Committing from the Proposed Commit forum:

Work by Neek
- Hulk Hogan moustache fix

Work by Yvarov
- Alien Unconciousness fix (Fixes Issue 283)
- - Also commented out alien snoring all over because aliens don't snore.
- Replacement light box fix (Fixes Issue 398)
- Syringe gun attack logs added (Fixes Issue 465)

Work by QualityVan
- Nettle and Death Nettle force based on potency.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3593 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
johnsonmt88@gmail.com
2012-05-14 16:47:19 +00:00
parent 333ad1f318
commit d2736aa6ea
11 changed files with 38 additions and 60 deletions
@@ -29,21 +29,7 @@
handle_regular_hud_updates()
if (src.stat == 2 || src.mutations & XRAY)
src.sight |= SEE_TURFS
src.sight |= SEE_MOBS
src.sight |= SEE_OBJS
src.see_in_dark = 8
src.see_invisible = 2
else if (src.stat != 2)
src.sight |= SEE_MOBS
src.sight |= SEE_TURFS
src.sight &= ~SEE_OBJS
src.see_in_dark = 5
src.see_invisible = 2
if (src.sleep) src.sleep.icon_state = text("sleep[]", src.sleeping)
if (src.rest) src.rest.icon_state = text("rest[]", src.resting)
..() //-Yvarov
if (src.healths)
if (src.stat != 2)
@@ -82,7 +68,7 @@
if(src.sleeping)
Paralyse(3)
if (prob(10) && health) spawn(0) emote("snore")
//if (prob(10) && health) spawn(0) emote("snore") Invalid Emote
src.sleeping--
if(src.resting)
@@ -29,21 +29,7 @@
handle_regular_hud_updates()
if (src.stat == 2 || src.mutations & XRAY)
src.sight |= SEE_TURFS
src.sight |= SEE_MOBS
src.sight |= SEE_OBJS
src.see_in_dark = 8
src.see_invisible = 2
else if (src.stat != 2)
src.sight |= SEE_MOBS
src.sight &= SEE_TURFS
src.sight &= ~SEE_OBJS
src.see_in_dark = 7
src.see_invisible = 3
if (src.sleep) src.sleep.icon_state = text("sleep[]", src.sleeping)
if (src.rest) src.rest.icon_state = text("rest[]", src.resting)
..() //-Yvarov
if (src.healths)
if (src.stat != 2)
@@ -83,7 +69,7 @@
if(src.sleeping)
Paralyse(3)
if (prob(10) && health) spawn(0) emote("snore")
//if (prob(10) && health) spawn(0) emote("snore") Invalid Emote
src.sleeping--
if(src.resting)
@@ -404,7 +404,7 @@
if(src.sleeping)
Paralyse(3)
if (prob(10) && health) spawn(0) emote("snore")
//if (prob(10) && health) emote("snore") //Invalid emote for aliens, but it might be worth making sleep noticeable somehow -Yvarov
src.sleeping--
if(src.resting)
@@ -32,21 +32,7 @@
handle_regular_hud_updates()
if (src.stat == 2 || src.mutations & XRAY)
src.sight |= SEE_TURFS
src.sight |= SEE_MOBS
src.sight |= SEE_OBJS
src.see_in_dark = 8
src.see_invisible = 2
else if (src.stat != 2)
src.sight |= SEE_MOBS
src.sight |= SEE_TURFS
src.sight &= ~SEE_OBJS
src.see_in_dark = 8
src.see_invisible = 2
if (src.sleep) src.sleep.icon_state = text("sleep[]", src.sleeping)
if (src.rest) src.rest.icon_state = text("rest[]", src.resting)
..() //-Yvarov
if (src.healths)
if (src.stat != 2)
@@ -84,7 +70,7 @@
if(src.sleeping)
Paralyse(3)
if (prob(10) && health) spawn(0) emote("snore")
//if (prob(10) && health) spawn(0) emote("snore") Invalid Emote
src.sleeping--
if(src.resting)
@@ -327,7 +327,7 @@
if(sleeping)
Paralyse(3)
if (prob(10) && health) spawn(0) emote("snore")
//if (prob(10) && health) spawn(0) emote("snore") Invalid Emote
sleeping--
if(resting)
@@ -157,7 +157,7 @@
hogan
name = "Hulk Hogan Mustache"
icon_state = "facial_chaplin"
icon_state = "facial_hogan" //-Neek
vandyke
name = "Van Dyke Mustache"