access = list(66)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/cryo)
+"bGP" = (/obj/structure/disposalpipe/junction{dir = 8},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning)
+"bGQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/genetics_cloning)
+"bGR" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics Laboratory"; req_access = list(9)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
+"bGS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor/plating,/area/medical/genetics)
+"bGT" = (/obj/item/frame/light,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/medical/genetics)
+"bGU" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research)
+"bGV" = (/obj/structure/sign/science{pixel_x = 32},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled,/area/rnd/research)
+"bGW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Server Room"; req_access = list(30)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/rnd/research)
+"bGX" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/tiled,/area/rnd/research)
+"bGY" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research)
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-"bTP" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/misc_lab)
-"bTQ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/rnd/storage)
-"bTR" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor/tiled,/area/rnd/storage)
-"bTS" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/research)
-"bTT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/break_room)
-"bTU" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/network/research{c_tag = "Research - Toxins Lab"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
-"bTV" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
-"bTW" = (/obj/structure/disposaloutlet,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/airless,/area/rnd/mixing)
-"bTX" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
-"bTY" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
-"bTZ" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
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+"bTK" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/machinery/door/window/southleft{name = "Test Chamber"; req_one_access = list(7,29)},/obj/machinery/door/window/southleft{dir = 1; name = "Test Chamber"; req_one_access = list(7,29)},/obj/effect/floor_decal/industrial/hatch/yellow,/turf/simulated/floor/reinforced,/area/rnd/misc_lab)
+"bTL" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/misc_lab)
+"bTM" = (/obj/machinery/door/blast/regular{density = 0; dir = 4; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/rnd/misc_lab)
+"bTN" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/rnd/storage)
+"bTO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"bTP" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 2},/turf/simulated/floor/tiled,/area/rnd/storage)
+"bTQ" = (/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/effect/floor_decal/corner/purple,/turf/simulated/floor/tiled/white,/area/rnd/research)
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+"bTS" = (/obj/machinery/atmospherics/binary/passive_gate{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
+"bTT" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 1},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized,/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"bTU" = (/obj/structure/disposaloutlet,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/airless,/area/rnd/mixing)
+"bTV" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bTW" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bTX" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bTY" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/hallway/primary/aft)
+"bTZ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/aft)
+"bUa" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/aft)
"bUb" = (/obj/structure/closet/crate,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bUc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/yellow{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/aft)
+"bUc" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/medical/sleeper)
"bUd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; icon_state = "map_vent_out"; use_power = 1},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/server)
-"bUe" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/hallway/primary/aft)
-"bUf" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/medical/sleeper)
+"bUe" = (/obj/machinery/atmospherics/unary/cryo_cell,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper)
+"bUf" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/sleeper)
"bUg" = (/turf/simulated/wall,/area/rnd/misc_lab)
-"bUh" = (/obj/machinery/atmospherics/unary/cryo_cell,/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper)
-"bUi" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/sleeper)
-"bUj" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/sleeper)
+"bUh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/break_room)
+"bUi" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/sleeper)
+"bUj" = (/obj/machinery/button/remote/blast_door{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access = list(5)},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/button/remote/blast_door{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access = list(5)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper)
"bUk" = (/obj/structure/ore_box,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
"bUl" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a)
"bUm" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{dir = 4; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoA_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoA_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_a)
"bUn" = (/turf/simulated/wall,/area/maintenance/research_starboard)
"bUo" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Tech Storage"; req_access = list(19,23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/storage/tech)
-"bUp" = (/obj/machinery/button/remote/blast_door{id = "scanhide"; name = "Diagnostics Room Separation Shutters"; pixel_x = -6; pixel_y = 25; req_access = list(5)},/obj/machinery/atmospherics/unary/freezer{dir = 8; icon_state = "freezer"},/obj/machinery/button/remote/blast_door{id = "scanhideside"; name = "Diagnostics Room Privacy Shutters"; pixel_x = 6; pixel_y = 25; req_access = list(5)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/medical/sleeper)
-"bUq" = (/obj/structure/bed/chair{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light/small/emergency,/turf/simulated/shuttle/floor,/area/shuttle/escape_pod5/station)
-"bUr" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
-"bUs" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUt" = (/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUu" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/medbay{c_tag = "Medbay Lounge"},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUp" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/paleblue{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUq" = (/obj/machinery/door/airlock/engineering{name = "Tech Storage"; req_access = list(23)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/hallway/primary/aft)
+"bUr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/break_room)
+"bUs" = (/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUt" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera/network/medbay{c_tag = "Medbay Lounge"},/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUu" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
"bUv" = (/turf/simulated/wall/r_wall,/area/maintenance/cargo)
-"bUw" = (/obj/machinery/light{dir = 1},/obj/structure/bed/chair/comfy/teal{dir = 4; icon_state = "comfychair_preview"; tag = "icon-comfychair (EAST)"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUx" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{dir = 8; icon_state = "comfychair_preview"; tag = "icon-comfychair (WEST)"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUy" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUz" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"bUw" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 26},/obj/structure/bed/chair/comfy/teal{dir = 8; icon_state = "comfychair_preview"; tag = "icon-comfychair (WEST)"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUx" = (/obj/machinery/light{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUy" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/obj/structure/window/reinforced/polarized{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
