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https://github.com/VOREStation/VOREStation.git
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Makes uses of do_after sane (#18334)
* Prevents insta-actions * Do_after sanity NOTE: NUKE do_after_action * Update bonfire.dm * The rest of them Also fixes a tpyo * no minitest :) * . * . * Gets rid of the slowdown for now --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -78,7 +78,7 @@
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// Display action
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name = "[human_owner]'s [feedback]"
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user.visible_message("\The [user] starts to connect the hose to \the [human_owner]'s [feedback]...")
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if(!do_after(user,7 SECONDS,human_owner))
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if(!do_after(user, 7 SECONDS, target = human_owner))
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to_chat(user,span_warning("You couldn't connect the hose!"))
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return FALSE
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if(other.get_hose() || get_hose()) // SHouldn't be connected to anything yet!
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@@ -33,7 +33,7 @@
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to_chat(src, span_warning("There is too much light here for your trap to last!"))
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return FALSE
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if(do_after(src, 10))
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if(do_after(src, 1 SECOND, target = src))
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if(SK.in_phase)
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new /obj/effect/abstract/dark_maw(loc, src, TRUE)
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else
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@@ -64,7 +64,7 @@
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smoke.start()
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src.visible_message(span_notice("[src] begins pulling dark energies around themselves."))
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if(do_after(src, tunnel_time))
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if(do_after(src, tunnel_time, target = src))
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if(SK.created_dark_tunnel) //check again because the user may have queued this up multiple times.
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to_chat(src, span_warning("You have already made a tunnel to the Dark!"))
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return FALSE
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@@ -115,7 +115,7 @@
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to_chat(owner, span_warning("You can't weave here!"))
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return
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if(do_after(owner, desired_result.time))
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if(do_after(owner, desired_result.time, target = src))
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if(desired_result.cost > silk_reserve)
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to_chat(owner, span_warning("You don't have enough silk to weave that!"))
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return
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@@ -168,7 +168,7 @@
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to_chat(owner, span_warning("You can't weave here!"))
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return
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if(do_after(owner, desired_result.time))
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if(do_after(owner, desired_result.time, target = src))
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if(desired_result.cost > silk_reserve)
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to_chat(owner, span_warning("You don't have enough silk to weave that!"))
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return
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@@ -76,7 +76,7 @@
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user.visible_message(span_warning("[user] starts climbing onto \the [climbed_thing]!"))
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LAZYADDASSOCLIST(current_climbers, climbed_thing, user)
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if(do_after(user,(issmall(user) ? delay_time * 0.6 : delay_time)))
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if(do_after(user,(issmall(user) ? delay_time * 0.6 : delay_time), target = user))
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if(can_climb(climbed_thing, user, post_climb_check=1))
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climb_to(climbed_thing, user)
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if(get_turf(user) == get_turf(climbed_thing))
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