Flammable Items, Abstractness, and hypnosis (#19267)

* Laser Eyes

* Update dna.dm

* Mecha

* Update positive_genes.dm

* These

* These 2

* yeh

* Rest of these

* Update turf.dm

* Update food.dm

* Some moar

* mooove

* Update vorestation.dme

* Update burning.dm

* firesuit

* flags

* HYPNOCOLOR

* xd

* no filter

* dc

* Update ore_bag.dm

* Update misc.dm

* Update misc.dm
This commit is contained in:
Cameron Lennox
2026-04-13 00:30:02 -04:00
committed by GitHub
parent ee2fd148ae
commit d8c1932cb9
145 changed files with 791 additions and 203 deletions
@@ -596,6 +596,7 @@ GLOBAL_LIST_EMPTY(tank_gauge_cache)
desc = "Used as a stand in to trigger single tank assemblies... but you shouldn't see this."
var/obj/item/tank/tank = null
var/obj/item/assembly_holder/assembly = null
item_flags = ABSTRACT
/obj/item/tankassemblyproxy/receive_signal() //This is mainly called by the sensor through sense() to the holder, and from the holder to here.