+"bUz" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
"bUA" = (/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access = list(26)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/janitor)
"bUB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/plating,/area/storage/tech)
"bUC" = (/obj/structure/grille,/obj/structure/window/reinforced/polarized{id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 4; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 1; id = "isoB_window_tint"},/obj/structure/window/reinforced/polarized{dir = 8; id = "isoB_window_tint"},/turf/simulated/floor/plating,/area/medical/patient_b)
-"bUD" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUD" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/paleblue{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
+"bUF" = (/obj/machinery/vending/medical,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
"bUG" = (/obj/structure/grille/broken,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUH" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUI" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/engineering)
@@ -5133,43 +5133,43 @@
"bUK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/engineering)
"bUM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bUN" = (/obj/machinery/vending/medical,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUN" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
"bUO" = (/obj/structure/table/standard,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"bUP" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/medbay4)
-"bUQ" = (/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bUR" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bUS" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bUT" = (/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bUU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing)
-"bUV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing)
-"bUW" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUP" = (/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/standard{name = "plastic table frame"},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUQ" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUR" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUS" = (/obj/structure/closet/secure_closet/personal/patient,/obj/effect/floor_decal/corner/paleblue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
+"bUT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute A"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing)
+"bUU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Sub-Acute B"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/medical/patient_wing)
+"bUV" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; dir = 6},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUW" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
"bUX" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bUY" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/obj/item/clothing/glasses/science,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/obj/effect/floor_decal/corner/purple{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
-"bUZ" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
-"bVa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
-"bVb" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUY" = (/obj/structure/table/reinforced,/obj/machinery/button/ignition{id = "Xenobio"; pixel_x = -6; pixel_y = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bUZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVa" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/effect/floor_decal/corner/purple{dir = 5},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVb" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
"bVc" = (/obj/structure/table/woodentable,/obj/item/weapon/dice,/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bVd" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
-"bVe" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVd" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/corner/purple{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
+"bVe" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
"bVf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/engineering/break_room)
-"bVg" = (/obj/machinery/computer/security/telescreen{desc = "Used to monitor the proceedings inside the test chamber."; name = "Test Chamber Monitor"; network = list("Miscellaneous Reseach"); pixel_x = 32; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/tiled/white,/area/rnd/misc_lab)
-"bVh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bVg" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access = list(8)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/research)
+"bVh" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/white,/area/rnd/research)
"bVi" = (/turf/simulated/wall,/area/medical/patient_wing)
-"bVj" = (/obj/machinery/vending/coffee,/turf/simulated/floor/tiled/white,/area/rnd/research)
-"bVk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing)
-"bVl" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/reinforced,/area/rnd/mixing)
-"bVm" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/reinforced,/area/rnd/mixing)
-"bVn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing)
-"bVo" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/reinforced,/area/rnd/mixing)
-"bVp" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
-"bVq" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
-"bVr" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/airlock_sensor{pixel_y = -25},/turf/simulated/floor/airless,/area/rnd/mixing)
-"bVs" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/airless,/area/rnd/mixing)
-"bVt" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/airless,/area/rnd/mixing)
-"bVu" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/rnd/mixing)
-"bVv" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/airless,/area/rnd/test_area)
-"bVw" = (/obj/item/device/radio/beacon,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/airless,/area/rnd/test_area)
-"bVx" = (/obj/machinery/light{dir = 4},/obj/machinery/camera/network/research{c_tag = "Research Toxins Test Chamber East"; dir = 8; network = list("Research","Toxins Test Area")},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bVj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing)
+"bVk" = (/obj/machinery/door/blast/regular{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/reinforced,/area/rnd/mixing)
+"bVl" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; frequency = 1443; icon_state = "map_injector"; id = "air_in"; use_power = 1},/turf/simulated/floor/reinforced,/area/rnd/mixing)
+"bVm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,/turf/simulated/floor/reinforced,/area/rnd/mixing)
+"bVn" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/reinforced,/area/rnd/mixing)
+"bVo" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/tvalve/bypass{dir = 8},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
+"bVp" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/mixing)
+"bVq" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/airlock_sensor{pixel_y = -25},/turf/simulated/floor/airless,/area/rnd/mixing)
+"bVr" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/airless,/area/rnd/mixing)
+"bVs" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/airless,/area/rnd/mixing)
+"bVt" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/airless,/area/rnd/mixing)
+"bVu" = (/obj/machinery/door/blast/regular{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/airless,/area/rnd/test_area)
+"bVv" = (/obj/item/device/radio/beacon,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/airless,/area/rnd/test_area)
+"bVw" = (/obj/machinery/light{dir = 4},/obj/machinery/camera/network/research{c_tag = "Research Toxins Test Chamber East"; dir = 8; network = list("Research","Toxins Test Area")},/turf/simulated/floor/tiled/airless,/area/rnd/test_area)
+"bVx" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/polarized{dir = 8},/obj/structure/window/reinforced/polarized{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/heads/chief)
"bVy" = (/turf/simulated/shuttle/wall{icon_state = "swall_straight"; dir = 4},/area/shuttle/escape_pod5/station)
