diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index c0ef908406..ac400269b5 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -42,6 +42,15 @@ index = findtext(t, char) return t +/proc/readd_quotes(var/t) + var/list/repl_chars = list(""" = "\"") + for(var/char in repl_chars) + var/index = findtext(t, char) + while(index) + t = copytext(t, 1, index) + repl_chars[char] + copytext(t, index+5) + index = findtext(t, char) + return t + //Runs byond's sanitization proc along-side sanitize_simple /proc/sanitize(var/t,var/list/repl_chars = null) return html_encode(sanitize_simple(t,repl_chars)) diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index f875b9975c..c793ecb857 100755 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -57,6 +57,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station var/list/ambience = list('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg') var/sound/forced_ambience = null + var/rad_shielded = 0 + /*Adding a wizard area teleport list because motherfucking lag -- Urist*/ /*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/ var/list/teleportlocs = list() @@ -458,6 +460,7 @@ var/list/ghostteleportlocs = list() icon_state = "yellow" requires_power = 0 unlimited_power = 1 + rad_shielded = 1 /area/syndicate_station/start name = "\improper Mercenary Forward Operating Base" @@ -512,35 +515,33 @@ var/list/ghostteleportlocs = list() icon_state = "yellow" requires_power = 0 +/area/vox_station + requires_power = 0 + rad_shielded = 1 + /area/vox_station/transit name = "\improper hyperspace" icon_state = "shuttle" - requires_power = 0 /area/vox_station/southwest_solars name = "\improper aft port solars" icon_state = "southwest" - requires_power = 0 /area/vox_station/northwest_solars name = "\improper fore port solars" icon_state = "northwest" - requires_power = 0 /area/vox_station/northeast_solars name = "\improper fore starboard solars" icon_state = "northeast" - requires_power = 0 /area/vox_station/southeast_solars name = "\improper aft starboard solars" icon_state = "southeast" - requires_power = 0 /area/vox_station/mining name = "\improper nearby mining asteroid" icon_state = "north" - requires_power = 0 //PRISON /area/prison @@ -633,6 +634,9 @@ var/list/ghostteleportlocs = list() //Maintenance +/area/maintenance + rad_shielded = 1 + /area/maintenance/aft name = "Aft Maintenance" icon_state = "amaint" @@ -906,6 +910,7 @@ var/list/ghostteleportlocs = list() /area/crew_quarters name = "\improper Dormitories" icon_state = "Sleep" + rad_shielded = 1 /area/crew_quarters/toilet name = "\improper Dormitory Toilets" diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 4fc82ebf4a..381a9790fb 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -96,7 +96,7 @@ if(!allow_items) return if(frozen_items.len == 0) - user << "\blue There is nothing to recover from storage." + user << "There is nothing to recover from storage." return var/obj/item/I = input(usr, "Please choose which object to retrieve.","Object recovery",null) as null|anything in frozen_items @@ -104,10 +104,10 @@ return if(!(I in frozen_items)) - user << "\blue \The [I] is no longer in storage." + user << "\The [I] is no longer in storage." return - visible_message("\blue The console beeps happily as it disgorges \the [I].", 3) + visible_message("The console beeps happily as it disgorges \the [I].", 3) I.loc = get_turf(src) frozen_items -= I @@ -116,10 +116,10 @@ if(!allow_items) return if(frozen_items.len == 0) - user << "\blue There is nothing to recover from storage." + user << "There is nothing to recover from storage." return - visible_message("\blue The console beeps happily as it disgorges the desired objects.", 3) + visible_message("The console beeps happily as it disgorges the desired objects.", 3) for(var/obj/item/I in frozen_items) I.loc = get_turf(src) @@ -141,7 +141,7 @@ //Decorative structures to go alongside cryopods. /obj/structure/cryofeed - name = "\improper cryogenic feed" + name = "cryogenic feed" desc = "A bewildering tangle of machinery and pipes." icon = 'icons/obj/Cryogenic2.dmi' icon_state = "cryo_rear" @@ -163,7 +163,7 @@ //Cryopods themselves. /obj/machinery/cryopod - name = "\improper cryogenic freezer" + name = "cryogenic freezer" desc = "A man-sized pod for entering suspended animation." icon = 'icons/obj/Cryogenic2.dmi' icon_state = "body_scanner_0" @@ -277,113 +277,125 @@ if(!find_control_computer(urgent=1)) return - //Drop all items into the pod. - for(var/obj/item/W in occupant) - if(istype(W, /obj/item/device/mmi)) - if(istype(occupant, /mob/living/silicon/robot)) - var/mob/living/silicon/robot/R = occupant - if(R.mmi == W) - del(W) - continue - occupant.drop_from_inventory(W) - W.loc = src + despawn_occupant() - if(W.contents.len) //Make sure we catch anything not handled by del() on the items. - for(var/obj/item/O in W.contents) - if(istype(O,/obj/item/weapon/storage/internal)) //Stop eating pockets, you fuck! - continue - O.loc = src +// This function can not be undone; do not call this unless you are sure +// Also make sure there is a valid control computer +/obj/machinery/cryopod/robot/despawn_occupant() + var/mob/living/silicon/robot/R = occupant + if(!istype(R)) return ..() - //Delete all items not on the preservation list. - var/list/items = src.contents - items -= occupant // Don't delete the occupant - items -= announce // or the autosay radio. + del(R.mmi) + for(var/obj/item/I in R.module) // the tools the borg has; metal, glass, guns etc + for(var/obj/item/O in I) // the things inside the tools, if anything; mainly for janiborg trash bags + O.loc = R + del(I) + del(R.module) - for(var/obj/item/W in items) + return ..() - var/preserve = null - for(var/T in preserve_items) - if(istype(W,T)) - preserve = 1 - break +// This function can not be undone; do not call this unless you are sure +// Also make sure there is a valid control computer +/obj/machinery/cryopod/proc/despawn_occupant() + //Drop all items into the pod. + for(var/obj/item/W in occupant) + occupant.drop_from_inventory(W) + W.loc = src - if(!preserve) - del(W) - else - if(control_computer && control_computer.allow_items) - control_computer.frozen_items += W - W.loc = null - else - W.loc = src.loc + if(W.contents.len) //Make sure we catch anything not handled by del() on the items. + for(var/obj/item/O in W.contents) + if(istype(O,/obj/item/weapon/storage/internal)) //Stop eating pockets, you fuck! + continue + O.loc = src - //Update any existing objectives involving this mob. - for(var/datum/objective/O in all_objectives) - // We don't want revs to get objectives that aren't for heads of staff. Letting - // them win or lose based on cryo is silly so we remove the objective. - if(istype(O,/datum/objective/mutiny) && O.target == occupant.mind) - del(O) - else if(O.target && istype(O.target,/datum/mind)) - if(O.target == occupant.mind) - if(O.owner && O.owner.current) - O.owner.current << "\red You get the feeling your target is no longer within your reach. Time for Plan [pick(list("A","B","C","D","X","Y","Z"))]..." - O.target = null - spawn(1) //This should ideally fire after the occupant is deleted. - if(!O) return - O.find_target() - if(!(O.target)) - all_objectives -= O - O.owner.objectives -= O - del(O) + //Delete all items not on the preservation list. + var/list/items = src.contents + items -= occupant // Don't delete the occupant + items -= announce // or the autosay radio. - //Handle job slot/tater cleanup. - var/job = occupant.mind.assigned_role + for(var/obj/item/W in items) - job_master.FreeRole(job) + var/preserve = null + for(var/T in preserve_items) + if(istype(W,T)) + preserve = 1 + break - if(occupant.mind.objectives.len) - del(occupant.mind.objectives) - occupant.mind.special_role = null + if(!preserve) + del(W) + else + if(control_computer && control_computer.allow_items) + control_computer.frozen_items += W + W.loc = null else - if(ticker.mode.name == "AutoTraitor") - var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode - current_mode.possible_traitors.Remove(occupant) + W.loc = src.loc - // Delete them from datacore. + //Update any existing objectives involving this mob. + for(var/datum/objective/O