From d1ca50f384b1d33b1526790d121e548480bc146f Mon Sep 17 00:00:00 2001 From: Ccomp5950 Date: Wed, 20 Nov 2013 17:24:39 -0600 Subject: [PATCH] Bugfix: Yeah variables are case sensitive. Lesson learned: Always compile before commit, unless attempting to pad your commit count. --- code/game/objects/items/devices/PDA/PDA.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 5367de7d951..0fbac7f2b7c 100755 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -715,10 +715,10 @@ var/global/list/obj/item/device/pda/PDAs = list() U.show_message("\red Energy feeds back into your [src]!", 1) U << browse(null, "window=pda") explode() - message_admins("Admin [U] ([U.Key]) just attempted to blow up [P] with the Detomax cartridge but failed, blowing himself up", 1) + message_admins("Admin [U] ([U.key]) just attempted to blow up [P] with the Detomax cartridge but failed, blowing himself up", 1) else U.show_message("\blue Success!", 1) - message_admins("Admin [U] ([U.Key]) just attempted to blow up [P] with the Detomax cartridge and succeded", 1) + message_admins("Admin [U] ([U.key]) just attempted to blow up [P] with the Detomax cartridge and succeded", 1) P.explode() else U << "PDA not found."