"bVz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 4},/area/shuttle/escape_pod5/station)
"bVA" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/wall,/area/shuttle/escape_pod5/station)
@@ -5210,643 +5210,643 @@
"bWj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
"bWk" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
"bWl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bWm" = (/obj/structure/window/basic{dir = 8},/obj/machinery/shower{dir = 1},/obj/machinery/door/window/northright{name = "Shower"},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/sleep/engi_wash)
+"bWm" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
"bWn" = (/obj/machinery/light_switch{pixel_x = -22; pixel_y = -10},/turf/simulated/floor/carpet,/area/engineering/break_room)
"bWo" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_dock_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 25; req_one_access = list(13,48)},/turf/space,/area/space)
-"bWp" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bWq" = (/obj/structure/bed/chair/comfy/teal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bWr" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bWs" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/structure/table/standard,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
-"bWt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
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-"chN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chO" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chQ" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chR" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chU" = (/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
-"chV" = (/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos)
+"chH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora_storage)
+"chI" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
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+"chK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"chL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/black,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"chM" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chN" = (/obj/machinery/door/airlock/research{name = "Xenoflora Research"; req_access = list(55)},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chP" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chQ" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/yellow,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chT" = (/obj/machinery/light_switch{pixel_x = 26; pixel_y = -6},/obj/structure/table/glass,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology/xenoflora)
+"chU" = (/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos)
+"chV" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Air"},/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos)
"chW" = (/turf/simulated/wall/r_wall,/area/engineering/engine_eva)
-"chX" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Air"},/turf/simulated/floor/reinforced/airmix,/area/engineering/atmos)
-"chY" = (/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos)
+"chX" = (/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos)
+"chY" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Oxygen"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos)
"chZ" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cia" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"cib" = (/obj/machinery/power/breakerbox/activated{RCon_tag = "Engineering Substation Bypass"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cic" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Oxygen"},/turf/simulated/floor/reinforced/oxygen,/area/engineering/atmos)
-"cid" = (/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos)
-"cie" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrogen"},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos)
+"cic" = (/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos)
+"cid" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Tank - Nitrogen"},/turf/simulated/floor/reinforced/nitrogen,/area/engineering/atmos)
+"cie" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/construction)
"cif" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/blood/oil,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/research_port)
-"cig" = (/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/table/steel,/turf/simulated/floor/tiled,/area/construction)
-"cih" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control)
+"cig" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control)
+"cih" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control)
"cii" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/construction)
-"cij" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/steel,/area/maintenance/atmos_control)
-"cik" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
-"cil" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
-"cim" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
-"cin" = (/turf/simulated/floor/tiled,/area/engineering/engine_eva)
-"cio" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
-"cip" = (/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cij" = (/obj/item/weapon/storage/briefcase/inflatable{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/briefcase/inflatable,/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cik" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cil" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cim" = (/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cin" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
+"cio" = (/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cip" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
"ciq" = (/turf/simulated/wall,/area/engineering/locker_room)
-"cir" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
-"cis" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cit" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/foyer)
-"ciu" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer)
-"civ" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"ciy" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cir" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cis" = (/obj/machinery/hologram/holopad,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cit" = (/obj/machinery/firealarm{dir = 4; layer = 3.3; pixel_x = 26},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"ciu" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"civ" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/light{dir = 1},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"ciw" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cix" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/alarm{pixel_y = 22},/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"ciy" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/locker_room)
"ciz" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plating,/area/maintenance/engineering)
"ciA" = (/turf/simulated/wall,/area/maintenance/substation/engineering)
"ciB" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/medbay)
@@ -5855,238 +5855,238 @@
"ciE" = (/obj/structure/table/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/engineering)
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"cmv" = (/obj/structure/sign/securearea{pixel_x = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/atmos_control)
-"cmw" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact-f (EAST)"},/obj/machinery/computer/guestpass{pixel_y = -28},/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmx" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmy" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access = list(11,24)},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmz" = (/obj/structure/disposalpipe/segment,/obj/machinery/pipedispenser/disposal,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cmA" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmB" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmD" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/tiled,/area/engineering/foyer)
-"cmE" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"cmF" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"cmG" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"cmH" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"cmI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/engineering{c_tag = "Engineering Locker Room"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room)