in all_objectives) + // We don't want revs to get objectives that aren't for heads of staff. Letting + // them win or lose based on cryo is silly so we remove the objective. + if(istype(O,/datum/objective/mutiny) && O.target == occupant.mind) + del(O) + else if(O.target && istype(O.target,/datum/mind)) + if(O.target == occupant.mind) + if(O.owner && O.owner.current) + O.owner.current << "You get the feeling your target is no longer within your reach. Time for Plan [pick(list("A","B","C","D","X","Y","Z"))]..." + O.target = null + spawn(1) //This should ideally fire after the occupant is deleted. + if(!O) return + O.find_target() + if(!(O.target)) + all_objectives -= O + O.owner.objectives -= O + del(O) - if(PDA_Manifest.len) - PDA_Manifest.Cut() - for(var/datum/data/record/R in data_core.medical) - if ((R.fields["name"] == occupant.real_name)) - del(R) - for(var/datum/data/record/T in data_core.security) - if ((T.fields["name"] == occupant.real_name)) - del(T) - for(var/datum/data/record/G in data_core.general) - if ((G.fields["name"] == occupant.real_name)) - del(G) + //Handle job slot/tater cleanup. + var/job = occupant.mind.assigned_role - if(orient_right) - icon_state = "[base_icon_state]-r" - else - icon_state = base_icon_state + job_master.FreeRole(job) - //TODO: Check objectives/mode, update new targets if this mob is the target, spawn new antags? + if(occupant.mind.objectives.len) + del(occupant.mind.objectives) + occupant.mind.special_role = null + else + if(ticker.mode.name == "AutoTraitor") + var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode + current_mode.possible_traitors.Remove(occupant) - //This should guarantee that ghosts don't spawn. - occupant.ckey = null + // Delete them from datacore. - //Make an announcement and log the person entering storage. - control_computer.frozen_crew += "[occupant.real_name]" + if(PDA_Manifest.len) + PDA_Manifest.Cut() + for(var/datum/data/record/R in data_core.medical) + if ((R.fields["name"] == occupant.real_name)) + del(R) + for(var/datum/data/record/T in data_core.security) + if ((T.fields["name"] == occupant.real_name)) + del(T) + for(var/datum/data/record/G in data_core.general) + if ((G.fields["name"] == occupant.real_name)) + del(G) - announce.autosay("[occupant.real_name] [on_store_message]", "[on_store_name]") - visible_message("\blue \The [src] hums and hisses as it moves [occupant.real_name] into storage.", 3) + if(orient_right) + icon_state = "[base_icon_state]-r" + else + icon_state = base_icon_state - // Delete the mob. - del(occupant) - occupant = null - name = initial(name) + //TODO: Check objectives/mode, update new targets if this mob is the target, spawn new antags? - return + //This should guarantee that ghosts don't spawn. + occupant.ckey = null + + //Make an announcement and log the person entering storage. + control_computer.frozen_crew += "[occupant.real_name]" + + announce.autosay("[occupant.real_name] [on_store_message]", "[on_store_name]") + visible_message("\The [src] hums and hisses as it moves [occupant.real_name] into storage.", 3) + + // Delete the mob. + del(occupant) + occupant = null + name = initial(name) /obj/machinery/cryopod/attackby(var/obj/item/weapon/G as obj, var/mob/user as mob) @@ -391,7 +403,7 @@ if(istype(G, /obj/item/weapon/grab)) if(occupant) - user << "\blue \The [src] is in use." + user << "\The [src] is in use." return if(!ismob(G:affecting)) @@ -428,15 +440,15 @@ else icon_state = occupied_icon_state - M << "\blue [on_enter_occupant_message]" - M << "\blue If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." + M << "[on_enter_occupant_message]" + M << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." occupant = M time_entered = world.time // Book keeping! var/turf/location = get_turf(src) log_admin("[key_name_admin(M)] has entered a stasis pod. (JMP)") - message_admins("\blue [key_name_admin(M)] has entered a stasis pod.") + message_admins("[key_name_admin(M)] has entered a stasis pod.") //Despawning occurs when process() is called with an occupant without a client. src.add_fingerprint(M) @@ -476,7 +488,7 @@ return if(src.occupant) - usr << "\blue \The [src] is in use." + usr << "\The [src] is in use." return for(var/mob/living/carbon/slime/M in range(1,usr)) @@ -492,7 +504,7 @@ return if(src.occupant) - usr << "\blue \The [src] is in use." + usr << "\The [src] is in use." return usr.stop_pulling() @@ -506,8 +518,8 @@ else icon_state = occupied_icon_state - usr << "\blue [on_enter_occupant_message]" - usr << "\blue If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." + usr << "[on_enter_occupant_message]" + usr << "If you ghost, log out or close your client now, your character will shortly be permanently removed from the round." occupant = usr time_entered = world.time diff --git a/code/game/machinery/doors/blast_door.dm b/code/game/machinery/doors/blast_door.dm index c409ef3080..f1f4306f56 100644 --- a/code/game/machinery/doors/blast_door.dm +++ b/code/game/machinery/doors/blast_door.dm @@ -54,6 +54,7 @@ src.update_icon() src.SetOpacity(0) sleep(15) + src.layer = open_layer src.operating = 0 // Proc: force_close() @@ -61,6 +62,7 @@ // Description: Closes the door. No checks are done inside this proc. /obj/machinery/door/blast/proc/force_close() src.operating = 1 + src.layer = closed_layer flick(icon_state_closing, src) src.density = 1 update_nearby_tiles() diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 7cfb901350..603fc9fe98 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -546,7 +546,7 @@ raising = 0 cover.icon_state = "turretCover" raised = 0 - invisibility = 2 + invisibility = INVISIBILITY_LEVEL_TWO update_icon() diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 2314509098..20dc45099c 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -57,15 +57,21 @@ var/global/list/image/splatter_cache=list() if((!l_foot || l_foot.status & ORGAN_DESTROYED) && (!r_foot || r_foot.status & ORGAN_DESTROYED)) hasfeet = 0 if(perp.shoes && !perp.buckled)//Adding blood to shoes - perp.shoes.blood_color = basecolor - perp.shoes:track_blood = max(amount,perp.shoes:track_blood) - if(!perp.shoes.blood_overlay) - perp.shoes.generate_blood_overlay() - if(!perp.shoes.blood_DNA) - perp.shoes.blood_DNA = list() - perp.shoes.blood_overlay.color = basecolor - perp.shoes.overlays += perp.shoes.blood_overlay - perp.shoes.blood_DNA |= blood_DNA.Copy() + var/obj/item/clothing/shoes/S = perp.shoes + if(istype(S)) + S.blood_color = basecolor + S.track_blood = max(amount,S.track_blood) + if(!S.blood_overlay) + S.generate_blood_overlay() + if(!S.blood_DNA) + S.blood_DNA = list() + S.blood_overlay.color = basecolor + S.overlays += S.blood_overlay + if(S.blood_overlay && S.blood_overlay.color != basecolor) + S.blood_overlay.color = basecolor + S.overlays.Cut() + S.overlays += S.blood_overlay + S.blood_DNA |= blood_DNA.Copy() else if (hasfeet)//Or feet perp.feet_blood_color = basecolor diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 089b47aadd..ddc983a7ba 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -117,8 +117,10 @@ size = "huge" else //if ((CLUMSY in usr.mutations) && prob(50)) t = "funny-looking" - var/custom_suffix = "It is a [size] item." - return ..(user, distance, suffix = custom_suffix) + usr << "This is a [blood_DNA ? blood_color != "#030303" ? "bloody " : "oil-stained " : ""]\icon[src][src.name]. It is a [size] item." + if(src.desc) + usr << src.desc + return /obj/item/attack_hand(mob/user as mob) if (!user) return diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 9280ccba90..b24bf75ec1 100755 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -966,6 +966,7 @@ var/global/list/obj/item/device/pda/PDAs = list() U.last_target_click = world.time var/t = input(U, "Please enter message", P.name, null) as text t = copytext(sanitize(t), 1, MAX_MESSAGE_LEN) + t = readd_quotes(t) if (!t || !istype(P)) return if (!in_range(src, U) && loc != U) diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm index 5a290d3fbd..84ec0adecb 100644 --- a/code/game/turfs/simulated.dm +++ b/code/game/turfs/simulated.dm @@ -27,7 +27,9 @@ if (istype(A,/mob/living/carbon)) var/mob/living/carbon/M = A - if(M.lying) return + if(M.lying) + ..