diff --git a/code/modules/research/designs/firework_stars.dm b/code/modules/research/designs/firework_stars.dm index f5870c80729..e58abd9ce87 100644 --- a/code/modules/research/designs/firework_stars.dm +++ b/code/modules/research/designs/firework_stars.dm @@ -46,7 +46,7 @@ req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 2000) build_path = /obj/item/weapon/firework_star/weather/fog - sort_string = "IFABB" + sort_string = "IFABC" /datum/design/item/firework_star/weather_rain name = "weather - RAIN" @@ -55,7 +55,7 @@ req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 4000) build_path = /obj/item/weapon/firework_star/weather/rain - sort_string = "IFABC" + sort_string = "IFABD" /datum/design/item/firework_star/weather_storm name = "weather - STORM" @@ -64,7 +64,7 @@ req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_GOLD = 1000) build_path = /obj/item/weapon/firework_star/weather/storm - sort_string = "IFABD" + sort_string = "IFABE" /datum/design/item/firework_star/weather_light_snow name = "weather - LIGHT SNOW" @@ -73,7 +73,7 @@ req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_LEAD = 2000) build_path = /obj/item/weapon/firework_star/weather/light_snow - sort_string = "IFABE" + sort_string = "IFABF" /datum/design/item/firework_star/weather_snow name = "weather - MODERATE SNOW" @@ -82,7 +82,7 @@ req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 2000) build_path = /obj/item/weapon/firework_star/weather/snow - sort_string = "IFABF" + sort_string = "IFABG" /datum/design/item/firework_star/weather_blizzard name = "weather - HEAVY SNOW" @@ -91,7 +91,7 @@ req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 3000) build_path = /obj/item/weapon/firework_star/weather/blizzard - sort_string = "IFABG" + sort_string = "IFABH" /datum/design/item/firework_star/weather_hail name = "weather - HAIL" @@ -100,15 +100,6 @@ req_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 5, TECH_ILLEGAL = 2) materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_SILVER = 3000, MAT_LEAD = 3000, MAT_PLASTEEL = 4000) build_path = /obj/item/weapon/firework_star/weather/hail - sort_string = "IFABH" - -/datum/design/item/firework_star/weather_fallout - name = "weather - NUCLEAR" - desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates a heavy cloud of nuclear fallout. DANGEROUS." - id = "fireworkfallout" - req_tech = list(TECH_MATERIAL = 8, TECH_ENGINEERING = 6, TECH_ILLEGAL = 7) - materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_URANIUM = 12000) - build_path = /obj/item/weapon/firework_star/weather/fallout sort_string = "IFABI" /datum/design/item/firework_star/weather_confetti @@ -119,3 +110,12 @@ materials = list(MAT_PLASTIC = 10000, MAT_GLASS = 10000) build_path = /obj/item/weapon/firework_star/weather/confetti sort_string = "IFABJ" + +/datum/design/item/firework_star/weather_fallout + name = "weather - NUCLEAR" + desc = "A firework star, designed for use with launcher. Modifies current planetary weather effects. This one creates a heavy cloud of nuclear fallout. DANGEROUS." + id = "fireworkfallout" + req_tech = list(TECH_MATERIAL = 8, TECH_ENGINEERING = 6, TECH_ILLEGAL = 7) + materials = list(MAT_PLASTIC = 2000, MAT_GLASS = 2000, MAT_URANIUM = 12000) + build_path = /obj/item/weapon/firework_star/weather/fallout + sort_string = "IFABK"