-"cmJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cmK" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
-"cmL" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/medical/surgery)
-"cmM" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/surgery)
-"cmN" = (/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 1"; dir = 8},/turf/simulated/floor/tiled/white,/area/medical/surgery)
-"cmO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/surgery)
-"cmP" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryprep)
-"cmQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep)
+"cmw" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 9; icon_state = "intact"; tag = "icon-intact-f (NORTHWEST)"},/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cmx" = (/obj/machinery/door/window/eastright{name = "Engineering Reception Desk"; req_one_access = list(11,24)},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cmy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cmz" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
+"cmA" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cmB" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/effect/floor_decal/corner/yellow,/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cmC" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/tiled,/area/engineering/foyer)
+"cmD" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cmE" = (/obj/structure/closet/secure_closet/atmos_personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cmF" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cmG" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cmH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/camera/network/engineering{c_tag = "Engineering Locker Room"; dir = 1},/turf/simulated/floor/tiled,/area/engineering/locker_room)
+"cmI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
+"cmJ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
+"cmK" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/medical/surgery)
+"cmL" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/surgery)
+"cmM" = (/obj/machinery/button/holosign{pixel_x = 24; pixel_y = 2},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 1"; dir = 8},/turf/simulated/floor/tiled/white,/area/medical/surgery)
+"cmN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/surgery)
+"cmO" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/medical/surgeryprep)
+"cmP" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/obj/effect/floor_decal/corner/blue{dir = 6},/turf/simulated/floor/tiled,/area/medical/surgeryprep)
+"cmQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/surgeryprep)
"cmR" = (/obj/machinery/door/airlock/engineering{name = "Engineering Substation"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
-"cmS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/surgeryprep)
-"cmT" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 2"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/surgery2)
-"cmU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/surgery2)
-"cmV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/surgery2)
-"cmW" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/medical/surgery2)
-"cmX" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess)
-"cmY" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
-"cmZ" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
-"cna" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
-"cnb" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
-"cnc" = (/obj/item/device/flashlight,/turf/simulated/floor/tiled,/area/construction)
-"cnd" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/construction)
-"cne" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/construction)
+"cmS" = (/obj/machinery/button/holosign{pixel_x = -24; pixel_y = 2},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera/network/medbay{c_tag = "Medbay Operating Theatre 2"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/surgery2)
+"cmT" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/white,/area/medical/surgery2)
+"cmU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/surgery2)
+"cmV" = (/obj/structure/table/standard,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/stack/medical/advanced/bruise_pack,/obj/item/weapon/retractor,/turf/simulated/floor/tiled/white,/area/medical/surgery2)
+"cmW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virologyaccess)
+"cmX" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cmY" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cmZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"cna" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "solar_xeno_pump"; tag_exterior_door = "solar_xeno_outer"; frequency = 1379; id_tag = "solar_xeno_airlock"; tag_interior_door = "solar_xeno_inner"; pixel_x = 25; req_access = list(13); tag_chamber_sensor = "solar_xeno_sensor"},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "solar_xeno_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "solar_xeno_pump"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
+"cnb" = (/obj/item/device/flashlight,/turf/simulated/floor/tiled,/area/construction)
+"cnc" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/construction)
+"cnd" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/construction)
+"cne" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance Access"; req_access = list(12,24)},/obj/machinery/atmospherics/pipe/simple/hidden/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
"cnf" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics Monitoring Room"; req_access = list(24)},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
"cng" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "surgeryobs2"; name = "Operating Theatre Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery2)
"cnh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Monitoring Room"; req_access = list(11)},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
@@ -6203,123 +6203,123 @@
"cpo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engineering/atmos/monitoring)
"cpp" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/white{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cpq" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cpr" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hallway"; req_one_access = list(10)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
-"cps" = (/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cpr" = (/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cps" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cpt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
-"cpu" = (/obj/machinery/atmospherics/valve/digital/open{name = "Oxygen Outlet Valve"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cpv" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Northwest"},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cpw" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cpx" = (/obj/machinery/atmospherics/binary/pump{name = "O2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cpy" = (/obj/machinery/atmospherics/valve/digital/open{name = "Nitrogen Outlet Valve"},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cpz" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/engineering/atmos)
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-"crB" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
-"crC" = (/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
-"crD" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crw" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access = list(39)},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access = list(39)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/medical/virology)
+"crx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cry" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/structure/bed/padded,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"crz" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/corner/lime{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"crA" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crB" = (/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crC" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"crD" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard)
"crE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/medbay)
"crF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/maintenance/medbay)
"crG" = (/turf/simulated/wall,/area/maintenance/medbay)
