Sets w_class for external organs

Adjusts the edge w_class requirement to require a weapon that is larger
than or equal to the limb's w_class. Also makes the surgical saw and
surgical drill w_class = 3, and the scalpel w_class = 1.
This commit is contained in:
mwerezak
2015-05-30 13:40:12 -04:00
parent f23a656526
commit d541fda7be
2 changed files with 16 additions and 6 deletions
@@ -61,7 +61,7 @@
matter = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 10000)
flags = CONDUCT
force = 15.0
w_class = 2.0
w_class = 3
origin_tech = "materials=1;biotech=1"
attack_verb = list("drilled")
@@ -82,7 +82,7 @@
force = 10.0
sharp = 1
edge = 1
w_class = 2.0
w_class = 1
throwforce = 5.0
throw_speed = 3
throw_range = 5
@@ -136,7 +136,7 @@
hitsound = 'sound/weapons/circsawhit.ogg'
flags = CONDUCT
force = 15.0
w_class = 2.0
w_class = 3
throwforce = 9.0
throw_speed = 3
throw_range = 5