Ports TG Anomalies (#18794)

* Anomalies

* Tiles

* Automatic changelog compile [ci skip]

* Bioscramble

* Reactive armour

* Reactive

* .

* Automatic changelog compile [ci skip]

* hallucination

* Snowy

* Bit of polishing

* change

* Cargo & Research

* fimx

* Anomaly stuffs

* Bioscrambler + Terrible fire armour

* Adjustment

* Less spammy

* Changes

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
This commit is contained in:
Guti
2025-12-11 12:47:48 +01:00
committed by GitHub
parent 81acf7df5c
commit d59ad9df0c
48 changed files with 1859 additions and 13 deletions
+3
View File
@@ -663,6 +663,9 @@ var/list/mining_overlay_cache = list()
M.make_jittery(50) //SHAKY this used to be 1000(seizure) but I toned it to 50 to be less aggressive.
if(prob(25))
excavate_find(prob(25), finds[1])
if(prob(2))
var/anomaly = pick(FLUX_ANOMALY, GRAVITATIONAL_ANOMALY, PYRO_ANOMALY, HALLUCINATION_ANOMALY)
generate_anomaly(get_turf(src), anomaly, 1, FALSE)
else if(rand(1,500) == 1)
visible_message(span_notice("An old dusty crate was buried within!"))
new /obj/structure/closet/crate/secure/loot(src)