@@ -6328,535 +6328,535 @@
"crJ" = (/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/plating,/area/engineering/storage)
"crK" = (/turf/simulated/floor/plating,/area/engineering/storage)
"crL" = (/obj/structure/closet/crate/solar,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/engineering/storage)
-"crM" = (/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard)
-"crN" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crO" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crM" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 8},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crN" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crO" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
"crP" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"crQ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crR" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crS" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crT" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crU" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crV" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/blue,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"crX" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crQ" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crR" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crS" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "O2 to Mixing"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crT" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crU" = (/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crV" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/visible/blue,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crW" = (/obj/machinery/atmospherics/pipe/manifold/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"crX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
"crY" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/engineering)
-"crZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"csa" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"csb" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
-"csc" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
-"csd" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
-"cse" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
-"csf" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
-"csg" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
-"csh" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering)
-"csi" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/engineering)
-"csj" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering)
-"csk" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"crZ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"csa" = (/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
+"csb" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
+"csc" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/atmos/monitoring)
+"csd" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/flashlight,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
+"cse" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
+"csf" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor/tiled,/area/engineering/engineering_monitoring)
+"csg" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering)
+"csh" = (/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/turf/simulated/floor/tiled,/area/engineering)
+"csi" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering)
+"csj" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"csk" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop)
"csl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "xenobio2"; name = "Containment Blast Doors"; opacity = 0},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"csm" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop)
-"csn" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/workshop)
-"cso" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/tiled,/area/engineering/workshop)
-"csp" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop)
+"csm" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"csn" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cso" = (/obj/machinery/light_switch{pixel_x = 27},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/workshop)
+"csp" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
"csq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/rnd/xenobiology)
-"csr" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
-"css" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
-"cst" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
-"csu" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
-"csv" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
-"csw" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"csr" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
+"css" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
+"cst" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/medical/surgery)
+"csu" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"csv" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"csw" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
"csx" = (/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/engineering/storage)
"csy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/engineering/storage)
-"csz" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
-"csA" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
-"csB" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"csC" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"csD" = (/obj/structure/closet/wardrobe/virology_white,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/xray/medbay{c_tag = "Virology Access Aft"},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"csE" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"csF" = (/obj/item/roller,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"csG" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"csH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/xenobiology)
+"csz" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled/freezer,/area/medical/surgery2)
+"csA" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology)
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"cuK" = (/obj/structure/sign/redcross{desc = "The Star of Life, a symbol of Medical Aid."; icon_state = "lifestar"; name = "Medbay"; pixel_x = 0; pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/medbay)
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"cuS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
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+"cvm" = (/obj/structure/disposalpipe/sortjunction/flipped{dir = 8; sortType = "Drone Fabrication"; name = "Drone Fabrication"},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cvn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/atmos)
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-"cvr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering)
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+"cvq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering)
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"cvt" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/steel_reinforced,/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plasteel{amount = 10},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/plastic{amount = 50},/obj/item/stack/material/glass/phoronrglass{amount = 20},/turf/simulated/floor,/area/engineering/workshop)
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-"cvv" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
-"cvw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering)
-"cvx" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop)
-"cvy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/workshop)
-"cvz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/workshop)
-"cvA" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvB" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvC" = (/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/masks,/obj/machinery/camera/network/medbay{c_tag = "Virology Port"; dir = 4},/obj/structure/table/glass,/obj/effect/floor_decal/corner/lime{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvE" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvG" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvK" = (/obj/machinery/atmospherics/pipe/manifold/hidden/black,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cvL" = (/obj/machinery/atmospherics/pipe/simple/hidden/black{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cvu" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
