Makes uses of do_after sane (#18334)

* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Cameron Lennox
2025-09-08 02:25:08 +02:00
committed by GitHub
co-authored by Kashargul
parent 736fe6ef28
commit d73f6b8dbd
330 changed files with 682 additions and 690 deletions
+2 -2
View File
@@ -62,7 +62,7 @@ GLOBAL_LIST_EMPTY(solars_list)
if(W.has_tool_quality(TOOL_CROWBAR))
playsound(src, 'sound/machines/click.ogg', 50, 1)
user.visible_message(span_notice("[user] begins to take the glass off the solar panel."))
if(do_after(user, 50))
if(do_after(user, 5 SECONDS, target = src))
var/obj/item/solar_assembly/S = new(loc)
S.anchored = TRUE
new glass_type(loc, 2)
@@ -416,7 +416,7 @@ GLOBAL_LIST_EMPTY(solars_list)
/obj/machinery/power/solar_control/attackby(obj/item/I, user as mob)
if(I.has_tool_quality(TOOL_SCREWDRIVER))
playsound(src, I.usesound, 50, 1)
if(do_after(user, 20))
if(do_after(user, 2 SECONDS, target = src))
if (src.stat & BROKEN)
to_chat(user, span_blue("The broken glass falls out."))
var/obj/structure/frame/A = new /obj/structure/frame/computer( src.loc )