Flammable Items, Abstractness, and hypnosis (#19267)

* Laser Eyes

* Update dna.dm

* Mecha

* Update positive_genes.dm

* These

* These 2

* yeh

* Rest of these

* Update turf.dm

* Update food.dm

* Some moar

* mooove

* Update vorestation.dme

* Update burning.dm

* firesuit

* flags

* HYPNOCOLOR

* xd

* no filter

* dc

* Update ore_bag.dm

* Update misc.dm

* Update misc.dm
This commit is contained in:
Cameron Lennox
2026-04-13 00:30:02 -04:00
committed by GitHub
parent ee2fd148ae
commit d8c1932cb9
145 changed files with 791 additions and 203 deletions
+2 -2
View File
@@ -157,7 +157,7 @@ Pipelines + Other Objects -> Pipe network
return TRUE
// Deconstruct into a pipe item.
/obj/machinery/atmospherics/proc/deconstruct()
/obj/machinery/atmospherics/atom_deconstruct()
if(QDELETED(src))
return
if(construction_type)
@@ -258,7 +258,7 @@ Pipelines + Other Objects -> Pipe network
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = our_turf.return_air()
var/internal_pressure = int_air.return_pressure()-env_air.return_pressure()
deconstruct()
atom_deconstruct()
// Release pressure
playsound(our_turf, 'sound/effects/bang.ogg', 70, 0, 0)
playsound(our_turf, 'sound/effects/clang2.ogg', 70, 0, 0)