() + return dirt++ var/obj/effect/decal/cleanable/dirt/dirtoverlay = locate(/obj/effect/decal/cleanable/dirt, src) if (dirt >= 50) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 6c9ee85751..1f86703322 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -128,34 +128,27 @@ if(!istype(atom, /atom/movable)) return - var/atom/movable/M = atom + var/atom/movable/A = atom var/loopsanity = 100 - if(ismob(M)) - if(!M:lastarea) - M:lastarea = get_area(M.loc) - if(M:lastarea.has_gravity == 0) + if(ismob(A)) + var/mob/M = A + if(!M.lastarea) + M.lastarea = get_area(M.loc) + if(M.lastarea.has_gravity == 0) inertial_drift(M) - /* - if(M.flags & NOGRAV) - inertial_drift(M) - */ - - - else if(!istype(src, /turf/space)) - M:inertia_dir = 0 - var/mob/M1 = M - M1.make_floating(0) + M.inertia_dir = 0 + M.make_floating(0) ..() var/objects = 0 - for(var/atom/A as mob|obj|turf|area in range(1)) + for(var/atom/O as mob|obj|turf|area in range(1)) if(objects > loopsanity) break objects++ spawn( 0 ) - if ((A && M)) - A.HasProximity(M, 1) + if ((O && A)) + O.HasProximity(A, 1) return return @@ -257,9 +250,9 @@ //W.Assimilate_Air() W.lighting_lumcount += old_lumcount - if(old_lumcount != W.lighting_lumcount) - W.lighting_changed = 1 - lighting_controller.changed_turfs += W + + if(W.lighting_lumcount) + W.UpdateAffectingLights() if(old_fire) fire = old_fire diff --git a/code/modules/economy/cash.dm b/code/modules/economy/cash.dm index 002f53d114..3872b326bc 100644 --- a/code/modules/economy/cash.dm +++ b/code/modules/economy/cash.dm @@ -31,30 +31,11 @@ bundle = W bundle.worth += src.worth bundle.update_icon() - if (!istype(src.loc, /turf) && istype(user, /mob/living/carbon/human)) + if(istype(user, /mob/living/carbon/human)) var/mob/living/carbon/human/h_user = user - if(h_user.r_hand == src) - h_user.drop_from_inventory(src) - h_user.put_in_r_hand(bundle) - else if(h_user.l_hand == src) - h_user.drop_from_inventory(src) - h_user.put_in_l_hand(bundle) - else if (h_user.l_store == src) - h_user.drop_from_inventory(src) - bundle.loc = h_user - bundle.layer = 20 - h_user.l_store = bundle - h_user.update_inv_pockets() - else if (h_user.r_store == src) - h_user.drop_from_inventory(src) - bundle.loc = h_user - bundle.layer = 20 - h_user.r_store = bundle - h_user.update_inv_pockets() - else - src.loc = get_turf(h_user) - if(h_user.client) h_user.client.screen -= src - h_user.put_in_hands(bundle) + h_user.drop_from_inventory(src) + h_user.drop_from_inventory(bundle) + h_user.put_in_hands(bundle) user << "You add [src.worth] Thalers worth of money to the bundles.
It holds [bundle.worth] Thalers now.
" del(src) diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm index a5b6c6be55..a288752ff7 100644 --- a/code/modules/events/radiation_storm.dm +++ b/code/modules/events/radiation_storm.dm @@ -30,12 +30,12 @@ /datum/event/radiation_storm/proc/radiate() for(var/mob/living/carbon/C in living_mob_list) - var/turf/T = get_turf(C) - if(!T) + var/area/A = get_area(C) + if(!A) continue - if(!(T.z in config.station_levels)) + if(!(A.z in config.station_levels)) continue - if(istype(T.loc, /area/maintenance) || istype(T.loc, /area/crew_quarters)) + if(A.rad_shielded) continue if(istype(C,/mob/living/carbon/human)) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index cac59fc767..777c17fdbc 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -120,7 +120,7 @@ else msg += "[t_He] [t_has] \icon[gloves] \a [gloves] on [t_his] hands.\n" else if(blood_DNA) - msg += "[t_He] [t_has] blood-stained hands!\n" + msg += "[t_He] [t_has] [(hand_blood_color != "#030303") ? "blood" : "oil"]-stained hands!\n" //handcuffed? @@ -145,7 +145,7 @@ else msg += "[t_He] [t_is] wearing \icon[shoes] \a [shoes] on [t_his] feet.\n" else if(feet_blood_DNA) - msg += "[t_He] [t_has] blood-stained feet!\n" + msg += "[t_He] [t_has] [(feet_blood_color != "#030303") ? "blood" : "oil"]-stained feet!