+"cvv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering)
+"cvw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cvx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cvy" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/tiled,/area/engineering/workshop)
+"cvz" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Interior Airlock"; req_access = list(39)},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/white,/area/medical/virology)
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"cvN" = (/turf/simulated/wall,/area/maintenance/incinerator)
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"cvP" = (/obj/effect/decal/cleanable/blood/oil/streak{amount = 0},/turf/simulated/floor/plating,/area/maintenance/medbay)
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"cwg" = (/turf/simulated/wall/r_wall,/area/engineering/atmos/storage)
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+"cBC" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{req_one_access = list(11,24)},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cBE" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/yellow{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBF" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Southwest"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBG" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBE" = (/obj/machinery/camera/network/engineering{c_tag = "Atmospherics Southwest"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBF" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "CO2 to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBG" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBH" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cBI" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/disposalpipe/segment,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cBJ" = (/obj/machinery/atmospherics/valve/digital{name = "Phoron Outlet Valve"},/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBK" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBL" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBM" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBJ" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Phoron Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/orange{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBK" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBL" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Phoron to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBM" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBN" = (/turf/simulated/wall/r_wall,/area/engineering/drone_fabrication)
-"cBO" = (/obj/machinery/atmospherics/valve/digital{name = "N2O Outlet Valve"},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBP" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBQ" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBR" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South"; dir = 1},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBS" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBT" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cBU" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBO" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/light,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBP" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2O to Connector"},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBQ" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Inlet Valve"},/obj/machinery/camera/network/engineering{c_tag = "Atmospherics South"; dir = 1},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBR" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBS" = (/obj/machinery/atmospherics/valve/digital{name = "Gas Mix Outlet Valve"},/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBT" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/effect/floor_decal/corner/green{dir = 10},/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cBU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
"cBV" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
"cBW" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cBX" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
@@ -6864,299 +6864,299 @@
"cBZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/floor/plating,/area/maintenance/engineering)
"cCa" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
"cCb" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
-"cCc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/tiled,/area/engineering/atmos)
+"cCc" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos)
"cCd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cCe" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor/plating,/area/engineering/atmos)
"cCf" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cCg" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cCh" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix Tank to Connector"},/obj/machinery/light,/turf/simulated/floor/tiled,/area/engineering/atmos)
-"cCi" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCh" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCi" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
"cCj" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/atmospherics/pipe/simple/visible/red,/turf/simulated/floor/plating,/area/engineering/atmos)
"cCk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring)
-"cCl" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering)
-"cCm" = (/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; locked = 0; name = "Engine Access"; req_one_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_airlock)
+"cCl" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southwest"; dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCm" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engine Monitoring Room"; req_access = list(11)},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/engine_monitoring)
"cCn" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cCo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_monitoring)
-"cCp" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southwest"; dir = 1},/turf/simulated/floor/tiled,/area/engineering)
-"cCq" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southeast"; dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCp" = (/obj/machinery/camera/network/engineering{c_tag = "Engineering Hallway Southeast"; dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCq" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering)
"cCr" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/engineering)
-"cCs" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/tiled,/area/engineering)
-"cCt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering)
-"cCu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering)
+"cCs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering)
+"cCt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/tiled,/area/engineering)
+"cCu" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
"cCv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cCw" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cCx" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cCy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
-"cCz" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cCw" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cCx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "engineering_dock_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_one_access = list(13,11,24)},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cCy" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/maintenance/engi_shuttle)
+"cCz" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
"cCA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology)
-"cCB" = (/obj/machinery/atmospherics/pipe/simple/hidden/cyan{dir = 6; icon_state = "intact"; tag = "icon-intact-f (SOUTHEAST)"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/maintenance/engineering)
+"cCB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless,/area/space)
"cCC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology)
"cCD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology)
-"cCE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/airless,/area/space)
-"cCF" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/airless,/area/space)
