From a326d232f2b92e434589f3f026f13122419d7182 Mon Sep 17 00:00:00 2001 From: Anewbe Date: Sat, 30 Jun 2018 15:36:48 -0500 Subject: [PATCH] Dungeon walls no longer take damage. --- code/game/turfs/simulated/dungeon/wall.dm | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/code/game/turfs/simulated/dungeon/wall.dm b/code/game/turfs/simulated/dungeon/wall.dm index 176c10142c4..c1a02cde666 100644 --- a/code/game/turfs/simulated/dungeon/wall.dm +++ b/code/game/turfs/simulated/dungeon/wall.dm @@ -12,6 +12,9 @@ /turf/simulated/wall/dungeon/ex_act() return +/turf/simulated/wall/dungeon/take_damage() //These things are suppose to be unbreakable + return + /turf/simulated/wall/solidrock //for more stylish anti-cheese. name = "solid rock" desc = "This rock seems dense, impossible to drill." @@ -37,4 +40,7 @@ return /turf/simulated/wall/solidrock/ex_act() + return + +/turf/simulated/wall/solidrock/take_damage() //These things are suppose to be unbreakable return \ No newline at end of file