\n" //mask if(wear_mask && !skipmask) diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 568998a3c6..03bf90b0f5 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -113,7 +113,11 @@ /mob/living/simple_animal/hostile/proc/ListTargets(var/dist = 7) var/list/L = hearers(src, dist) - L += mechas_list + + for (var/obj/mecha/M in mechas_list) + if (get_dist(src, M) <= dist) + L += M + return L /mob/living/simple_animal/hostile/death() diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index b3e04533d4..be66fe5611 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -360,6 +360,8 @@ It's fairly easy to fix if dealing with single letters but not so much with comp return M.shakecamera = 1 spawn(1) + if(!M.client) + return var/atom/oldeye=M.client.eye var/aiEyeFlag = 0 diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 0799900909..5b188f0bca 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -79,6 +79,9 @@ display round(lastgen) and phorontank amount icon_state = initial(icon_state) handleInactive() +/obj/machinery/power/powered() + return 1 //doesn't require an external power source + /obj/machinery/power/port_gen/attack_hand(mob/user as mob) if(..()) return diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 0e02c10ad4..a2ea7c6f0c 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -187,20 +187,20 @@ max_energy = 100 dispensable_reagents = list("water","ice","coffee","cream","tea","icetea","cola","spacemountainwind","dr_gibb","space_up","tonic","sodawater","lemon_lime","sugar","orangejuice","limejuice","watermelonjuice") - /obj/machinery/chem_dispenser/soda/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob) - ..() - if(istype(B, /obj/item/device/multitool)) - if(hackedcheck == 0) - user << "You change the mode from 'McNano' to 'Pizza King'." - dispensable_reagents += list("thirteenloko","grapesoda") - hackedcheck = 1 - return +/obj/machinery/chem_dispenser/soda/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob) + ..() + if(istype(B, /obj/item/device/multitool)) + if(hackedcheck == 0) + user << "You change the mode from 'McNano' to 'Pizza King'." + dispensable_reagents += list("thirteenloko","grapesoda") + hackedcheck = 1 + return - else - user << "You change the mode from 'Pizza King' to 'McNano'." - dispensable_reagents -= list("thirteenloko") - hackedcheck = 0 - return + else + user << "You change the mode from 'Pizza King' to 'McNano'." + dispensable_reagents -= list("thirteenloko","grapesoda") + hackedcheck = 0 + return /obj/machinery/chem_dispenser/beer icon_state = "booze_dispenser" @@ -212,21 +212,21 @@ desc = "A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one." dispensable_reagents = list("lemon_lime","sugar","orangejuice","limejuice","sodawater","tonic","beer","kahlua","whiskey","wine","vodka","gin","rum","tequilla","vermouth","cognac","ale","mead") - /obj/machinery/chem_dispenser/beer/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob) - ..() +/obj/machinery/chem_dispenser/beer/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob) + ..() - if(istype(B, /obj/item/device/multitool)) - if(hackedcheck == 0) - user << "You disable the 'nanotrasen-are-cheap-bastards' lock, enabling hidden and very expensive boozes." - dispensable_reagents += list("goldschlager","patron","watermelonjuice","berryjuice") - hackedcheck = 1 - return + if(istype(B, /obj/item/device/multitool)) + if(hackedcheck == 0) + user << "You disable the 'nanotrasen-are-cheap-bastards' lock, enabling hidden and very expensive boozes." + dispensable_reagents += list("goldschlager","patron","watermelonjuice","berryjuice") + hackedcheck = 1 + return - else - user << "You re-enable the 'nanotrasen-are-cheap-bastards' lock, disabling hidden and very expensive boozes." - dispensable_reagents -= list("goldschlager","patron","watermelonjuice","berryjuice") - hackedcheck = 0 - return + else + user << "You re-enable the 'nanotrasen-are-cheap-bastards' lock, disabling hidden and very expensive boozes." + dispensable_reagents -= list("goldschlager","patron","watermelonjuice","berryjuice") + hackedcheck = 0 + return /obj/machinery/chem_dispenser/meds name = "chem dispenser magic" diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm index 3dcd21e9bb..c7ed90f786 