From d50e2d9debfdb106206279bc05e8ba99a151c4cc Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Sun, 4 Nov 2018 22:51:32 -0500 Subject: [PATCH] Edit mapped in HoS armor It was edited on the map to have pretty incredible armor values, better than SWAT armor, even. Things like this shouldn't be edited in the dmm files. Hard to have oversight on things like that. Moved the armor values to the code and out of the map, and adjusted them to be more reasonable after discussing with other admins. --- code/modules/vore/fluffstuff/custom_clothes_vr.dm | 8 ++++++++ maps/tether/tether-07-station3.dmm | 10 ++-------- 2 files changed, 10 insertions(+), 8 deletions(-) diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm index b0c7ec96ef..4658c2b0f5 100644 --- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm +++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm @@ -693,6 +693,11 @@ icon_override = 'icons/vore/custom_clothes_vr.dmi' item_state = "rig-hos_mob" + //Slightly improved security voidsuit, which when made, was: + //armor = list(melee = 50, bullet = 25, laser = 25, energy = 5, bomb = 45, bio = 100, rad = 10) + armor = list("melee" = 60, "bullet" = 35, "laser" = 35, "energy" = 15, "bomb" = 50, "bio" = 100, "rad" = 10) + species_restricted = null + //HOS Hardsuit Helmet /obj/item/clothing/head/helmet/space/void/security/fluff/hos // ToDo: Rig version. name = "\improper prototype voidsuit helmet" @@ -704,6 +709,9 @@ icon_override = 'icons/vore/custom_clothes_vr.dmi' item_state = "rig0-hos_mob" + armor = list("melee" = 60, "bullet" = 35, "laser" = 35, "energy" = 15, "bomb" = 50, "bio" = 100, "rad" = 10) + species_restricted = null + //adk09:Lethe /obj/item/clothing/head/helmet/hos/fluff/lethe name = "Lethe's Hat" diff --git a/maps/tether/tether-07-station3.dmm b/maps/tether/tether-07-station3.dmm index 1f801635ac..13b51eb2a7 100644 --- a/maps/tether/tether-07-station3.dmm +++ b/maps/tether/tether-07-station3.dmm @@ -6509,14 +6509,8 @@ dir = 8 }, /obj/structure/closet/secure_closet/hos, -/obj/item/clothing/suit/space/void/security/fluff/hos{ - armor = list("melee" = 70, "bullet" = 60, "laser" = 60, "energy" = 50, "bomb" = 50, "bio" = 100, "rad" = 10); - species_restricted = null - }, -/obj/item/clothing/head/helmet/space/void/security/fluff/hos{ - armor = list("melee" = 70, "bullet" = 60, "laser" = 60, "energy" = 50, "bomb" = 50, "bio" = 100, "rad" = 10); - species_restricted = null - }, +/obj/item/clothing/suit/space/void/security/fluff/hos, +/obj/item/clothing/head/helmet/space/void/security/fluff/hos, /turf/simulated/floor/wood, /area/crew_quarters/heads/hos) "kI" = (