diff --git a/code/modules/organs/wound.dm b/code/modules/organs/wound.dm index 8f39b91555a..b5e6113aa9c 100644 --- a/code/modules/organs/wound.dm +++ b/code/modules/organs/wound.dm @@ -248,6 +248,7 @@ /** CUTS **/ /datum/wound/cut/small // link wound descriptions to amounts of damage + // All cuts have max_bleeding_stage set to the stage that bears the wound type's name. max_bleeding_stage = 2 stages = list("ugly ripped cut" = 20, "ripped cut" = 10, "cut" = 5, "healing cut" = 2, "small scab" = 0) damage_type = CUT @@ -258,7 +259,7 @@ damage_type = CUT /datum/wound/cut/flesh - max_bleeding_stage = 4 + max_bleeding_stage = 3 stages = list("ugly ripped flesh wound" = 35, "ugly flesh wound" = 30, "flesh wound" = 25, "blood soaked clot" = 15, "large scab" = 5, "fresh skin" = 0) damage_type = CUT @@ -279,7 +280,7 @@ datum/wound/cut/massive /** BRUISES **/ /datum/wound/bruise - stages = list("monumental bruise" = 80, "huge bruise" = 50, "large bruise" = 30,\ + stages = list("monumental bruise" = 80, "huge bruise" = 50, "large bruise" = 30, "moderate bruise" = 20, "small bruise" = 10, "tiny bruise" = 5) max_bleeding_stage = 3 autoheal_cutoff = 30 @@ -323,7 +324,7 @@ datum/wound/cut/massive switch(losstype) if(DROPLIMB_EDGE, DROPLIMB_BLUNT) damage_type = CUT - max_bleeding_stage = 3 + max_bleeding_stage = 2 stages = list( "ripped stump" = damage_amt*1.3, "bloody stump" = damage_amt, @@ -332,7 +333,6 @@ datum/wound/cut/massive ) if(DROPLIMB_BURN) damage_type = BURN - max_bleeding_stage = 1 stages = list( "ripped charred stump" = damage_amt*1.3, "charred stump" = damage_amt,