100644 --- a/code/modules/research/research.dm +++ b/code/modules/research/research.dm @@ -185,7 +185,7 @@ datum/tech/materials datum/tech/engineering name = "Engineering Research" - desc = "Development of new and improved engineering parts and." + desc = "Development of new and improved engineering parts." id = "engineering" datum/tech/phorontech diff --git a/icons/mob/custom-synthetic.dmi b/icons/mob/custom-synthetic.dmi index a82446462f..3525678125 100644 Binary files a/icons/mob/custom-synthetic.dmi and b/icons/mob/custom-synthetic.dmi differ diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 485152df1a..a8e83d5c20 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -854,7 +854,7 @@ "aqv" = (/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor/wood,/area/maintenance/dormitory) "aqw" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "dorm_pump"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/dormitory) "aqx" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/dormitory) -"aqy" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/dormitory) +"aqy" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "dorm_sensor"; pixel_x = 25; pixel_y = -8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/dormitory) "aqz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/evahallway) "aqA" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate,/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/turf/simulated/floor/plating,/area/maintenance/evahallway) "aqB" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/evahallway) @@ -5467,12 +5467,12 @@ "cbg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbh" = (/obj/effect/decal/cleanable/spiderling_remains,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/research_starboard) "cbi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance) -"cbj" = (/obj/machinery/airlock_sensor{command = "cycle_exterior"; frequency = 1379; id_tag = "eng_eva_ext_sensor"; master_tag = "eng_eva_airlock"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance) +"cbj" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "exterior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor/plating/airless,/area/engine/engine_eva_maintenance) "cbk" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_outer"; locked = 1; name = "Engineering EVA External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/airless{icon_state = "circuit"},/area/engine/engine_eva_maintenance) "cbl" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "eng_eva_sensor"; pixel_x = 0; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_eva_pump"},/turf/simulated/floor{dir = 9; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) "cbm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "eng_eva_pump"; tag_exterior_door = "eng_eva_outer"; frequency = 1379; id_tag = "eng_eva_airlock"; tag_interior_door = "eng_eva_inner"; name = "Engineering Airlock Console"; pixel_y = 25; req_access_txt = "13"; tag_chamber_sensor = "eng_eva_sensor"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor{dir = 5; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) "cbn" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_eva_inner"; locked = 1; name = "Engineering EVA Internal Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/engine_eva_maintenance) -"cbo" = (/obj/machinery/airlock_sensor{command = "cycle_interior"; frequency = 1379; id_tag = "eng_eva_int_sensor"; master_tag = "eng_eva_airlock"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) +"cbo" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_eva_airlock"; name = "interior access button"; pixel_x = 0; pixel_y = 25; req_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "floorgrimecaution"},/area/engine/engine_eva_maintenance) "cbp" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) "cbq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/engine_eva_maintenance) "cbr" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/crew_quarters/heads/chief) diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm index a9301e064d..2903dec322 100644 --- a/maps/exodus-2.dmm +++ b/maps/exodus-2.dmm @@ -1198,7 +1198,7 @@ "xb" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/hand_tele,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "xc" = (/obj/machinery/door/airlock/centcom{name = "Armory Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "xd" = (/obj/machinery/door/airlock/centcom{name = "Engineering Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"xe" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; use_power = 0; req_one_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"xe" = (/obj/machinery/porta_turret{anchored = 0; check_records = 0; on = 0; req_one_access = list(103); req_one_access_txt = "103"; use_power = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "xf" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) "xg" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) "xh" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) @@ -1927,7 +1927,6 @@ "Lc" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) "Ld" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) "Le" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{dir = 2; id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) -"Lf" = (/obj/machinery/porta_turret{anchored = 1; check_records = 0; use_power = 0; req_one_access_txt = "103"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "Lg" = (/obj/structure/table/rack,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/mounted/taser,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/maneuvering_jets,/obj/item/rig_module/grenade_launcher,/obj/item/rig_module/device/drill,/obj/item/rig_module/device/healthscanner,/obj/item/rig_module/device/plasmacutter,/obj/item/rig_module/device/rcd,/obj/item/rig_module/chem_dispenser/combat,/obj/item/rig_module/chem_dispenser/injector,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "Lh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) "Li" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station) @@ -1947,7 +1946,7 @@ "Lw" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "Ly" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud{pixel_y = 3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night{pixel_x = -1; pixel_y = -3},/obj/item/clothing/glasses/night,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) - + (1,1,1) = {" aaabacadaeafagahaaaiajakalamanaoagafajacadahakaeamaiaoapaqarasatauavawaxayazaAaBaCaDaEaFaGaHaIaJaKawaxayazaAaBaCaDaEaFaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaNaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaPaOaOaOaOaOaQ ajaRaSaTaUaVaWaXaYaZbabbbcbdbebfaWaVbaaSaTaXbbaUbdaZabatauavbgbhbibjaAbkblbmapaqarasatauavbgbhbibjbnbkblbmapaqarasataJaLaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMbobpbpbpbpbpbrbsbtbsbtbsbrbubqbqbqbqbrbwbwbwbwbwbrbxbxbxbxbxbraMaMaMaMaMbrbybzbzbzbAbB @@ -2090,7 +2089,7 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMxkoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNxlxmvMxnoNvPuhwkoNtZxqtZxrtZxsxtxttZxutvxvxwxwxxxyxzxAtvxBxBxBtvufufvBxCxDwNxEufxFwRxGxCvDufufxjurururururxjurururururururxjwwwwwwwwwwtxuOuOtxtxtxtxtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMwVoVoVoVoVoVoVoVoVoVoVoVoVoVxHoUoVoVoVqVxHxIxJvMwnxKuhtZtZxLtZxMtZwmwmxNxNwmwmxutvxOxOxOxPxQxPxRtvtvtvtvtvufufvVwLxSufxiufxiufxSwLueufuftxxTxUxUxUxVtxtxxWtxtxtxuOtxtxtxxXxXxXtxtxurururxYurxZtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMxkoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNLgyaoNoNoNoNoNyboNycwmydyeyfygwmxutvtvyhyiyjykylymyhaMaMaMtxufufvVtxtxynyoufypyqtxtxueufuftxaMaMaMaMaMtxyrystxuNytuNuNyuyvywywywyxtxururuQuQururyyaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmumumumumuaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM -aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMoNoNoNoNyzyAxowDtZoNLfwmydyfyfygwmxpyEyFyhyGyHyIyByKyhaMaMaMtxufufvVtxtxvlvmvmvmvotxtxueufuftxaMaMaMaMaMtxysystxyLyLyLuNyuywywywywyMtxuryNuPuPyOuryPaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMmtaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM 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