Sound environment changes. Different values for hallways, carpeted rooms, maintenance tunnels, etc. Holodeck sound environment changes with the loaded program

In low-pressure or space, sounds will be heard in sound environment 22 (underwater))
This commit is contained in:
RavingManiac
2015-06-27 03:47:37 +10:00
parent eedbcee063
commit d1cc0517ce
4 changed files with 79 additions and 8 deletions
+2
View File
@@ -287,6 +287,8 @@
if(M.mind)
linkedholodeck.play_ambience(M)
linkedholodeck.sound_env = A.sound_env
spawn(30)
for(var/obj/effect/landmark/L in linkedholodeck)
if(L.name=="Atmospheric Test Start")