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Rebase onto Master for Volume Control Panel, Squash Commits
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@@ -18,6 +18,8 @@
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name = "deck of cards"
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desc = "A simple deck of playing cards."
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icon_state = "deck"
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drop_sound = 'sound/items/drop/paper.ogg'
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pickup_sound = 'sound/items/pickup/paper.ogg'
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/obj/item/weapon/deck/cards/New()
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..()
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@@ -281,6 +283,8 @@
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w_class = ITEMSIZE_TINY
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var/list/cards = list()
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var/parentdeck = null // This variable is added here so that card pack dependent card can be mixed together by defining a "parentdeck" for them
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drop_sound = 'sound/items/drop/paper.ogg'
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pickup_sound = 'sound/items/pickup/paper.ogg'
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/obj/item/weapon/pack/attack_self(var/mob/user as mob)
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@@ -301,6 +305,8 @@
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desc = "Some playing cards."
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icon = 'icons/obj/playing_cards.dmi'
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icon_state = "empty"
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drop_sound = 'sound/items/drop/paper.ogg'
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pickup_sound = 'sound/items/pickup/paper.ogg'
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w_class = ITEMSIZE_TINY
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var/concealed = 0
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@@ -80,6 +80,8 @@
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desc = "It's a small bag with dice inside."
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icon = 'icons/obj/dice.dmi'
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icon_state = "dicebag"
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drop_sound = 'sound/items/drop/hat.ogg'
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pickup_sound = 'sound/items/pickup/hat.ogg'
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/obj/item/weapon/storage/pill_bottle/dice/New()
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..()
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@@ -91,6 +93,8 @@
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desc = "It's a small bag with gaming dice inside."
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icon = 'icons/obj/dice.dmi'
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icon_state = "magicdicebag"
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drop_sound = 'sound/items/drop/hat.ogg'
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pickup_sound = 'sound/items/pickup/hat.ogg'
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/obj/item/weapon/storage/pill_bottle/dice_nerd/New()
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..()
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