-"cCG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/turf/simulated/floor/airless,/area/maintenance/medbay)
-"cCH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/airless,/area/maintenance/medbay)
-"cCI" = (/turf/simulated/floor/airless,/area/maintenance/medbay)
-"cCJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cCK" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/green,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/virology)
-"cCL" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/network/medbay{c_tag = "Virology Break/Access"},/turf/simulated/floor/tiled/white,/area/medical/virology)
+"cCE" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/airless,/area/space)
+"cCF" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access = list(13)},/turf/simulated/floor/airless,/area/maintenance/medbay)
+"cCG" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/airless,/area/maintenance/medbay)
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"cHd" = (/obj/structure/grille,/obj/structure/grille,/turf/space,/area/space)
"cHe" = (/obj/machinery/atmospherics/binary/pump{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cHf" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable/yellow,/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Output"; name_tag = "Engine Output"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHg" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHh" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHf" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/machinery/alarm/nobreach{dir = 2; pixel_y = 22},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHg" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHh" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHi" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHj" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
"cHk" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 0; tag_south = 4; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHl" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/smes/buildable{charge = 2e+006; input_attempt = 1; input_level = 100000; output_level = 200000; RCon_tag = "Engine - Core"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHm" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHn" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station)
-"cHo" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station)
-"cHp" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/shuttle/constructionsite/station)
+"cHl" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/blue,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHm" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station)
+"cHn" = (/obj/structure/cable,/obj/machinery/power/smes/buildable/power_shuttle,/turf/simulated/shuttle/plating,/area/shuttle/constructionsite/station)
+"cHo" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall"; dir = 2},/area/shuttle/constructionsite/station)
+"cHp" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port)
"cHq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/space,/area/space)
-"cHr" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/airless,/area/solar/port)
-"cHs" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/port)
+"cHr" = (/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/airless,/area/solar/port)
+"cHs" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port)
"cHt" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHv" = (/obj/machinery/atmospherics/binary/pump,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHw" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHx" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHy" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space)
-"cHz" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port)
-"cHA" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cHB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHz" = (/obj/machinery/atmospherics/pipe/manifold4w/visible/black,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHB" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cHC" = (/obj/structure/grille,/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
"cHD" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHE" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cHE" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/portables_connector,/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cHF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHG" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/portables_connector,/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cHH" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHG" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 6},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHH" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHI" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHJ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHK" = (/obj/item/stack/rods{amount = 10},/turf/space,/area/space)
"cHL" = (/obj/machinery/atmospherics/valve/digital{dir = 4; name = "Emergency Cooling Valve 1"},/turf/simulated/floor/plating,/area/engineering/engine_room)
@@ -7164,27 +7164,27 @@
"cHN" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_x = -32; pixel_y = 0},/turf/space,/area/space)
"cHO" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/space)
"cHP" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/space,/area/space)
-"cHQ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{tag = "icon-map (EAST)"; icon_state = "map"; dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHR" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHT" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/constructionsite/station)
-"cHU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/constructionsite/station)
+"cHQ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHR" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cHS" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/shuttle/constructionsite/station)
+"cHT" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/constructionsite/station)
+"cHU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port)
"cHV" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/pipe/simple/visible/red{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area/space)
"cHW" = (/obj/machinery/atmospherics/omni/filter{use_power = 0; tag_east = 1; tag_north = 4; tag_south = 0; tag_west = 2},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cHX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/solar/port)
+"cHX" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cHY" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cHZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIa" = (/obj/machinery/power/emitter{anchored = 1; id = "EngineEmitter"; state = 2},/obj/structure/cable/cyan,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIb" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIc" = (/obj/item/stack/cable_coil,/turf/space,/area/space)
-"cId" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black{dir = 1},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIe" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIf" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIg" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIh" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIi" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cId" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIe" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIf" = (/obj/machinery/atmospherics/pipe/simple/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIg" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; icon_state = "intact"; tag = "icon-intact (EAST)"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIh" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIi" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cIj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIk" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIk" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIl" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 4},/turf/space,/area/space)
"cIm" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area/space)
"cIn" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/space,/area/space)
@@ -7192,157 +7192,157 @@
"cIp" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste)
