Makes uses of do_after sane (#18334)

* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Cameron Lennox
2025-09-07 20:25:08 -04:00
committed by GitHub
parent 736fe6ef28
commit d73f6b8dbd
330 changed files with 682 additions and 690 deletions
@@ -1983,7 +1983,7 @@ Departamental Swimsuits, for general use
translocator_unequip(translocator, usr)
/obj/item/clothing/head/fluff/nikki/proc/translocator_equip(var/obj/item/perfect_tele/T, var/mob/living/carbon/human/user)
if (do_after(user, 2 SECONDS, T))
if (do_after(user, 2 SECONDS, target = T))
user.unEquip(T)
translocator_unequip(translocator, user)
T.forceMove(src)
@@ -1537,7 +1537,7 @@
/obj/item/toy/plushie/fluff/seona_mofuorb/attack_self(mob/user as mob)
if(stored_item && opened && !searching)
searching = TRUE
if(do_after(user, 10))
if(do_after(user, 1 SECOND, target = src))
to_chat(user, "You find [icon2html(stored_item, user.client)] [stored_item] in [src]!")
stored_item.forceMove(get_turf(src))
stored_item = null