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Sets w_class for external organs
Adjusts the edge w_class requirement to require a weapon that is larger than or equal to the limb's w_class. Also makes the surgical saw and surgical drill w_class = 3, and the scalpel w_class = 1.
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@@ -61,7 +61,7 @@
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matter = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 10000)
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flags = CONDUCT
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force = 15.0
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w_class = 2.0
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w_class = 3
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("drilled")
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@@ -82,7 +82,7 @@
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force = 10.0
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sharp = 1
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edge = 1
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w_class = 2.0
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w_class = 1
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throwforce = 5.0
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throw_speed = 3
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throw_range = 5
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@@ -136,7 +136,7 @@
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hitsound = 'sound/weapons/circsawhit.ogg'
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flags = CONDUCT
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force = 15.0
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w_class = 2.0
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w_class = 3
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throwforce = 9.0
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throw_speed = 3
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throw_range = 5
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