"cIq" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIr" = (/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIs" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIs" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste)
"cIt" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIu" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter{id = "wloop_atm_meter"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIw" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIx" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineEmitterPortWest"; layer = 3.3; name = "Engine Waste Handling Access"},/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cIy" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "waste pump"},/obj/machinery/door/window/brigdoor/westleft{name = "Engine Waste"; req_access = newlist(); req_one_access = list(10,24)},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/plating,/area/engineering/engine_waste)
-"cIz" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/plating,/area/engineering/engine_room)
+"cIu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/machinery/meter{id = "wloop_atm_meter"},/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_waste)
+"cIv" = (/obj/machinery/atmospherics/unary/heat_exchanger{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/plating,/area/engineering/engine_waste)
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-"cKS" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/camera/network/engineering{c_tag = "Solar Maintenance Aft Port Access"; dir = 1},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/maintenance/engi_engine)
-"cKT" = (/turf/simulated/floor/greengrid/nitrogen,/area/engineering/engine_room)
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-"cKZ" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cLa" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 4},/turf/simulated/floor/plating,/area/engineering/engine_room)
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"cLb" = (/obj/machinery/computer/station_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
"cLc" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "engineering_shuttle"; pixel_x = 0; pixel_y = 25; req_one_access = list(13,11,24); tag_door = "engineering_shuttle_hatch"},/obj/structure/bed/chair{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
-"cLd" = (/obj/machinery/atmospherics/pipe/manifold/visible/black,/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
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"cLe" = (/obj/machinery/door/airlock/maintenance{name = "Drone Fabrication/Engine Waste Handling"; req_one_access = list(10,24)},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/engineering/drone_fabrication)
"cLf" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; id_tag = "engine_electrical_maintenance"; locked = 1; name = "Electrical Maintenance"; req_access = list(10)},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLg" = (/obj/machinery/door/airlock/maintenance_hatch{frequency = 1379; icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Airlock Interior"; req_access = list(11)},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cLh" = (/obj/machinery/atmospherics/pipe/simple/visible/black{dir = 9},/turf/simulated/floor/plating,/area/engineering/engine_room)
-"cLi" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port)
+"cLh" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port)
+"cLi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cLj" = (/obj/machinery/computer/shuttle_control/engineering,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
"cLk" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
"cLl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/constructionsite/station)
-"cLn" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/reinforced,/area/engineering/engine_room)
-"cLo" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port)
+"cLm" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "EngineVent"; name = "Reactor Vent"; p_open = 0},/turf/simulated/floor/reinforced,/area/engineering/engine_room)
+"cLn" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/solar/port)
"cLp" = (/obj/machinery/light_switch{pixel_x = 12; pixel_y = 25},/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/sensor{name = "Powernet Sensor - Engine Power"; name_tag = "Engine Power"},/obj/machinery/power/apc/super/critical{dir = 1; is_critical = 1; name = "north bump"; pixel_y = 24},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLq" = (/obj/machinery/airlock_sensor/airlock_interior{id_tag = "eng_al_int_snsr"; master_tag = "engine_room_airlock"; pixel_y = 22; req_access = list(10)},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plating,/area/engineering/engine_room)
"cLt" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/shuttle/constructionsite/station)
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaactYctYctYctYctYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacHpcLhcHraafcHpcLhcHraaacHpcLhcHraaaaaaaaaaafaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaacKxaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaaacHqcKycHqcKycKzcKycHqcKycHqcKycHqcKyaafaamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHpcLhcHraaacHpcLhcHraaacHpcLhcHraafaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaafaaaaapaaaaaaaaaaafaafaaaaaaaaaaaaaaaaafaaaaaaaaaaaaaaaaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaafcHpcLhcHraaacHpcLhcHraafcHpcLhcHraafaafaafaaaaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaIaaIcbOcbOaaIaaIaaaaaaaaaaaIaaIaaIaaIaaIaaqaaIaaIaaIaaIaaIaaIaaIaaIcLTaaIaaIaaIaaIaaqaaIaaIaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaafcHpcLncHraaacHpcLncHraaacHpcLncHraafaaIaafaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIaaaaafaaaaaaaaaaafaafaafaaaaaaaafaafaaaaaIaafaafaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamaamaaIaamaamaaqaaIaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaaaaaaaaaaaaaaaaaacHKaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacLUaaaaaacLUaaaaaaaaacLUaaaaaaaaaaaaaaacLUaaaaaaaaacLUaaaaaacLUaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKncKncKncKncKncKncKncKncKnaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacKlcKlcKlcKlcKlcKlcKlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/nano/templates/mechfab.tmpl b/nano/templates/mechfab.tmpl
new file mode 100644
index 00000000000..8fcc82f877d
--- /dev/null
+++ b/nano/templates/mechfab.tmpl
@@ -0,0 +1,81 @@
+Exosuit Fabricator
+
+
+ {{:helper.link("Sync", null, {'sync' : 1})}}
+ {{:data.sync}}
+
+ {{if data.manufacturers}}
+
+ {{for data.manufacturers}}
+ {{:helper.link(value.company, null, {'manufacturer' : value.id}, value.id == data.manufacturer ? 'selected' : null)}}
+ {{/for}}
+
+ {{/if}}
+
+ {{for data.categories}}
+ {{:helper.link(value, null, {'category' : value}, value == data.category ? 'selected' : null)}}
+ {{empty}}
+ There are no known designs
+ {{/for}}
+
+ {{for data.buildable}}
+ {{if value.category == data.category}}
+
+
+ {{:helper.link(value.name, null, {'build' : value.id})}}
+
+
+ {{:value.resourses}}, {{:value.time}}
+
+
+ {{/if}}
+ {{/for}}
+
+
+
+ Queue contains:
+
+ {{if data.current}}
+
+
+ Now: {{:data.current}} ({{:data.builtperc}}% ready)
+
+
+ {{:helper.link('Cancel', null, {'remove' : 1})}}
+
+
+ {{for data.queue}}
+
+
+ {{:index + 2}}: {{:value}}
+
+
+ {{:helper.link('Remove', null, {'remove' : index + 2})}}
+
+ {{empty}}
+
+ The queue is empty
+
+ {{/for}}
+ {{else}}
+
+ Nothing
+
+ {{/if}}
+
Materials:
+ {{for data.materials}}
+
+
+ {{:value.mat}}: {{:value.amt}}/{{:data.maxres}}
+
+
+ {{:helper.link('x1', null, {'eject' : value.mat, 'amount' : 1}, value.amt > 2000 ? null : 'disabled')}}
+ {{:helper.link('x5', null, {'eject' : value.mat, 'amount' : 5}, value.amt > 10000 ? null : 'disabled')}}
+ {{:helper.link('x10', null, {'eject' : value.mat, 'amount' : 10}, value.amt > 20000 ? null : 'disabled')}}
+ {{:helper.link('Stack', null, {'eject' : value.mat, 'amount' : 0})}}
+ {{:helper.link('All', null, {'eject' : value.mat, 'amount' : -1})}}
+
+
+ {{/for}}
+
+
diff --git a/nano/templates/pathogenic_isolator.tmpl b/nano/templates/pathogenic_isolator.tmpl
index 4c46f9b131d..69411d858fc 100644
--- a/nano/templates/pathogenic_isolator.tmpl
+++ b/nano/templates/pathogenic_isolator.tmpl
@@ -81,7 +81,7 @@
{{if data.database}}
{{for data.database}}
-
{{:data.name}}
+
{{:value.name}}
{{:helper.link('Details', 'circle-arrow-s', { 'entry' : 1, 'view' : value.record }, null, 'fixedLeft')}}
{{/for}}