Flammable Items, Abstractness, and hypnosis (#19267)

* Laser Eyes

* Update dna.dm

* Mecha

* Update positive_genes.dm

* These

* These 2

* yeh

* Rest of these

* Update turf.dm

* Update food.dm

* Some moar

* mooove

* Update vorestation.dme

* Update burning.dm

* firesuit

* flags

* HYPNOCOLOR

* xd

* no filter

* dc

* Update ore_bag.dm

* Update misc.dm

* Update misc.dm
This commit is contained in:
Cameron Lennox
2026-04-13 00:30:02 -04:00
committed by GitHub
parent ee2fd148ae
commit d8c1932cb9
145 changed files with 791 additions and 203 deletions
+1
View File
@@ -162,6 +162,7 @@
icon_state = "whiteshovel"
item_state = "whiteshovel"
var/datum/material/material
resistance_flags = FLAMMABLE
/obj/item/shovel/wood/Initialize(mapload, var/_mat)
. = ..()
+2 -2
View File
@@ -595,7 +595,7 @@ GLOBAL_LIST_EMPTY(unique_deployable)
var/buildstacktype = /obj/item/stack/material/steel
var/buildstackamount = 5
/obj/structure/fans/proc/deconstruct()
/obj/structure/fans/atom_deconstruct()
new buildstacktype(loc,buildstackamount)
qdel(src)
@@ -604,7 +604,7 @@ GLOBAL_LIST_EMPTY(unique_deployable)
user.visible_message(span_warning("[user] disassembles [src]."),
span_notice("You start to disassemble [src]..."), "You hear clanking and banging noises.")
if(do_after(user, 4 SECONDS, target = src))
deconstruct()
atom_deconstruct(TRUE)
return TRUE
return TRUE